Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.04.25 @ 22:44:03 Player: MrDoodlezz Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (2661) 2661 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5066 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 85/100 System Corruption 1% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Nuclear Core Light Nuclear Core Advanced Treads Structural Scanner Visual Processing Unit Improved Sensor Array Terrain Scan Processor ECM Suite Long-range Tractor Beam EM Shotgun Beam Rifle Cooled Pulse Rifle Cooled Pulse Rifle EM Pulse Cannon Improved Light Cannon Datajack Mining Laser Maul Mining Claw Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Transport Network Coupler Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Nuclear Core Light Nuclear Core Armored Treads Advanced Treads Structural Scanner Visual Processing Unit Visual Processing Unit Terrain Scan Processor ECM Suite Hardlight Generator Component Analysis Suite Long-range Tractor Beam EM Shotgun Beam Rifle EM Pulse Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Maul Mining Claw Katana [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 5 | . 1 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . 1 1 1 . Weapon . | . . . . . Parts Attached 109 | 8 8 37 49 7 Power 12 | 1 1 6 4 . Engine 9 | 1 1 3 4 . Core 3 | . . 3 . . Reactor . | . . . . . Propulsion 31 | 2 . 18 10 1 Treads 6 | 2 . 1 3 . Leg 25 | . . 17 7 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 34 | 3 6 5 18 2 Device 25 | 1 3 4 15 2 Storage 3 | 1 2 . . . Processor 6 | 1 1 1 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 32 | 2 1 8 17 4 Energy Gun 12 | 1 1 2 8 . Energy Cannon 2 | . . 1 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . . 1 1 Launcher 7 | . . 1 3 3 Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . 1 . . Slashing Weapon 4 | . . 2 2 . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 1 . Unidentified Prototypes 3 | . . . 2 1 Corrupted Parts 1 | . . 1 . . System Corruption 5 | . . 5 . . Parts Lost 16 | . . 1 4 11 Power 3 | . . . 1 2 Propulsion 5 | . . . 2 3 Utility 5 | . . 1 1 3 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . 1 2 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 99 99 97 79 Engine 10 | . 11 6 13 6 Core 2 | . . 3 2 . Treads 3 | . 25 . 1 8 Leg 22 | . . 29 21 7 Device 16 | . 4 19 16 7 Storage 9 | . 12 10 8 8 Processor 14 | . 20 10 15 24 Energy Gun 6 | . 12 7 5 . Energy Cannon 2 | . . 3 1 . Ballistic Gun 1 | . 11 . . . Launcher 1 | . . 1 1 4 Slashing Weapon 5 | . . 5 6 7 Naked Turns . | . . . . . Heaviest Build 112 | 17 88 94 112 97 Greatest Support 42 | 40 40 33 42 25 Greatest Overweight (x) 29 | . 2 9 10 29 Average Overweight (x) 2 | . . 2 2 6 Largest Inventory Capacity 25 | 10 25 25 25 25 Average Capacity 22 | 9 15 25 25 25 Most Carried 25 | 9 15 20 25 24 Average Carried 16 | 6 13 13 21 22 Final Capacity 25 | 10 25 25 25 25 Final Carried 24 | 7 15 19 24 20 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1828 | 234 133 533 590 338 Remotely 339 | . . . 62 277 Salvage Created 3156 | . 127 1547 1262 220 Parts 201 | . 16 101 68 16 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 68 | . 4 29 22 13 Melee 14 | . . 9 4 1 Guns 19 | . 3 6 10 . Cannons 12 | . . 8 1 3 AOE 20 | . 1 4 6 9 Classes Destroyed 14 | . 2 7 3 2 Worker 8 | . . 4 4 . Builder 9 | . . 7 2 . Tunneler 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 2 | . . 1 1 . Operator 1 | . . 1 . . Watcher 11 | . 3 4 4 . Swarmer 18 | . 4 5 6 3 Grunt 30 | . . 16 6 8 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Protector 1 | . . . . 1 Sentry 16 | . . 7 9 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 2 5 5 3 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 1 2 2 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3232 | . 40 919 1156 1117 Core 738 | . 20 149 244 325 Absorbed by Shields 578 | . . . 578 . Regen/Repaired (Parts) 177 | . 10 117 50 . Core Remaining (%) 84 | 100 92 62 . . Volleys Fired 220 | . 