Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 17:41:51 Player: Ehseezed Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (2829) 2829 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5679 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Walking (470) Ox5 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Huge Storage Unit System Shield > --- WEAPON (2) ------- Scythe Spear > --- INVENTORY (25) --- Gravmag System Gravmag System Weight Redist. System Terrain Scan Processor Target Analyzer ECM Suite Power Shielding Improved Weapon Shielding Improved Weapon Shielding Trap Extractor (0/4) Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon High-powered Shotgun Enhanced Autogun Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced ECM Suite System Shield > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Weight Redist. System Terrain Scan Processor Target Analyzer ECM Suite Power Shielding Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Trap Extractor Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon High-powered Shotgun Enhanced Autogun Improved Grenade Launcher Flail Scythe Spear [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 1 1 Propulsion 2 | . . . 1 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 90 | 7 13 20 26 24 Power 16 | 2 . 2 6 6 Engine 10 | 2 . 1 4 3 Core 6 | . . 1 2 3 Reactor . | . . . . . Propulsion 27 | 2 2 5 10 8 Treads 16 | 2 2 5 6 1 Leg 5 | . . . 4 1 Wheel . | . . . . . Hover 5 | . . . . 5 Flight 1 | . . . . 1 Utility 21 | 1 8 5 4 3 Device 8 | . 3 2 1 2 Storage 5 | 1 2 1 1 . Processor 4 | . 3 1 . . Hackware 1 | . . . 1 . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 26 | 2 3 8 6 7 Energy Gun 9 | 1 2 2 2 2 Energy Cannon 4 | . . . 1 3 Ballistic Gun 5 | 1 . 3 1 . Ballistic Cannon 1 | . 1 . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon 2 | . . 2 . . Unidentified Prototypes . | . . . . . Parts Lost 39 | . 2 4 13 20 Power 12 | . . 1 6 5 Propulsion 9 | . . 2 2 5 Utility 8 | . . 1 3 4 Weapon 10 | . 2 . 2 6 Highest Loss Streak 6 | . 1 2 4 6 To Critical Strikes . | . . . . . Average Backups 12 | 1 8 13 14 15 Power . | . . . . . Propulsion 1 | . . 2 1 1 Utility 5 | . 4 3 6 7 Weapon 4 | . 1 5 6 7 Tool/Special . | . . . . . Unused Backups 18 | . . 9 . 9 Power 1 | . . 1 . . Propulsion 7 | . . 5 . 2 Utility 6 | . . . . 6 Weapon 4 | . . 3 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 99 96 60 Engine 7 | . 14 3 8 2 Core 4 | . . 7 7 5 Treads 19 | . 28 21 25 2 Leg 1 | . . . 1 4 Hover 1 | . . . . 5 Device 12 | . 4 22 11 10 Storage 12 | . 12 15 17 7 Processor 4 | . 10 4 . . Hackware 1 | . . . . 7 Protection 1 | . . . 6 . Energy Gun 8 | . 15 8 7 1 Energy Cannon 1 | . . . 1 4 Ballistic Gun 4 | . . 8 6 3 Ballistic Cannon 4 | . 11 1 1 . Peak Build Rating 44 | 6 10 19 32 44 Average Rating 18 | 5 8 16 29 26 On Entrance 11 | . 6 10 19 23 Avg Prop Armor Cover (%) 7 | . . . 8 6 Naked Turns . | . . . . . Heaviest Build 111 | 13 32 35 110 111 Greatest Support 68 | 40 40 46 68 40 Greatest Overweight (x) 33 | . . 1 2 33 Average Overweight (x) . | . . . . 5 Largest Inventory Capacity 30 | 8 30 15 25 25 Average Capacity 17 | 7 13 15 18 25 Most Carried 24 | 2 12 15 18 24 Average Carried 12 | 1 8 13 14 15 Final Capacity 25 | 8 15 15 25 25 Final Carried 16 | 2 12 15 14 16 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2151 | 253 319 485 611 483 Remotely . | . . . . . Salvage Created 2871 | . 462 1066 716 627 Parts 210 | . 