Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 02:52:45 Player: chebyrekser Result: Destroyed by as-28999 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (4216) 4216 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2012) 2012 TOTAL SCORE: 10463 Bonus ------- High Alert Combat Kills 12 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 292/300 System Corruption 0% Temperature Cool (8) Movement Core (300) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (5) ------ Experimental Heat Sink Makeshift Salvage Targeting Computer GOLEM Unit > --- WEAPON (3) ------- Advanced Beam Rifle Zionite Laser-S Chainsword > --- INVENTORY (5) ---- Experimental Heat Sink Zionite Biocell (600) Zionite Biocell (600) Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Assembled Alloy Leg Hover Unit > --- UTILITY ---------- Experimental Heat Sink Makeshift Salvage Targeting Computer Zionite Weapon Casing GOLEM Unit > --- WEAPON ----------- Advanced Beam Rifle Zionite Laser-S Chainsword > --- INVENTORY -------- Experimental Heat Sink Zionite Biocell Zionite Biocell Hardened Heavy Armor Plating [Rating: 70] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 3 | . . 1 1 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 110 | 7 10 14 29 19 . 2 3 26 Power 10 | 1 1 1 2 2 . . . 3 Engine 8 | 1 1 1 2 2 . . . 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 31 | 2 1 5 11 7 . 1 . 4 Treads 18 | 2 . 5 7 4 . . . . Leg 2 | . . . . . . . . 2 Wheel 9 | . 1 . 4 3 . 1 . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 39 | 2 4 2 8 6 . . 2 15 Device 19 | 1 2 1 5 3 . . 1 6 Storage 5 | 1 2 . . . . . . 2 Processor 2 | . . . . 1 . . 1 . Hackware 1 | . . . . . . . . 1 Protection 12 | . . 1 3 2 . . . 6 Artifact . | . . . . . . . . . Weapon 30 | 2 4 6 8 4 . 1 1 4 Energy Gun 13 | . 2 4 2 3 . . . 2 Energy Cannon 2 | . . 1 . . . . . 1 Ballistic Gun 6 | 2 2 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . 2 . . 1 1 1 Special Weapon 2 | . . 1 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 18 | . . 3 3 2 . . 2 8 Parts Lost 49 | . 2 . 14 4 . 2 1 26 Power 5 | . 1 . 2 . . . . 2 Propulsion 19 | . . . 6 3 . 1 . 9 Utility 16 | . 1 . 4 1 . . . 10 Weapon 9 | . . . 2 . . 1 1 5 Highest Loss Streak 17 | . 1 . 7 1 . 2 1 17 To Critical Strikes . | . . . . . . . . . Average Backups 21 | 5 11 24 24 23 24 23 23 19 Power 2 | . 1 3 3 3 3 2 2 1 Propulsion 1 | 3 3 3 2 1 2 1 1 . Utility 9 | . 2 4 6 9 10 9 10 13 Weapon 6 | . 3 11 9 7 7 6 7 3 Tool/Special . | . . . . . . . . . Unused Backups 41 | . 4 4 10 7 . 2 3 11 Power 7 | . 2 . . 3 . . 1 1 Propulsion 3 | . 1 1 1 . . . . . Utility 18 | . 1 1 4 3 . 1 1 7 Weapon 10 | . . 2 4 . . 1 1 2 Tool/Special 3 | . . . 1 1 . . . 1 Average Slot Usage (%) 85 | . 95 94 96 95 100 87 87 71 Engine 6 | . 13 10 9 7 7 7 7 1 Core 1 | . . . . . . . . 4 Treads 12 | . 26 19 21 14 15 15 15 . Wheel 7 | . 1 10 13 11 15 9 15 . Hover 3 | . . . . . . . . 9 Device 16 | . 11 15 17 19 23 22 20 14 Storage 8 | . 14 11 9 7 7 7 7 9 Processor 4 | . . . . 6 7 7 7 7 Protection 3 | . . 4 8 2 . . 2 2 Energy Gun 13 | . 7 21 8 6 15 14 10 14 Energy Cannon 1 | . . . . . . . . 3 Ballistic Gun 3 | . 18 . 7 14 7 . . . Peak Build Rating 70 | 7 14 19 32 39 39 39 43 70 Average Rating 33 | 5 8 16 27 36 39 34 34 43 On Entrance 24 | . 