Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 03:56:52

Player: KURIIRI

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (31)      155
Value Destroyed (649)      649
Prototype IDs (28)         560
Alien Tech Used (0)        0
Bonus (336)                336
              TOTAL SCORE: 2500

 Bonus
-------
High Alert Combat Kills    11
Follower Combat Kills      25
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     257/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -9/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
  Medium Storage Unit
         Utility Shielding
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (10) ---
   Light Ion Engine
   Light Nuclear Core
   Small Storage Unit
         0b10 Alert Chip
         Thief Drone Bay (3/3)
         Explosive Trap
         Explosive Trap
         Explosive Trap

 Peak State 
------------
>        --- POWER ------------
             (None)
>        --- PROPULSION -------
   Light Treads
>        --- UTILITY ----------
  Medium Storage Unit
         Thief Drone Bay
>        --- WEAPON -----------
         Beam Cannon
         Grenade Launcher
>        --- INVENTORY --------
   Light Ion Engine
         Nuclear Core
         Nuclear Core
   Light Nuclear Core
   Small Storage Unit
         0b10 Alert Chip
         Explosive Trap
         Explosive Trap
         Explosive Trap
         Explosive Trap
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Utility Shielding
  Device                   Thief Drone Bay
  Storage                  Medium Storage Unit
  Protection               Utility Shielding
Weapon                     Beam Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             19   | 6   6   1   .   6   
  Power                    2    | 1   1   .   .   .   
    Engine                 2    | 1   1   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               4    | 2   1   .   .   1   
    Treads                 4    | 2   1   .   .   1   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  6    | 1   3   .   .   2   
    Device                 1    | .   .   .   .   1   
    Storage                2    | 1   1   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             3    | .   2   .   .   1   
    Artifact               .    | .   .   .   .   .   
  Weapon                   7    | 2   1   1   .   3   
    Energy Gun             1    | 1   .   .   .   .   
    Energy Cannon          3    | .   1   .   .   2   
    Ballistic Gun          1    | 1   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               2    | .   .   1   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   .   1   
Parts Lost                 7    | .   1   .   .   6   
  Power                    1    | .   .   .   .   1   
  Propulsion               2    | .   .   .   .   2   
  Utility                  1    | .   1   .   .   .   
  Weapon                   3    | .   .   .   .   3   
  Highest Loss Streak      4    | .   1   .   .   4   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     94   | .   99  100 100 69  
  Engine                   11   | .   14  14  14  .   
  Treads                   25   | .   28  28  28  12  
  Storage                  14   | .   14  14  14  14  
  Protection               13   | .   13  14  14  14  
  Energy Gun               3    | .   9   .   .   .   
  Energy Cannon            10   | .   4   14  14  14  
  Ballistic Gun            6    | .   14  1   .   .   
  Launcher                 7    | .   .   12  14  12  
Peak Build Rating          13   | 6   8   8   9   13  
  Average Rating           7    | 4   7   8   8   6   
  On Entrance              6    | .   6   8   8   9   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             22   | 12  21  22  22  17  
  Greatest Support         40   | 40  40  40  40  20  
  Greatest Overweight (x)  4    | .   .   .   .   4   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  10  
  Average Capacity         9    | 7   8   10  10  10  
  Most Carried             10   | 2   10  10  10  10  
  Average Carried          8    | .   6   10  9   9   
  Final Capacity           10   | 8   10  10  10  10  
  Final Carried            10   | 2   10  10  10  8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           613  | 253 170 150 .   40  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            743  | .   475 114 .   154 
  Parts                    46   | .   29  15  .   2   
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           1    | .   .   .   .   1   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  30   | .   9   10  .   11  
  Guns                     11   | .   8   3   .   .   
  Cannons                  4    | .   .   3   .   1   
  AOE                      15   | .   1   4   .   10  
Classes Destroyed          9    | .   8   .   .   1   
  Worker                   1    | .   1   .   .   .   
  Tunneler                 1    | .   1   .   .   .   
  Hauler                   2    | .   2   .   .   .   
  Recycler                 2    | .   1   .   .   1   
  Operator                 2    | .   2   .   .   .   
  Watcher                  2    | .   2   .   .   .   
  Swarmer                  13   | .   5   8   .   .   
  Grunt                    8    | .   4   2   .   2   
  Assembled                9    | .   .   .   .   9   
Best Kill Streak           9    | .   4   5   .   9   
  Combat Bots Only         9    | .   3   5   .   9   
Max Kills in Single Turn   5    | .   3   2   .   5   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 5    | .   1   2   .   5   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Exi  Min  
Hostile Shots Fired        137  | .    53   43   .    41   
  Missed                   27   | .    10   10   .    7    
Damage Taken               1270 | .    438  319  .    513  
  Core                     257  | .    41   50   .    166  
  Absorbed by Shields      .    | .    .    .    .    .    
