Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.22 @ 14:20:36 Player: Xcalibur Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1887) 1887 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 5735 Bonus ------- Met Data Miner 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 9/100 System Corruption 5% Temperature Cool (6) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Makeshift System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Advanced Treads Medium Armor Plating Reactive Plating Medium Reactive Plating Improved EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Flak Cannon [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . 2 1 . . . Weapon . | . . . . . . . . . Parts Attached 109 | 8 3 5 7 33 29 6 5 13 Power 14 | 1 1 . . 3 6 . 1 2 Engine 11 | 1 1 . . 3 4 . 1 1 Core 2 | . . . . . 2 . . . Reactor 1 | . . . . . . . . 1 Propulsion 25 | 4 . 2 1 4 8 1 1 4 Treads 14 | 2 . 1 1 3 4 1 . 2 Leg 1 | . . . . . . . . 1 Wheel 10 | 2 . 1 . 1 4 . 1 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 2 2 . 11 12 1 1 3 Device 10 | . . . . 7 3 . . . Storage 7 | 1 1 1 . . 4 . . . Processor 5 | . . 1 . 2 2 . . . Hackware . | . . . . . . . . . Protection 11 | . 1 . . 2 3 1 1 3 Artifact . | . . . . . . . . . Weapon 37 | 2 . 1 6 15 3 4 2 4 Energy Gun 11 | 1 . . 3 5 . . 1 1 Energy Cannon 11 | . . 1 . 5 2 . 1 2 Ballistic Gun 9 | 1 . . 2 2 1 3 . . Ballistic Cannon 2 | . . . . . . 1 . 1 Launcher . | . . . . . . . . . Special Weapon 4 | . . . 1 3 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . . 1 Parts Lost 27 | . . 1 1 1 4 1 . 19 Power 5 | . . . . . 1 . . 4 Propulsion 8 | . . . 1 1 1 1 . 4 Utility 5 | . . . . . . . . 5 Weapon 9 | . . 1 . . 2 . . 6 Highest Loss Streak 19 | . . 1 1 1 2 1 . 19 Average Slot Usage (%) 98 | . 99 91 99 99 98 99 100 86 Engine 11 | . 14 11 11 9 9 15 15 8 Core 1 | . . . . . 4 . . . Treads 18 | . 14 22 21 18 16 22 17 15 Wheel 5 | . 14 11 11 9 5 . 5 2 Device 13 | . . . . 17 14 15 15 11 Storage 8 | . 14 11 11 9 7 7 7 7 Processor 11 | . . 2 11 9 14 15 15 15 Protection 8 | . 13 11 11 9 6 7 7 7 Energy Gun 3 | . 14 6 10 6 1 . . . Energy Cannon 4 | . . 4 . 3 4 7 7 6 Ballistic Gun 6 | . 14 11 8 6 7 2 7 3 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 73 | 11 26 28 28 44 50 67 65 73 Greatest Support 72 | 26 20 40 10 43 72 72 72 64 Greatest Overweight (x) 6 | 1 2 2 2 4 4 . 6 4 Average Overweight (x) 2 | . 1 1 2 2 2 . 4 3 Largest Inventory Capacity 16 | 6 10 10 10 10 16 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 Average Carried 9 | 4 7 9 9 9 9 9 9 7 Final Capacity 10 | 6 10 10 10 10 10 10 10 4 Final Carried 10 | 6 10 10 10 10 10 9 10 1 Class Distribution -------------------- 49% | Mutant 25% | Skirmisher 15% | Scavenger-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Matter Collected 2070 | 266 98 105 117 489 496 316 83 100 Remotely . | . . . . . . . . . Salvage Created 2769 | 12 101 216 110 959 556 232 381 202 Parts 152 | 5 4 16 4 62 22 10 22 7 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 10 1 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 46 | . 2 6 6 16 8 6 . 2 Guns 35 | . 2 5 6 14 6 2 . . Cannons 10 | . . 1 . 1 2 4 . 2 AOE 1 | . . . . 1 . . . . Classes Destroyed 14 | 1 2 2 1 3 2 1 2 . Worker 2 | . 1 1 . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 3 | . . . . 3 . . . . Minesweeper 2 | . . . . . . 2 . . Mechanic 1 | . . . . . 1 . . . Watcher 6 | . . 1 . 4 1 . . . Swarmer 17 | . . 3 3 7 . 4 . . Grunt 16 | . 2 3 2 5 3 1 . . Sentry 8 | . . . . 4 3 1 . . Programmer 2 | . . . . . 2 . . . Enhanced Grunt 2 | . . . . . . . . 2 Decomposer 3 | . . . . . . . 3 . Samaritan 5 | . . . . . . . 5 . Assembled 1 | . . . 1 . . . . . Mutant 1 | . . . . . . . 1 . Best Kill Streak 5 | 1 2 5 2 5 3 4 . 2 Combat Bots Only 4 | . 2 4 2 4 3 4 . 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Damage Taken 5519 | . 141 146 312 719 936 314 . 2951 Core 880 | . 23 32 58 62 60 42 . 603 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 90 . 77 88 . . . . Volleys Fired 323 | 1 17 20 26 98 47 51 28 35 Largest 2 | 2 2 2 2 2 2 2 1 2 Hottest 123 | 70 70 88 100 123 91 112 68 113 Shots Fired 543 | 2 33 39 44 184 87 64 30 60 Gun 374 | 2 33 38 36 163 64 25 . 