9 59 116 36 Largest 2 | . 2 2 2 1 Hottest 100 | . 60 80 100 39 Shots Fired 264 | . 18 71 139 36 Gun 158 | . 18 25 115 . Cannon 64 | . . 41 5 18 Launcher 41 | . . 5 18 18 Special 1 | . . . 1 . Kinetic 31 | . 9 . 4 18 Thermal 99 | . . 7 92 . Explosive 41 | . . 5 18 18 Electromagnetic 93 | . 9 59 25 . Robot Hit Streak 26 | . 5 17 26 23 Robot Miss Streak 1 | . 1 1 1 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 280 | . 11 96 135 38 Core Hits 155 | . 7 51 64 33 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 14 | . . 7 7 . Burn 6 | . . 1 5 . Corrupt 1 | . . 1 . . Smash 2 | . . 2 . . Sever 5 | . . 3 2 . Melee Attacks 86 | . . 50 26 10 Impact 8 | . . 8 . . Slashing 72 | . . 40 22 10 Piercing . | . . . . . Sneak Attacks 9 | . . 5 4 . Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 8527 | . 198 2881 3083 2365 Guns 2119 | . 158 265 1696 . Cannons 1338 | . . 901 59 378 Explosions 2792 | . 40 527 540 1685 Melee 2278 | . . 1188 788 302 Ramming . | . . . . . Kinetic 468 | . 31 . 59 378 Thermal 1745 | . 40 383 1322 . Explosive 2472 | . . 247 540 1685 Electromagnetic 1564 | . 127 1063 374 . Impact 341 | . . 341 . . Slashing 1937 | . . 847 788 302 Piercing . | . . . . . Highest Corruption 5 | . . 5 . 1 Average Corruption 4 | . . 5 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . . 36 . . Message Errors 11 | . . 11 . . Matter Fused 12 | . . 12 . . Heat Flow Errors 4 | . . 4 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 4 | . . 4 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 161 | . . 130 . 31 Projectiles 44 | . . 33 . 11 Explosions 55 | . . 35 . 20 Melee 62 | . . 62 . . Knockbacks 12 | . . 1 . 11 Impact 1 | . . 1 . . Kinetic 10 | . . . . 10 Secondary 1 | . . . . 1 Self-Inflicted Damage 196 | . 20 25 . 151 Shots 9 | . 1 2 . 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 242 | . 12 242 139 42 Average Temperature 41 | . 12 48 37 9 Received Heat Transfer 1888 | . . 651 679 558 Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 1 | . . 1 . . Parts Fried 16 | . 1 12 3 . Impact Corruptions 3 | . . 3 . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 15 | . 1 4 10 . Heat Transferred 3989 | . 50 683 3256 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 3 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 365 | . 165 365 267 233 Initial 34 | . . 8 34 . Average 65 | . 51 80 56 150 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 92 | 100 100 87 97 53 Level 1 7 | . . 12 2 46 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 5 4 4 Investigation 3 | . . 2 1 . Extermination . | . . . . . Reinforcement 5 | . . 3 . 2 Assault 2 | . . . . 2 Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 9 | . 1 4 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 111 | . 7 46 36 22 Peak Tracking Total 11 | . 3 4 4 11 Tactical Retreats 5 | . 1 2 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . . 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed 1 | . . . . 1 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 6 | . . . 6 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 21 | . 6 6 8 1 Terminals 14 | . 3 5 5 1 Fabricators . | . . . . . Repair Stations 4 | . 1 1 2 . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 69 | . 14 29 23 3 Successful 59 | . 11 24 21 3 Failed 10 | . 3 5 2 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 47 | . 7 23 14 3 Fabricators . | . . . . . Repair Stations 14 | . 2 6 6 . Recycling Units 5 | . 5 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 40 | . 7 18 12 3 Record 21 | . 3 11 7 . Alert Level 4 | . . 2 1 1 Locate Traps 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . 1 . . . Investigation Status 1 | . . . 1 . Assault Status 1 | . . . 1 . Zone Layout 8 | . 2 3 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 14 | . 2 6 6 . Scan Component 8 | . 1 3 4 . Repair 6 | . 1 3 2 . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 3 5 8 . Full Trace Events 8 | . . 4 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 1 3 2 . Time 214 | . 