7 12 17 30 39 39 35 43 Naked Turns . | . . . . . . . . . Heaviest Build 125 | 14 92 97 101 125 105 108 123 123 Greatest Support 80 | 40 40 20 80 32 20 20 20 30 Greatest Overweight (x) 34 | . 9 9 9 12 5 10 6 34 Average Overweight (x) 5 | . 1 8 3 5 5 7 4 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 25 25 25 25 25 25 22 Most Carried 25 | 7 19 25 25 25 25 25 25 25 Average Carried 22 | 5 11 24 24 24 25 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 7 19 25 25 25 25 24 23 5 Class Distribution -------------------- 36% | Scavenger-Mutant 28% | Mutant 22% | Scavenger-Skirmisher 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 3550 | 326 305 348 946 712 177 253 82 401 Remotely . | . . . . . . . . . Salvage Created 5976 | 145 742 924 2118 1176 42 294 . 535 Parts 284 | 9 46 46 92 55 2 12 . 22 Haulers Intercepted 15 | . 2 6 4 3 . . . . Recyclers Shooed 6 | 1 . 3 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . 4 9 . . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 92 | . 10 15 39 12 . 7 . 9 Guns 82 | . 10 15 36 12 . 4 . 5 Cannons 1 | . . . . . . . . 1 AOE 7 | . . . 2 . . 3 . 2 Classes Destroyed 18 | 2 5 3 1 2 1 1 . 3 Worker 7 | . 2 2 2 1 . . . . Builder 5 | . . 1 3 1 . . . . Tunneler 3 | 3 . . . . . . . . Hauler 15 | . 2 6 4 3 . . . . Recycler 17 | 1 3 4 5 4 . . . . Mechanic 1 | . . . . 1 . . . . Operator 2 | . . 1 1 . . . . . Watcher 6 | . 2 1 2 1 . . . . Swarmer 9 | . 3 3 3 . . . . . Grunt 55 | . 7 7 29 7 . 5 . . Brawler 2 | . . . . . . 2 . . Duelist 1 | . . . 1 . . . . . Sentry 13 | . . 5 6 2 . . . . Programmer 3 | . . . . 3 . . . . Z-Technician 5 | . . . . . . . . 5 Z-Light 2 | . . . . . . . . 2 Samaritan 1 | . . . . . 1 . . . Assembled 5 | . . . . . . . . 5 Golem 1 | . . . . . . . . 1 Best Kill Streak 7 | 3 7 4 7 3 . 3 . 2 Combat Bots Only 7 | . 5 2 7 2 . 3 . 2 Max Kills in Single Turn 3 | 1 1 2 3 2 1 2 . 2 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . 1 . . 2 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 628 | . 57 50 207 122 . 29 . 163 Missed 177 | . 13 16 55 37 . 10 . 46 Hits 451 | . 44 34 152 85 . 19 . 117 Melee 3 | . . . 1 . . 1 . 1 Projectile 448 | . 44 34 151 85 . 18 . 116 AOE 1 | . . . . 1 . . . . Critical Strikes 13 | . 1 3 5 4 . . . . Actively Blocked 1 | . . . . 1 . . . . Damage Taken 7968 | . 574 408 2346 1046 . 284 . 3310 Core 1206 | . 143 73 280 85 . 49 . 576 Absorbed by Shields 54 | . . . . . . . . 54 Redirected to Shielding 336 | . . . 22 86 . . . 228 Ignored by Resistances 132 | . . . 72 34 . 26 . . Regen/Repaired (Parts) 506 | . . 190 316 . . . . . Core Remaining (%) 68 | 100 42 81 49 . . . . . Volleys Fired 444 | 14 85 65 154 52 4 15 . 55 Largest 3 | 2 2 2 2 3 3 3 . 3 Hottest 190 | 40 130 130 130 111 147 155 . 190 Shots Fired 898 | 28 138 130 300 155 12 35 . 100 Gun 859 | 28 138 129 284 155 12 28 . 85 Cannon 12 | . . . . . . . . 12 Launcher 18 | . . . 8 . . 7 . 3 Special 9 | . . 1 8 . . . . . Kinetic 384 | 28 134 . 110 103 4 5 . . Thermal 484 | . 4 130 182 52 8 23 . 85 Explosive 18 | . . . 8 . . 7 . 3 Electromagnetic 12 | . . . . . . . . 12 Robot Hit Streak 14 | 4 7 13 14 13 10 6 . 6 Robot Miss Streak 15 | 4 7 6 15 3 2 4 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 2 2 2 2 . 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 Shots Hit Robots 636 | 16 86 119 245 100 8 15 . 47 Core Hits 485 | 8 37 136 222 41 2 13 . 