Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 16:21:57

Player: Darsidian

Result: Destroyed by Y-54 Guardian with Flak Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (32)      160
Value Destroyed (631)      631
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (128)                128
              TOTAL SCORE: 1579

 Bonus
-------
Follower Combat Kills      372
Friendly Fire              -244

 Cogmind 
---------
Core Integrity             0/250
Matter                     298/300
Energy                     86/100
System Corruption          1%
Temperature                Cool (19)
Movement                   Rolling (117) Ox1
Location                   -7/Recycling

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
     Compact Wheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
       Large Storage Unit
    Improved Medium Armor Plating
>            --- WEAPON (2) -------
  Subdweller Laser
  Subdweller Machine Gun
>            --- INVENTORY (15) ---
  Subdweller Power Source
             Wheel
             Wheel
     Compact Wheel
             Heat Sink
             Structural Scanner
    Improved Terrain Scanner
             Terrain Scan Processor
             Hacking Suite
             V3-11A's Pendant
             Beam Rifle
             Grenade Launcher
             Katana
             Scrap Shield Fragment (45)

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
     Compact Wheel
  Subdweller Monowheel
>            --- UTILITY ----------
       Large Storage Unit
    Improved Medium Armor Plating
>            --- WEAPON -----------
  Subdweller Laser
  Subdweller Machine Gun
>            --- INVENTORY --------
  Subdweller Power Source
             Wheel
             Wheel
     Compact Wheel
             Heat Sink
             Structural Scanner
    Improved Terrain Scanner
             Terrain Scan Processor
             Hacking Suite
             V3-11A's Pendant
             Beam Rifle
             Beam Rifle
             Grenade Launcher
             Hammer
             Scrap Shield Fragment
[Rating: 16]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Device                   V3-11A's Pendant
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Protection               Improved Medium Armor Plating
Weapon                     Beam Rifle
  Energy Gun               Beam Rifle
  Ballistic Gun            Subdweller Machine Gun
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             42   | 7   22  10  3   
  Power                    5    | 1   1   3   .   
    Engine                 5    | 1   1   3   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 2   3   2   .   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  7    | 2   3   2   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  9    | 2   3   1   3   
    Device                 4    | 1   1   1   1   
    Storage                2    | 1   1   .   .   
    Processor              1    | .   1   .   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   .   .   2   
    Artifact               .    | .   .   .   .   
  Weapon                   21   | 2   15  4   .   
    Energy Gun             12   | 2   9   1   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          6    | .   4   2   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               1    | .   1   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          2    | .   1   1   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  1    | .   .   1   .   
Parts Lost                 6    | .   5   1   .   
  Power                    1    | .   1   .   .   
  Propulsion               2    | .   1   1   .   
  Utility                  .    | .   .   .   .   
  Weapon                   3    | .   3   .   .   
  Highest Loss Streak      5    | .   5   1   .   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     99   | .   99  99  100 
  Engine                   13   | .   13  13  14  
  Wheel                    27   | .   27  27  28  
  Device                   5    | .   3   9   2   
  Storage                  14   | .   14  14  14  
  Processor                6    | .   10  4   .   
  Protection               1    | .   .   .   11  
  Energy Gun               18   | .   21  15  14  
  Ballistic Gun            8    | .   5   10  14  
Peak Build Rating          16   | 9   12  15  16  
  Average Rating           11   | 5   9   12  15  
  On Entrance              8    | .   9   10  15  
Naked Turns                .    | .   .   .   .   
Heaviest Build             40   | 15  31  34  40  
  Greatest Support         36   | 26  32  36  36  
  Greatest Overweight (x)  1    | .   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         11   | 7   8   15  15  
  Most Carried             15   | 7   10  15  15  
  Average Carried          10   | 1   7   12  14  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            15   | 6   10  15  14  

 Class Distribution 
--------------------
 82% | Mutant
 17% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Subcaves
 Scavenger-Mutant | -7/Recycling

