Cogmind - Beta 12 *** ADVENTURER MODE // 2023.08.02 @ 22:06:55 Player: Manvir Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (2159) 2159 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-212) -212 TOTAL SCORE: 5787 Bonus ------- High Alert Combat Kills 21 Friendly Fire -233 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 28/100 System Corruption 20% Temperature Warm (169) Movement Hovering (120) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Airjet > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (10) --- Hacking Suite EMP Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Weapon Shielding Long-range Tractor Beam > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Large Storage Unit Gauss Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher EMP Trap EMP Trap [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Protection Improved Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . 1 . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 2 | . . . . . . 1 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 138 | 16 7 . 11 6 12 33 41 6 6 Power 23 | 2 1 . 4 3 3 7 3 . . Engine 21 | 2 1 . 4 3 3 6 2 . . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 44 | 9 2 . 1 . 7 8 12 2 3 Treads 12 | . . . . . . 6 6 . . Leg 16 | 4 2 . 1 . . 2 6 1 . Wheel 11 | 5 . . . . 5 . . 1 . Hover 2 | . . . . . . . . . 2 Flight 3 | . . . . . 2 . . . 1 Utility 26 | 3 3 . 1 2 . 8 8 . 1 Device 15 | 3 1 . 1 1 . 4 5 . . Storage 9 | . 2 . . 1 . 3 2 . 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 45 | 2 1 . 5 1 2 10 18 4 2 Energy Gun 17 | 1 . . 2 1 . 4 7 1 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . . 1 . 1 2 . . 1 Ballistic Cannon 13 | . . . . . . 2 10 1 . Launcher 5 | . 1 . 1 . . . 1 2 . Special Weapon 4 | . . . 1 . 1 2 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . . Parts Lost 19 | . . . 1 . 5 1 . 8 4 Power 3 | . . . 1 . 1 . . 1 . Propulsion 5 | . . . . . 1 . . 2 2 Utility 2 | . . . . . . . . 1 1 Weapon 9 | . . . . . 3 1 . 4 1 Highest Loss Streak 8 | . . . 1 . 2 1 . 8 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 77 94 87 95 97 99 60 7 Engine 14 | . 14 11 17 10 19 17 11 4 . Treads 10 | . . . . . . 28 17 . . Leg 16 | . 8 22 32 33 23 1 12 17 . Wheel 3 | . 19 . . . 6 5 . . . Device 12 | . 19 11 11 11 11 15 14 8 . Storage 8 | . 8 11 11 11 11 9 7 4 . Protection 2 | . . . . . . 2 7 7 2 Energy Gun 8 | . 4 . 6 10 11 7 10 10 . Ballistic Gun 3 | . 14 11 11 . . 5 . . 1 Ballistic Cannon 3 | . . . . . . 4 12 . . Launcher 3 | . 9 11 4 11 4 . . 2 . Naked Turns 34 | . . . . . . . . . 34 Heaviest Build 60 | 11 32 30 36 32 20 42 60 57 13 Greatest Support 85 | 20 20 20 30 30 30 80 85 63 16 Greatest Overweight (x) 1 | . 1 1 1 1 . . 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 8 10 15 15 10 Average Capacity 9 | 5 9 15 15 11 8 9 10 11 5 Most Carried 14 | 5 10 7 13 14 8 10 12 14 5 Average Carried 8 | 2 6 7 7 10 7 8 9 9 3 Final Capacity 15 | 5 15 15 15 8 8 10 15 5 10 Final Carried 12 | 5 7 7 10 8 8 10 12 3 2 Class Distribution -------------------- 51% | Mutant 26% | Scavenger-Mutant 20% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 2374 | 388 235 . 92 220 135 581 632 61 30 Remotely 1039 | . . . . . . 346 632 61 . Salvage Created 3169 | 149 484 . 124 . 388 1172 736 61 55 Parts 190 | 13 36 . 9 . 31 64 30 3 4 Haulers Intercepted 3 | . . . . . . 2 1 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 57 | 1 13 . 3 . 12 14 12 . 2 Melee 1 | . . . . . . . . . 1 Guns 37 | 1 5 . 1 . 11 12 6 . 1 Cannons 8 | . . . . . . 2 6 . . AOE 11 | . 8 . 2 . 1 . . . . Classes Destroyed 13 | 3 3 . 1 . 1 4 1 . . Worker 12 | 1 4 . . . 5 2 . . . Builder 2 | . 2 . . . . . . . . Tunneler 7 | 4 . . 1 . 2 . . . . Hauler 3 | . . . . . . 2 1 . . Recycler 8 | . . . . . 1 4 3 . . Operator 1 | . . . . . . 1 . . . Watcher 5 | . 2 . . . . 2 1 . . Swarmer 22 | . 6 . . . 10 1 3 . 2 Grunt 21 | 1 7 . 2 . 2 5 4 . . Brawler 3 | . . . 1 . . 2 . . . Sentry 7 | . . . . . . 5 2 . . Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . . 3 . . Thug 1 | . . . . . . . . 1 . Best Kill Streak 10 | 3 10 . 3 . 3 5 3 . 2 Combat Bots Only 5 | 1 5 . 