Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 19:08:35 Player: Padwiz Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (743) 743 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5578 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 795/1000 Matter 38/300 Energy 17/100 System Corruption 0% Temperature Cool (28) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Coolant Injector Small Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit ECM Suite > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (8) ---- Light Ion Engine Micro Fission Core Recoil Nullifier Improved Focal Shield Force Field Improved Medium Laser Wave Gun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Linear Gravjet > --- UTILITY ---------- Heat Sink Improved Coolant Injector Small Storage Unit Advanced Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Sensor Array Force Field > --- WEAPON ----------- Wave Gun Hypervelocity Coil Gun Mini Grenade Launcher > --- INVENTORY -------- Micro Fission Core Micro Fission Core Recoil Nullifier Improved Focal Shield Improved Shield Generator Improved Medium Laser Heavy Laser Gauss Rifle [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Slots Evolved 10 | . . 2 . . 4 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . Utility 6 | . . . . . 3 1 . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 67 | 6 6 17 6 . 14 7 . 11 Power 6 | 1 . . . . 3 1 . 1 Engine 5 | 1 . . . . 3 1 . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 2 14 5 . 5 2 . 1 Treads . | . . . . . . . . . Leg 8 | 2 . 6 . . . . . . Wheel 9 | . 2 6 1 . . . . . Hover 5 | . . 2 . . . 2 . 1 Flight 9 | . . . 4 . 5 . . . Utility 16 | 1 2 . . . 5 3 . 5 Device 10 | . 1 . . . 2 2 . 5 Storage 1 | 1 . . . . . . . . Processor 3 | . 1 . . . 1 1 . . Hackware . | . . . . . . . . . Protection 2 | . . . . . 2 . . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 3 1 . 1 1 . 4 Energy Gun 7 | 2 . 2 . . . 1 . 2 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 4 | . 1 1 . . . . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 22 | . 1 2 . . 8 . 1 10 Power 2 | . . . . . . . . 2 Propulsion 10 | . . 1 . . 5 . 1 3 Utility 4 | . . . . . 1 . . 3 Weapon 6 | . 1 1 . . 2 . . 2 Highest Loss Streak 10 | . 1 1 . . 7 . 1 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 97 100 97 86 81 83 Engine 10 | . 14 11 11 11 7 13 13 9 Leg 7 | . 22 20 . . . . . . Wheel 8 | . 5 11 39 . . . . . Hover 5 | . . 11 . . . 13 13 12 Flight 8 | . . . 3 44 29 6 1 . Device 14 | . 11 11 11 11 15 20 20 24 Storage 9 | . 14 11 11 11 7 6 6 5 Processor 4 | . 1 . . . 7 13 13 10 Protection 1 | . . . . . 6 . . . Energy Gun 5 | . 21 3 1 . . 6 6 5 Energy Cannon 3 | . . . 9 11 6 . . . Ballistic Gun 6 | . 2 11 11 11 6 . . 4 Launcher 2 | . . . . . 7 6 6 4 Special Weapon 1 | . 3 7 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 37 | 11 12 13 15 15 23 20 20 37 Greatest Support 42 | 20 26 40 42 16 27 27 27 36 Greatest Overweight (x) 4 | . . . 4 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 7 5 8 Average Carried 6 | 2 7 7 7 7 6 2 3 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 3 4 8 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Sprinter 17% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Sprinter | -9/Recycling Scavenger-Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Matter Collected 796 | 222 58 118 116 54 200 . . 28 Remotely . | . . . . . . . . . Salvage Created 960 | . 172 176 134 . 345 . . 133 Parts 76 | . 15 12 12 . 18 . . 19 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Combat Hostiles Destroyed 25 | . 7 4 5 . 4 . . 5 Guns 15 | . 5 3 3 . 2 . . 2 Cannons 3 | . . 1 2 . . . . . AOE 7 | . 2 . . . 2 . . 3 Classes Destroyed 10 | . 3 2 . . 5 . . . Builder 5 | . . . . . 1 . . 4 Recycler 2 | . . . . . 2 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 14 | . 6 . 3 . . . . 5 Cutter 2 | . . . . . 2 . . . Grunt 5 | . 1 3 1 . . . . . Sentry 3 | . . 1 1 . 1 . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 9 | . 4 3 3 . 3 . . 9 Combat Bots Only 5 | . 4 3 3 . 2 . . 5 Max Kills in Single Turn 4 | . 2 1 1 . 2 . . 4 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . 