Cogmind - Beta 11 X10 *** ADVENTURER MODE // 2022.02.16 @ 12:30:01 Player: IzRey Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1530) 1530 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1307) 1307 TOTAL SCORE: 5907 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 634 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 243/280 System Corruption 0% Temperature Critical (1443) Movement Core (1550) Ox30 Location -7/DSF Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Signal Interpreter > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (25) --- Light Nuclear Core Heat Sink Disposable Heat Sink Huge Storage Unit High-capacity Battery (250) Improved Sensor Array Particle Gun Improved Assault Rifle Improved Light Cannon Grenade Launcher Datajack Maul Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Signal Interpreter Core Shielding > --- WEAPON ----------- Improved Heavy Laser Autogun Great Axe > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Disposable Heat Sink Huge Storage Unit High-capacity Battery Improved Sensor Array Particle Gun Advanced Beam Cannon Improved Assault Rifle Improved Light Cannon Grenade Launcher Maul Great Axe [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Rec Fac DSF Slots Evolved 6 | . . 2 . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . 2 . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 50 | 11 3 15 12 1 1 7 Power 6 | 1 . 2 2 . . 1 Engine 5 | 1 . 1 2 . . 1 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 14 | 4 2 4 1 . 1 2 Treads 6 | 2 . 2 1 . 1 . Leg 4 | . . 2 . . . 2 Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 3 . 4 2 1 . 1 Device 7 | 2 . 3 1 . . 1 Storage 2 | 1 . 1 . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 19 | 3 1 5 7 . . 3 Energy Gun 6 | 2 1 2 1 . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 6 | 1 . 1 4 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . Parts Lost 19 | . . 5 2 . . 12 Power 1 | . . . . . . 1 Propulsion 8 | . . 2 1 . . 5 Utility 4 | . . 1 1 . . 2 Weapon 6 | . . 2 . . . 4 Highest Loss Streak 8 | . . 3 1 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 93 93 99 76 55 Engine 6 | . 14 2 3 11 7 6 Core 4 | . . 8 7 . . . Treads 15 | . . 14 16 22 23 7 Wheel 2 | . 27 3 . . . . Device 19 | . 14 28 25 12 7 2 Storage 10 | . 14 11 11 11 7 7 Processor 2 | . . . . 9 7 7 Protection 5 | . . . 6 11 7 3 Energy Gun 10 | . 14 10 11 11 7 3 Ballistic Gun 9 | . 14 8 9 11 7 1 Naked Turns . | . . . . . . . Heaviest Build 102 | 13 13 94 99 99 98 102 Greatest Support 66 | 40 32 44 44 44 66 66 Greatest Overweight (x) 30 | . . 5 4 2 1 30 Average Overweight (x) 1 | . . . 2 2 1 7 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 Average Capacity 21 | 6 8 15 25 25 25 25 Most Carried 16 | 4 6 8 16 15 14 16 Average Carried 11 | 2 4 6 11 14 14 14 Final Capacity 25 | 8 8 25 25 25 25 25 Final Carried 15 | 4 6 7 14 15 14 13 Class Distribution -------------------- 58% | Commander-Mutant 28% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Sto Rec Fac DSF Matter Collected 1007 | 352 108 275 140 30 . 102 Remotely . | . . . . . . . Salvage Created 2021 | 185 257 710 160 87 . 622 Parts 117 | 11 18 50 11 5 . 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Rec Fac DSF Combat Hostiles Destroyed 42 | . 6 20 2 1 . 13 Melee 4 | . . . . . . 4 Guns 27 | . 6 17 1 1 . 2 Cannons 6 | . . . 1 . . 5 AOE 1 | . . 1 . . . . Classes Destroyed 9 | 3 2 1 1 1 . 1 Worker 4 | 2 1 . 1 . . . Tunneler 3 | 3 . . . . . . Recycler 4 | 1 1 . 1 1 . . Operator 1 | . . . 1 . . . Drone 1 | . . . . 1 . . Swarmer 13 | . 3 5 . . . 5 Grunt 18 | . 3 11 2 . . 2 Sentry 4 | . . 4 . . . . Specialist 6 | . . . . . . 6 Best Kill Streak 7 | 3 7 3 1 1 . 5 Combat Bots Only 5 | . 4 3 1 1 . 5 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Scr Mat Mat Sto Rec Fac DSF Damage Taken 3030 | . 129 769 115 . . 2017 Core 884 | . 42 118 12 . . 712 Absorbed by Shields . | . . . . . . . Redirected to Shielding 52 | . . . . . . 52 Core Remaining (%) 83 | 100 83 . . 67 . . Volleys Fired 131 | 14 26 59 6 7 . 19 Largest 2 | 2 2 2 2 2 . 2 Hottest 104 | 70 70 95 104 88 . 88 Shots Fired 240 | 28 52 109 12 14 . 25 Gun 219 | 28 52 103 10 14 . 12 Cannon 15 | . . . 2 . . 13 Launcher 1 | . . 1 . . . . Special 5 | . . 