 Resources                      | -11 -10 -10 -7  
-----------                Run  | Yrd Mat Sub Rec 
Matter Collected           782  | 219 372 141 50  
  Remotely                 .    | .   .   .   .   
Salvage Created            1170 | 127 766 58  219 
  Parts                    62   | 10  39  5   8   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      17   | .   .   17  .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Combat Hostiles Destroyed  16   | .   14  1   1   
  Guns                     12   | .   10  1   1   
  AOE                      4    | .   4   .   .   
Classes Destroyed          11   | 2   7   1   1   
  Worker                   2    | .   2   .   .   
  Builder                  1    | .   1   .   .   
  Tunneler                 4    | 3   1   .   .   
  Hauler                   2    | .   2   .   .   
  Recycler                 2    | 1   1   .   .   
  Operator                 1    | .   1   .   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  3    | .   3   .   .   
  Grunt                    12   | .   11  .   1   
  Sentry                   1    | .   .   1   .   
  Subdweller               1    | .   .   .   1   
  Wasp                     1    | .   .   .   1   
Best Kill Streak           5    | 4   5   1   1   
  Combat Bots Only         4    | .   4   1   1   
Max Kills in Single Turn   2    | 1   2   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -7   
--------                   Run  | Yrd  Mat  Sub  Rec  
Hostile Shots Fired        146  | .    93   44   9    
  Missed                   59   | .    35   21   3    
Damage Taken               809  | .    540  237  32   
  Core                     251  | .    169  76   6    
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              101  | 7    75   11   8    
  Largest                  2    | 2    2    2    2    
  Hottest                  112  | 100  112  112  90   
Shots Fired                198  | 14   145  22   17   
  Gun                      196  | 14   143  22   17   
  Cannon                   .    | .    .    .    .    
  Launcher                 2    | .    2    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  43   | .    31   4    8    
  Thermal                  77   | 14   36   18   9    
  Explosive                2    | .    2    .    .    
  Electromagnetic          76   | .    76   .    .    
  Robot Hit Streak         10   | 4    9    10   8    
  Robot Miss Streak        6    | 2    6    2    3    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           98   | 7    68   12   11   
  Core Hits                45   | 5    32   3    5    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         4    | .    4    .    .    
    Burn                   3    | .    3    .    .    
    Corrupt                1    | .    1    .    .    
Melee Attacks              2    | .    1    1    .    
  Impact                   2    | .    1    1    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1960 | 102  1353 215  290  
  Guns                     1687 | 102  1080 215  290  
  Cannons                  .    | .    .    .    .    
  Explosions               273  | .    273  .    .    
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  474  | .    302  39   133  
  Thermal                  816  | 102  381  176  157  
  Explosive                102  | .    102  .    .    
  Electromagnetic          568  | .    568  .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         1    | .    1    1    1    
  Average Corruption       1    | .    1    1    1    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
  Effects                  8    | .    1    5    2    
    Message Errors         2    | .    .    2    .    
    Matter Fused           3    | .    .    2    1    
    Data Loss (minor)      1    | .    .    1    .    
    Data Loss (major)      1    | .    1    .    .    
    Misfires               1    | .    .    .    1    
Overload Shots             .    | .    .    .    .    
Overflow Damage            22   | .    22   .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               22   | .    22   .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      38   | .    38   .    .    
  Shots                    1    | .    1    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        195  | 136  195  18   126  
  Average Temperature      59   | 61   60   8    56   
  Received Heat Transfer   219  | .    90   117  12   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              2    | .    2    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             3    | 1    2    .    .    
  Heat Transferred         1942 | 296  1027 444  175  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      2    | .    2    .    .    

 Alert                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Peak Influence             271  | 20  271 .   249 
  Initial                  34   | .   13  .   34  
  Average                  128  | 5   140 .   114 
Maximum Alert Level        1    | .   1   .   1   
  Low Security (%)         75   | 100 74  .   76  
  Level 1                  24   | .   25  .   23  
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          3    | .   3   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            3    | .   3   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              42   | .   26  12  4   
  Peak Tracking Total      6    | .   6   2   2   
  Tactical Retreats        4    | .   2   2   .   

