Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 18:59:43 Player: wav31355 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3343) 3343 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8188 Bonus ------- None Cogmind --------- Core Integrity 784/1000 Matter 197/300 Energy 0/350 System Corruption 7% Temperature Cool (-144) Movement Hovering (52) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Antigrav System Antigrav System Antigrav System Nuclear Pulse Array > --- UTILITY (6) ------ Improved Cryofiber Web Improved Heat Sink Compact Battery Enhanced Optical Array Improved Sensor Array Improved Weapon Cycler > --- WEAPON (4) ------- Tesla Rifle Mass Driver Improved Remote Datajack Lance > --- INVENTORY (5) ---- Backup Power I Light Fission Core Improved Heat Sink Graphene Brace Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Nuclear Pulse Array > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Compact Battery Enhanced Optical Array Improved Sensor Array Improved Weapon Cycler > --- WEAPON ----------- Tesla Rifle Mass Driver Improved Remote Datajack Lance > --- INVENTORY -------- Backup Power I Light Fission Core Improved Heat Sink Graphene Brace Improved Remote Datajack [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . . . . 2 2 . Utility 4 | . . 1 . . . 1 . . 2 Weapon 2 | . . 1 . . . 1 . . . Parts Attached 165 | 6 17 15 . . 2 13 33 39 40 Power 20 | 1 2 2 . . . 1 3 2 9 Engine 10 | 1 2 2 . . . 1 . 1 3 Core 10 | . . . . . . . 3 1 6 Reactor . | . . . . . . . . . . Propulsion 49 | 2 3 4 . . . 4 10 18 8 Treads 17 | . 3 4 . . . 4 2 3 1 Leg 9 | . . . . . . . 8 . 1 Wheel 5 | 2 . . . . . . . 3 . Hover 14 | . . . . . . . . 9 5 Flight 4 | . . . . . . . . 3 1 Utility 47 | 1 6 2 . . 1 5 8 11 13 Device 24 | . . 2 . . . 4 3 4 11 Storage 7 | 1 2 . . . . . 1 2 1 Processor 5 | . . . . . . . 3 1 1 Hackware 2 | . . . . . . . . 2 . Protection 9 | . 4 . . . 1 1 1 2 . Artifact . | . . . . . . . . . . Weapon 49 | 2 6 7 . . 1 3 12 8 10 Energy Gun 27 | 2 5 7 . . 1 3 3 1 5 Energy Cannon 5 | . 1 . . . . . 2 2 . Ballistic Gun 1 | . . . . . . . 1 . . Ballistic Cannon 5 | . . . . . . . 2 2 1 Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . 3 Special Melee Weapon 5 | . . . . . . . 3 2 . Unidentified Prototypes 2 | . . 1 . . . . 1 . . Parts Lost 52 | . 1 . . . . 10 16 20 5 Power 5 | . . . . . . 1 2 1 1 Propulsion 20 | . . . . . . 4 6 9 1 Utility 13 | . 1 . . . . 3 4 4 1 Weapon 14 | . . . . . . 2 4 6 2 Highest Loss Streak 12 | . 1 . . . . 6 12 11 3 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 89 | . 98 100 100 100 100 93 93 62 60 Engine 8 | . 14 11 11 11 11 9 3 3 1 Treads 15 | . 27 22 22 22 22 15 7 4 1 Leg 3 | . . . . . . . 19 . 1 Hover 2 | . . . . . . . . 12 7 Device 9 | . . 11 11 11 11 18 11 7 18 Storage 8 | . 14 11 11 11 11 9 6 1 1 Processor 2 | . . . . . . . 10 2 5 Protection 7 | . 12 11 11 11 11 5 . 3 . Energy Gun 20 | . 24 32 33 33 33 35 15 . 4 Energy Cannon 2 | . 3 . . . . . 5 4 . Ballistic Cannon 1 | . . . . . . . . 7 . Peak Build Rating 87 | 6 9 24 24 24 24 31 52 46 87 Average Rating 26 | 4 8 19 24 24 24 27 44 28 57 On Entrance 14 | . 6 9 24 24 24 24 25 1 6 Naked Turns 29 | . . . . . . . 17 12 . Heaviest Build 98 | 12 36 33 31 31 33 39 39 98 31 Greatest Support 72 | 32 40 43 43 43 43 43 72 36 33 Greatest Overweight (x) 31 | . . . . . . 