Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.28 @ 22:19:51 Player: Rockstar Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (984) 984 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3464 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 300/300 Energy 620/620 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Improved Ion Engine Heavy Ion Engine Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter Energy Filter > --- WEAPON (3) ------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY (5) ---- Ion Engine Improved Light Armor Plating Shield Generator System Shield EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Energy Filter > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Shield Generator System Shield EM Pulse Cannon [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Shield Generator Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . 1 1 . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 48 | 8 3 26 11 . Power 14 | 1 1 11 1 . Engine 14 | 1 1 11 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 2 . Treads . | . . . . . Leg 4 | . . 2 2 . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 5 3 . Device 3 | . . 2 1 . Storage . | . . . . . Processor 6 | 1 1 2 2 . Hackware . | . . . . . Protection 2 | 1 . 1 . . Artifact . | . . . . . Weapon 15 | 3 1 6 5 . Energy Gun 5 | 1 . 1 3 . Energy Cannon 3 | . . 2 1 . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . 1 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 4 | 1 3 4 4 . Power . | . . . 1 . Propulsion . | . . . . . Utility 1 | . 1 1 2 . Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups 6 | . . 4 . 2 Power 3 | . . 3 . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 96 96 98 . Engine 26 | . 21 27 24 . Leg 11 | . . 8 25 . Wheel 9 | . 25 10 . . Device 4 | . . 5 3 . Processor 18 | . 12 19 20 . Protection 4 | . 12 5 . . Energy Gun 2 | . 9 . 6 . Energy Cannon 5 | . . 5 5 . Ballistic Gun 2 | . 12 2 . . Ballistic Cannon 8 | . 2 10 5 . Slashing Weapon 2 | . . 1 5 . Peak Build Rating 36 | 7 8 18 36 . Average Rating 16 | 4 7 14 30 . On Entrance 13 | . 7 8 17 36 Naked Turns . | . . . . . Heaviest Build 39 | 9 16 27 39 . Greatest Support 38 | 20 20 26 38 . Greatest Overweight (x) 8 | . . 8 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 . Average Capacity 5 | 5 5 5 5 . Most Carried 5 | 4 4 5 5 . Average Carried 4 | 1 3 4 4 . Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 3 5 5 5 Class Distribution -------------------- 69% | Hacker-Mutant 23% | Scavenger-Mutant 7% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1170 | 267 10 737 156 . Remotely . | . . . . . Salvage Created 1041 | 41 23 846 131 . Parts 64 | 3 3 53 5 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 24 | 1 2 19 2 . Guns 7 | 1 2 3 1 . Cannons 17 | . . 16 1 . Classes Destroyed 7 | 1 1 4 1 . Recycler 2 | . . 2 . . Watcher 6 | . . 5 1 . Swarmer 4 | . 2 2 . . Grunt 11 | 1 . 10 . . Duelist 1 | . . 1 . . Sentry 6 | . . 6 . . Hunter 2 | . . . 2 . Best Kill Streak 7 | 1 2 7 1 . Combat Bots Only 4 | 1 2 4 1 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 121 | 2 5 102 12 . Missed 35 | 1 1 29 4 . Hits 86 | 1 4 73 8 . Melee 7 | . . 7 . . Projectile 79 | 1 4 66 8 . Critical Strikes 6 | . 1 5 . . Damage Taken 701 | 6 18 580 97 . Core 89 | 6 . 83 . . Absorbed by Shields 63 | . . 63 . . Ignored by Resistances 478 | 4 14 404 56 . Core Remaining (%) 93 | 97 97 79 100 . Volleys Fired 74 | 2 7 59 6 . Largest 3 | 2 2 2 3 . Hottest 165 | 60 60 101 165 . Shots Fired 138 | 4 13 107 14 . Gun 53 | 4 13 30 6 . Cannon 85 | . . 77 8 . Launcher . | . . . . . Special . | . . . . . Kinetic 95 | 2 7 82 4 . Thermal 30 | 2 6 18 4 . Explosive . | . . . . . Electromagnetic 13 | . . 7 6 . Robot Hit Streak 18 | 4 15 18 5 . Robot Miss Streak 2 | . . 2 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 102 | 4 11 81 6 . Core Hits 46 | 2 3 36 5 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 4 | . . 4 . . Destroy 1 | . . 1 . . Blast 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1767 | 49 130 1402 186 . Guns 535 | 49 130 278 78 . Cannons 1232 | . . 1124 108 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1252 | 29 76 1093 54 . Thermal 325 | 20 54 197 54 . Explosive . | . . . . . Electromagnetic 190 | . . 112 78 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . 7 . . Projectiles 7 | . . 7 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . 5 1 . Impact . | . . . . . Kinetic 6 | . . 5 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 390 | 6 72 390 144 . Average Temperature 92 | 6 26 107 63 . Received Heat Transfer 323 | 6 . 317 . . Effects 6 | . . 6 . . Shutdowns 1 | . . 1 . . Interference 5 | . . 