3 . 3 4 3 . 2 Max Kills in Single Turn 3 | 1 3 . 2 . 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . 3 . 2 . 1 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Damage Taken 2806 | 8 149 . 261 . 367 540 432 401 648 Core 871 | 8 41 . . . 78 37 40 245 422 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 96 | . . . . . . 18 66 12 . Regen/Repaired (Parts) 67 | . 17 . . . . 50 . . . Core Remaining (%) 87 | 96 80 . . . 80 93 . . . Volleys Fired 233 | 15 34 . 5 . 52 77 32 7 11 Largest 3 | 2 2 . 2 . 2 2 3 3 1 Hottest 190 | 70 70 . 70 . 150 110 190 190 55 Shots Fired 370 | 26 43 . 6 . 61 116 90 17 11 Gun 305 | 26 38 . 5 . 56 107 51 11 11 Cannon 47 | . . . . . . 8 39 . . Launcher 13 | . 5 . 1 . 1 . . 6 . Special 5 | . . . . . 4 1 . . . Kinetic 161 | 11 25 . 4 . 5 68 39 . 9 Thermal 196 | 15 13 . 1 . 55 48 51 11 2 Explosive 7 | . 5 . 1 . 1 . . . . Electromagnetic 6 | . . . . . . . . 6 . Robot Hit Streak 28 | 10 21 . 16 . 17 20 28 14 19 Robot Miss Streak 4 | 2 1 . . . 2 1 4 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . . 1 1 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . . Shots Hit Robots 256 | 18 36 . 5 . 33 88 53 12 11 Core Hits 148 | 7 29 . 5 . 24 38 29 7 9 Critical Kills 2 | . 1 . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | 2 1 . . . 5 2 3 . . Burn 7 | 2 . . . . 5 . . . . Destroy 2 | . 1 . . . . 1 . . . Blast 4 | . . . . . . 1 3 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5325 | 197 908 . 221 . 523 1623 1377 241 235 Guns 3687 | 197 425 . 45 . 383 1492 746 218 181 Cannons 675 | . . . . . . 114 561 . . Explosions 737 | . 483 . 172 . 68 . . 14 . Melee . | . . . . . . . . . . Ramming 154 | . . . 4 . . 17 70 9 54 Kinetic 2063 | 47 290 . 32 . 23 973 561 . 137 Thermal 2426 | 150 135 . 68 . 432 633 746 218 44 Explosive 668 | . 483 . 117 . 68 . . . . Electromagnetic 14 | . . . . . . . . 14 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . 1 . . . . . 4 19 20 Average Corruption 4 | . 1 . . . . . 2 13 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . 1 . . . . . 6 10 10 Message Errors 6 | . . . . . . . 1 3 2 Matter Fused 3 | . 1 . . . . . 1 1 . Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 3 | . . . . . . . 2 . 1 Misfires 1 | . . . . . . . 1 . . Misdirections 8 | . . . . . . . . 3 5 Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . . . . . . 20 . . Projectiles 20 | . . . . . . . 20 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . 6 . . Impact 1 | . . . . . . . 1 . . Kinetic 4 | . . . . . . . 4 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 154 | . 7 . 60 . . . . 63 24 Shots 7 | . 1 . 2 . . . . 4 . Rammed 22 | . . . . . . 4 3 . 15 Targets Rammed 28 | . . . 1 . . 4 7 1 15 Kicked 5 | . . . 1 . . . 3 1 . Crushed 1 | . . . . . . . 1 . . Highest Temperature 456 | 40 58 . 16 . 215 456 305 167 264 Average Temperature 61 | 13 17 . 10 . 55 77 73 48 227 Received Heat Transfer 765 | 6 90 . . . 54 261 102 . 252 Effects 8 | . . . . . 2 6 . . . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 4 | . . . . . 2 2 . . . Matter Decay 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 18 | 4 1 . . . 6 2 5 . . Heat Transferred 5858 | 592 407 . 87 . 1593 1258 1412 435 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 500 | 46 500 180 193 . 225 283 250 29 35 Initial 180 | . . 180 59 . . 26 86 29 2 Average 126 | 9 222 180 165 . 87 170 136 17 14 Maximum Alert Level 2 | . 2 . . . 1 1 1 . . Low Security (%) 77 | 100 37 100 100 . 83 61 77 100 100 Level 1 20 | . 42 . . . 16 38 22 . . Level 2 1 | . 20 . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 3 . . . 1 1 8 . . Investigation 5 | . 3 . . . 1 . 1 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 3 | . . . . . . 1 2 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 3 | . 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | 1 17 . 3 . 18 24 14 6 11 Peak Tracking Total 7 | 1 4 . 2 . 4 5 3 6 7 Tactical Retreats 7 | . 1 . . . 3 2 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 3 | . . . 3 3 3 3 3 2 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . 3 . 3 . . . . . . Max in Single Turn 3 | . 2 . 