Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.09 @ 00:03:02 Player: Darcyisverycute Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1123) 1123 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2499 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg Wheel > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Beam Rifle Improved Assault Rifle > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Improved Flight Unit Small Storage Unit High-capacity Battery (250) Sensor Array Terrain Scanner Terrain Scan Processor Transport Network Coupler Utility Shielding Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Small Storage Unit Visual Processing Unit Improved Assault Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 46 | 6 6 11 23 Power 5 | 1 1 1 2 Engine 4 | 1 . 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 13 | 2 2 2 7 Treads 2 | . . . 2 Leg 8 | 2 . 2 4 Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 2 4 Device 1 | . 1 . . Storage 4 | 1 1 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 19 | 2 1 6 10 Energy Gun 4 | . 1 1 2 Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 3 4 Ballistic Cannon . | . . . . Launcher 6 | . . 2 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 15 | . . 1 14 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 3 | . . 1 2 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 94 93 82 Engine 7 | . 6 . 9 Core 3 | . 7 10 . Treads 8 | . . . 14 Leg 13 | . 7 16 13 Wheel 10 | . 20 22 4 Device 2 | . 9 1 . Storage 10 | . 14 11 9 Processor 3 | . . 8 3 Protection 4 | . . . 7 Energy Gun 4 | . 4 7 2 Ballistic Gun 15 | . 23 9 15 Launcher 2 | . . 5 2 Naked Turns . | . . . . Heaviest Build 35 | 10 14 34 35 Greatest Support 40 | 20 32 32 40 Greatest Overweight (x) 9 | . . 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 6 8 9 13 Most Carried 15 | 7 8 9 15 Average Carried 9 | 3 7 7 11 Final Capacity 15 | 8 8 15 15 Final Carried 13 | 7 8 9 13 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 1055 | 197 50 100 708 Remotely . | . . . . Salvage Created 1442 | 70 181 263 928 Parts 103 | 4 11 20 68 Haulers Intercepted 4 | . . 1 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 31 | . 4 8 19 Guns 19 | . 4 2 13 AOE 12 | . . 6 6 Classes Destroyed 9 | 1 1 4 3 Worker 2 | . . . 2 Builder 2 | . . . 2 Hauler 4 | . . 1 3 Recycler 2 | 1 . . 1 Operator 1 | . . . 1 Watcher 3 | . . 1 2 Swarmer 7 | . . 4 3 Grunt 16 | . 4 2 10 Sentry 8 | . . 2 6 Best Kill Streak 7 | 1 3 6 7 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 2158 | . 209 241 1708 Core 484 | . 74 44 366 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . . . 7 Core Remaining (%) 85 | 100 70 . . Volleys Fired 109 | 6 16 20 67 Largest 2 | 2 2 2 2 Hottest 79 | 40 60 70 79 Shots Fired 197 | 12 32 36 117 Gun 174 | 12 32 31 99 Cannon . | . . . . Launcher 23 | . . 5 18 Special . | . . . . Kinetic 142 | 12 30 15 85 Thermal 14 | . . . 14 Explosive 23 | . . 5 18 Electromagnetic 18 | . 2 16 . Robot Hit Streak 16 | 5 5 8 16 Robot Miss Streak 3 | 2 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 147 | 9 23 25 90 Core Hits 78 | 4 11 17 46 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2975 | 75 209 579 2112 Guns 1743 | 75 209 263 1196 Cannons . | . . . . Explosions 1228 | . . 312 916 Melee . | . . . . Ramming 4 | . . 4 . Kinetic 1423 | 75 184 136 1028 Thermal 168 | . . . 168 Explosive 1228 | . . 312 916 Electromagnetic 152 | . 25 127 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 79 | . . 13 66 Projectiles . | . . . . Explosions 79 | . . 13 66 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 146 | . . 62 84 Shots 6 | . . 2 4 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 36 36 72 Average Temperature 15 | . 11 13 19 Received Heat Transfer 819 | . 114 48 657 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 420 | . . . 420 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 415 | 5 142 346 415 Initial 145 | . 3 59 145 Average 215 | 2 73 240 275 Maximum Alert Level 2 | . . 1 2 Low Security (%) 40 | 100 100 17 21 Level 1 56 | . . 82 71 Level 2 3 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 8 9 24 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 10 | . 2 4 4 Terminals 10 | . 2 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 4 17 11 Successful 17 | . 2 8 7 Failed 15 | . 2 9 4 Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 11 | . 2 5 4 Terminals 32 | . 4 17 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 2 8 5 Robot Analysis 2 | . 1 1 . Open Door 1 | . . . 1 Unreport Threat 2 | . . . 2 Locate Traps 3 | . . 2 1 Disarm Traps 1 | . . 1 . Patrol Status 1 | . . 1 . Recall Investigation 2 | . . 1 1 Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Assimilate 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 4 3 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 1469 | 93 265 252 859 Spaces Moved 806 | 57 187 162 400 Core 46 | 14 . . 32 Treads 199 | . . . 199 Legs 114 | 43 52 . 19 Wheels 447 | . 135 162 150 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 50 Average Speed 122 | 102 105 100 141 Slowest Speed 500 | 120 120 115 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 41 26 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 119 | . . 22 97 Melee . | . . . . Projectile . | . . . . AOE 119 | . . 22 97 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 1099 | 79 228 218 574 Wait 76 | 4 10 8 54 Move 803 | 56 186 161 400 Hop . | . . . . Pick Up 41 | 7 5 8 21 Fast Attach 23 | 6 2 4 11 Attach 10 | . 1 2 7 Detach 3 | . . 1 2 Swap 13 | . 3 5 5 Drop 20 | . 5 8 7 Fire 109 | 6 16 20 67 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 14) 94 | -11/Junkyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 6) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x2 543 | -9/Materials | Discovered new exit (range 13) 604 | -9/Materials | Identified exit to Storage 611 | -9/Materials | Entered Storage 861 | -9/Storage | Core integrity fell below 50% 882 | -9/Storage | Core integrity fell below 20% 912 | -9/Storage | Lost 8 parts (1p5n1u1w) 1176 | -9/Storage | Build established: Scavenger-Mutant 1470 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01356_ U-05 Engineer lays Concrete. 01357_ K-01 Serf collects debris. 01359_ Acquired 56 matter. 01360_ K-01 Serf collects debris. 01364_ K-01 Serf cleans the Component Storage. 01378_ A-02 Transporter destroyed. 01380_ K-01 Serf collects debris. 01381_ Acquired 53 matter. 01387_ Acquired Wheel. 01416_ Critical hit (Burn: +37). 01416_ Ion Engine destroyed. 01442_ Y-45 Defender destroyed. 01442_ Switching to secondary target: G-34 Mercenary. 01445_ Imp. Assault Rifle destroyed. 01445_ G-34 Mercenary destroyed. 01446_ Lgt. Treads destroyed. 01455_ G-34 Mercenary destroyed. 01455_ U-05 Engineer builds a Door. 01456_ Acquired 30 matter. 01459_ Acquired Aluminum Leg. 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" # #????#####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 231 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipGodDisintegrator Manual? 0 Play Time 00:41:23 Cumulative 52.7 hours Start 2024.01.08 @ 13:10:56 End 2024.01.09 @ 00:03:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 14 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e5acf4c5-4b81-44f6-b637-e3ed9dde4a18