13 Cannon 151 | . . 1 . 11 23 39 30 47 Launcher . | . . . . . . . . . Special 18 | . . . 8 10 . . . . Kinetic 259 | 1 17 20 18 85 58 32 . 28 Thermal 223 | 1 16 19 26 50 23 32 30 26 Explosive . | . . . . . . . . . Electromagnetic 61 | . . . . 49 6 . . 6 Robot Hit Streak 14 | 1 7 12 4 12 12 14 10 7 Robot Miss Streak 12 | . 2 2 8 12 2 3 2 5 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 3 | . . . 1 . 2 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 367 | 1 16 29 29 113 64 48 22 45 Core Hits 166 | 1 5 10 17 54 22 18 12 27 Critical Hits 19 | . . 1 . 2 5 4 5 2 Critical Kills 11 | . . 1 . 1 4 1 3 1 Critical Parts Destroyed 8 | . . . . 1 1 3 2 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5585 | 13 212 373 245 1384 1214 887 452 805 Guns 3265 | 13 212 353 245 1224 739 304 . 175 Cannons 2264 | . . 20 . 104 475 583 452 630 Explosions 56 | . . . . 56 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2271 | . 89 192 122 376 636 362 . 494 Thermal 2539 | 13 123 181 123 395 475 525 452 252 Explosive . | . . . . . . . . . Electromagnetic 775 | . . . . 613 103 . . 59 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 5 5 5 5 Average Corruption 4 | . . . . . 3 5 5 5 Corruption Purged . | . . . . . . . . . Effects 115 | . . . . . 41 46 20 8 Message Errors 25 | . . . . . 7 13 5 . Matter Fused 25 | . . . . . 6 14 4 1 Heat Flow Errors 13 | . . . . . 5 4 4 . Energy Discharges 13 | . . . . . 8 4 1 . Data Loss (minor) 12 | . . . . . 8 2 2 . Data Loss (major) 7 | . . . . . 2 3 1 1 Misfires 3 | . . . . . . . 2 1 Targeting Errors 12 | . . . . . 4 3 1 4 Weapon Failures 5 | . . . . . 1 3 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . 5 . 2 60 . Projectiles 67 | . . . . 5 . 2 60 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 18 | . . . . . . 1 . 17 Impact . | . . . . . . . . . Kinetic 18 | . . . . . . 1 . 17 Secondary . | . . . . . . . . . Self-Inflicted Damage 40 | . . . . 40 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 262 | 9 117 57 180 189 204 262 203 197 Average Temperature 50 | 6 36 22 55 69 61 46 23 70 Received Heat Transfer 1092 | . 78 69 42 243 246 30 . 384 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . Heat Transferred 4750 | 37 370 518 145 535 740 925 814 666 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Peak Influence 375 | 5 111 258 204 375 185 . . . Initial 170 | . 3 46 22 79 170 . . . Average 94 | 2 70 188 34 137 62 . . . Maximum Alert Level 1 | . . 1 1 1 . . . . Low Security (%) 87 | 100 100 56 97 75 100 . . . Level 1 12 | . . 43 2 24 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 2 1 3 5 . . . Investigation 4 | . . 1 1 . 2 . . . Extermination 3 | . . . . . 3 . . . Reinforcement 5 | . 3 1 . 1 . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Distress Signals 6 | . 2 1 1 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 5 13 6 33 11 7 . 5 Peak Tracking Total 5 | . 2 4 3 5 3 4 . 2 Tactical Retreats 3 | . . . . 2 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Traps Triggered 4 | . . . . . 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . 2 . . Triggered 2 | . . . . . . 1 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Machines Disabled 4 | . . . . 2 1 . . 1 Max in Single Turn 1 | . . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Machines Accessed 30 | . 1 3 1 7 14 . . 4 Terminals 14 | . 1 3 1 4 5 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 3 | . . . . 1 2 . . . Scanalyzers 3 | . . . . 1 2 . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 124 | . 3 13 6 29 44 . . 29 Successful 81 | . 2 5 3 16 26 . . 29 Failed 43 | . 1 8 3 13 18 . . . Catastrophic 7 | . 1 2 . 1 3 . . . Database Lockouts . | . . . . . . . . . Manual 58 | . 3 13 7 18 17 . . . Terminals 61 | . 3 13 6 18 21 . . . Fabricators 5 | . . . . . 5 . . . Repair Stations 5 | . . . . . 5 . . . Recycling Units 6 | . . . . 2 4 . . . Scanalyzers 16 | . . . . 8 8 . . . Garrison Access 2 | . . . . 1 1 . . . Terminal Hacks 45 | . 2 2 2 5 5 . . 29 Record 11 | . . . . . . . . 11 Part Schematic 8 | . . . . . . . . 8 Robot Schematic 7 | . . . . . . . . 7 Robot Analysis 2 | . . . 