26 Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed 3 | . 2 . 1 . . . . . Critical Strikes 21 | . 3 . 5 6 1 2 . 4 Burn 16 | . . . 3 6 1 2 . 4 Destroy 5 | . 3 . 2 . . . . . Melee Attacks 5 | . . . 1 2 . . . 2 Impact 3 | . . . 1 2 . . . . Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11465 | 189 889 1607 4327 2139 159 617 . 1538 Guns 9791 | 189 887 1607 3701 2019 159 326 . 903 Cannons 143 | . . . . . . . . 143 Explosions 1298 | . . . 592 . . 291 . 415 Melee 197 | . . . . 120 . . . 77 Ramming 36 | . 2 . 34 . . . . . Kinetic 3795 | 189 861 . 1536 1104 39 66 . . Thermal 5996 | . 26 1607 2165 915 120 260 . 903 Explosive 1298 | . . . 592 . . 291 . 415 Electromagnetic 143 | . . . . . . . . 143 Impact 120 | . . . . 120 . . . . Slashing 77 | . . . . . . . . 77 Piercing . | . . . . . . . . . Highest Corruption 4 | . . 1 . 1 1 4 4 . Average Corruption 2 | . . 1 . 1 1 3 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . 7 . 5 7 28 . . Message Errors 7 | . . 2 . 1 1 3 . . Matter Fused 9 | . . . . 1 2 6 . . Heat Flow Errors 9 | . . 1 . . 2 6 . . Energy Discharges 6 | . . 2 . 1 2 1 . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . 4 . . Data Loss (major) 3 | . . . . . . 3 . . Misfires 2 | . . 1 . . . 1 . . Alerts 6 | . . 1 . 1 . 4 . . Overload Shots . | . . . . . . . . . Overflow Damage 11 | . . . 4 . . . . 7 Projectiles . | . . . . . . . . . Explosions 7 | . . . . . . . . 7 Melee 4 | . . . 4 . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 123 | . . . 90 . . 33 . . Shots 6 | . . . 4 . . 2 . . Rammed 6 | . 1 . 5 . . . . . Targets Rammed 7 | . 2 . 5 . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 315 | . 39 228 315 77 84 235 . 274 Average Temperature 60 | . 11 69 70 16 48 84 . 73 Received Heat Transfer 3184 | . 300 219 1269 423 . 132 . 841 Effects 2 | . . . 2 . . . . . Damage (minor) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . 4 . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 12 | . . . 1 6 . 2 . 3 Heat Transferred 9673 | . 35 2000 3341 2035 296 629 . 1337 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 80 | 100 100 100 44 99 . . . . Level 1 15 | . . . 42 . . . . . Level 2 4 | . . . 13 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 425 | 10 118 185 425 206 . . . . Initial 176 | . . . 59 176 . . . . Average 128 | 1 39 87 232 84 . . . . Influence Increases 2819 | 20 347 537 1262 418 . 235 . . Destroy 0b10 Robot/C 1660 | . 200 300 780 240 . 140 . . Destroy 0b10 Robot/NC 280 | 20 45 75 85 55 . . . . Destroy Leader 422 | . 48 104 162 88 . 20 . . Successful Hack 88 | . 24 28 18 18 . . . . Disable Machine 45 | . . 15 30 . . . . . Destroy Structure 69 | . . . 67 2 . . . . Lose Combat Pursuer 255 | . 30 15 120 15 . 75 . . Influence Decreases 2819 | 20 347 395 1015 732 75 235 . . Entered New Map 325 | . . . 83 213 29 . . . Time Decay 2120 | 20 327 381 642 489 46 215 . . Lost Part 210 | . 20 . 140 30 . 20 . . Purge Threat 164 | . . 14 150 . . . . . Squads Dispatched 18 | . 2 3 4 9 . . . . Investigation 3 | . 1 1 . 1 . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 12 | . 1 2 4 5 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 11 | . 2 3 6 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 169 | . 23 27 60 21 . 13 . 25 Peak Tracking Total 21 | . 4 7 8 3 . 4 . 21 Tactical Retreats 12 | . 