1 1 31 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 10 10 10 10 10 10 25 5 Average Capacity 9 | 7 8 10 10 10 10 10 9 9 5 Most Carried 10 | 6 9 10 10 10 10 10 10 10 5 Average Carried 8 | 3 8 9 10 10 9 8 9 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 9 10 10 10 10 4 5 5 5 Class Distribution -------------------- 35% | Mutant 34% | Tank 10% | Gunner 6% | Scavenger-Tank 3% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2634 | 170 713 160 . . 20 246 385 534 406 Remotely . | . . . . . . . . . . Salvage Created 3834 | . 606 586 . . 528 638 630 440 406 Parts 173 | . 33 33 . . 10 24 32 23 18 Haulers Intercepted 3 | . 2 . . . . . 1 . . Recyclers Shooed 2 | . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 73 | . 13 8 . . 7 14 12 13 6 Melee 8 | . . . . . . . 2 . 6 Guns 48 | . 13 7 . . 6 14 7 1 . Cannons 16 | . . 1 . . . . 3 12 . Classes Destroyed 14 | . 7 2 . . 1 2 1 1 . Worker 5 | . . . . . . 2 . 2 1 Builder 1 | . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . Hauler 3 | . 2 . . . . . 1 . . Recycler 7 | . 1 2 . . 2 1 . 1 . Operator 4 | . 1 1 . . . . 1 1 . Watcher 7 | . 2 2 . . . 1 2 . . Swarmer 22 | . 6 . . . . 3 3 10 . Grunt 25 | . 4 4 . . 6 7 4 . . Sentry 7 | . . 4 . . . 1 . 1 1 Hunter 7 | . . . . . 1 2 3 . 1 Programmer 7 | . . . . . . . 1 2 4 Heavy 2 | . . . . . . 1 1 . . Subdweller 3 | . 3 . . . . . . . . Best Kill Streak 5 | . 3 2 . . 3 4 3 5 2 Combat Bots Only 4 | . 3 2 . . 3 3 3 4 2 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 673 | . 63 36 . . 18 87 127 273 69 Missed 193 | . 13 9 . . 6 21 27 98 19 Damage Taken 8218 | . 597 382 . . 198 1199 2515 2372 955 Core 1897 | . 79 30 . . 16 176 580 800 216 Absorbed by Shields 10 | . . . . . . . . 10 . Regen/Repaired (Parts) 129 | . 129 . . . . . . . . Core Remaining (%) 57 | 100 68 . . . 88 68 17 5 . Volleys Fired 271 | . 81 40 . . 17 43 43 46 1 Largest 4 | . 2 3 . . 3 4 4 3 1 Hottest 264 | . 110 195 . . 191 264 230 218 7 Shots Fired 673 | . 161 109 . . 49 154 115 84 1 Gun 540 | . 160 103 . . 49 154 64 10 . Cannon 129 | . 1 6 . . . . 51 71 . Launcher . | . . . . . . . . . . Special 4 | . . . . . . . . 3 1 Kinetic 81 | . . . . . . . 26 55 . Thermal 578 | . 151 109 . . 49 154 89 26 . Explosive . | . . . . . . . . . . Electromagnetic 10 | . 10 . . . . . . . . Robot Hit Streak 22 | . 15 9 . . 22 14 16 8 2 Robot Miss Streak 5 | . 5 5 . . 1 5 4 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 455 | . 97 55 . . 40 98 94 46 25 Core Hits 217 | . 34 20 . . 17 78 38 19 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 32 | . 6 2 . . 4 7 5 8 . Burn 23 | . 6 2 . . 4 7 2 2 . Blast 7 | . . . . . . . 1 6 . Sever 2 | . . . . . . . 2 . . Melee Attacks 65 | . . . . . . . 27 1 37 Impact . | . . . . . . . . . . Slashing 23 | . . . . . . . 23 . . Piercing 37 | . . . . . . . . . 37 Sneak Attacks 8 | . . . . . . . 6 1 1 Combat Hostiles 2 | . . . . . . . 2 . . Follow-up Attacks 6 | . . . . . . . . . 6 Damage Inflicted 9049 | . 1249 937 . . 689 1803 2141 1348 882 Guns 5474 | . 1249 885 . . 689 1803 750 98 . Cannons 2069 | . . 52 . . . . 880 1137 . Explosions 105 | . . . . . . . . 105 . Melee 1388 | . . . . . . . 506 . 882 Ramming 13 | . . . . . . . 5 8 . Kinetic 1194 | . . . . . . . 344 850 . Thermal 6281 | . 1181 937 . . 689 1803 1286 385 . Explosive 105 | . . . . . . . . 105 . Electromagnetic 68 | . 68 . . . . . . . . Impact . | . . . . . . . . . . Slashing 506 | . . . . . . . 506 . . Piercing 882 | . . . . . . . . . 882 Highest Corruption 7 | . 2 . . . . . . 2 7 Average Corruption 2 | . 2 . . . . . . 1 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . 6 . . . . . . 14 8 Message Errors 8 | . 1 . . . . . . 2 5 Matter Fused 4 | . 2 . . . . . . 2 . Heat Flow Errors 3 | . 2 . . . . . . 1 . Energy Discharges 4 | . 1 . . . . . . 3 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 . Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 134 | . . . . . . . 40 65 29 Projectiles 20 | . . . . . . . 1 19 . Explosions 46 | . . . . . . . . 46 . Melee 68 | . . . . . . . 39 . 29 Knockbacks 9 | . . . . . . . . 9 . Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . 8 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 117 | . . . . . . . . 117 . Shots 1 | . . . . . . . . 1 . Rammed 1 | . . . . . . . . 1 . Targets Rammed 3 | . . . . . . . 2 1 . Kicked 2 | . . . . . . . 2 . . Crushed . | . . . . . . . . . . Highest Temperature 656 | . 423 492 . . 450 601 656 179 . Average Temperature 144 | . 132 165 . . 150 150 162 44 . Received Heat Transfer 1509 | . 186 198 . . 108 171 378 450 18 Effects 38 | . 5 7 . . 2 12 12 . . Shutdowns 8 | . 1 3 . . . 2 2 . . Energy Bleed 5 | . . 2 . . 1 1 1 . . Interference 9 | . . 1 . . . 4 4 . . Matter Decay 4 | . 2 . . . . 2 . . . Short Circuit 6 | . 1 1 . . 1 1 2 . . Damage (minor) 5 | . 1 . . . . 2 2 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 42 | . 9 8 . . 5 7 10 3 . Heat Transferred 14939 | . 3768 2100 . . 1776 3793 2719 783 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 340 | . 232 257 16 . 90 340 146 249 236 Initial 121 | . . 23 16 . . 35 98 7 121 Average 66 | . 70 101 16 . 21 137 48 45 154 Maximum Alert Level 1 | . 1 1 . . . 1 . 1 1 Low Security (%) 91 | 100 91 82 100 . 100 76 100 99 55 Level 1 8 | . 8 17 . . . 23 . . 44 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 2 . 1 . . 5 7 9 3 Investigation 11 | . . . 1 . . . 1 7 2 Extermination 4 | . . . . . . . 2 1 1 Reinforcement 10 | . 2 . . . . 3 4 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 8 | . 2 1 . . . 4 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 161 | . 31 16 . . 8 34 31 34 7 Peak Tracking Total 13 | . 4 2 . . 3 7 11 13 3 Tactical Retreats 15 | . 4 1 . . 1 4 2 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 2 . . . . . 1 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 6 | . . 2 . . . 1 1 2 . Max in Single Turn 1 | . . 1 . . . 1 1 1 . Garrison Access 3 | . . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 34 | . 5 3 1 4 . 1 7 12 1 Terminals 19 | . 4 3 . . . 1 3 8 . Fabricators 5 | . . . . . . . 2 3 . Repair Stations 2 | . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . Total Hacks 79 | . 19 5 1 4 . 2 10 36 2 Successful 32 | . 11 1 1 4 . 1 5 9 . Failed 47 | . 8 4 . . . 1 5 27 2 Catastrophic 18 | . . 1 . . . . 3 12 2 Database Lockouts . | . . . . . . . . . . Manual 20 | . 3 5 . . . 1 4 7 . Terminals 50 | . 14 5 . . . 2 5 24 . Fabricators 12 | . . . . . . . 3 9 . Repair Stations 7 | . 5 . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 3 . Terminal Hacks 19 | . 7 1 1 4 . 1 1 4 . Record 5 | . 1 . . 4 . . . . . Robot Schematic 1 | . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 6 | . 1 1 . . . 1 1 2 . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . 1 4 . Load Schematic 4 | . . . . . . . 1 3 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . 4 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 1 . Seal Access 3 | . . . . . . . 2 1 . Unauthorized Hacks 1 | . . . . . . . 1 . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . Recompile 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 26 | . 