Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 09:47:18 Player: Bobert Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1397) 1397 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (396) 396 TOTAL SCORE: 5293 Bonus ------- Follower Combat Kills 196 Entered Garrisons 200 Cogmind --------- Core Integrity 471/700 Matter 300/300 Energy 88/100 System Corruption 0% Temperature Cool (96) Movement Flying (102) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (10) --- Improved Heat Sink Coolant Injector Advanced Weight Redist. System Advanced Weight Redist. System Sensor Array Relay Coupler [Grunt] (26) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved VTOL Module Improved Heat Sink Coolant Injector Advanced Weight Redist. System Sensor Array Gatling Laser Improved Datajack [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . 1 . . . . 2 . Utility 3 | . . 1 . . . 2 . . Weapon . | . . . . . . . . . Parts Attached 59 | 6 2 12 . 1 1 16 12 9 Power 10 | 1 . 2 . . . 3 1 3 Engine 5 | 1 . 2 . . . 2 . . Core 5 | . . . . . . 1 1 3 Reactor . | . . . . . . . . . Propulsion 16 | 2 . 1 . . . 6 6 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 8 | 2 . 1 . . . 5 . . Hover . | . . . . . . . . . Flight 8 | . . . . . . 1 6 1 Utility 19 | 1 1 6 . 1 . 4 4 2 Device 7 | . . 3 . . . 1 2 1 Storage 2 | 1 . . . 1 . . . . Processor 7 | . 1 1 . . . 2 2 1 Hackware . | . . . . . . . . . Protection 3 | . . 2 . . . 1 . . Artifact . | . . . . . . . . . Weapon 14 | 2 1 3 . . 1 3 1 3 Energy Gun 10 | 1 . 2 . . 1 3 1 2 Energy Cannon 2 | . 1 1 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 5 | . 1 1 . . . 1 2 . Parts Lost 17 | . . 1 . . 1 4 . 11 Power 4 | . . . . . . 1 . 3 Propulsion 8 | . . 1 . . . 2 . 5 Utility 2 | . . . . . 1 . . 1 Weapon 3 | . . . . . . 1 . 2 Highest Loss Streak 6 | . . 1 . . 1 2 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 7 | . 4 7 7 8 9 8 8 7 Power 1 | . . . 1 1 1 1 1 . Propulsion 1 | . . 1 2 2 2 2 . . Utility 2 | . 1 3 2 2 3 2 3 4 Weapon 2 | . 1 2 2 3 2 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 15 | . . 4 . . . 7 1 3 Power . | . . . . . . . . . Propulsion 3 | . . . . . . 3 . . Utility 8 | . . 2 . . . 2 1 3 Weapon 4 | . . 2 . . . 2 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 96 91 88 88 88 96 97 89 Engine 8 | . 14 11 11 11 11 6 . . Core 1 | . . . . . . 2 7 6 Wheel 19 | . 28 27 22 22 22 25 . . Flight 6 | . . . . . . . 36 33 Device 9 | . . 11 11 11 7 8 14 8 Storage 10 | . 14 11 11 11 11 9 7 7 Processor 12 | . 10 7 11 11 11 18 15 19 Protection 1 | . . 1 . . 3 9 . . Energy Gun 16 | . 4 10 22 22 22 17 13 9 Energy Cannon 1 | . 9 8 . . . . . . Ballistic Gun 1 | . 14 2 . . . . . . Peak Build Rating 46 | 6 10 16 14 14 15 27 44 46 Average Rating 19 | 4 8 13 14 14 14 23 40 39 On Entrance 15 | . 6 10 14 14 14 15 27 38 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 33 | 13 16 28 19 24 30 33 32 23 Greatest Support 42 | 26 26 42 32 32 32 42 42 35 Greatest Overweight (x) 1 | 1 . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 10 10 10 10 Most Carried 10 | . 8 8 8 8 10 10 10 10 Average Carried 7 | . 4 7 7 8 9 8 8 7 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 10 | . 8 7 8 8 9 10 10 7 Class Distribution -------------------- 72% | Mutant 16% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Matter Collected 972 | 160 97 220 . . 79 207 . 209 Remotely . | . . . . . . . . . Salvage Created 1963 | . 115 592 . . 303 521 . 432 Parts 80 | . 11 26 . . 5 21 . 17 Haulers Intercepted 3 | . 1 1 . . . 1 . . Recyclers Shooed 4 | . . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 33 | . 3 7 . . 2 8 . 13 Guns 26 | . 1 2 . . 2 8 . 13 Cannons 7 | . 2 5 . . . . . . Classes Destroyed 11 | . 3 4 . . . 2 . 2 Worker 1 | . . . . . . 1 . . Hauler 3 | . 1 1 . . . 