2 1 5 1 . 3 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 4 | . 1 3 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 8 | . . 1 2 . . . 3 2 Max in Single Turn 1 | . . 1 1 . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 25 | . 4 9 8 4 . . . . Terminals 17 | . 4 6 6 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 2 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . Garrison Access 2 | . . . . 2 . . . . Total Hacks 80 | . 15 33 22 10 . . . . Successful 36 | . 8 14 11 3 . . . . Failed 44 | . 7 19 11 7 . . . . Catastrophic 11 | . 2 6 2 1 . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 8 13 5 . . . . . Terminals 46 | . 15 20 9 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 20 | . . 11 9 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . 2 4 3 . . . . Garrison Access 5 | . . . . 5 . . . . Terminal Hacks 14 | . 7 4 2 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 3 | . 1 1 1 . . . . . Locate Traps 2 | . 1 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 4 | . 1 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . . 8 6 . . . . . Scan Component 7 | . . 4 3 . . . . . Repair 7 | . . 4 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . 2 3 2 . . . . Insert Component 4 | . . 1 2 1 . . . . Analyze 3 | . . 1 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 4 9 7 4 . . . . Full Trace Events 3 | . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 18 | . . 1 1 1 . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . . 4 3 . . . . . Time 228 | . . 116 112 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . 1 1 1 . . . . Part Schematics Acquired 3 | . . 1 1 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Active Infowar (turns) 8669 | 52 576 638 545 765 849 1697 1082 2465 Sensors 6655 | . . . 1 759 849 1499 1082 2465 Terrain 1251 | . 137 638 476 . . . . . Structural 274 | . . . 68 8 . 198 . . Seismic 491 | 52 439 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 2 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 16424 | 162 1105 1608 2310 1316 849 1776 1613 5685 Spaces Moved 5974 | 68 362 559 804 558 540 862 1015 1206 Core 119 | 3 . . . . . . . 116 Treads 562 | 65 312 4 158 23 . . . . Legs 95 | . . . . . . . . 95 Wheels 4307 | . 50 555 646 535 540 862 1015 104 Hover 891 | . . . . . . . . 891 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 200 135 125 155 155 140 116 Average Speed 235 | 155 211 216 184 187 155 198 148 446 Slowest Speed 1750 | 160 320 480 480 560 155 230 170 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 5 60 48 68 17 66 76 82 76 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 8 | . . . . . 2 4 2 . Spaces Dug 48 | . . . 26 1 . 21 . . Terrain Destroyed 148 | . . . 64 1 . 56 . 27 Melee 2 | . . . 1 1 . . . . Projectile 7 | . . . 4 . . 2 . 1 AOE 139 | . . . 59 . . 54 . 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 7539 | 96 580 823 1351 747 544 904 1069 1425 Wait 589 | . 85 140 283 55 . 2 . 24 Move 5966 | 67 361 558 803 557 539 861 1014 1206 Hop . | . . . . . . . . . Pick Up 152 | 8 20 19 31 16 . 4 6 48 Fast Attach 45 | 6 3 10 4 4 . 1 6 11 Attach 65 | 1 3 4 19 6 . 4 3 25 Detach 16 | . 1 . 2 . . 4 1 8 Swap 102 | . 8 12 30 33 1 8 1 9 Drop 121 | . 12 15 19 22 . 5 11 37 Fire 444 | 14 85 65 154 52 4 15 . 55 Melee 5 | . . . 1 2 . . . 