5 . . . . Kinetic 103 | 14 26 44 6 7 . 6 Thermal 136 | 14 26 64 6 7 . 19 Explosive 1 | . . 1 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 28 | 19 25 28 7 2 . 10 Robot Miss Streak 4 | 1 4 1 1 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 202 | 24 38 93 7 6 . 34 Core Hits 72 | 7 13 33 6 1 . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | 2 1 4 1 . . 3 Burn 8 | 2 1 4 1 . . . Sever 3 | . . . . . . 3 Melee Attacks 19 | . . . . . . 19 Impact . | . . . . . . . Slashing 19 | . . . . . . 19 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 3346 | 302 475 1280 188 123 . 978 Guns 2433 | 302 475 1210 113 116 . 217 Cannons 233 | . . . 48 . . 185 Explosions 16 | . . 16 . . . . Melee 576 | . . . . . . 576 Ramming 42 | . . 8 27 7 . . Kinetic 1015 | 130 242 455 60 63 . 65 Thermal 1697 | 172 233 801 101 53 . 337 Explosive 16 | . . 16 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 576 | . . . . . . 576 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . . . 9 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 9 | . . . . . . 9 Knockbacks 3 | . . . 3 . . . Impact 1 | . . . 1 . . . Kinetic 1 | . . . 1 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 10 | . . 2 8 . . . Targets Rammed 14 | . . 3 10 1 . . Kicked 1 | . . 1 . . . . Crushed 3 | . . . 2 1 . . Highest Temperature 1443 | 47 173 123 46 88 . 1443 Average Temperature 117 | 21 88 37 20 35 . 374 Received Heat Transfer 741 | . 69 489 30 . . 153 Effects 13 | . . . . . . 13 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . . . 4 Matter Decay 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 12 | 4 1 5 1 . . 1 Heat Transferred 4602 | 630 753 2368 222 74 . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Rec Fac DSF Peak Influence 931 | 30 255 344 279 157 931 774 Initial 931 | . 16 19 69 . 931 574 Average 133 | 13 158 197 70 46 931 643 Maximum Alert Level 3 | . 1 1 1 . 3 3 Low Security (%) 78 | 100 46 53 94 100 . . Level 1 13 | . 53 46 5 . . . Level 2 4 | . . . . . . 63 Level 3 2 | . . . . . 100 36 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 10 | . 1 2 4 . . 3 Investigation 4 | . 1 1 2 . . . Extermination . | . . . . . . . Reinforcement 6 | . . 1 2 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Rec Fac DSF Distress Signals 5 | . 1 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 9 32 27 21 . 19 Peak Tracking Total 8 | . 5 5 3 4 . 8 Tactical Retreats 7 | . 1 . 1 . . 5 Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Rec Fac DSF Traps Triggered 3 | . . 1 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Sto Rec Fac DSF Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Rec Fac DSF Machines Accessed 21 | . 6 4 5 5 1 . Terminals 19 | . 4 4 5 5 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 15 19 13 14 1 . Successful 41 | . 14 10 8 8 1 . Failed 21 | . 1 9 5 6 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 39 | . 8 15 6 10 . . Terminals 60 | . 13 19 13 14 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 4 3 4 4 1 . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 3 | . . 1 1 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 1 1 . . Dispatch Records 1 | . 1 . . . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 3 | . 2 1 . . . . Registered Components 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 23 | . 8 7 4 4 . . Terminals 23 | . 8 7 4 4 . . Track 8 | . 4 3 1 . . . Botnet 15 | . 4 4 3 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 3 5 5 . . Full Trace Events 3 | . 1 . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Sto Rec Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 6 | . . . . 6 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Scr Mat Mat Sto Rec Fac DSF Total Allies 17 | . . . 11 6 . . Largest Group 11 | . . . 11 9 5 5 Highest-Rated Group 188 | . . . 188 132 44 44 Highest-Rated Ally 100 | . . . 100 100 10 10 Total Orders 3 | . . . 3 . . . STAY 2 | . . . 2 . . . FOLLOW 1 | . . . 1 . . . Ally Attacks 336 | . . . 95 227 . 14 Total Damage 3031 | . . . 1846 1045 . 140 Kills 72 | . . . 27 45 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Scr Mat Mat Sto Rec Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Sto Rec Fac DSF Turns Passed 6000 | 157 471 928 2571 1429 20 424 Spaces Moved 1991 | 85 382 355 667 434 6 62 Core 20 | 6 . 