1 . . Recycler 4 | . . 2 . . 2 . . . Operator 1 | . . 1 . . . . . . Watcher 6 | . 1 2 . . . 3 . . Swarmer 12 | . 3 . . . 2 . . 7 Grunt 10 | . . 2 . . . 5 . 3 Duelist 1 | . . . . . . 1 . . Sentry 8 | . . 5 . . . 2 . 1 Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | . 2 3 . . 2 4 . 6 Combat Bots Only 6 | . 2 2 . . 2 3 . 6 Max Kills in Single Turn 1 | . 1 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 240 | . 15 36 . . 42 27 . 120 Missed 69 | . 5 11 . . 6 5 . 42 Hits 171 | . 10 25 . . 36 22 . 78 Projectile 171 | . 10 25 . . 36 22 . 78 Critical Strikes 7 | . . 3 . . 1 2 . 1 Damage Taken 2309 | . 79 357 . . 338 403 46 1086 Core 476 | . . 89 . . 106 52 . 229 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 100 . . . 51 90 . . Volleys Fired 120 | . 12 32 . . 17 25 . 34 Largest 2 | . 2 2 . . 2 2 . 2 Hottest 160 | . 88 136 . . 112 160 . 160 Shots Fired 199 | . 24 61 . . 34 43 . 37 Gun 154 | . 16 24 . . 34 43 . 37 Cannon 45 | . 8 37 . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 24 | . 12 12 . . . . . . Thermal 175 | . 12 49 . . 34 43 . 37 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 3 13 . . 3 13 . 10 Robot Miss Streak 6 | . 6 3 . . 5 5 . 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 128 | . 9 35 . . 16 40 . 28 Core Hits 104 | . 6 17 . . 7 40 . 34 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . 2 . . 1 . . . Burn 3 | . . 2 . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2951 | . 136 706 . . 321 988 . 800 Guns 2441 | . 74 258 . . 321 988 . 800 Cannons 510 | . 62 448 . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 142 | . 52 90 . . . . . . Thermal 2809 | . 84 616 . . 321 988 . 800 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . 1 . . . . . . Projectiles 1 | . . 1 . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 435 | . 81 278 . . 385 283 4 435 Average Temperature 113 | . 34 78 . . 113 109 3 167 Received Heat Transfer 567 | . . 153 . . . 225 . 189 Effects 3 | . . . . . 2 . . 1 Energy Bleed 2 | . . . . . 1 . . 1 Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . . . . 3 5 . 2 Heat Transferred 6270 | . 161 1332 . . 777 2250 . 1750 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 192 | . 65 114 39 . 68 102 24 192 Initial 39 | . . 21 39 . . 14 24 2 Average 40 | . 24 72 3 . 26 59 2 118 Influence Increases 1158 | . 99 259 . . 162 344 4 290 Destroy 0b10 Robot/C 780 | . 60 140 . . 100 220 . 260 Destroy 0b10 Robot/NC 80 | . 10 30 . . 15 25 . . Destroy Leader 188 | . 14 56 . . 30 58 . 30 Allied During Kill 33 | . . . . . 17 16 . . Successful Hack 45 | . . 17 . . . 24 4 . Disable Machine 15 | . . 15 . . . . . . Destroy Structure 2 | . . 1 . . . 1 . . Lose Combat Pursuer 15 | . 15 . . . . . . . Influence Decreases 976 | . 47 211 100 . 124 327 55 112 Entered New Map 149 | . . 31 61 . . 24 31 2 Time Decay 597 | . 47 170 39 . 104 213 24 . Lost Part 160 | . . 10 . . . 40 . 110 Lost Ally 70 | . . . . . 20 50 . . Squads Dispatched . | . . . . . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . . . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 7 10 . . 7 17 1 28 Peak Tracking Total 6 | . 3 3 . . 3 4 1 6 Tactical Retreats 3 | . 1 . . . . . . 2 ECM-based Alert Blocks 6 | . . . . . . . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Traps Triggered 3 | . . . . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 15 | . . . . . . . . 15 Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . . 1 Reprogrammed 1 | . . . . . . . . 1 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Machines Accessed 19 | . 1 5 . 4 . 5 4 . Terminals 11 | . 1 4 . . . 4 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 49 | . 4 18 . 4 . 18 5 . Successful 27 | . 2 9 . 4 . 9 3 . Failed 22 | . 2 9 . . . 9 2 . Catastrophic 3 | . 1 . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 22 | . 3 5 . . . 12 2 . Terminals 35 | . 4 13 . . . 16 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 7 | . . 5 . . . 2 . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 12 | . 1 3 . 4 . 3 1 . Record 5 | . 1 . . 4 . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . Locate Traps 2 | . . 1 . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer 6 | . . 5 . . . 1 . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Retrieve Study 4 | . . 3 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 7 | . 1 1 . . . 5 . . Terminals 7 | . 1 1 . . . 5 . . Assimilate 2 | . . . . . . 2 . . Botnet 5 | . 1 1 . . . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 5 . . . 5 2 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 3 . . . 1 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total Allies 5 | . . . 4 . . 1 . . Largest Group 3 | . . . 3 3 3 2 . . Highest-Rated Group 40 | . . . 40 40 40 32 . . Highest-Rated Ally 31 | . . . 31 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 43 | . . . . . 23 20 . . Total Damage 475 | . . . . . 213 262 . . Kills 6 | . . . . . 3 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 1960 | . 144 281 491 494 202 . 260 88 Sensors 1803 | . . 268 491 494 202 . 260 88 T.N.C. 230 | . 144 86 . . . . . . ECM 235 | . . . . . . . 160 75 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Turns Passed 2802 | 46 179 358 491 494 290 441 281 222 Spaces Moved 2766 | 43 138 248 530 534 243 352 496 182 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2090 | 40 138 248 530 534 243 352 5 . Hover . | . . . . . . . . . Flight 673 | . . . . . . . 491 182 Fastest Speed 23 | 50 90 90 90 90 90 83 23 24 Average Speed 76 | 85 90 92 90 90 90 86 40 26 Slowest Speed 105 | 95 90 100 90 90 90 105 93 102 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 30 34 89 93 56 35 11 25 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Total 3238 | 49 168 319 543 547 280 442 578 312 Wait 166 | 1 8 2 13 12 15 9 50 56 Move 2756 | 42 137 247 529 533 242 351 493 182 Hop 1 | . . . . . . . 1 . Pick Up 44 | . 8 8 1 . 3 15 7 2 Fast Attach 29 | 6 2 5 . . . 9 5 2 Attach 29 | . . 4 . . 2 7 7 9 Detach 10 | . . 2 . . . 1 3 4 Swap 12 | . . 5 . 1 . 5 1 . Drop 49 | . 1 14 . 1 1 20 11 1 Fire 120 | . 12 32 . . 17 25 . 34 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 7 | . . . . . . . . 7 Rewire . | . . . . . . . . . Trap 15 | . . . . . . . . 15 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 5) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 427 | -9/Materials | Discovered new exit (range 16) 451 | -9/Materials | Identified exit to Materials 552 | -9/Materials | Discovered new exit (range 12) 583 | -9/Materials | Identified exit to Mines 584 | -9/Materials | Entered Mines 585 | -9/Mines | Met a Derelict bent on vengeance 627 | -9/Mines | Learned location of 1 exit from Materials 685 | -9/Mines | Received a Mining Laser from a helpful Derelict 790 | -9/Mines | Discovered exit to Materials (range 5) 817 | -9/Mines | Discovered exit to Materials (range 14) 986 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1058 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1058 | -9/Mines | Discovered new exit (range 5) 1061 | -9/Mines | Identified exit to Exiles 1075 | -9/Mines | Entered Exiles 1075 | -9/Exiles | Found Exiles lab abandoned 1075 | -9/Exiles | Accompanied by 3 allies 1542 | -9/Exiles | Discovered new exit (range 14) 1552 | -9/Exiles | Identified exit to Mines 1569 | -9/Exiles | Entered Mines 1569 | -8/Mines | Accompanied by 3 allies 1673 | -8/Mines | Discovered exit to Materials (range 6) 1794 | -8/Mines | Discovered exit to Materials (range 12) 1859 | -8/Mines | Entered Materials 1859 | -8/Materials | Accompanied by 2 allies 1859 | -8/Materials | Evolved 2 slots: Utility x2 1860 | -8/Materials | Identified exit to Factory 2161 | -8/Materials | Build established: Scavenger-Mutant 2300 | -8/Materials | Entered Factory 2300 | -7/Factory | Evolved 2 slots: Propulsion x2 2581 | -7/Factory | Identified exit to Garrison 2581 | -7/Factory | Entered Garrison 2689 | -7/Garrison | Triggered checkpoint 2720 | -7/Garrison | Discovered new exit (range 9) 2728 | -7/Garrison | Triggered checkpoint 2745 | -7/Garrison | Garrison Relay disabled 2783 | -7/Garrison | Lost 6 parts (1p3n2w) 2793 | -7/Garrison | Triggered checkpoint 2799 | -7/Garrison | Triggered checkpoint 2802 | -7/Garrison | Triggered checkpoint 2803 | -7/Garrison | Self-destructed Last Messages --------------- 02745_ Relay Coupler [Grunt] tumbles out of relay unit. 02745_ Relay Coupler [NC] tumbles out of relay unit. 02745_ Relay Coupler [Specialist] tumbles out of relay unit. 02749_ Lgt. Nuclear Core destroyed. 02750_ Gatling Laser+ destroyed. 02752_ Imp. VTOL Module destroyed. 02758_ S-27 Virus destroyed. 02762_ G-47 Trooper destroyed. 02771_ Overheating: Energy bleed (-14). 02779_ Acquired Relay Coupler [Grunt]. 02780_ Acquired 42 matter. 02781_ Acquired 50 matter. 02784_ Acquired VTOL Module. 02793_ Beams of light sweep through the air. An alarm sounds. 02796_ Imp. VTOL Module destroyed. 02798_ VTOL Module destroyed. 02799_ VTOL Module melted. 02799_ S-27 Virus destroyed. 02801_ Lgt. Nuclear Core destroyed. 02802_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????# ?????????????????? | | ????????????????????????ssss?# ?????????????????? | | ???????????????######### ## ##???????????????? | | ??????????????? ###?????????????? | | ???????????????? ??????????????? | | ????????????????? * ???????????????? | | ??????????????????# ## ##% #???????????????? | | ??????????????????# ## ## ###?????????????? | | ??????????????????" #?????????????? | | ????????????????# " #?????????????? | | ????????????????# #?????????????? | | ????????????????? = ??????????????? | | ??????????????????#gg ## %=## #???????????????? | | ????????########### ## ## #???????????????? | | ????????# #???????????????? | | ????????# +???????????????? | | ????????# ######## @ #???????????????? | | ????????# #??????## ## = ## [ #???????????????? | | ????????# #???????# ##s%ss## #???????????????? | | ????????# #???????# ######## #???????????????? | | ????????# #???????# #??????# #???????????????? | | ??#####?# #???????# #??????# #???????????????? | | ??#%%%#?# #???????# #??????# ########????????? | | ### ### ######### #??????# #????????? | | = #??????# ###### #????????? | | %** ! #??????# #????# #????????? | | ###! ### ############??????# #????# #????????? | | ??#!![#?# #?????????????????# ###### ########## | | ?#"!"""## #?????????????????# | | ?######## #?????????????????# ^ | | ????????# #?????????????????# | | ????????# #?????????????????########## ########## | | ????????# #??????????????????????????# #????????? | | ????????# #??????????????????????????# #????????? | | ????????# #??????????????????????????# #????????? | | ????????# #??????????????????????????# #????????? | | ######### #??????????????????????????# #????????? | | #??????????????????????????# #????????? | | #??????????????????????????# #????????? | | < #########??????????????????????????? ?????????? | | #??????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 14 Core Analysis 6 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Gatling Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Item+ Challenges ------------ None Game ------ Seed PersonalWeaponMediator Manual? 0 Play Time 00:54:48 Cumulative 22.6 hours Start 2026.09.30 @ 08:48:04 End 2026.09.30 @ 09:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 814212e3-657b-4c6e-b38f-61e8d38855ee