5 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 633 | 50 125 384 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 119 | 20 35 119 31 . Initial 4 | . 2 1 . 4 Average 20 | 2 7 29 3 . Influence Increases 783 | 20 50 637 76 . Destroy 0b10 Robot/C 480 | 20 40 380 40 . Destroy 0b10 Robot/NC 40 | . . 35 5 . Destroy Leader 172 | . 10 140 22 . Successful Hack 11 | . . 4 7 . Destroy Structure 5 | . . 3 2 . Partial Spotted 30 | . . 30 . . Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 779 | 15 50 642 61 11 Entered New Map 18 | . 3 4 . 11 Time Decay 751 | 15 47 628 61 . Lost Part 10 | . . 10 . . Squads Dispatched 5 | . 1 3 1 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | 1 4 31 6 . Peak Tracking Total 4 | 1 4 4 2 . Tactical Retreats 3 | . . 3 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 1 6 4 . Terminals 5 | . . 4 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 45 | . 4 30 11 . Successful 43 | . 4 29 10 . Failed 2 | . . 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . 6 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 4 . 5 . Scanalyzers 27 | . . 24 3 . Garrison Access . | . . . . . Terminal Hacks 8 | . . 5 3 . Record 5 | . . 2 3 . Emergency Access Points 1 | . . 1 . . Locate Traps 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 8 | . 4 . 4 . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 3 | . 1 . 2 . Retrieve Matter 2 | . 1 . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 27 | . . 24 3 . Insert Component 15 | . . 13 2 . Analyze 12 | . . 11 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 11 | . . 10 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 47 | . 47 . . . Retrieved Matter 47 | . 47 . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 11 | . . 10 1 . Part Schematics Acquired 11 | . . 10 1 . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1524 | . . 1107 417 . Optics 1524 | . . 1107 417 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1874 | 79 150 1228 417 . Spaces Moved 1336 | 77 149 836 274 . Core 26 | 17 . 9 . . Treads . | . . . . . Legs 534 | . . 260 274 . Wheels 776 | 60 149 567 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 120 . Average Speed 113 | 73 80 115 136 . Slowest Speed 450 | 80 80 450 190 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 8 32 58 21 . Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1559 | 92 165 993 309 . Wait 6 | . 6 . . . Move 1332 | 76 148 835 273 . Hop . | . . . . . Pick Up 33 | 5 1 23 4 . Fast Attach 21 | 6 1 7 7 . Attach 16 | 2 . 9 5 . Detach 12 | 1 . 6 5 . Swap 28 | . 2 24 2 . Drop 37 | . . 30 7 . Fire 74 | 2 7 59 6 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Identified exit to Materials 51 | -11/Scrapyard | Discovered exit to Materials (range 8) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Power x1 113 | -10/Materials | Identified exit to Mines 113 | -10/Materials | Discovered exit to Mines (range 11) 209 | -10/Materials | Identified exit to Materials 209 | -10/Materials | Discovered exit to Materials (range 6) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 305 | -9/Materials | Build established: Hacker-Mutant 1215 | -9/Materials | Identified exit to Materials 1215 | -9/Materials | Discovered exit to Materials (range 10) 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1719 | -8/Materials | Identified exit to Factory 1719 | -8/Materials | Discovered exit to Factory (range 18) 1875 | -8/Materials | Entered Factory 1875 | -7/Factory | Evolved 2 slots: Utility x2 1875 | -7/Factory | Self-destructed Last Messages --------------- Scanning EM Pulse Cannon... Ready to analyze. >>Scanalyze Scanning: EM Pulse Cannon... Schematic downloaded. >>Insert(Ion Engine) Scanning Ion Engine... Ready to analyze. ALERT: Suspicious activity at Scanalyzer M001. Dispatching Investigation squad. K-01 Serf collects debris. H-55 Commando destroyed. R-06 Scavenger collects Gauss Rifle. K-01 Serf collects debris. Acquired 60 matter. K-01 Serf collects debris. R-06 Scavenger inserts Gauss Rifle into recycling unit. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????? #???????????? | | ????????????????? #???????????? | | ?????########## #???????????? | | ?????# #???????????? | | ?????# #???????????? | | ?????# @ #???????????? | | ?????# #???????????? | | ?????# #???????????? | | ?????########## #???????????? | | ????????????????? #???????????? | | ??????????????????? #???????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 30 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed DecoderBombardmentShovel Manual? 0 Play Time 00:50:49 Cumulative 9.2 hours Start 2025.06.28 @ 20:32:34 End 2025.06.28 @ 22:19:51 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f9863bb9-571f-40cd-90ac-55f5d23b811c