Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.29 @ 21:54:56 Player: lankcore29 Result: Destroyed by as-26161 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (928) 928 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2433 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- High-capacity Storage Unit Utility Shielding Shotgun Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Utility Shielding Beam Rifle Particle Gun EMP Blaster Rocket Launcher Plasma Cutter [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 58 | 6 19 7 6 20 Power 8 | 1 2 1 1 3 Engine 8 | 1 2 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 7 2 2 7 Treads 3 | . 3 . . . Leg 15 | 2 4 2 2 5 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 9 | 1 5 . 1 2 Device 1 | . . . . 1 Storage 6 | 1 5 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 21 | 2 5 4 2 8 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 15 | 2 2 4 2 5 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 7 3 1 15 Power 5 | . 2 . 1 2 Propulsion 9 | . 1 1 . 7 Utility 1 | . . . . 1 Weapon 11 | . 4 2 . 5 Highest Loss Streak 11 | . 2 2 1 11 Average Slot Usage (%) 94 | . 92 99 98 88 Engine 11 | . 9 14 9 9 Treads 3 | . 8 . . . Leg 25 | . 18 28 33 27 Storage 25 | . 27 28 22 19 Processor 2 | . . . 11 9 Energy Gun 1 | . 3 . . . Ballistic Gun 22 | . 21 27 22 18 Naked Turns . | . . . . . Heaviest Build 46 | 10 46 23 27 27 Greatest Support 40 | 20 40 20 30 33 Greatest Overweight (x) 2 | . 2 1 . 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 16 | 6 16 12 12 12 Average Capacity 11 | 5 12 12 12 11 Most Carried 12 | 6 12 12 12 12 Average Carried 10 | 4 10 11 11 10 Final Capacity 12 | 6 12 12 12 4 Final Carried 12 | 6 12 12 11 4 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 997 | 217 322 85 77 296 Remotely . | . . . . . Salvage Created 1084 | . 448 169 177 290 Parts 71 | . 25 12 12 22 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 33 | . 11 6 4 12 Melee 1 | . . 1 . . Guns 25 | . 11 5 3 6 AOE 7 | . . . 1 6 Classes Destroyed 4 | . 1 1 1 1 Swarmer 12 | . . 5 . 7 Grunt 17 | . 11 1 3 2 Sentry 3 | . . . 1 2 Assembled 1 | . . . . 1 Best Kill Streak 4 | . 2 3 3 4 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . . 1 4 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3181 | . 974 363 161 1683 Core 646 | . 152 74 24 396 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . 9 . . Volleys Fired 116 | . 38 24 7 47 Largest 2 | . 2 2 2 2 Hottest 85 | . 85 40 46 56 Shots Fired 206 | . 73 43 14 76 Gun 198 | . 73 43 14 68 Cannon . | . . . . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 190 | . 65 43 14 68 Thermal 8 | . 8 . . . Explosive 7 | . . . . 7 Electromagnetic 1 | . . . . 1 Robot Hit Streak 11 | . 7 6 10 11 Robot Miss Streak 8 | . 2 3 1 8 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 127 | . 54 23 11 39 Core Hits 71 | . 23 13 8 27 Critical Hits 4 | . 2 1 1 . Critical Kills 4 | . 2 1 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1846 | . 616 192 129 909 Guns 1508 | . 614 185 114 595 Cannons . | . . . . . Explosions 329 | . . . 15 314 Melee . | . . . . . Ramming 9 | . 2 7 . . Kinetic 1396 | . 502 185 114 595 Thermal 138 | . 112 . . 26 Explosive 257 | . . . . 257 Electromagnetic 46 | . . . 15 31 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 27 | . . . . 27 Projectiles . | . . . . . Explosions 27 | . . . . 27 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 112 | . 1 2 10 99 Shots 5 | . . . 1 4 Rammed 3 | . 1 2 . . Targets Rammed 4 | . 1 3 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 89 | . 89 12 6 27 Average Temperature 17 | . 23 6 3 8 Received Heat Transfer 1022 | . 546 42 72 362 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 359 | . 259 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 269 | . 149 70 166 269 Average Influence 74 | . 71 34 78 153 Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 66 Level 1 6 | . . . . 33 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 20 10 8 26 Peak Tracking Total 7 | . 4 3 3 7 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 3 1 1 . Terminals 5 | . 3 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 8 3 2 . Successful 9 | . 6 2 1 . Failed 4 | . 2 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 8 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 2 1 . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Dispatch Records 2 | . 1 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2541 | 70 890 834 235 512 Spaces Moved 1521 | 49 468 504 164 336 Core 30 | 6 . . . 