Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 08:10:25 Player: shapeshifter Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1360) 1360 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 4062 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/700 Matter 86/300 Energy 299/500 System Corruption 11% Temperature Critical (701) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Transmission Jammer (fused) Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Gatling Laser Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Treads Improved Treads Improved Treads Huge Storage Unit Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Advanced ECM Suite Hardened Light Armor Plating Heavy Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Treads Improved Treads Improved Treads Huge Storage Unit Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Seismic Detector Advanced ECM Suite Hardened Light Armor Plating Heavy Laser [Rating: 46] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 50 | 8 . 6 2 34 Power 10 | 1 . 1 . 8 Engine 4 | 1 . 1 . 2 Core 6 | . . . . 6 Reactor . | . . . . . Propulsion 11 | 2 . 2 . 7 Treads 9 | 2 . . . 7 Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 . 1 1 8 Device 3 | 1 . 1 . 1 Storage 4 | 1 . . 1 2 Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . . 5 Artifact . | . . . . . Weapon 17 | 3 . 2 1 11 Energy Gun 5 | 2 . . . 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon 3 | . . . . 3 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 10 | . . 6 . 4 Power 3 | . . 1 . 2 Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon 4 | . . 3 . 1 Highest Loss Streak 5 | . . 5 . 3 To Critical Strikes . | . . . . . Average Backups 10 | 3 6 7 7 12 Power 1 | . 1 1 1 1 Propulsion 2 | 1 2 1 . 3 Utility 4 | . 1 1 4 6 Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 17 | . . . 3 14 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 10 | . . . 2 8 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 96 99 92 Engine 6 | . 14 14 14 2 Core 6 | . . . . 9 Treads 18 | . 28 26 . 20 Leg 7 | . . . 28 4 Device 11 | . 14 11 14 10 Storage 9 | . 14 14 14 7 Protection 8 | . . . . 11 Energy Gun 7 | . 14 11 13 5 Energy Cannon 3 | . . . . 5 Ballistic Gun 5 | . 14 15 14 1 Ballistic Cannon 6 | . . . . 8 Peak Build Rating 46 | 7 8 9 10 46 Average Rating 24 | 5 7 8 9 33 On Entrance 6 | . 7 8 5 10 Naked Turns . | . . . . . Heaviest Build 79 | 11 11 12 20 79 Greatest Support 97 | 40 40 40 20 97 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 10 20 Average Capacity 12 | 7 8 8 8 14 Most Carried 20 | 6 8 8 10 20 Average Carried 10 | 4 6 7 7 12 Final Capacity 15 | 8 8 8 10 15 Final Carried 13 | 5 8 4 10 13 Class Distribution -------------------- 64% | Tank 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1312 | 276 26 29 84 897 Remotely . | . . . . . Salvage Created 1498 | 80 78 94 . 1246 Parts 122 | 15 19 4 . 84 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 3 | 1 . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . 14 . . Prevented 1 | . . 1 . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 24 | . 3 2 . 19 Guns 9 | . 3 2 . 4 Cannons 12 | . . . . 12 AOE 2 | . . . . 2 Classes Destroyed 11 | 2 2 1 . 6 Worker 8 | 1 . . . 7 Builder 6 | . 1 . . 5 Tunneler 4 | 3 1 . . . Hauler 2 | . . . . 2 Recycler 3 | . . . . 3 Turret 2 | . . 2 . . Watcher 6 | . . . . 6 Swarmer 10 | . 3 2 . 5 Grunt 7 | . . . . 7 Sentry 2 | . . . . 2 Programmer 5 | . . . . 5 Best Kill Streak 6 | 2 4 2 . 6 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 3 | 1 2 1 . 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 306 | . 13 126 . 167 Missed 85 | . 4 40 . 41 Hits 221 | . 9 86 . 126 Projectile 221 | . 9 86 . 126 Critical Strikes 3 | . . . . 3 Damage Taken 3223 | . 75 751 . 2397 Core 879 | . 15 104 . 760 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . . . . 17 Core Remaining (%) 76 | 100 . . 52 . Volleys Fired 127 | 19 8 25 . 75 Largest 3 | 2 2 2 . 3 Hottest 204 | 60 60 60 . 204 Shots Fired 307 | 38 16 46 . 207 Gun 172 | 38 16 46 . 72 Cannon 133 | . . . . 133 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 160 | 19 8 37 . 96 Thermal 110 | 18 8 . . 84 Explosive 2 | . . . . 2 Electromagnetic 35 | 1 . 9 . 25 Robot Hit Streak 10 | 6 3 5 . 10 Robot Miss Streak 9 | 1 3 2 . 9 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 151 | 22 6 27 . 96 Core Hits 82 | 7 7 10 . 58 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . . 7 Burn 2 | . . . . 2 Meltdown 1 | . . . . 1 Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3622 | 238 71 233 4 3076 Guns 1315 | 238 71 233 . 773 Cannons 1751 | . . . . 1751 Explosions 528 | . . . . 528 Melee . | . . . . . Ramming 28 | . . . 4 24 Kinetic 1471 | 129 16 179 . 1147 Thermal 1676 | 97 55 . . 1524 Explosive 106 | . . . . 106 Electromagnetic 341 | 12 . 54 . 275 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . . . 45 Message Errors 6 | . . . . 6 Matter Fused 14 | . . . . 14 Heat Flow Errors 2 | . . . . 2 Energy Discharges 6 | . . . . 6 Parts Fused 1 | . . . . 1 Data Loss (minor) 12 | . . . . 12 Misfires 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 275 | . . . . 275 Projectiles 90 | . . . . 90 Explosions 185 | . . . . 185 Melee . | . . . . . Knockbacks 11 | . . . . 11 Impact . | . . . . . Kinetic 10 | . . . . 