Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 15:12:16 Player: RNGesus Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1015) 1015 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (-200) -200 TOTAL SCORE: 3030 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 212 Aligned with FarCom 300 Friendly Fire -716 Cogmind --------- Core Integrity 0/400 Matter 18/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Wheel > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Improved Flight Unit Improved Cooling System Disposable Heat Sink Seismic Detector Transport Network Coupler Weapon Cycler Hacking Suite EMP Blaster Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Titanium Leg Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Improved Trap Extractor > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Fission Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cooling System Disposable Heat Sink Seismic Detector Transport Network Coupler Weapon Cycler Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Assault Rifle Assault Rifle Heavy Assault Rifle EMP Blaster Rocket Launcher Plasma Cutter [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 39 | 7 5 1 10 8 8 Power 3 | 2 1 . . . . Engine 3 | 2 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 . 5 3 1 Treads 9 | 2 1 . 5 1 . Leg 1 | . . . . 1 . Wheel 3 | . 1 . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . 3 2 2 Device 2 | . . . 1 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 . 2 1 2 Artifact . | . . . . . . Weapon 13 | 2 . 1 2 3 5 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 1 1 2 4 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 3 . . 2 10 Power 2 | . 1 . . . 1 Propulsion 6 | . 2 . . 2 2 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . 2 . . 2 9 To Critical Strikes 5 | . . . . . 5 Average Slot Usage (%) 95 | . 86 100 99 98 95 Engine 11 | . 12 14 11 11 9 Treads 21 | . 25 14 22 26 10 Leg 2 | . . . . 3 11 Wheel 7 | . 2 14 9 3 11 Device 4 | . . . 10 2 7 Storage 12 | . 14 14 11 11 11 Protection 11 | . 2 14 11 18 12 Energy Gun 4 | . 14 6 . . . Ballistic Gun 19 | . 14 21 22 21 21 Naked Turns . | . . . . . . Heaviest Build 58 | 13 53 54 57 58 58 Greatest Support 60 | 40 40 16 60 60 12 Greatest Overweight (x) 4 | . 3 3 3 4 4 Average Overweight (x) 2 | . 1 3 2 1 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 Most Carried 20 | 3 17 17 20 20 20 Average Carried 16 | 1 11 15 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 17 14 20 20 14 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1238 | 206 285 13 449 285 . Remotely . | . . . . . . Salvage Created 1672 | . 659 . 674 319 20 Parts 110 | . 44 . 43 23 . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 44 | . 16 . 8 16 4 Guns 36 | . 16 . 8 12 . AOE 7 | . . . . 3 4 Classes Destroyed 12 | . 7 . 2 3 . Worker 3 | . 1 . 1 1 . Builder 1 | . 1 . . . . Hauler 7 | . 2 . 5 . . Recycler 1 | . 1 . . . . Operator 2 | . 2 . . . . Swarmer 16 | . 9 . 1 6 . Grunt 14 | . 7 . 4 3 . Brawler 1 | . . . 1 . . Duelist 2 | . . . . 2 . Protector 1 | . . . . 1 . Sentry 3 | . . . 3 . . Assembled 11 | . . . . 4 7 Best Kill Streak 5 | . 5 . 3 5 4 Combat Bots Only 5 | . 4 . 2 5 4 Max Kills in Single Turn 3 | . 2 . 1 2 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3183 | . 600 . 271 1124 1188 Core 538 | . 136 . 38 146 218 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 45 . . . Volleys Fired 205 | . 62 1 58 47 37 Largest 2 | . 2 2 2 2 2 Hottest 60 | . 60 60 40 43 43 Shots Fired 393 | . 124 2 115 91 61 Gun 386 | . 124 2 114 88 58 Cannon . | . . . . . . Launcher 7 | . . . 1 3 3 Special . | . . . . . . Kinetic 323 | . 62 1 114 88 58 Thermal 63 | . 62 1 . . . Explosive 7 | . . . 1 3 3 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 11 2 13 7 15 Robot Miss Streak 6 | . 6 1 6 6 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 6 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 249 | . 77 1 70 54 47 Core Hits 111 | . 34 . 30 25 22 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 3 | . 2 . 1 . . Destroy 3 | . 2 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4317 | . 968 12 970 1245 1122 Guns 3314 | . 968 12 970 792 572 Cannons . | . . . . . . Explosions 916 | . . . . 453 463 Melee . | . . . . . . Ramming 87 | . . . . . 87 Kinetic 2836 | . 502 . 970 792 572 Thermal 478 | . 466 12 . . . Explosive 916 | . . . . 453 463 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . . . 8 27 Projectiles . | . . . . . . Explosions 35 | . . . . 8 27 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 130 | . . . . 93 37 Shots 3 | . . . . 3 . Rammed 24 | . . . 1 . 23 Targets Rammed 24 | . . . 1 . 23 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 48 | . 48 12 3 7 . Average Temperature 15 | . 17 8 2 3 . Received Heat Transfer 363 | . 150 . 78 135 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1050 | . 1025 25 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 424 | . 218 43 355 424 . Initial 125 | . . 