  Redirected to Shielding  11   | .    .    6    .    5    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              118  | .    57   33   .    28   
  Largest                  2    | .    2    2    .    2    
  Hottest                  90   | .    80   90   .    90   
Shots Fired                188  | .    112  47   .    29   
  Gun                      113  | .    101  12   .    .    
  Cannon                   64   | .    11   30   .    23   
  Launcher                 11   | .    .    5    .    6    
  Special                  .    | .    .    .    .    .    
  Kinetic                  69   | .    57   12   .    .    
  Thermal                  108  | .    55   30   .    23   
  Explosive                11   | .    .    5    .    6    
  Electromagnetic          .    | .    .    .    .    .    
  Robot Hit Streak         13   | .    13   4    .    7    
  Robot Miss Streak        8    | .    8    2    .    3    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    
Shots Hit Robots           107  | .    70   20   .    17   
  Core Hits                65   | .    25   10   .    30   
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         2    | .    2    .    .    .    
    Burn                   2    | .    2    .    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           2682 | .    1090 615  .    977  
  Guns                     888  | .    807  81   .    .    
  Cannons                  547  | .    91   215  .    241  
  Explosions               1216 | .    190  309  .    717  
  Melee                    .    | .    .    .    .    .    
  Ramming                  31   | .    2    10   .    19   
  Kinetic                  534  | .    453  81   .    .    
  Thermal                  928  | .    445  242  .    241  
  Explosive                1189 | .    190  282  .    717  
  Electromagnetic          .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            74   | .    11   49   .    14   
  Projectiles              11   | .    .    4    .    7    
  Explosions               63   | .    11   45   .    7    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 2    | .    .    1    .    1    
  Impact                   2    | .    .    1    .    1    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      7    | .    .    .    .    7    
  Shots                    1    | .    .    .    .    1    
  Rammed                   6    | .    .    1    .    5    
Targets Rammed             7    | .    1    1    .    5    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  1    | .    1    .    .    .    
Highest Temperature        440  | .    324  337  .    440  
  Average Temperature      98   | .    61   101  .    204  
  Received Heat Transfer   457  | .    147  75   .    235  
  Effects                  6    | .    1    .    .    5    
    Energy Bleed           1    | .    1    .    .    .    
    Interference           1    | .    .    .    .    1    
    Short Circuit          2    | .    .    .    .    2    
    Damage (minor)         2    | .    .    .    .    2    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             1    | .    1    .    .    .    
  Heat Transferred         2344 | .    1332 494  .    518  
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             431  | .   405 431 .   103 
  Initial                  1    | .   .   1   .   .   
  Average                  157  | .   158 234 .   72  
Maximum Alert Level        2    | .   2   2   .   .   
  Low Security (%)         48   | 100 43  14  .   100 
  Level 1                  46   | .   52  74  .   .   
  Level 2                  5    | .   3   10  .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          3    | .   2   .   .   1   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            2    | .   1   .   .   1   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   1   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           2    | .   2   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              53   | .   20  11  .   22  
  Peak Tracking Total      18   | .   4   3   .   18  
  Tactical Retreats        3    | .   .   1   .   2   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
Most Traps Carried         4    | .   .   .   .   4   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          13   | .   5   8   .   .   
  Max in Single Turn       6    | .   2   6   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          9    | .   6   .   2   1   
  Terminals                5    | .   5   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                28   | .   25  .   2   1   
  Successful               15   | .   12  .   2   1   
  Failed                   13   | .   13  .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   24   | .   23  .   1   .   
  Terminals                22   | .   22  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          3    | .   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             9    | .   6   .   2   1   
  Record                   1    | .   .   .   1   .   
  Robot Analysis           3    | .   3   .   .   .   
  Prototype ID Bank        2    | .   2   .   .   .   
  Open Door                1    | .   .   .   .   1   
  Unreport Threat          1    | .   1   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         6    | .   6   .   .   .   
  Terminals                4    | .   4   .   .   .   
    Botnet                 3    | .   3   .   .   .   
    Operators              1    | .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
    Mask                   1    | .   1   .   .   .   
    Tunnel                 1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         4    | .   4   .   .   .   
  Full Trace Events        3    | .   3   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               2    | .   .   .   .   2   
  Largest Group            2    | .   .   .   .   2   
  Highest-Rated Group      45   | .   .   .   .   45  
  Highest-Rated Ally       31   | .   .   .   .   31  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               9    | .   .   .   .   9   
  Total Damage             82   | .   .   .   .   82  
  Kills                    4    | .   .   .   .   4   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       3    | .   3   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               2388 | 89  911 623 367 398 
Spaces Moved               1235 | 51  429 336 227 192 
  Core                     5    | 2   .   .   .   3   
  Treads                   1230 | 49  429 336 227 189 
  Legs                     .    | .   .   .   .   .   
  Wheels                   .    | .   .   .   .   .   
