Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 14:31:09 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (82) 410 Value Destroyed (2542) 2542 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 4879 Bonus ------- High Alert Combat Kills 247 Cogmind --------- Core Integrity 168/550 Matter 193/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Light Cannon > --- INVENTORY (10) --- Armored Treads Aluminum Leg Armored Wheel Armored Wheel Airjet Airjet Medium Storage Unit Power Shielding Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Improved Signal Interpreter Reaction Control System > --- WEAPON ----------- Ion Cannon High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Armored Treads Aluminum Leg Armored Wheel Armored Wheel Airjet Airjet Medium Storage Unit Power Shielding Light Cannon Light Cannon [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 59 | 4 3 33 19 Power 9 | 1 . 6 2 Engine 7 | 1 . 5 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 14 | 2 . 6 6 Treads . | . . . . Leg 13 | 2 . 5 6 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 14 | 1 1 8 4 Device 5 | . . 3 2 Storage 3 | 1 1 . 1 Processor 3 | . . 2 1 Hackware 1 | . . 1 . Protection 2 | . . 2 . Artifact . | . . . . Weapon 22 | . 2 13 7 Energy Gun 4 | . 2 2 . Energy Cannon 4 | . . 4 . Ballistic Gun 7 | . . 4 3 Ballistic Cannon 7 | . . 3 4 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 14 | . . . 14 Power 1 | . . . 1 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 81 98 93 Engine 8 | . 14 8 7 Core 1 | . . 2 1 Leg 22 | . 28 22 21 Device 10 | . . 10 17 Storage 10 | . 14 11 9 Processor 8 | . . 9 9 Energy Gun 5 | . 24 3 . Energy Cannon 8 | . . 10 5 Ballistic Gun 9 | . . 9 14 Ballistic Cannon 7 | . . 9 6 Naked Turns . | . . . . Heaviest Build 35 | 10 21 32 35 Greatest Support 36 | 20 20 26 36 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 9 | 3 8 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 10 9 8 Class Distribution -------------------- 64% | Gunner 17% | Tank 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1617 | 210 60 696 651 Remotely . | . . . . Salvage Created 2842 | . 149 1711 982 Parts 168 | . 12 106 50 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 62 | . . 39 23 Guns 28 | . . 13 15 Cannons 33 | . . 26 7 Classes Destroyed 11 | . 2 8 1 Worker 3 | . . 2 1 Tunneler 1 | . . 1 . Hauler 4 | . . 3 1 Recycler 2 | . 2 . . Operator 1 | . . 1 . Watcher 9 | . 2 4 3 Swarmer 10 | . . 7 3 Grunt 37 | . . 22 15 Duelist 1 | . . 1 . Sentry 13 | . . 9 4 Heavy 1 | . . . 1 Best Kill Streak 7 | . 1 6 7 Combat Bots Only 7 | . . 3 7 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2859 | . . 987 1872 Core 537 | . . 155 382 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . . 3 . Regen/Repaired (Parts) 44 | . . 44 . Core Remaining (%) 87 | 100 100 61 . Volleys Fired 157 | . 12 76 69 Largest 3 | . 2 3 3 Hottest 198 | . 130 198 122 Shots Fired 439 | . 24 224 191 Gun 226 | . 24 95 107 Cannon 213 | . . 129 84 Launcher . | . . . . Special . | . . . . Kinetic 261 | . . 109 152 Thermal 178 | . 24 115 39 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 3 10 10 Robot Miss Streak 8 | . 7 4 8 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 248 | . 8 125 115 Core Hits 130 | . 4 64 62 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 7 | . . 5 2 Burn 3 | . . 3 . Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5068 | . 154 2512 2402 Guns 2326 | . 154 837 1335 Cannons 2653 | . . 1597 1056 Explosions . | . . . . Melee . | . . . . Ramming 89 | . . 78 11 Kinetic 2820 | . . 1002 1818 Thermal 2159 | . 154 1432 573 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . . 36 . Message Errors 8 | . . 8 . Matter Fused 7 | . . 7 . Heat Flow Errors 4 | . . 4 . Energy Discharges 5 | . . 5 . Parts Rejected 2 | . . 2 . Data Loss (minor) 7 | . . 7 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 18 | . . 18 . Projectiles 18 | . . 18 . Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . . 4 5 Impact . | . . . . Kinetic 8 | . . 3 5 Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 19 | . . 17 2 Kicked 19 | . . 17 2 Crushed . | . . . . Highest Temperature 622 | . 207 622 20 Average Temperature 118 | . 75 143 6 Received Heat Transfer 1044 | . . 369 675 Effects 7 | . . 7 . Shutdowns 3 | . . 3 . Damage (minor) 3 | . . 3 . Damage (major) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . 1 3 1 Heat Transferred 4169 | . 370 2874 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 652 | . 111 652 609 Initial 274 | . . 3 274 Average 316 | . 43 338 410 Maximum Alert Level 2 | . . 2 2 Low Security (%) 29 | 100 100 26 . Level 1 36 | . . 37 52 Level 2 33 | . . 35 47 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . . 5 4 Investigation 6 | . . 4 2 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . . 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 3 49 32 Peak Tracking Total 8 | . 