 Traps                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -7  
----------                 Run  | Yrd Mat Sub Rec 
Machines Disabled          2    | .   1   1   .   
  Max in Single Turn       1    | .   1   1   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -7  
---------                  Run  | Yrd Mat Sub Rec 
Machines Accessed          10   | .   6   .   4   
  Terminals                6    | .   4   .   2   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          4    | .   2   .   2   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                24   | .   17  .   7   
  Successful               11   | .   8   .   3   
  Failed                   13   | .   9   .   4   
    Catastrophic           2    | .   1   .   1   
  Database Lockouts        .    | .   .   .   .   
  Manual                   12   | .   6   .   6   
  Terminals                12   | .   8   .   4   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          12   | .   9   .   3   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             3    | .   3   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
  Registered Components    1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       3    | .   2   .   1   
  Report Inventory         1    | .   .   .   1   
  Retrieve Components      2    | .   2   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         5    | .   3   .   2   
  Terminals                2    | .   2   .   .   
    Botnet                 2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          3    | .   1   .   2   
    Reject                 3    | .   1   .   2   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         7    | .   4   .   3   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  
------------               Run  | Yrd Mat Sub Rec 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              1    | .   .   .   1   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -7  
--------                   Run  | Yrd Mat Sub Rec 
Total Allies               11   | .   .   11  .   
  Largest Group            10   | .   .   10  8   
  Highest-Rated Group      191  | .   .   191 153 
  Highest-Rated Ally       20   | .   .   20  20  
Total Orders               .    | .   .   .   .   
Ally Attacks               84   | .   .   40  44  
  Total Damage             1193 | .   .   432 761 
  Kills                    13   | .   .   4   9   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -7  
-------                    Run  | Yrd Mat Sub Rec 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    2    | .   .   2   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -7   
-------------              Run  | Yrd  Mat  Sub  Rec  
Turns Passed               2483 | 73   1220 865  325  
Spaces Moved               1889 | 40   926  704  219  
  Core                     3    | 3    .    .    .    
  Treads                   .    | .    .    .    .    
  Legs                     .    | .    .    .    .    
  Wheels                   1886 | 37   926  704  219  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   90   100  105  
  Average Speed            102  | 87   99   103  116  
  Slowest Speed            117  | 100  100  115  117  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       42   | 4    95   41   30   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    1    .    
  Known Exits Taken        1    | .    1    .    .    
  Unknown Exits Taken      2    | 1    .    1    .    
Scrap Searched             .    | .    .    .    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          17   | .    16   .    1    
  Melee                    .    | .    .    .    .    
  Projectile               1    | .    .    .    1    
  AOE                      16   | .    16   .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -7   
---------                  Run  | Yrd  Mat  Sub  Rec  
Total                      2236 | 60   1088 814  274  
  Wait                     138  | .    23   76   39   
  Move                     1886 | 39   925  703  219  
  Hop                      .    | .    .    .    .    
  Pick Up                  32   | 7    18   5    2    
  Fast Attach              20   | 6    10   4    .    
  Attach                   6    | 1    3    2    .    
  Detach                   4    | .    2    2    .    
  Swap                     16   | .    9    4    3    
  Drop                     31   | .    22   6    3    
  Fire                     101  | 7    75   11   8    
  Melee                    2    | .    1    1    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / *Rec)
-7/Recycling

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 15)
   74 | -11/Scrapyard | Entered Materials
  206 | -10/Materials | Discovered new exit (range 16)
  302 | -10/Materials | Build established: Mutant
  330 | -10/Materials | Discovered new exit (range 10)
  414 | -10/Materials | Identified exit to Subcaves
  564 | -10/Materials | Core integrity fell below 50%
  597 | -10/Materials | Lost 5 parts (1p1n3w)
  876 | -10/Materials | Discovered new exit (range 16)
  894 | -10/Materials | Identified exit to Mines
 1033 | -10/Materials | Discovered new exit (range 15)
 1065 | -10/Materials | Discovered exit to Mines (range 7)
 1166 | -10/Materials | Discovered new exit (range 11)
 1294 | -10/Materials | Entered Subcaves
 1295 | -10/Subcaves  | Learned Materials stockpile data
 1306 | -10/Subcaves  | Learned location of Storage (-7)
 1363 | -10/Subcaves  | Visited triangular shrine
 1369 | -10/Subcaves  | Found Prototype Device
 1504 | -10/Subcaves  | Core integrity fell below 20%
 1595 | -10/Subcaves  | Identified V3-11A's Pendant
 1610 | -10/Subcaves  | Befriended Subdweller
 1610 | -10/Subcaves  | Befriended Subdweller
 1625 | -10/Subcaves  | Befriended Subdweller
 1755 | -10/Subcaves  | Befriended Subdweller
 1765 | -10/Subcaves  | Befriended Subdweller
 1815 | -10/Subcaves  | Befriended Subdweller
 1824 | -10/Subcaves  | A Subdweller sparked back to life
 1825 | -10/Subcaves  | Befriended Subdweller
 1830 | -10/Subcaves  | Befriended Subdweller
 1830 | -10/Subcaves  | Befriended Subdweller
 1905 | -10/Subcaves  | Befriended Subdweller
 1905 | -10/Subcaves  | Befriended Subdweller
 1921 | -10/Subcaves  | Discovered new exit (range 5)
 1958 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1994 | -10/Subcaves  | Discovered new exit (range 12)
 2159 | -10/Subcaves  | Entered Recycling
 2159 | -7/Recycling  | Accompanied by 8 allies
 2160 | -7/Recycling  | Joined Warlord attack on 0b10 via Recycling
 2429 | -7/Recycling  | Build established: Scavenger-Mutant
 2484 | -7/Recycling  | Destroyed by Y-54 Guardian with Flak Gun