3 . . . 11 Treads 1343 | 15 . 190 667 434 6 31 Legs 110 | . . 90 . . . 20 Wheels 518 | 64 382 72 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 305 305 225 225 Average Speed 260 | 99 97 183 363 305 225 512 Slowest Speed 1550 | 160 100 305 465 305 225 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 6 59 51 89 72 . 54 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . 4 1 4 . . Melee . | . . . . . . . Projectile 5 | . . . 1 4 . . AOE 4 | . . 4 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Scr Mat Mat Sto Rec Fac DSF Total 2495 | 126 427 514 773 526 13 116 Wait 217 | 12 15 67 61 48 7 7 Move 1985 | 84 381 354 666 433 5 62 Hop . | . . . . . . . Pick Up 13 | 1 1 4 4 . . 3 Fast Attach 32 | 10 . 10 8 1 . 3 Attach 12 | 1 1 2 3 . 1 4 Detach 19 | 4 1 4 9 1 . . Swap 6 | . 2 3 1 . . . Drop 11 | . . 8 3 . . . Fire 131 | 14 26 59 6 7 . 19 Melee 18 | . . . . . . 18 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 13 | . . 2 10 1 . . Escape Stasis . | . . . . . . . Rewire 37 | . . . 2 35 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Scavenger-Mutant 572 | -10/Materials | Discovered new exit (range 10) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Utility x2 807 | -9/Materials | Lost 3 parts (2n1u) 1068 | -9/Materials | Discovered new exit (range 5) 1115 | -9/Materials | Identified exit to Mines 1115 | -9/Materials | Identified exit to Storage 1557 | -9/Materials | Entered Storage 1576 | -9/Storage | Met 01-MTF 2050 | -9/Storage | Build established: Mutant 2089 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2090 | -9/Storage | Identified exit to Recycling 2398 | -9/Storage | Build established: Commander-Mutant 2492 | -9/Storage | Discovered new exit (range 6) 4128 | -9/Storage | Entered Recycling 4128 | -9/Recycling | Accompanied by 5 allies (01-MTF) 4133 | -9/Recycling | 01-MTF left 4144 | -9/Recycling | Spotter reported a threat 4173 | -9/Recycling | Spotter reported a threat 4175 | -9/Recycling | Spotter reported a threat 4195 | -9/Recycling | Spotter reported a threat 4203 | -9/Recycling | Spotter reported a threat 4228 | -9/Recycling | Spotter reported a threat 4231 | -9/Recycling | Spotter reported a threat 4234 | -9/Recycling | Spotter reported a threat 4241 | -9/Recycling | Spotter reported a threat 4270 | -9/Recycling | Spotter reported a threat 4285 | -9/Recycling | Identified exit to Factory 4287 | -9/Recycling | Spotter reported a threat 4288 | -9/Recycling | Spotter reported a threat 4323 | -9/Recycling | Spotter reported a threat 4363 | -9/Recycling | Spotter reported a threat 4364 | -9/Recycling | Spotter reported a threat 4376 | -9/Recycling | Spotter reported a threat 4413 | -9/Recycling | Spotter reported a threat 4422 | -9/Recycling | Spotter reported a threat 4432 | -9/Recycling | Spotter reported a threat 4475 | -9/Recycling | Spotter reported a threat 4492 | -9/Recycling | Spotter reported a threat 4512 | -9/Recycling | Spotter reported a threat 4528 | -9/Recycling | Spotter reported a threat 4557 | -9/Recycling | Spotter reported a threat 4612 | -9/Recycling | Spotter reported a threat 4672 | -9/Recycling | Spotter reported a threat 4678 | -9/Recycling | Spotter reported a threat 4697 | -9/Recycling | Spotter reported a threat 4725 | -9/Recycling | Spotter reported a threat 4758 | -9/Recycling | Spotter reported a threat 4785 | -9/Recycling | Spotter reported a threat 4797 | -9/Recycling | Spotter reported a threat 4838 | -9/Recycling | Spotter reported a threat 4878 | -9/Recycling | Spotter reported a threat 4892 | -9/Recycling | Spotter reported a threat 4930 | -9/Recycling | Spotter reported a threat 4966 | -9/Recycling | Spotter reported a threat 4983 | -9/Recycling | Spotter reported a threat 5009 | -9/Recycling | Spotter reported a threat 5048 | -9/Recycling | Spotter reported a threat 5165 | -9/Recycling | Spotter reported a threat 5185 | -9/Recycling | Spotter reported a threat 5192 | -9/Recycling | Spotter reported a threat 5247 | -9/Recycling | Spotter reported a threat 5281 | -9/Recycling | Spotter reported a threat 5293 | -9/Recycling | Spotter reported a threat 5308 | -9/Recycling | Spotter reported a threat 5334 | -9/Recycling | Spotter reported a threat 5345 | -9/Recycling | Spotter