4 3 . . . 1 5 12 1 Full Trace Events 8 | . . . . . . . . 7 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built 1 | . . . . . . . . 1 . Authchips 1 | . . . . . . . . 1 . Time 40 | . . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 58 | . 58 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 7 | . . . . . . . 3 3 1 Non-combat 7 | . . . . . . . 3 3 1 Combat . | . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 4 3 1 parse_system 1 | . . . . . . . . . 1 no_distress 2 | . . . . . . . 1 1 . find_chute 2 | . . . . . . . 1 1 . find_fabricator 2 | . . . . . . . 2 . . find_recycling 1 | . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 14 | . . . . . . . . 14 . Highest-Rated Ally 14 | . . . . . . . . 14 . Total Orders 7 | . . . . . . . . 7 . STAY 2 | . . . . . . . . 2 . AID 5 | . . . . . . . . 5 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 10009 | 62 1975 1075 43 775 1491 577 1660 1793 558 Spaces Moved 5424 | 51 816 500 26 485 605 191 1101 1119 530 Core 434 | 8 . . . . . . 30 249 147 Treads 2909 | . 809 500 26 485 605 191 127 166 . Legs 1004 | . . . . . . . 944 . 60 Wheels 256 | 43 7 . . . . . . 206 . Hover 734 | . . . . . . . . 495 239 Flight 87 | . . . . . . . . 3 84 Fastest Speed 40 | 50 100 160 160 160 160 160 50 50 40 Average Speed 131 | 92 159 160 160 160 160 172 123 106 59 Slowest Speed 1600 | 100 160 160 160 160 160 240 240 1600 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 99 47 6 91 98 19 25 22 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 5 | . . . . . . . 4 1 . Terrain Destroyed 47 | . . . . . . . 5 42 . Melee 3 | . . . . . . . 3 . . Projectile 15 | . . . . . . . 2 13 . AOE 29 | . . . . . . . . 29 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 7712 | 63 1332 705 28 484 1091 339 1310 1646 714 Wait 1606 | . 386 111 3 . 463 87 56 399 101 Move 5415 | 50 815 499 25 484 604 190 1100 1118 530 Hop . | . . . . . . . . . . Pick Up 71 | 7 15 15 . . 2 4 20 7 1 Fast Attach 90 | 5 9 3 . . 1 2 15 26 29 Attach 35 | 1 2 2 . . . 8 7 11 4 Detach 14 | . 1 1 . . . . 2 7 3 Swap 40 | . 6 10 . . 1 3 11 2 7 Drop 101 | . 17 24 . . 3 2 27 20 8 Fire 271 | . 81 40 . . 17 43 43 46 1 Melee 58 | . . . . . . . 27 1 30 Ram 1 | . . . . . . . . 1 . Kick 2 | . . . . . . . 2 . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 763 | -10/Materials | Derelicts attacked the area 981 | -10/Materials | Discovered new exit (range 5) 1028 | -10/Materials | Discovered new exit (range 21) 1240 | -10/Materials | Identified exit to Mines 1421 | -10/Materials | Discovered new exit (range 14) 1930 | -10/Materials | Repaired Lgt. Treads 1963 | -10/Materials | Repaired Med. Armor Plating 2038 | -10/Materials | Entered another Materials area 2038 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2327 | -9/Materials | Build established: Tank 2728 | -9/Materials | Discovered new exit (range 4) 3050 | -9/Materials | Discovered new exit (range 16) 3113 | -9/Materials | Entered Mines 3118 | -9/Mines | Met a Derelict shopkeep closing up shop 3150 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3150 | -9/Mines | Discovered new exit (range 5) 3156 | -9/Mines | Entered Exiles 3156 | -9/Exiles | Found Exiles lab abandoned 3918 | -9/Exiles | Discovered new exit (range 10) 3931 | -9/Exiles | Entered Mines 3952 | -8/Mines | Discovered new exit (range 8) 5154 | -8/Mines | Discovered new exit (range 8) 5422 | -8/Mines | Entered Materials 5422 