 Last Messages 
---------------
02389_ R-06 Scavenger collects Lgt. Nuclear Core.
02391_ System corrupted: Matter fused (-6).
02391_ R-06 Scavenger collects Aluminum Leg.
02406_ Dropped Beam Rifle.
02421_ R-06 Scavenger collects Beam Rifle.
02446_ R-06 Scavenger collects Lgt. Ion Engine.
02449_ R-06 Scavenger collects Tractor Beam.
02451_ VQ-CXD(R) destroyed.
02453_ R-06 Scavenger collects Com. Wheel.
02453_ R-06 Scavenger collects Disposable Heat Sink.
02459_ R-06 Scavenger collects Imp. Heat Sink.
02462_ 6M-V6X(R) affixes Scrap Shield Fragment to Scrap Shield.
02462_ R-06 Scavenger collects Imp. Heat Sink.
02463_ Acquired 24 matter.
02479_ Acquired 2 matter.
02480_ Sub. Power Source shoots sparks and powers down.
02480_ R-06 Scavenger collects Sub. Monowheel.
02483_ R-06 Scavenger inserts Sub. Power Source into recycling unit.
02484_ R-06 Scavenger collects Prototype Protection.
[Achievement: Tester]

 Map 
-----
+----------------------------------------------------+
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|           ?????????????# %!     #   # """ #??????? |
|           ?????????????# ]%    %#   #     #??????? |
|           ????####?????#  /! %% #   #######??????? |
|           ?#############    % |=#   #????????????? |
|           ?##### #########+"#####   #????????????? |
|           ?##         ##?# ##???#   #????????????? |
|           ?##         ##?# #????#   #????????????? |
|           ?##         #### #????#   #??  ????????? |
|           ###     !   #    #????#   #    ????????? |
|           ##          #    #????#   +  ??????????? |
|           ###         #    ######   #   ?????????? |
|           ?##         #             /   ?????????? |
|           ?##]        +             #????????????? |
|           ?##         #             #????????????? |
|           ?##         ### ########+#######???????? |
|           ?##   !     ### ###   = %      #???????? |
|           ?##         #"" ###            #???????? |
|           ?##         #"Y%#?#     [    ua#???????? |
|           ?##         #""r###%=!*&   !   #???????? |
|           ?##         ###@&Y/!l%!       /+???????? |
|           ?##  =      ###%###!]!!u    b  #???????? |
|           ?#####+########%#?#           i#???????? |
|           ?##### ########r ?#       !    #???????? |
|           ??????????????# #?#            #???????? |
|           ??????????????#%#?#  !         #???????? |
|           ??????????????#&#?#[           +???????? |
|           ??????????????#!#?#       /    #???????? |
|           ???????????????*??############+#???????? |
|           ???????????????!???????????????????????? |
|           ???????????????#???????????????????????? |
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|           ???????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Tester

 Challenges 
------------
None

 Game 
------
Seed              XenonBladeExoskeleton
  Manual?         0
Play Time         00:36:19
  Cumulative      169.0 hours
  Start           2024.11.23 @ 15:46:40
  End             2024.11.23 @ 16:21:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          52
  Rogue           52
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             23
Gallery%          50
Achievement%      42
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              36/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: a5e3e633-8334-4651-985d-7c25153f0475