43 . 125 . Average 141 | . 91 23 215 204 . Maximum Alert Level 2 | . 1 . 1 2 . Low Security (%) 67 | 100 92 100 50 34 . Level 1 31 | . 7 . 49 62 . Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 . 1 2 . Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 32 . 23 18 5 Peak Tracking Total 6 | . 6 . 4 5 6 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted 6 | . . . . 3 3 Installed 6 | . . . . . 6 Triggered . | . . . . . . Most Traps Carried 3 | . . . . 3 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 7 | . . . 5 . 2 Max in Single Turn 4 | . . . 4 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 7 | . 2 . 2 2 1 Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 6 . 6 2 1 Successful 7 | . 2 . 2 2 1 Failed 8 | . 4 . 4 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 13 | . 7 . 5 . 1 Terminals 12 | . 6 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 2 2 1 Robot Analysis 3 | . 2 . 1 . . Open Door 2 | . . . . 2 . Hauler Manifests 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 2 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 30 | . . . 30 . . Total Damage 340 | . . . 340 . . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5153 | 74 1317 727 1161 1199 675 Spaces Moved 2718 | 41 555 496 631 649 346 Core 2 | 2 . . . . . Treads 967 | 39 414 . 82 432 . Legs . | . . . . . . Wheels 1749 | . 141 496 549 217 346 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 145 145 145 150 150 Average Speed 159 | 154 195 145 147 156 150 Slowest Speed 240 | 160 240 145 240 240 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 3 96 99 55 90 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 20 | . . . . 20 . Terrain Destroyed 45 | . . . . 29 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . . . . 29 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3153 | 49 665 503 764 738 434 Wait 77 | . 20 1 27 27 2 Move 2713 | 40 554 495 630 648 346 Hop . | . . . . . . Pick Up 53 | 2 20 1 20 4 6 Fast Attach 12 | 5 2 . 2 3 . Attach 15 | 1 3 . 2 3 6 Detach 2 | . 1 . . 1 . Swap 12 | 1 . 1 6 2 2 Drop 35 | . 3 4 18 3 7 Fire 205 | . 62 1 58 47 37 Melee . | . . . . . . Ram 23 | . . . 1 . 22 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 6 | . . . . . 6 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 6) 444 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Discovered new exit (range 16) 967 | -10/Materials | Discovered new exit (range 15) 1094 | -10/Materials | Core integrity fell below 50% 1392 | -10/Materials | Entered Mines 1400 | -10/Mines | Learned Materials emergency access door positions 1405 | -10/Mines | Discovered new exit (range 8) 1471 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1815 | -10/Mines | Discovered new exit (range 7) 2012 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2119 | -10/Mines | Entered Materials 2119 | -9/Materials | Accompanied by 3 allies 2119 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -9/Materials | Discovered new exit (range 13) 2737 | -9/Materials | Discovered new exit (range 10) 2991 | -9/Materials | Discovered new exit (range 5) 3280 | -9/Materials | Entered Mines 3430 | -9/Mines | Discovered new exit (range 10) 3431 | -9/Mines | Met a Derelict testing a Signal Generator 3749 | -9/Mines | Build established: Scavenger-Mutant 3773 | -9/Mines | Met a Derelict shopkeep closing up shop 3796 | -9/Mines | Learned 8 Materials zone layouts 3885 | -9/Mines | Assembled infested the area 4127 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4284 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4353 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4383 | -9/Mines | Build established: Mutant 4471 | -9/Mines | Discovered new exit (range 5) 4479 | -9/Mines | Entered Exiles 4592 | -9/Exiles | Met 8R-AWN 4614 | -9/Exiles | Met EX-HEX 4655 | -9/Exiles | Met EX-BIN 4673 | -9/Exiles | Aligned with FarCom system 4674 | -9/Exiles | Given EX-Vault access code 4710 | -9/Exiles | Opened EX-Vault 4745 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4915 | -9/Exiles | Met EX-DEC 5015 | -9/Exiles | Attacked by the Exiles 5051 | -9/Exiles | Core integrity fell below 50% 5141 | -9/Exiles | Core integrity fell below 20% 5154 | -9/Exiles | Core destroyed Last Messages --------------- 05134_ Slammed into 8R-AWN. 05134_ Destabilizing: Core damaged (-8). 05135_ Penetrated by HV Slug. 05135_ HV Slug penetrates Earth. 05135_ Slammed into 8R-AWN. 05140_ Penetrated by HV Slug. 05147_ Slammed into 8R-AWN. 05148_ Penetrated by HV Slug. 05148_ Critical hit (Destroy). 05148_ Imp. Light Armor Plating destroyed. 05148_ Slammed into 8R-AWN. 05152_ Penetrated by HV Slug. 05152_ HV Slug penetrates Machine. 05152_ Penetrated by HV Slug. 05152_ HV Slug penetrates Machine. 05153_ Slammed into 8R-AWN. 05153_ Destabilizing: System interference. 05153_ Hvy. Assault Rifle temporarily disabled. 05154_ Slammed into 8R-AWN. 05154_ Destabilizing: Core damaged (-20). 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