3 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 15 | . 5 . . 1 1 4 4 . . Terminals 8 | . 4 . . . 1 3 . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . Total Hacks 49 | . 15 . . 4 3 12 15 . . Successful 34 | . 10 . . 4 3 6 11 . . Failed 15 | . 5 . . . . 6 4 . . Catastrophic 2 | . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . 2 . . Terminals 23 | . 12 . . . 3 8 . . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 7 | . 3 . . . . 4 . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 11 | . . . . . . . 11 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 8 . . 4 3 3 . . . Record 10 | . 4 . . 4 2 . . . . Branch Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Network Status 2 | . . . . . . . 2 . . Repair Station Hacks 5 | . 2 . . . . 3 . . . Scan Component 2 | . 1 . . . . 1 . . . Repair 2 | . 1 . . . . 1 . . . Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . . . . . 9 . . Insert Component 4 | . . . . . . . 4 . . Analyze 5 | . . . . . . . 5 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 5 . . . 1 2 3 . . Full Trace Events 5 | . 3 . . . 1 . 1 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . Time 45 | . 13 . . . . 32 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 4814 | 426 364 14 452 752 583 991 945 168 119 Spaces Moved 3024 | 331 253 8 220 473 407 485 527 182 138 Core 295 | 46 . . . . . . . 120 129 Treads 630 | . . . . . . 388 242 . . Legs 1619 | 244 47 8 220 473 283 . 285 59 . Wheels 471 | 41 206 . . . 124 97 . 3 . Hover 6 | . . . . . . . . . 6 Flight 3 | . . . . . . . . . 3 Fastest Speed 35 | 50 80 190 120 120 80 80 120 50 35 Average Speed 126 | 105 105 190 189 145 107 144 141 73 50 Slowest Speed 190 | 120 190 190 190 190 120 160 190 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 6 49 2 40 78 58 40 15 89 3 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 68 | . 30 . 20 . 10 2 6 . . Melee . | . . . . . . . . . . Projectile 8 | . . . . . . 2 6 . . AOE 60 | . 30 . 20 . 10 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Total 3682 | 378 307 7 248 545 482 684 655 199 177 Wait 82 | 1 . . . 42 1 37 . 1 . Move 3016 | 330 252 7 219 472 406 484 527 181 138 Hop . | . . . . . . . . . . Pick Up 86 | 13 8 . 7 7 5 22 18 2 4 Fast Attach 14 | 2 1 . . . 2 6 2 . 1 Attach 41 | 5 1 . 6 5 5 4 7 3 5 Detach 13 | . . . 3 5 1 . 4 . . Swap 83 | 9 5 . 5 1 5 23 32 3 . Drop 79 | 3 6 . 2 9 5 27 26 1 . Fire 233 | 15 34 . 5 . 52 77 32 7 11 Melee . | . . . . . . . . . . Ram 18 | . . . . . . . . . 18 Kick 5 | . . . 1 . . . 3 1 . Crush 8 | . . . . . . 4 4 . . Escape Stasis . | . . . . . . . . . . Rewire 4 | . . . . 4 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 288 | -11/Junkyard | Discovered new exit (range 8) 427 | -11/Junkyard | Entered Materials 437 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 7) 708 | -10/Materials | Repaired Ion Engine 776 | -10/Materials | Discovered new exit (range 5) 791 | -10/Materials | Entered another Materials area 791 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 791 | -9/Materials | Discovered new exit (range 8) 805 | -9/Materials | Entered Mines 897 | -9/Mines | Learned Materials terminal intel 1007 | -9/Mines | Learned location of 1 exit from Materials 1056 | -9/Mines | Assembled infested the area 1080 | -9/Mines | Found a hidden stash of uninstalled traps 1109 | -9/Mines | Met 8R-AWN 1125 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1162 | -9/Mines | Discovered new exit (range 5) 1257 | -9/Mines | Entered Exiles 1329 | -9/Exiles | Welcomed by 8R-AWN 1346 | -9/Exiles | Discovered new exit (range 14) 1417 | -9/Exiles | Learned about 8R-AWN's background 1449 | -9/Exiles | Met EX-HEX 1646 | -9/Exiles | Met EX-DEC 1691 | -9/Exiles | Visited The Gauntlet 1897 | -9/Exiles | Learned location of Zion (-7) 1934 | -9/Exiles | Discovered new exit (range 10) 2009 | -9/Exiles | Entered Mines 2239 | -8/Mines | Discovered new exit (range 14) 2369 | -8/Mines | Discovered new exit (range 8) 2592 | -8/Mines | Entered Materials 2592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2593 | -8/Materials | Identified exit to Factory 2594 | -8/Materials | Loaded intel: 12 terminal locations 2614 | -8/Materials | Build established: Scavenger-Mutant 3470 | -8/Materials | Repaired Imp. Ion Engine 3479 | -8/Materials | Discovered exit to Factory (range 15) 3583 | -8/Materials | Entered Factory 3583 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3883 | -7/Factory | Build established: Scavenger-Tank 4140 | -7/Factory | Garrison activated, responded to threat 4441 | -7/Factory | Discovered new exit (range 6) 4528 | -7/Factory | Sucked down chute 4528 | -7/Factory | Entered Waste 4529 | -7/Waste | Met a frightened Derelict 4543 | -7/Waste | EMP discharged 4543 | -7/Waste | System corruption reached 10% 4568 | -7/Waste | Spotted C-40 Crusher 4571 | -7/Waste | Spotted C-40 Crusher 4617 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4620 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4628 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4629 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4631 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4632 | -7/Waste | Crushed by Compactor (1 part destroyed) 4643 | -7/Waste | EMP discharged 4644 | -7/Waste | Spotted C-40 Crusher 4646 | -7/Waste | Spotted C-40 Crusher 4648 | -7/Waste | Crushed by Compactor (1 part destroyed) 4665 | -7/Waste | Spotted C-40 Crusher 4667 | -7/Waste | Spotted C-40 Crusher 4679 | -7/Waste | Lost 8 parts (1p2n1u4w) 4691 | -7/Waste | Discovered new exit (range 11) 4696 | -7/Waste | Entered Factory 4747 | -7/Factory | Core integrity fell below 50% 4789 | -7/Factory | Core integrity fell below 20% 4804 | -7/Factory | Lost 3 parts (1n1u1w) 4815 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed VTOL Module. Critical hit (Burn: +37). Destroyed VTOL Module. VTOL Module destroyed. S-27 Virus destroyed. Slammed into G-47 Trooper. ,&U7BX8O Z/M%MDBEHO Slammed into G-47 Trooper. Destabilizing: Core damaged (-28). Autogun destroyed. Slammed into G-47 Trooper. Slammed into M-13 Machinist. L TUFF8TO BXC13 System corrupted: Heat flow error (+290). [Achievement: Universal Adapter] Airjet destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??##############???????????????????????????????? | | ### #???????????????????????????????? | | + """ #???????????????????????????????? | | ### """"" #???????????????????????????????? | | ??# """"" #???????????????????????????????? | | #???# #???????????????????????????????? | | ????# """ #???????????????????????????????? | | ????# """"" #???????????????????????????????? | | ????# """"" #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ##### #???????????????????????????????? | | # #???????????????????????????????? | | ###/####################+#####???????????????? | | ??????????????? | | ????????????????? | | [ """?????????????????? | | %* """?????????????????? | | = """?????????????????? | | #######+#############/##### """?????????????????? | | ?# ! [## g #??????????????????????? | | ?#" """"""*## """"g #??????????????????????? | | ?#" """"""%##! """"gg #??????????????????????? | | ?#" """""" ## """" #??????????????????????? | | ?#T """""" ## g"""" #??????????????????????? | | ?#" ## g"""" @#??????????????????????? | | ?#" """""" ## """" #??????????????????????? | | ?#" """""" ## #??????????????????????? | | ?# ! """""" ## #??????????????????????? | | ?# """""" ## #??????????????????????? | | ?# ## ! #??????????????????????? | | ?# ## #??????????????????????? | | ?############## Y #??????????????????????? | | ??????????????## #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Proton Missile Launcher | -7/Factory | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot First Step to Greatness Fist Fight Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Part-time Mechanic Risk Taker Shopping List System Compromised Tourist Troublemaker Uninvited Guest Universal Adapter Use The Force Challenges ------------ None Game ------ Seed CoilWavePerforator Manual? 0 Play Time 03:05:11 Cumulative 6.1 hours Start 2023.07.31 @ 23:22:46 End 2023.08.02 @ 22:06:55 Sessions 14 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 91c0ccd8-4cdc-4705-8cd6-6754e40964a2