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5741 | -8/Materials | Garrison activated, responded to threat 5849 | -8/Materials | Lost 4 parts (1p1n1u1w) 5858 | -8/Materials | Garrison activated, responded to threat 5933 | -8/Materials | Discovered new exit (range 16) 5999 | -8/Materials | Entered Factory 5999 | -7/Factory | Evolved 2 slots: Propulsion x2 6014 | -7/Factory | Lost 6 parts (3n2u1w) 6515 | -7/Factory | Build established: Gunner 7271 | -7/Factory | Cargo convoy interrupted 7479 | -7/Factory | Build established: Gladiator 7612 | -7/Factory | Lost 4 parts (1p1n1u1w) 7618 | -7/Factory | Core integrity fell below 50% 7636 | -7/Factory | Discovered new exit (range 16) 7659 | -7/Factory | Core integrity fell below 20% 7659 | -7/Factory | Entered another Factory area 7659 | -6/Factory | Evolved 2 slots: Propulsion x2 7670 | -6/Factory | Lost 12 parts (1p5n3u3w) 7841 | -6/Factory | Build established: Mutant 7893 | -6/Factory | Fabricated M-13 Machinist (x1) 8715 | -6/Factory | Lost 4 parts (2n1u1w) 9371 | -6/Factory | Lost 11 parts (1p5n1u4w) 9409 | -6/Factory | Core integrity fell below 50% 9421 | -6/Factory | Core integrity fell below 20% 9427 | -6/Factory | Lost 3 parts (1n2u) 9427 | -6/Factory | Identified exit to Factory 9452 | -6/Factory | Entered another Factory area 9452 | -5/Factory | Evolved 2 slots: Utility x2 9773 | -5/Factory | Lost 3 parts (1p1n1u) 9909 | -5/Factory | Build established: Scavenger-Mutant 10010 | -5/Factory | Self-destructed Last Messages --------------- Acquired Mic. Fission Core. Triggered Segregator Trap. Arcs of energy rise from the floor. Tesla Rifle blown off. Mic. Fission Core blown off. Acquired Antigrav System. Acquired Mic. Fission Core. Acquired Tesla Rifle. Acquired Antigrav System. Acquired Mass Driver. Acquired Imp. Remote Datajack. Acquired Imp. Weapon Cycler. EAPXNTXF&T8DFB=VVW F/J9E<5YO2%QXXLC Dropped Imp. Heat Sink. Acquired Imp. Cryofiber Web. Jacked W-25 Informer... >>parse_system Reading system data... System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ### | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# + | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ???????????????????????????????########### ### | | ???????????????????????????????# # #?? | | ???????????????????????????????+ """ !! # ### | | ???????????????????????????????# """ !! # | | ???????????????????????????????# """ ! ! + | | ???????????????????????####+#### # | | ???????????????????????# w + # | | ???????????????????????# # # | | ???????????????????????# # # ### | | ???????????????????????# @ ########### # | | ???????????????????????# #?????????# # | | ???????????????????????# #?????????# + | | ???????????????????????# #?????????# # | | ???????????????????????# #?????????# # | | ???????????????????????# #?????????# ### | | ???????????????????????# #???#######+#+##### | | ???????????????????????# #???# | | ???????????????????????#########???# | | ???????????????????????????????????# | | ???????????????????????????????????# ! | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????############### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 25 Weapon Cycling 20 Melee Speed Boost 50 Evasion (%) 62 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeTeleporterHumpback Manual? 0 Play Time 02:17:15 Cumulative 58.4 hours Start 2024.09.11 @ 20:41:25 End 2024.09.12 @ 18:59:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80949708-5b11-467c-867a-bbf42b2fd1a0