2 Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush 6 | . 2 . 4 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Core integrity fell below 50% 759 | -10/Materials | Discovered new exit (range 11) 1157 | -10/Materials | Discovered new exit (range 15) 1268 | -10/Materials | Entered another Materials area 1268 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1894 | -9/Materials | Repaired Lgt. Treads 1922 | -9/Materials | Repaired Heat Sink 1977 | -9/Materials | Discovered new exit (range 15) 2086 | -9/Materials | Discovered new exit (range 14) 2246 | -9/Materials | Discovered new exit (range 16) 2623 | -9/Materials | Repaired Spread Laser 2657 | -9/Materials | Repaired Imp. Ion Engine 2876 | -9/Materials | Entered another Materials area 2876 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3415 | -8/Materials | Discovered new exit (range 7) 4351 | -8/Materials | Core integrity fell below 50% 4382 | -8/Materials | Destroyed 7 combat bots 4389 | -8/Materials | Discovered new exit (range 15) 4391 | -8/Materials | Lost 7 parts (1p4n2u) 4908 | -8/Materials | Repaired Lgt. Treads 4970 | -8/Materials | Repaired Enh. Autogun 4998 | -8/Materials | Repaired Lgt. Treads 5115 | -8/Materials | Discovered new exit (range 7) 5186 | -8/Materials | Entered Factory 5186 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5590 | -7/Factory | Discovered new exit (range 13) 5611 | -7/Factory | Discovered new exit (range 7) 5624 | -7/Factory | Identified exit to Factory 5783 | -7/Factory | Identified exit to Lower Caves 6023 | -7/Factory | Build established: Scavenger-Skirmisher 6502 | -7/Factory | Entered Lower Caves 6808 | -7/Lower Caves | Learned Factory security intel 6903 | -7/Lower Caves | Encountered a Warlord checkpoint 6915 | -7/Lower Caves | Found DCF Scrap (10 items) 7019 | -7/Lower Caves | Discovered new exit (range 14) 7305 | -7/Lower Caves | Identified exit to Lower Caves 7351 | -7/Lower Caves | Entered another Lower Caves area 7535 | -7/Lower Caves | Discovered exit to Factory (range 3) 7731 | -7/Lower Caves | Build established: Scavenger-Mutant 8428 | -7/Lower Caves | Encountered a Warlord checkpoint 9070 | -7/Lower Caves | Discovered new exit (range 7) 9077 | -7/Lower Caves | Identified exit to Zion 9119 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9127 | -7/Lower Caves | Entered Zion 9138 | -7/Zion | Learned location of 1 exit from Proximity Caves 9188 | -7/Zion | System corruption cleaned by Quarantine Array 9315 | -7/Zion | Discovered new exit (range 14) 9664 | -7/Zion | Found Prototype Device 9664 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9760 | -7/Zion | Loaded intel: 4 derelict terminal locations 9822 | -7/Zion | Learned location of 2 exits from Factory 10040 | -7/Zion | Found Prototype Launcher 10040 | -7/Zion | Identified Gui. Missile Launcher 10732 | -7/Zion | Discovered new exit (range 5) 10735 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10740 | -7/Zion | Entered Deep Caves 10917 | -7/Deep Caves | Attacked by Z-Imprinter 10964 | -7/Deep Caves | Destroyed Z-Imprinter 10978 | -7/Deep Caves | Core integrity fell below 50% 11004 | -7/Deep Caves | Lost 17 parts (2p5n5u5w) 11208 | -7/Deep Caves | Found Prototype Protection 11214 | -7/Deep Caves | Build established: Mutant 11244 | -7/Deep Caves | Identified