31 91 53 35 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 81 | . 15 33 20 13 Melee 2 | . . . . 2 Guns 57 | . 3 28 17 9 Cannons 17 | . 9 5 2 1 AOE 5 | . 3 . 1 1 Classes Destroyed 14 | . 4 3 6 1 Worker 5 | . . 1 4 . Builder 3 | . . 2 . 1 Hauler 2 | . . . 1 1 Recycler 3 | . . . 2 1 Mechanic 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 6 | . 1 3 1 1 Swarmer 32 | . 5 14 7 6 Grunt 27 | . 10 12 5 . Sentry 12 | . . 7 3 2 Specialist 2 | . . . 2 . Hunter 4 | . . . 2 2 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 12 | . 4 12 6 4 Combat Bots Only 11 | . 3 11 5 3 Max Kills in Single Turn 3 | . 3 2 2 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 3 . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 717 | . 48 171 223 275 Missed 191 | . 17 52 52 70 Hits 526 | . 31 119 171 205 Projectile 526 | . 31 119 171 205 Critical Strikes 14 | . . 5 5 4 Damage Taken 6757 | . 405 1311 2627 2414 Core 1324 | . 57 277 286 704 Absorbed by Shields 44 | . . . 44 . Redirected to Shielding 108 | . . . . 108 Regen/Repaired (Parts) 180 | . 66 114 . . Core Remaining (%) 63 | 100 77 30 48 . Volleys Fired 269 | . 46 99 77 47 Largest 2 | . 2 2 2 2 Hottest 176 | . 95 95 130 176 Shots Fired 441 | . 70 149 149 73 Gun 339 | . 32 128 124 55 Cannon 90 | . 38 21 14 17 Launcher 12 | . . . 11 1 Special . | . . . . . Kinetic 198 | . 38 58 64 38 Thermal 207 | . 10 91 74 32 Explosive 12 | . . . 11 1 Electromagnetic 24 | . 22 . . 2 Robot Hit Streak 17 | . 12 7 17 9 Robot Miss Streak 17 | . 3 13 17 6 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 302 | . 36 98 109 59 Core Hits 233 | . 22 73 101 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 4 . 1 Burn 5 | . 1 4 . . Impale 1 | . . . . 1 Melee Attacks 21 | . . 7 . 14 Impact 2 | . . 2 . . Slashing 8 | . . . . 8 Piercing 6 | . . . . 6 Sneak Attacks 3 | . . 2 . 1 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 5870 | . 747 1617 2063 1443 Guns 3872 | . 252 1351 1431 838 Cannons 873 | . 341 194 133 205 Explosions 709 | . 154 . 499 56 Melee 416 | . . 72 . 344 Ramming . | . . . . . Kinetic 2195 | . 341 585 672 597 Thermal 2481 | . 215 960 892 414 Explosive 555 | . . . 499 56 Electromagnetic 223 | . 191 . . 32 Impact 72 | . . 72 . . Slashing 187 | . . . . 187 Piercing 157 | . . . . 157 Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . . 23 Message Errors 8 | . . . . 8 Matter Fused 4 | . . . . 4 Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 108 | . 35 32 1 40 Projectiles 4 | . 3 . . 1 Explosions 33 | . 32 . 1 . Melee 71 | . . 32 . 39 Knockbacks 8 | . 4 2 2 . Impact 1 | . . 1 . . Kinetic 5 | . 3 1 1 . Secondary 2 | . 1 . 1 . Self-Inflicted Damage 132 | . 37 . 69 26 Shots 4 | . 1 . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 510 | . 120 325 510 372 Average Temperature 122 | . 41 99 163 103 Received Heat Transfer 1312 | . 111 432 661 108 Effects 10 | . . 1 7 2 Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Interference 3 | . . 1 . 2 Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 2 | . . 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 1 . Heat Transferred 4463 | . 422 2287 1136 618 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 83 | 100 100 70 43 100 Level 1 16 | . . 29 56 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 343 | . 117 343 329 85 Initial 131 | . . . 131 85 Average 86 | . 24 160 209 18 Influence Increases 2404 | . 443 891 658 412 Destroy 0b10 Robot/C 1620 | . 300 660 400 260 Destroy 0b10 Robot/NC 105 | . 10 30 45 20 Destroy Leader 396 | . 