Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 15:13:27 Player: Silis Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1064) 1064 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3874 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (2) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Matter Pod > --- WEAPON ----------- Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Wheel Wheel Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility . | . . . . . . Weapon 4 | . . . 2 2 . Parts Attached 29 | 6 3 1 4 3 12 Power 8 | 1 . . . 1 6 Engine 5 | 1 . . . 1 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 6 | 2 . . . . 4 Treads 2 | 2 . . . . . Leg 2 | . . . . . 2 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 1 . . Device 1 | . . 1 . . . Storage 3 | 1 1 . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 1 . 3 2 2 Energy Gun 2 | . . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 1 . 3 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 1 1 1 . 19 Power 8 | . . . 1 . 7 Propulsion 4 | . . . . . 4 Utility 2 | . . 1 . . 1 Weapon 8 | . 1 . . . 7 Highest Loss Streak 10 | . 1 1 1 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 92 94 89 100 78 Engine 9 | . 14 14 4 9 6 Core 2 | . . . . . 10 Treads 21 | . 28 28 22 18 8 Storage 15 | . 14 14 18 18 12 Processor 2 | . 6 4 . . . Energy Gun 2 | . . . . 9 6 Ballistic Gun 34 | . 27 28 44 45 29 Peak Build Rating 19 | 6 8 9 10 13 19 Average Rating 9 | 5 6 7 8 12 15 On Entrance 7 | . 6 8 6 9 13 Naked Turns 41 | . . . . . 41 Heaviest Build 36 | 13 18 18 24 26 36 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 10 | . . . . . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 Most Carried 10 | 4 8 10 10 10 9 Average Carried 6 | 2 4 8 8 7 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 8 9 9 10 1 Class Distribution -------------------- 46% | Mutant 28% | Gunner 24% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 970 | 260 125 32 276 135 142 Remotely . | . . . . . . Salvage Created 1434 | . 228 73 461 386 286 Parts 109 | 4 21 6 28 33 17 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 1 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 37 | . 7 5 10 9 6 Guns 36 | . 7 5 10 9 5 AOE 1 | . . . . . 1 Classes Destroyed 9 | 1 4 . 3 . 1 Worker 5 | 2 . . . 2 1 Builder 3 | . . . 1 . 2 Recycler 2 | . 1 . . 1 . Operator 2 | . . . 2 . . Watcher 3 | . 2 . . 1 . Swarmer 20 | . 6 5 2 7 . Grunt 11 | . 1 . 6 . 4 Sentry 5 | . . . 2 2 1 Programmer 1 | . . . . . 1 Best Kill Streak 12 | 2 4 3 4 12 3 Combat Bots Only 7 | . 3 3 4 7 1 Max Kills in Single Turn 2 | 1 1 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 427 | . 35 33 22 31 306 Missed 153 | . 6 9 13 7 118 Damage Taken 2584 | . 314 186 101 215 1768 Core 822 | . 69 43 . 10 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . 55 100 98 . Volleys Fired 111 | 1 29 13 21 17 30 Largest 6 | 2 2 2 4 6 6 Hottest 143 | 40 40 40 83 143 143 Shots Fired 375 | 2 57 26 84 92 114 Gun 369 | 2 57 26 84 92 108 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 332 | 2 57 26 84 85 78 Thermal 30 | . . . . 7 23 Explosive 6 | . . . . . 6 Electromagnetic 7 | . . . . . 7 Robot Hit Streak 14 | 1 5 5 14 6 7 Robot Miss Streak 7 | 1 7 3 5 6 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 179 | 1 19 12 53 39 55 Core Hits 103 | 1 15 7 29 24 27 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . 1 1 . . . Destroy 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2184 | 12 187 123 485 494 883 Guns 1856 | 7 182 123 479 494 571 Cannons . | . . . . . . Explosions 312 | . . . . . 312 Melee . | . . . . . . Ramming 16 | 5 5 . 6 . . Kinetic 1630 | 7 182 123 479 463 376 Thermal 150 | . . . . 31 119 Explosive 312 | . . . . . 312 Electromagnetic 76 | . . . . . 76 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 27 | . . . . . 27 Shots 2 | . . . . . 2 Rammed 8 | 1 2 . 4 . 1 Targets Rammed 10 | 3 2 . 4 . 1 Kicked . | . . . . . . Crushed 2 | 2 . . . . . Highest Temperature 505 | . 6 . 79 213 505 Average Temperature 124 | . 6 . 25 74 186 Received Heat Transfer 669 | . 12 . 39 18 600 Effects 11 | . . . . . 11 Shutdowns 4 | . . . . . 4 Energy Bleed 3 | . . . . . 3 Interference 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 325 | . . . . 75 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 431 | 5 137 191 431 367 262 Initial 166 | . 6 53 74 134 166 Average 152 | . 35 145 232 265 160 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 70 | 100 100 100 38 27 74 Level 1 28 | . . . 