1 4 8 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 9 | . . 5 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 2 | . . 2 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . 1 4 2 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 1 10 4 Successful 8 | . 1 6 1 Failed 7 | . . 4 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 1 7 4 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 4 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . 1 . Locate Traps 2 | . 1 1 . Disarm Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 3 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 4358 | 53 510 2793 1002 Spaces Moved 1999 | 37 272 1250 440 Core 5 | 5 . . . Treads . | . . . . Legs 1994 | 32 272 1250 440 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 171 | 110 169 179 155 Slowest Speed 260 | 120 190 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 47 | 4 50 95 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . 8 11 Melee . | . . . . Projectile 19 | . . 8 11 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2573 | 49 298 1619 607 Wait 267 | . . 198 69 Move 1996 | 36 271 1249 440 Hop . | . . . . Pick Up 33 | 9 9 12 3 Fast Attach 24 | . . 15 9 Attach 14 | 4 3 3 4 Detach 1 | . 1 . . Swap 21 | . . 15 6 Drop 41 | . 2 34 5 Fire 157 | . 12 76 69 Melee . | . . . . Ram . | . . . . Kick 19 | . . 17 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 54 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 14) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 861 | -9/Materials | Discovered new exit (range 12) 1137 | -9/Materials | Build established: Gunner 1382 | -9/Materials | Discovered new exit (range 6) 1389 | -9/Materials | Identified exit to Materials 2179 | -9/Materials | Repaired Imp. Assault Rifle 2195 | -9/Materials | Discovered new exit (range 13) 2554 | -9/Materials | Discovered exit to Materials (range 8) 3295 | -9/Materials | Discovered exit to Materials (range 16) 3357 | -9/Materials | Entered another Materials area 3357 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3688 | -8/Materials | Build established: Tank 3968 | -8/Materials | Destroyed 7 combat bots 3973 | -8/Materials | Lost 3 parts (2n1u) 4089 | -8/Materials | Discovered new exit (range 8) 4111 | -8/Materials | Identified exit to Factory 4334 | -8/Materials | Core integrity fell below 50% 4358 | -8/Materials | Crushed by falling debris 4359 | -8/Materials | Self-destructed Last Messages --------------- 04339_ The unstable cave ceiling collapses. 04339_ Lgt. Assault Rifle crushed. 04339_ U-05 Engineer builds a Wall. 04340_ K-01 Serf collects debris. 04342_ Lgt. Cannon blasted off. 04342_ Knocked back. 04343_ U-05 Engineer builds a Wall. 04344_ Cooling System destroyed. 04344_ K-01 Serf destroyed. 04345_ K-01 Serf collects debris. 04347_ K-01 Serf knocked back. 04348_ Critical hit (Burn: +37). 04349_ K-01 Serf collects debris. 04354_ Aluminum Leg destroyed. 04356_ K-01 Serf collects debris. 04357_ H-61 Shepherd destroyed. 04358_ The unstable cave ceiling collapses. 04358_ Crushed by falling debris. 04358_ Lgt. Cannon crushed. 04359_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###+###???????????????????????????????????????? | | ???# ##+?????????????????????????????????????? | | #### ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | """ ! #???????????????????????????????????????? | | ###########?????????????????????????????? | | # #?????????????????????????????? | | #! """ #?????????????????????????????? | | "T""" # """ ####??????????????????????????? | | ####### # """ ## #####??????????????????????? | | ??????# !#% # #??????????????????????? | | ??????# !%#%! """ # #??????????????????????? | | ??????#[!%+% """ # "S #??????????????????????? | | ??????# *!#[[ """ # """ #??????????????????????? | | ??????# #= # %% #??????????????????????? | | ?????## ########## [=%@###????????????????????? | | ###### !* ##########+###k;;######???????????????? | | %[ %==%% ????????? | | %% T % * *! % ????????? | | % %!%%% ????????? | | #### ######################;## ?????????? | | ######+####?????????????????????#??????????????? | | # #????????????????????????????????????? | | * # #????????????????????????????????????? | | %!# #????????????????????????????????????? | | # #????????????????????????????????????? | | # """ """#????????????????????????????????????? | | # """ R"#????????????????????????????????????? | | # """ """#????????????????????????????????????? | | # #????????????????????????????????????? | | %###########????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | "#??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceReactionCapacitor Manual? 0 Play Time 00:38:34 Cumulative 42.1 hours Start 2023.04.23 @ 13:01:50 End 2023.04.23 @ 14:31:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35526a17-02fc-4cee-a019-a3db09965b5e