Zio. Weapon Casing 11307 | -7/Deep Caves | Found Zio. Weapon Casing 11843 | -7/Deep Caves | Z-Facility disabled 12238 | -7/Deep Caves | Build established: Scavenger-Mutant 13133 | -7/Deep Caves | Found Prototype Protection 13421 | -7/Deep Caves | Build established: Scavenger-Tank 14081 | -7/Deep Caves | Build established: Scavenger-Skirmisher 15492 | -7/Deep Caves | Discovered new exit (range 6) 15830 | -7/Deep Caves | Identified Zio. Heavy Carapace 16124 | -7/Deep Caves | Build established: Scavenger-Tank 16173 | -7/Deep Caves | Spotted AG-93451 16212 | -7/Deep Caves | Core integrity fell below 20% 16214 | -7/Deep Caves | Destroyed AG-93451 16242 | -7/Deep Caves | Lost 5 parts (1n4u) 16394 | -7/Deep Caves | Triggered Deep Caves wall 16398 | -7/Deep Caves | Exposed GOLEM chamber 16402 | -7/Deep Caves | Found GOLEM Unit 16425 | -7/Deep Caves | Destroyed by as-28999 with Assembled Rifle Last Messages --------------- Dropped Imp. EM Pulse Cannon. Acquired Chainsword. Sneak attack on CT-TTJ(M). CT-TTJ(M) destroyed. Acquired 56 matter. [Achievement: That's One Door That Should Stay Closed] Wall Chamber breached. A GOLEM Unit tumbles out of the Wall Chamber. Acquired GOLEM Unit. GOLEM Unit beginning Asb. Alloy Leg integration. Hover Unit destroyed. as-01079 destroyed. Carbon-fiber Leg destroyed. as-71101 destroyed. Knocked back. Destroyed Imp. Deuterium Engine. Zio. Weapon Casing destroyed. as-87067 destroyed. Switching to secondary target: as-32407. Map ----- +----------------------------------------------------+ | ?????????????????????????????????##### | | ?????????????????????????????????# | | ?????????????????????????????????# #### | | ?????????????????????????????????# ##?# | | ????????????? ?? ???? ??????# ##? | | ?????????? = ?????# ## | | ????????? #?????## # | | ????????? == ##????## | | ????????? = = #???## | | ????????? = #???# | | ????????? = = = #??# | | ????????? a #?# # | | ?????????"a a h #?# ## | | ?????????" a a ] #?## #? | | ?????????" l s #??## ##? | | ???????"""M a== =] ##??####??? | | ???????" " g #????????? | | ???????## a a =] #????????? | | ????????" a = #????????? | | ????????" ! ########## | | ????????" % | | ????????""" aa | | ????????" aa | | ????????"" ########## | | ????????" a% #????????? | | ????????"" @ ##????????? | | ????????" # # ! #?????????? | | ????????" #### ## ## ##?????????? | | ????????""" ###??# ## ####??????????? | | ?????????" ????#### #?????????????? | | ?????????#######??????###?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 17 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Thermic Laser | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive IFF Parser | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 30% | -9/Materials Heat Sink | 43% | -9/Materials Spread Laser | 47% | -9/Materials Imp. Ion Engine | 52% | -9/Materials Lgt. Treads | 7% | -8/Materials Enh. Autogun | 36% | -8/Materials Lgt. Treads | 40% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed HeartLayeredSword Manual? 0 Play Time 01:34:36 Cumulative 50.5 hours Start 2025.08.06 @ 03:34:06 End 2025.08.07 @ 02:52:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 25 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 37 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c55531f1-9f46-4399-925d-e10acdb25376