reported a threat 5370 | -9/Recycling | Spotter reported a threat 5370 | -9/Recycling | Spotter reported a threat 5421 | -9/Recycling | Spotter reported a threat 5421 | -9/Recycling | Spotter reported a threat 5458 | -9/Recycling | Spotter reported a threat 5458 | -9/Recycling | Spotter reported a threat 5458 | -9/Recycling | Spotter reported a threat 5474 | -9/Recycling | Spotter reported a threat 5509 | -9/Recycling | Spotter reported a threat 5509 | -9/Recycling | Spotter reported a threat 5509 | -9/Recycling | Spotter reported a threat 5557 | -9/Recycling | Entered Factory 5557 | -7/Factory | Accompanied by 5 allies 5557 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5565 | -7/Factory | Identified exit to DSF 5577 | -7/Factory | Entered DSF 5577 | -7/DSF | Accompanied by 5 allies 5619 | -7/DSF | Discovered new exit (range 14) 5627 | -7/DSF | Additional patrols routed to DSF 5718 | -7/DSF | Lost 4 parts (2n1u1w) 5736 | -7/DSF | Identified exit to Factory 5801 | -7/DSF | Core integrity fell below 50% 5822 | -7/DSF | Core integrity fell below 20% 5846 | -7/DSF | Lost 8 parts (1p3n1u3w) 5849 | -7/DSF | Sterilization system engaged 5869 | -7/DSF | Ambient heat levels rising (+10) 5884 | -7/DSF | Ambient heat levels rising (+10) 5899 | -7/DSF | Ambient heat levels rising (+10) 5914 | -7/DSF | Ambient heat levels rising (+10) 5920 | -7/DSF | Build established: Mutant 5929 | -7/DSF | Ambient heat levels rising (+10) 5944 | -7/DSF | Ambient heat levels rising (+10) 5959 | -7/DSF | Ambient heat levels rising (+10) 5974 | -7/DSF | Ambient heat levels rising (+10) 5989 | -7/DSF | Ambient heat levels rising (+10) 6002 | -7/DSF | Core destroyed Last Messages --------------- 05943_ Acquired Adv. Heat Sink. 05944_ ALERT: Ambient heat levels +10. 05960_ Acquired 10 matter. 05974_ Overheating: System interference. 05974_ Adv. Heat Sink temporarily disabled. 05974_ ALERT: Ambient heat levels +10. 05981_ Overheating: System interference. 05981_ Signal Interpreter temporarily disabled. 05983_ Overheating: Matter decay (-39). 05987_ Power failure, Cld. Ion Engine shutdown. 05989_ ALERT: Ambient heat levels +10. 05991_ Overheating: System interference. 05991_ Adv. Beam Cannon temporarily disabled. 05996_ Overheating: Energy bleed (-67). 05997_ Overheating: Adv. Beam Cannon damaged (-19). 05999_ Overheating: Matter decay (-46). 06000_ Overheating: Matter decay (-38). 06001_ Overheating: Cld. Ion Engine damaged (-28). 06001_ Overheating: Adv. Beam Cannon damaged (-28). 06002_ Overheating: Core damaged (-70). Map ----- +----------------------------------------------------+ | ??????????????????????????### ##???????? | | ??????????????????????????# #???????? | | ??????????????????????????# #???????? | | ??????????????????????????### ##???????? | | ??????????????????????????#// /#???????? | | ??????????????????????????#// /#???????? | | ??????????????????????????#// /#???????? | | ???????????????????#?#?###### ###??????? | | ???????????????????#]]]# #" /##?????? | | ???????????????? ##]]]# =" //"#?????? | | ??????????????? ^ *% //"##????? | | ??????????????? ! %%//" #????? | | ??????????????? ^^ *//###????? | | ??????????????? ##!!!#!!!"# % #??????? | | ?????????????# ???#!!?#!!!"# #??????? | | ????????????## ???#???####"# |###??????? | | ????????????!! ??????????# =% #???????? | | ?????????????! ?????????# %[ #???????? | | ?????????????! ?????????# %%[ #???????? | | ???????????### ?????????###!%"#???????? | | ???????????#!! ?????????# !![#???????? | | ???????????#!! ?????????# [#???????? | | ???????#????!! ??########## ##???????? | | ???????#[[???# *%??#///#//### ###??????? | | ???##]]#[[[### [=###//%#//## ""###????? | | ??? 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" =!!%*[[* <""##"????? | | ???????#]]]#!!!!!*%#///#//##"""""#??????? | | ???????????#!!!!!%!#########"""""#??????? | | ???????????#########???????##"####??????? | | ????????????????????????????#"#?????????? | | ????????????????????????????#""?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed SpliceLightpackAutocannon Manual? 0 Play Time 00:45:43 Cumulative 413.3 hours Start 2022.02.16 @ 11:44:41 End 2022.02.16 @ 12:30:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f20714d8-b359-47ee-a3b6-cd115be54ec6