57 72 25 Level 2 . | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 . 3 2 8 Investigation 2 | . . . . . 2 Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . 3 2 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 13 6 14 13 13 Peak Tracking Total 6 | . 3 3 4 5 6 Tactical Retreats 5 | . . . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 1 . 4 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 12 | . 1 . 11 . . Successful 10 | . 1 . 9 . . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 6 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . . . 6 . . Process 2 | . . . 2 . . Report Inventory 2 | . . . 2 . . Retrieve Matter 2 | . . . 2 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 40 | . . . 40 . . Retrieved Matter 40 | . . . 40 . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 2 . Highest-Rated Group 55 | . . 55 55 55 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 25 | . . 7 15 3 . Total Damage 170 | . . 85 85 . . Kills 3 | . . 1 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2685 | 120 638 371 715 303 538 Spaces Moved 1510 | 67 341 209 401 153 339 Core 96 | 9 . . . . 87 Treads 1342 | 58 341 209 401 153 180 Legs 11 | . . . . . 11 Wheels 61 | . . . . . 61 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 152 | 145 160 160 160 160 127 Slowest Speed 550 | 160 160 160 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 35 56 40 18 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . . . 27 Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . . . . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1694 | 86 382 224 436 176 390 Wait . | . . . . . . Move 1506 | 67 340 208 400 152 339 Hop . | . . . . . . Pick Up 32 | 10 7 2 5 4 4 Fast Attach . | . . . . . . Attach 27 | 6 2 . 4 3 12 Detach . | . . . . . . Swap 2 | . 1 1 . . . Drop 7 | . 1 . 2 . 4 Fire 111 | 1 29 13 21 17 30 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 8 | 2 2 . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 13) 759 | -10/Materials | Entered Mines 855 | -10/Mines | Learned 4 Materials zone layouts 1102 | -10/Mines | Discovered new exit (range 13) 1130 | -10/Mines | Entered Materials 1130 | -9/Materials | Accompanied by 2 allies 1130 | -9/Materials | Evolved 2 slots: Weapon x2 1131 | -9/Materials | Identified exit to Materials 1135 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1419 | -9/Materials | Build established: Gunner 1845 | -9/Materials | Entered another Materials area 1845 | -8/Materials | Accompanied by 2 allies 1845 | -8/Materials | Evolved 2 slots: Weapon x2 1965 | -8/Materials | Destroyed 7 combat bots 2077 | -8/Materials | Discovered new exit (range 16) 2148 | -8/Materials | Entered Factory 2148 | -7/Factory | Evolved 2 slots: Power x2 2170 | -7/Factory | Build established: Scavenger-Executioner 2477 | -7/Factory | Garrison activated, responded to threat 2535 | -7/Factory | Lost 3 parts (2p1w) 2600 | -7/Factory | Core integrity fell below 50% 2619 | -7/Factory | Core integrity fell below 20% 2628 | -7/Factory | Lost 10 parts (2p2n1u5w) 2686 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer builds a Door. M-13 Machinist repairs Y-54 Guardian. The unstable cave ceiling collapses. M-13 Machinist crushed by falling debris. R-06 Scavenger collects Lgt. Ion Engine. Slammed into R-06 Scavenger. U-05 Engineer builds a Wall. ALERT: Cargo convoy en route, clear transfer corridor. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-36). ALERT: Rogue bot located, Programmers report to Factory Zone 3V. Acquired Imp. Carbon-fiber Leg. Y-54 Guardian destroyed. Lgt. Ion Engine destroyed. Shock Rifle destroyed. Lgt. Ion Engine destroyed. Imp. Carbon-fiber Leg destroyed. M-13 Machinist repairs Y-54 Guardian. 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"""???????? | | ????????????????????????????? #??? ???????? | | ????????????????????????????? #??? ???????? | | ???????????????????????????? #???? ???????? | | ???????????????????????????? #????? ??????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# ! ???????????????? | | ????????????????????????????######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 370 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedTrackerChronowheel Manual? 0 Play Time 00:24:17 Cumulative 6.4 hours Start 2025.02.03 @ 14:50:53 End 2025.02.03 @ 15:13:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 78% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 46fae439-7918-43c7-a876-634409e06aaa