62 146 104 84 Successful Hack 58 | . 8 22 4 24 Disable Machine 105 | . 60 15 15 15 Destroy Structure 60 | . 3 3 45 9 Lose Combat Pursuer 60 | . . 15 45 . Influence Decreases 2404 | . 443 578 782 601 Entered New Map 286 | . . . 182 104 Time Decay 1808 | . 423 538 470 377 Lost Part 265 | . 20 40 130 75 Purge Threat 45 | . . . . 45 Squads Dispatched 15 | . 4 2 4 5 Investigation 5 | . 2 1 1 1 Extermination 4 | . . . . 4 Reinforcement 6 | . 2 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . . 7 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 150 | . 29 56 38 27 Peak Tracking Total 6 | . 4 5 6 4 Tactical Retreats 14 | . 3 8 1 2 ECM-based Alert Blocks 25 | . 5 14 . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 4 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 7 4 4 3 Terminals 9 | . 4 1 3 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 2 . . 1 Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 56 | . 20 15 10 11 Successful 42 | . 18 10 9 5 Failed 13 | . 2 4 1 6 Catastrophic 1 | . . . . 1 Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 20 | . 8 4 5 3 Fabricators 4 | . . . . 4 Repair Stations 7 | . 4 3 . . Recycling Units 12 | . 8 . . 4 Scanalyzers 13 | . . 8 5 . Garrison Access . | . . . . . Terminal Hacks 16 | . 8 3 4 1 Record 11 | . 5 2 4 . Prototype ID Bank 1 | . . 1 . . Alert Level 2 | . 2 . . . Unreport Threat 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 6 | . 4 2 . . Scan Component 3 | . 2 1 . . Repair 3 | . 2 1 . . Recycling Unit Hacks 8 | . 6 . . 2 Recycle Component 2 | . 1 . . 1 Process 3 | . 2 . . 1 Report Inventory 3 | . 3 . . . Scanalyzer 10 | . . 5 5 . Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Retrieve Study 6 | . . 3 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 13 | . 4 3 3 3 Full Trace Events 8 | . 3 3 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 58 | . . . . 58 Total Part Build Rating 14 | . . . . 14 Part Studies Acquired 5 | . . 2 3 . Parts Repaired 3 | . 2 1 . . Time 84 | . 58 26 . . Parts Recycled 2 | . 1 . . 1 Recycled Matter 642 | . 206 . . 436 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . 3 . . Non-combat 2 | . . 2 . . Combat 1 | . . 1 . . Robot Hacks Applied 3 | . . 3 . . parse_system 2 | . . 2 . . no_distress 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2458 | . 524 1145 95 694 ECM 2458 | . 524 1145 95 694 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7856 | 148 2540 2065 1190 1913 Spaces Moved 3004 | 68 1163 933 468 372 Core 48 | 16 . . . 32 Treads 2700 | 52 1163 933 447 105 Legs 188 | . . . 21 167 Wheels . | . . . . . Hover 68 | . . . . 68 Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 232 Average Speed 197 | 134 160 161 179 441 Slowest Speed 1700 | 160 160 240 270 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 99 72 33 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . 2 . 43 9 Melee . | . . . . . Projectile . | . . . . . AOE 54 | . 2 . 43 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4455 | 122 1770 1349 668 546 Wait 902 | 46 522 217 61 56 Move 3000 | 67 1162 932 467 372 Hop . | . . . . . Pick Up 80 | 2 18 35 13 12 Fast Attach 28 | 5 4 1 4 14 Attach 38 | 1 6 8 11 12 Detach 8 | . 2 . . 6 Swap 56 | 1 6 20 21 8 Drop 54 | . 4 30 14 6 Fire 269 | . 46 99 77 47 Melee 20 | . . 7 . 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 4) 795 | -10/Materials | Discovered new exit (range 12) 891 | -10/Materials | Discovered new exit (range 7) 938 | -10/Materials | Repaired Lgt. Cannon? 