10 Secondary 1 | . . . . 1 Self-Inflicted Damage 89 | . . . . 89 Shots 2 | . . . . 2 Rammed 6 | . 1 . . 5 Targets Rammed 9 | . 1 . 3 5 Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 1003 | 40 20 8 . 1003 Average Temperature 194 | 14 13 4 . 213 Received Heat Transfer 531 | . . 324 . 207 Effects 74 | . . . . 74 Shutdowns 20 | . . . . 20 Energy Bleed 7 | . . . . 7 Interference 6 | . . . . 6 Matter Decay 6 | . . . . 6 Short Circuit 5 | . . . . 5 Damage (minor) 10 | . . . . 10 Damage (major) 14 | . . . . 14 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . . . 6 Heat Transferred 2888 | 225 125 . . 2538 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 66 | 100 100 . 96 54 Level 1 25 | . . . 3 35 Level 2 7 | . . . . 10 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 473 | 5 65 . 208 473 Initial 208 | . . . 208 100 Average 116 | . 25 . 74 142 Influence Increases 1768 | 20 92 545 7 1104 Destroy 0b10 Robot/C 520 | . 60 80 . 380 Destroy 0b10 Robot/NC 145 | 20 10 . . 115 Destroy Leader 136 | . 10 . . 126 Successful Hack 47 | . 12 . 7 28 Disable Machine 210 | . . . . 210 Destroy Structure 130 | . . . . 130 Advance Influence 100 | . . . . 100 Lose Combat Pursuer 480 | . . 465 . 15 Influence Decreases 1297 | 20 60 142 442 633 Entered New Map 243 | . . 16 227 . Time Decay 804 | 20 60 66 215 443 Lost Part 100 | . . 60 . 40 Purge Threat 150 | . . . . 150 Squads Dispatched 8 | . . . . 8 Investigation 3 | . . . . 3 Extermination 5 | . . . . 5 Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 1 | . . . . 1 Communications Jammed 3 | . . . . 3 Distress Signals 3 | . . . . 3 Times Spotted 61 | . 5 23 . 33 Peak Tracking Total 4 | . 3 4 . 4 Tactical Retreats 5 | . . 4 . 1 Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 15 | . . 1 . 14 Max in Single Turn 6 | . . 1 . 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 17 | . 1 1 8 7 Terminals 10 | . 1 . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 42 | . 3 4 17 18 Successful 23 | . 2 4 11 6 Failed 19 | . 1 . 6 12 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 3 . 7 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . . . 10 . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 16 | . 2 4 4 6 Record 5 | . . 4 . 1 Prototype ID Bank 1 | . . . 1 . Open DSF 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Fabricator Index 1 | . . . 1 . Alert Level 3 | . . . 1 2 Unreport Threat 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . . . 7 . Report Inventory 5 | . . . 5 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 . 3 6 Full Trace Events 5 | . . . 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . 5 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 3712 | 7 186 332 611 2576 Terrain 332 | . . 332 . . Seismic 3338 | 7 186 . 611 2534 Jamming 1078 | . . . . 1078 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4110 | 229 186 399 611 2685 Spaces Moved 1956 | 109 100 207 489 1051 Core 16 | 16 . . . . Treads 1301 | 93 100 199 . 909 Legs 639 | . . 8 489 142 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 160 Average Speed 159 | 143 160 158 120 179 Slowest Speed 260 | 160 160 160 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 7 25 17 88 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 137 | . . . . 137 Melee . | . . . . . Projectile 15 | . . . . 15 AOE 122 | . . . . 122 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 2697 | 147 111 239 516 1684 Wait 459 | . . . . 459 Move 1952 | 108 99 206 488 1051 Hop . | . . . . . Pick Up 58 | 12 3 . 14 29 Fast Attach 6 | . . . . 6 Attach 25 | 7 . 5 2 11 Detach 2 | . . 1 . 1 Swap 26 | 1 . 2 2 21 Drop 33 | . . . 7 26 Fire 127 | 19 8 25 . 75 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush 6 | . 1 . . 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 10) 416 | -10/Materials | Entered Subcaves 548 | -10/Subcaves | Visited Clippyterm 552 | -10/Subcaves | Identified exit to Materials 552 | -10/Subcaves | Identified exit to Recycling 552 | -10/Subcaves | Learned Research machine intel 815 | -10/Subcaves | Entered Recycling 832 | -9/Recycling | Lost 5 parts (1p2n2w) 1093 | -9/Recycling | Discovered new exit (range 3) 1426 | -9/Recycling | Entered Factory 1426 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 1723 | -7/Factory | Build established: Tank 2242 | -7/Factory | Identified exit to Lower Caves 2923 | -7/Factory | Lost 3 parts (1p1n1w) 4077 | -7/Factory | System corruption reached 10% 4078 | -7/Factory | Core integrity fell below 50% 4086 | -7/Factory | Core integrity fell below 20% 4112 | -7/Factory | Core destroyed Last Messages --------------- 04104_ Power failure, Enh. Nuclear Core shutdown. 04104_ K-01 Serf collects debris. 04105_ Acquired 28 matter. 04105_ U-05 Engineer builds a Wall. 04106_ Overheating: Matter decay (-14). 04106_ Acquired 3 matter. 04107_ Overheating: Hrd. Medium Armor Plating damaged (-1). 04108_ Overheating: Enh. Nuclear Core damaged (-11). 04108_ Overheating: Gauss Cannon damaged (-4). 04108_ R-06 Scavenger collects Structural Scanner. 04108_ K-01 Serf collects debris. 04109_ Power failure, Enh. Nuclear Core shutdown. 04111_ Overheating: Matter decay (-16). 04111_ K-01 Serf collects debris. 04112_ Overheating: Core damaged (-91). 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