1 1 . . . . Prototype ID Bank 3 | . . . . . . . . 3 Branch Access Points 1 | . . . 1 . . . . . Terminal Index 3 | . . 1 . 1 1 . . . Scanalyzer Index 2 | . . . . 1 1 . . . Locate Traps 1 | . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . Recall Reinforcements 2 | . 1 1 . . . . . . Zone Layout 4 | . . . . 2 2 . . . Fabricator Hacks 3 | . . . . . 3 . . . Load Schematic 2 | . . . . . 2 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 4 | . . . . . 4 . . . Scan Component 2 | . . . . . 2 . . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks 3 | . . . . 2 1 . . . Report Inventory 2 | . . . . 1 1 . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer 14 | . . . . 6 8 . . . Insert Component 7 | . . . . 3 4 . . . Analyze 7 | . . . . 3 4 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . . 3 1 3 5 . . . Terminals 12 | . . 3 1 3 5 . . . Assimilate 1 | . . . . . 1 . . . Botnet 7 | . . 2 1 2 2 . . . Operators 4 | . . 1 . 1 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 1 3 1 6 14 . . . Full Trace Events 4 | . . 1 1 . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . 3 4 . . 8 Parts Built 2 | . . . . . 2 . . . Matter 146 | . . . . . 146 . . . Time 73 | . . . . . 73 . . . Total Part Build Rating 6 | . . . . . 6 . . . Parts Repaired 2 | . . . . . 2 . . . Time 118 | . . . . . 118 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 226 | . . . . 226 . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . . 3 4 . . . Part Schematics Acquired 7 | . . . . 3 4 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 31 | . . . 31 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . 4 . . . . . Total Damage 84 | . . . 84 . . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Robot Analysis Total 2 | . . . 1 1 . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Turns Passed 7513 | 79 269 420 495 1599 2000 1558 897 196 Spaces Moved 3886 | 61 155 320 382 764 988 677 470 69 Core 8 | 7 . . . . . . . 1 Treads 1242 | 3 67 12 . 56 290 677 127 10 Legs . | . . . . . . . . . Wheels 2636 | 51 88 308 382 708 698 . 343 58 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 120 150 120 50 Average Speed 125 | 88 132 102 100 114 129 150 140 123 Slowest Speed 185 | 160 180 160 100 180 185 150 150 173 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 3 34 26 72 46 24 80 63 76 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 7 | . . . 1 . . 2 4 . Spaces Dug 10 | . . . . 10 . . . . Terrain Destroyed 17 | . . . . 13 . 3 . 1 Melee . | . . . . . . . . . Projectile 14 | . . . . 10 . 3 . 1 AOE 3 | . . . . 3 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Total 5939 | 81 187 377 433 1287 1621 1153 683 117 Wait 1500 | . 7 18 12 359 527 408 169 . Move 3878 | 60 154 319 381 763 987 676 469 69 Hop . | . . . . . . . . . Pick Up 61 | 10 4 9 4 11 13 5 5 . Fast Attach 22 | 4 1 . . 6 6 . 2 3 Attach 28 | 2 . 3 1 4 8 1 . 9 Detach 3 | . . . . 1 2 . . . Swap 59 | 2 2 2 6 23 15 5 3 1 Drop 63 | 2 2 6 3 22 16 5 7 . Fire 323 | 1 17 20 26 98 47 51 28 35 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 2 | . . . . . . 2 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 514 | -9/Materials | Discovered new exit (range 12) 647 | -9/Materials | Discovered new exit (range 16) 662 | -9/Materials | Identified exit to Mines 769 | -9/Materials | Entered Mines 807 | -9/Mines | Learned location of Zion (-6) 817 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 820 | -9/Mines | Found Prototype Device 939 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1015 | -9/Mines | Received a Mining Laser from a helpful Derelict 1015 | -9/Mines | Discovered new exit (range 9) 1022 | -9/Mines | Identified exit to Materials 1080 | -9/Mines | Excavation squad dispatched 1080 | -9/Mines | A large section of the Mines collapsed 1234 | -9/Mines | Discovered exit to Materials (range 13) 1264 | -9/Mines | Entered Materials 1264 | -8/Materials | Accompanied by 1 ally 1264 | -8/Materials | Evolved 2 slots: Utility x2 1264 | -8/Materials | Identified Exp. Sensor Array 2368 | -8/Materials | Build established: Scavenger-Mutant 2688 | -8/Materials | Garrison activated, responded