1 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Hostile Shots Fired 182 | . 21 18 20 . 69 . 1 53 Missed 64 | . 8 2 9 . 29 . . 16 Damage Taken 1944 | . 137 212 122 . 606 . 63 804 Core 366 | . 48 34 . . 79 . . 205 Absorbed by Shields 3 | . . . . . . . . 3 Core Remaining (%) 91 | 100 80 . . 91 88 . 100 . Volleys Fired 66 | . 19 9 9 . 17 . . 12 Largest 3 | . 2 2 2 . 3 . . 3 Hottest 146 | . 80 120 85 . 115 . . 146 Shots Fired 135 | . 38 17 18 . 35 . . 27 Gun 100 | . 38 14 9 . 17 . . 22 Cannon 24 | . . . 9 . 15 . . . Launcher 8 | . . . . . 3 . . 5 Special 3 | . . 3 . . . . . . Kinetic 45 | . . 9 9 . 17 . . 10 Thermal 63 | . 19 8 9 . 15 . . 12 Explosive 8 | . . . . . 3 . . 5 Electromagnetic 19 | . 19 . . . . . . . Robot Hit Streak 9 | . 5 9 3 . 7 . . 4 Robot Miss Streak 6 | . 2 1 4 . 6 . . 6 Penetration Max 2 | . . . . . . . . 2 Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 79 | . 22 14 9 . 21 . . 13 Core Hits 54 | . 9 9 7 . 15 . . 14 Critical Kills 3 | . . . . . 1 . . 2 Critical Parts Destroyed 4 | . . . . . 1 . . 3 Critical Strikes 7 | . . . . . 2 . . 5 Meltdown 1 | . . . . . 1 . . . Destroy 6 | . . . . . 1 . . 5 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1755 | . 340 184 128 . 502 . . 601 Guns 901 | . 267 136 57 . 223 . . 218 Cannons 241 | . . . 71 . 170 . . . Explosions 565 | . 73 . . . 109 . . 383 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 448 | . . 92 57 . 223 . . 76 Thermal 647 | . 172 92 71 . 170 . . 142 Explosive 492 | . . . . . 109 . . 383 Electromagnetic 168 | . 168 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . 2 2 2 7 . . . Average Corruption 2 | . . 2 2 2 7 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . 4 . 2 . . . Message Errors 1 | . . . . . 1 . . . Matter Fused 4 | . . . 3 . 1 . . . Heat Flow Errors 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 58 | . 1 . . . 19 . . 38 Projectiles . | . . . . . . . . . Explosions 58 | . 1 . . . 19 . . 38 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 270 | . 28 . . . 140 . . 102 Shots 7 | . 1 . . . 3 . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 227 | . 108 60 227 . 114 . . 78 Average Temperature 37 | . 38 31 43 . 42 . . 26 Received Heat Transfer 327 | . 18 129 9 . 72 . . 99 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 1165 | . 225 200 148 . 333 . . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Peak Influence 346 | . 241 284 346 162 235 23 21 234 Initial 134 | . . 101 119 134 67 23 16 10 Average 113 | . 98 149 225 150 117 23 14 43 Maximum Alert Level 1 | . 1 1 1 . 1 . . 1 Low Security (%) 83 | 100 74 84 38 100 98 100 100 94 Level 1 16 | . 25 15 61 . 1 . . 5 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 1 1 . 1 . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 1 1 . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Distress Signals 4 | . . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 52 | . 11 7 9 . 10 . 1 14 Peak Tracking Total 6 | . 4 4 3 . 3 . 1 6 Tactical Retreats 8 | . . 2 1 . 1 . 1 3 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Traps Triggered 2 | . . 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Machines Accessed 14 | . 1 2 2 5 3 1 . . Terminals 10 | . 1 1 2 4 1 1 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 2 2 7 17 3 1 . . Successful 19 | . 1 1 6 9 1 1 . . Failed 13 | . 1 1 1 8 2 . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 28 | . 2 1 7 16 1 1 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 1 1 6 8 . 1 . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 3 | . 1 . 1 1 . . . . Locate Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . Maintenance Status 2 | . . 1 1 . . . . . Reinforcement Status 1 | . . . . 1 . . . . Assault Status 1 | . . . . 1 . . . . Hauler Manifests 2 | . . . 1 1 . . . . Zone Layout 2 | . . . 1 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Recycle Component 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 2 3 2 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . 1 . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Turns Passed 1957 | 69 332 346 275 62 425 48 46 354 Spaces Moved 2057 | 48 222 313 265 197 472 48 77 415 Core 5 | 4 . . 