24 Treads 130 | . 130 . . . Legs 1312 | 43 338 504 164 263 Wheels . | . . . . . Hover . | . . . . . Flight 49 | . . . . 49 Fastest Speed 37 | 50 120 150 120 37 Average Speed 134 | 111 147 150 120 104 Slowest Speed 180 | 120 180 150 120 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 59 99 19 46 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 48 | . . . . 48 Melee . | . . . . . Projectile . | . . . . . AOE 48 | . . . . 48 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1827 | 61 601 551 193 421 Wait 60 | 1 47 2 4 6 Move 1517 | 48 467 503 163 336 Hop . | . . . . . Pick Up 41 | 6 18 5 6 6 Fast Attach 18 | 6 7 2 . 3 Attach 22 | . 6 1 3 12 Detach 4 | . 2 . . 2 Swap 18 | . 6 4 3 5 Drop 26 | . 9 7 6 4 Fire 116 | . 38 24 7 47 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 1 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 575 | -10/Materials | Core integrity fell below 50% 738 | -10/Materials | Discovered new exit (range 14) 961 | -10/Materials | Entered Mines 1005 | -10/Mines | Met a Derelict bent on vengeance 1015 | -10/Mines | Discovered new exit (range 15) 1266 | -10/Mines | Core integrity fell below 20% 1290 | -10/Mines | Build established: Scavenger-Mutant 1388 | -10/Mines | Learned location of Zion (-6) 1533 | -10/Mines | Found a hidden stash of uninstalled traps 1613 | -10/Mines | Discovered new exit (range 10) 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1978 | -9/Materials | Discovered new exit (range 15) 2007 | -9/Materials | Identified exit to Mines 2018 | -9/Materials | Discovered exit to Mines (range 9) 2030 | -9/Materials | Entered Mines 2047 | -9/Mines | Discovered new exit (range 7) 2120 | -9/Mines | Lost 3 parts (1p1n1w) 2120 | -9/Mines | Identified exit to Materials 2373 | -9/Mines | Discovered exit to Materials (range 7) 2421 | -9/Mines | Assembled infested the area 2481 | -9/Mines | Core integrity fell below 50% 2491 | -9/Mines | Core integrity fell below 20% 2521 | -9/Mines | Lost 11 parts (1p5n1u4w) 2542 | -9/Mines | Destroyed by as-26161 with Assembled Blade Last Messages --------------- 02490_ Destroyed Rocket Launcher. 02491_ The unstable cave ceiling collapses. 02493_ Dropped Lgt. Assault Rifle. 02494_ The unstable cave ceiling collapses. 02494_ Dropped Med. Storage Unit. 02495_ The unstable cave ceiling collapses. 02497_ Acquired Lgt. Assault Rifle. 02499_ The unstable cave ceiling collapses. 02501_ K-01 Serf collects debris. 02508_ Acquired Flight Unit. 02510_ Acquired Lgt. Ion Engine. 02514_ Acquired Flight Unit. 02514_ R-06 Scavenger collects Flight Unit. 02522_ Acquired 53 matter. 02527_ Acquired Shotgun. 02532_ System corrupted: Flight Unit rejected. 02532_ Dropped Imp. Heat Sink. 02536_ C-30 ARC bursts open, deploying its payload. 02536_ S-10 Pest unfolds itself. 02536_ System corrupted: Lgt. Assault Rifle targeting data glitched. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ####### | | ?????????????????????????????????????????# #?????? | | ???????????????????????????????????????### #?????? | | ???????????????????????????????????????#| #?????? | | ???????????????????????????????????????# ###?????? | | ????#####????????????????????########### #???????? | | ???## ##???????????????????# """ """ # #???????? | | ??## ##??????????????????# """ """ # ######### | | ??# ##????????????###### "" """ # | | ??# #????????????# s ## %# | | ??## #????????????# # # * | | ???## ## ##????????????#s#### # %! | | ????# ## #?????????????#@#??########## ! | | ????# ## #####?????????#a#??????????## ! | | ????# #?????????#a#??????????# * | | ????#### #?????????# #??????????# # # #! 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"### #### ## = ### ######???????????? | | ????#"" !""#####??##### === %???????? | | ????# #??????????## ## ####?????????????? | | ??#### ####??????#### #???????????????????? | | ??# ##++## ##?????# #???????????????????? | | ?## % ##????# ### ##???????????????????? | | ?# ##???#!#?# ##????????????????????? | | ?# #####/#?## #?????????????????????? | | ?# < =%#??###?????????????????????? | | ?# ## ##### #??????????????????????????? | | ?# ### ##???# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight Challenges ------------ None Game ------ Seed ImpactHelicalRailgun Manual? 0 Play Time 00:36:39 Cumulative 9.0 hours Start 2020.03.29 @ 14:29:06 End 2020.03.29 @ 21:54:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 8 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f79af8ad-b911-4d4a-bf5a-6081ab8015f5