26 106 82 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 4 | . . 2 2 . Non-combat 3 | . . 1 2 . Combat 1 | . . 1 . . Robot Hacks Applied 4 | . . 2 2 . parse_system 3 | . . 2 1 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage 63 | . . . . 63 Kills 1 | . . . . 1 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 8597 | 715 761 3366 3347 408 Spaces Moved 2458 | 188 399 947 872 52 Core 9 | 8 . . . 1 Treads 580 | 180 399 . 1 . Legs 1869 | . . 947 871 51 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 260 260 330 Average Speed 277 | 155 164 299 313 574 Slowest Speed 1500 | 160 320 750 820 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 18 78 74 71 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 17 | . . 9 8 . Terrain Destroyed 351 | . 3 58 198 92 Melee 9 | . . 9 . . Projectile 2 | . . . 2 . AOE 340 | . 3 49 196 92 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 3827 | 609 487 1317 1305 109 Wait 821 | 403 48 166 201 3 Move 2454 | 187 398 946 871 52 Hop . | . . . . . Pick Up 89 | 10 16 36 26 1 Fast Attach 9 | 5 2 . 2 . Attach 27 | 3 1 9 9 5 Detach 1 | . . . 1 . Swap 73 | . 5 28 38 2 Drop 48 | 1 8 24 15 . Fire 220 | . 9 59 116 36 Melee 85 | . . 49 26 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 15) 716 | -11/Scrapyard | Entered Materials 716 | -10/Materials | Evolved 1 slot: Utility x1 762 | -10/Materials | Build established: Hacker-Mutant 1064 | -10/Materials | Identified exit to Materials 1064 | -10/Materials | Discovered exit to Materials (range 12) 1099 | -10/Materials | Repaired Lgt. Ion Engine 1190 | -10/Materials | Discovered exit to Materials (range 17) 1263 | -10/Materials | Discovered exit to Materials (range 18) 1321 | -10/Materials | Identified exit to Mines 1321 | -10/Materials | Discovered exit to Mines (range 13) 1477 | -10/Materials | Entered another Materials area 1477 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -9/Materials | Repaired Corrupted Aluminum Leg 3102 | -9/Materials | Identified exit to Materials 3102 | -9/Materials | Discovered exit to Materials (range 13) 3640 | -9/Materials | Identified exit to Mines 3640 | -9/Materials | Discovered exit to Mines (range 7) 3921 | -9/Materials | Discovered exit to Materials (range 20) 3950 | -9/Materials | Build established: Scavenger-Mutant 4486 | -9/Materials | Repaired Lgt. Nuclear Core 4520 | -9/Materials | Repaired Imp. Aluminum Leg 4843 | -9/Materials | Entered another Materials area 4843 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5343 | -8/Materials | Repaired Corrupted Beam Rifle 6008 | -8/Materials | Repaired Katana 6077 | -8/Materials | Identified exit to Factory 6077 | -8/Materials | Discovered exit to Factory (range 21) 7860 | -8/Materials | Discovered exit to Factory (range 13) 8153 | -8/Materials | Identified exit to Storage 8153 | -8/Materials | Discovered exit to Storage (range 5) 8190 | -8/Materials | Entered Storage 8510 | -8/Storage | Met a pair of Derelict thieves 8566 | -8/Storage | Core integrity fell below 50% 8594 | -8/Storage | Core integrity fell below 20% 8598 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- Transport Network Coupler destroyed. Acquired 2 matter. Acquired 8 matter. I-25 Savior destroyed. Acquired 10 matter. Critical hit (Burn: +37). K-01 Serf collects debris. Arm. Treads destroyed. Destroyed Arm. Treads. Acquired 5 matter. Critical hit (Burn: +37). G-47 Trooper destroyed. Acquired 10 matter. Knocked back. Mni. Grenade Launcher destroyed. Lrn. Tractor Beam severed. B-36 Bruiser destroyed. Mni. Grenade Launcher destroyed. Destroyed Mni. Grenade Launcher. Critical hit (Burn: +37). 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed ThermicDispersionFrame Manual? 0 Play Time 01:21:14 Cumulative 12.3 hours Start 2022.04.24 @ 22:54:07 End 2022.04.25 @ 22:44:03 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 13 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 822857e2-a704-4ee6-b694-7592e7aacf82