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  160 160 160 160 
  Average Speed            160  | 155 160 160 160 161 
  Slowest Speed            250  | 160 160 160 160 250 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       50   | 4   82  78  59  31  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     5    | .   1   2   1   1   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             1    | .   .   1   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          98   | .   19  59  .   20  
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      98   | .   19  59  .   20  
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      1458 | 58  544 373 232 251 
  Wait                     47   | .   35  3   .   9   
  Move                     1231 | 50  428 335 226 192 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  20   | 2   11  .   3   4   
  Fast Attach              10   | 6   2   .   .   2   
  Attach                   5    | .   1   .   .   4   
  Detach                   1    | .   .   .   .   1   
  Swap                     4    | .   3   1   .   .   
  Drop                     15   | .   6   .   3   6   
  Fire                     118  | .   57  33  .   28  
  Melee                    .    | .   .   .   .   .   
  Ram                      1    | .   .   .   .   1   
  Kick                     .    | .   .   .   .   .   
  Crush                    6    | .   1   1   .   4   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])
-10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub])
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 14)
   90 | -11/Scrapyard | Entered Materials
  282 | -10/Materials | Discovered new exit (range 14)
  312 | -10/Materials | Build established: Mutant
  344 | -10/Materials | Discovered new exit (range 15)
  568 | -10/Materials | Discovered new exit (range 13)
  678 | -10/Materials | Discovered new exit (range 11)
 1001 | -10/Materials | Entered Mines
 1100 | -10/Mines     | Learned location of Zion (-6)
 1226 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1338 | -10/Mines     | Discovered new exit (range 8)
 1345 | -10/Mines     | Discovered new exit (range 9)
 1499 | -10/Mines     | Discovered new exit (range 6)
 1500 | -10/Mines     | Learned location of Storage (-8)
 1617 | -10/Mines     | Discovered new exit (range 5)
 1624 | -10/Mines     | Entered Exiles
 1667 | -10/Exiles    | Met 8R-AWN
 1695 | -10/Exiles    | Met EX-HEX
 1738 | -10/Exiles    | Met EX-BIN
 1757 | -10/Exiles    | Aligned with FarCom system
 1759 | -10/Exiles    | Given EX-Vault access code
 1795 | -10/Exiles    | Opened EX-Vault
 1806 | -10/Exiles    | Found 0b10 Alert Chip
 1840 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1967 | -10/Exiles    | Discovered new exit (range 14)
 1991 | -10/Exiles    | Left Exiles lab with 0b10 Alert Chip
 1991 | -10/Exiles    | Entered Mines
 2050 | -9/Mines      | Lost 4 parts (1p2n1w)
 2091 | -9/Mines      | Found a hidden stash of uninstalled traps
 2136 | -9/Mines      | Found the Drone Emporium
 2144 | -9/Mines      | Found Prototype Device
 2144 | -9/Mines      | Identified Thief Drone Bay
 2244 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
 2347 | -9/Mines      | Assembled infested the area
 2379 | -9/Mines      | Core integrity fell below 50%
 2380 | -9/Mines      | Destroyed 9 combat bots
 2388 | -9/Mines      | Core integrity fell below 20%
 2389 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02357_ as-84729 destroyed.
02357_ as-29254 destroyed.
02357_ as-29471 destroyed.
02359_ as-29387 destroyed.
02359_ Destroyed Asb. Hover Unit.
02361_ Grenade Launcher destroyed.
02361_ Dropped Rigged Nuclear Core.
02376_ C-30 ARC bursts open, deploying its
  payload.
02376_ D-53 Grenadier unfolds itself. <x2>
02376_ R-06 Scavenger destroyed.
02378_ Lgt. Treads severed.
02379_ The unstable cave ceiling collapses.
02382_ Beam Cannon destroyed.
02384_ Dropped Rigged Nuclear Core.
02387_ as-67897 destroyed.
02387_ as-22331 destroyed.
02387_ as-72860 destroyed.
02387_ as-84856 destroyed.
02388_ Slammed into D-53 Grenadier.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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|  #?????????????????????????????=   ####  #???????? |
| ##?????????????????????????????%     #   #???????? |
| #?????????????????????????????           #???????? |
| #??????????????????????????###           #???????? |
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|        #?????????????##             %       ?????? |
|        #?????????????#         ;#           ?????? |
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|        #??????????????#       #??????????????????? |
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|        ###########???# * ###?????????????????????? |
|                  #???#!*##???????????????????????? |
|        ######### #???#!%#????????????????????????? |
|        ####????# #??? !=#????????????????????????? |
| ## #####  ##???# #??#   ##???????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Utility Shielding          33
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FusionForceBattery
  Manual?         0
Play Time         00:12:56
  Cumulative      157.4 hours
  Start           2024.11.01 @ 02:01:13
  End             2024.11.01 @ 03:56:52
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          103
  Rogue           67
  Adventurer      36
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             55
Gallery%          63
Achievement%      56
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              48/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 820930b5-2323-497e-8ad0-76f63ddce1fb