996 | -10/Materials | Repaired Particle Gun 2273 | -10/Materials | Discovered new exit (range 10) 2689 | -10/Materials | Entered another Materials area 2689 | -9/Materials | Evolved 2 slots: Utility x2 2964 | -9/Materials | Destroyed 11 combat bots 3993 | -9/Materials | Discovered new exit (range 10) 4061 | -9/Materials | Core integrity fell below 50% 4092 | -9/Materials | Build established: Scavenger-Mutant 4197 | -9/Materials | Repaired Lgt. Cannon+ 4413 | -9/Materials | Central database locked down 4426 | -9/Materials | Discovered new exit (range 9) 4738 | -9/Materials | Discovered new exit (range 11) 4754 | -9/Materials | Entered another Materials area 4754 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5163 | -8/Materials | Build established: Mutant 5800 | -8/Materials | Discovered new exit (range 12) 5849 | -8/Materials | Lost 4 parts (1p2u1w) 5943 | -8/Materials | Core integrity fell below 50% 5944 | -8/Materials | Entered Factory 5944 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5974 | -7/Factory | Lost 4 parts (2p1n1w) 6197 | -7/Factory | Lost 3 parts (1p1u1w) 6669 | -7/Factory | Lost 4 parts (2p1n1w) 7211 | -7/Factory | Fabricated Dispersion Rifle (x2) 7352 | -7/Factory | Core integrity fell below 50% 7355 | -7/Factory | Lost 6 parts (2p2n1u1w) 7419 | -7/Factory | Lost 3 parts (1u2w) 7446 | -7/Factory | Core integrity fell below 20% 7857 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07527_ Sneak attack on U-05 Engineer. 07527_ Destroyed Welding Torch. 07527_ U-05 Engineer destroyed. 07529_ Acquired 11 matter. 07536_ 3E%O%KONJZHWS9%INDP>L:Q/PK QLBE 07543_ Acquired Lgt. Ion Engine. 07551_ System corrupted: Heat flow error (+259). 07593_ System corrupted: Matter fused (-8). 07612_ System corrupted: Heat flow error (+115). 07646_ System corrupted: Energy discharge (-25). 07662_ Acquired Gravmag System. 07689_ System corrupted: Matter fused (-8). 07730_ LF8|ZCWBHDKJ7LKIP/1SHG%GTVXGOI 07745_ J9HE%CSCRW#4X#VMC=497UFXEH 07784_ L4X5 62YTX8MX3PFIHVJTAK9NMG#BX 07808_ System corrupted: Matter fused (-6). 07833_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3E. 07840_ System corrupted: Component data lost. 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""" p @ #?### ####### | | ???????????# ""F"" ########### #?# !# | | ???????????# "" "" #??######## ### T # | | ???????????# #??# + "" + | | ???????????# #??#! ####+### # ^ | | ???????????# #### ##[ # # | | ???????????# + "T" ## ! ## ## | | ???????????# ########+#### """ ## ## ###### | | ???????????# #?###### ## ## " " ## + | | ???????????# ######## ########## " " ## # | | ??????????# # # #????????# """ + # | | ###########%# # #????????# ###### | | ! !+[ !#[ #????????#######????# | | ############## " " +[ #???????????????????# | | ?????????????# "Y" [# #???????????????????# | | ?????????????# """ #####???????????????????# ] | | ?????????????########??#????????????????????###### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Cannon | 61% | -10/Materials Particle Gun | 73% | -10/Materials Lgt. Cannon | 5% | -9/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion Item+ Junior Dev Just What I Needed Made in Tau Ceti IV Novice Programmer Overwhelming Well Done Challenges ------------ None Game ------ Seed FlakAlertFilter Manual? 0 Play Time 01:47:50 Cumulative 6.5 hours Start 2026.08.14 @ 00:39:45 End 2026.08.14 @ 17:41:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ed55ee4-d314-40c9-bc15-d86fff24d648