to threat 2749 | -8/Materials | Discovered new exit (range 15) 2765 | -8/Materials | Identified exit to Factory 2863 | -8/Materials | Entered Factory 2863 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2975 | -7/Factory | Fabricated Adv. Treads (x2) 3403 | -7/Factory | Build established: Skirmisher 3542 | -7/Factory | Repaired Exp. Sensor Array 3581 | -7/Factory | Repaired Reactive Plating 4178 | -7/Factory | Build established: Scavenger-Skirmisher 4731 | -7/Factory | Discovered new exit (range 17) 4772 | -7/Factory | Identified exit to Lower Caves 4863 | -7/Factory | Entered Lower Caves 4865 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4869 | -7/Lower Caves | Build established: Skirmisher 4920 | -7/Lower Caves | Encountered a Warlord checkpoint 4928 | -7/Lower Caves | Learned Factory trap positions 5564 | -7/Lower Caves | Learned 4 Factory zone layouts 5755 | -7/Lower Caves | Build established: Mutant 6364 | -7/Lower Caves | Discovered new exit (range 5) 6370 | -7/Lower Caves | Identified exit to Lower Caves 6421 | -7/Lower Caves | Entered another Lower Caves area 6526 | -7/Lower Caves | Discovered new exit (range 9) 6540 | -7/Lower Caves | Identified exit to Factory 6773 | -7/Lower Caves | Encountered a Warlord checkpoint 7276 | -7/Lower Caves | Discovered new exit (range 8) 7283 | -7/Lower Caves | Identified exit to Data Miner 7318 | -7/Lower Caves | Entered Data Miner 7318 | -7/Data Miner | Discovered new exit (range 6) 7323 | -7/Data Miner | Identified exit to Proximity Caves 7335 | -7/Data Miner | Met Data Miner 7365 | -7/Data Miner | Data Conduit disabled 7366 | -7/Data Miner | Learned location of Section 7 (-3) 7366 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7407 | -7/Data Miner | Build established: Skirmisher 7501 | -7/Data Miner | Core integrity fell below 50% 7510 | -7/Data Miner | Core integrity fell below 20% 7513 | -7/Data Miner | Released all parts (6) 7514 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 07482_ Adv. Treads destroyed. 07482_ Reactive Plating destroyed. 07484_ Enhanced Grunt knocked back. 07485_ Imp. EM Pulse Cannon destroyed. 07489_ Enhanced Grunt knocked back. 07491_ System corrupted: Flak Cannon targeting data glitched. 07491_ Enhanced Grunt knocked back. 07492_ Flak Cannon destroyed. 07496_ Antimatter Reactor destroyed. 07502_ Adv. Beam Cannon destroyed. 07510_ Acquired 100 matter. 07511_ Shock Rifle destroyed. 07512_ Acquired Prototype Leg. 07512_ Identified Enh. Flexi-carbon Leg. 07513_ Released Imp. Heat Sink. 07513_ Released Lrg. Storage Unit. 07513_ Released Enh. Optical Array. 07513_ Released Adv. Signal Interpreter. 07513_ Released Wheel. 07513_ Released Enh. Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????####??? | | ??????###############??????#?#?????### #??? | | ??????""""""" " " ###### # #?#?### #??? | | ?????"""""""" " " """# # # # ## > ##??? | | ?????""""""" #### | | ????""""" | | ????"""" | | ????""""" g | | ?????"""" | | ?????""""" =@ """"""""""""""""#### | | ?????"""""" g!! """"###############??? | | ?????"""""" != """###????????????????? | | ?????"""""""" ! ;;;##??????????????????? | | ??????######"##%! # #???????????????????? | | ???????????#"?## ;###???????????????????? | | ???????????#??## ;#?????????????????????? | | ??????????????# ##?????????????????????? | | ?????????????## ;??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????### "#??????????????????????? | | ???????????????; "##?????????????????????? | | ??????????????#; ""#?????????????????????? | | ?????????????## ""#?????????????????????? | | ????????#"##"#"X ""#?????????????????????? | | ????????#"""""" "#####?????????????????? | | ????????##""""" X"""""#?????????????????? | | ?????????###"#"X "##"##?????????????????? | | ???????????#"## X""""#??????????????????? | | ???????????#??## "##"#??????????????????? | | ???????????????#######??#??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSuspensionTreads Manual? 0 Play Time 01:59:06 Cumulative 57.1 hours Start 2022.02.22 @ 12:18:45 End 2022.02.22 @ 14:20:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 425c615f-38bf-4398-b838-f7aaa72e6dbb