1 . . . . . Treads . | . . . . . . . . . Legs 209 | 44 160 5 . . . . . . Wheels 415 | . 62 126 227 . . . . . Hover 722 | . . 182 . . . 48 77 415 Flight 706 | . . . 37 197 472 . . . Fastest Speed 28 | 50 90 76 31 31 28 56 56 45 Average Speed 61 | 114 111 81 77 31 29 56 56 53 Slowest Speed 280 | 120 120 120 280 31 35 56 56 111 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 36 19 35 39 12 1 75 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 80 | . 3 1 . . 30 . . 46 Melee . | . . . . . . . . . Projectile 1 | . . 1 . . . . . . AOE 79 | . 3 . . . 30 . . 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac DSF Fac Total 2617 | 59 268 378 321 197 725 69 79 521 Wait 342 | . 11 20 25 . 206 13 . 67 Move 2049 | 47 221 312 264 196 471 47 76 415 Hop . | . . . . . . . . . Pick Up 52 | 6 6 12 5 1 8 1 2 11 Fast Attach 18 | 6 3 . 5 . 2 . . 2 Attach 23 | . 1 5 . . 6 7 . 4 Detach 4 | . 1 . 1 . 1 1 . . Swap 26 | . 2 12 1 . 6 . . 5 Drop 37 | . 4 8 11 . 8 . 1 5 Fire 66 | . 19 9 9 . 17 . . 12 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x2 489 | -9/Materials | Discovered new exit (range 12) 748 | -9/Materials | Entered Storage 1022 | -9/Storage | Used back door to open Recycling access 1022 | -9/Storage | Discovered new exit (range 4) 1023 | -9/Storage | Entered Recycling 1077 | -9/Recycling | Discovered new exit (range 16) 1085 | -9/Recycling | Entered Factory 1085 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 1494 | -7/Factory | Discovered new exit (range 8) 1510 | -7/Factory | Entered another Factory area 1510 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1533 | -6/Factory | Identified exit to DSF 1541 | -6/Factory | Lost 7 parts (4n1u2w) 1558 | -6/Factory | Entered DSF 1581 | -6/DSF | Discovered new exit (range 19) 1582 | -6/DSF | Additional patrols routed to DSF 1604 | -6/DSF | Entered Factory 1604 | -5/Factory | Evolved 2 slots: Utility x2 1932 | -5/Factory | Build established: Skirmisher 1958 | -5/Factory | Self-destructed Last Messages --------------- Destroyed Imp. Treads. HV Slug penetrates Fabricator. Slug penetrates Wall. K-01 Serf destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Wheel. Gravmag System destroyed. Critical hit (Burn: +37). Penetrated by Slug. U-05 Engineer lays Concrete. Hyp. Coil Gun destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Heat Sink destroyed. U-05 Engineer builds a Door. Mic. Fission Core destroyed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????+??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? #?? | | ??????????????????????????????###????????????? #?? | | ???????? ??????????###?????? #????????????# #?? | | ???????? ????????# ???? #????????????# #?? | | ??????? ?????# ??? ???????##?????# #?? | | ??????? ??# ?? ???????? #####?# #?? | | ???????? # ## ??????### #?# #?? | | ????????????## #=% %Y#######;############# #?? | | ?????? u* =k ! % @%*!!! + #?? | | ?????? = kR %=%=!*! ! ### #?? | | ?????? *%=! | *%= # #?? | | ????????#+##R # ###+ # #### #?? | | ??????????????# u Y ## + #?? | | ???????????"??# ?"""" ?################# #?? | | ???????????"??# ?"" F" ??????????######### #?# | | ???????""??"??#?? "" ""???????????# # #?# | | ???????""??"???? ???????????# # #?# | | ???????""??"??? ?""""" ???????????# """ + #?# | | ???????"Y??"?????"""""????????????# """"" # ####?# | | ???????""??"???????? ????????????# """"" # #????# | | ???????""??"???????? ??????????????######## #????# | | ???????""??"???????? ??????????????????####+###### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# + | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ??????????????????????"""""?"""""??????# # | | ??????????????????????"""""?"""""??????########### | | ??????????????????????"""???"""??????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 80 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 25 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Please Form A Line Risk Taker \\IAMDERELICT Challenges ------------ None Game ------ Seed MissilePropulsionShredder Manual? 0 Play Time 01:01:35 Cumulative 6.6 hours Start 2024.03.25 @ 17:24:10 End 2024.03.29 @ 19:08:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a91776c-c8a3-44f2-b902-6108d1d79645