Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 16:37:39 Player: Inomamais Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (178) 890 Value Destroyed (7822) 7822 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 15972 Bonus ------- High Alert Combat Kills 400 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 867/1150 Matter 300/300 Energy 6/295 System Corruption 32% Temperature Cool (9) Movement Treading (180) Location -4/Factory Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (4) --- Heavy Siege Treads Heavy Siege Treads > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced ECM Suite Improved Medium Armor Plating Improved Force Field > --- WEAPON (6) ------- Tesla Bomb Launcher Heavy Mace Makeshift Axe Makeshift Axe Great Axe > --- INVENTORY (15) --- Fission Core Heavy Siege Treads Heavy Siege Treads Enhanced Optical Array Advanced Melee Analysis Suite Microactuators Improved Reaction Control System Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ F-cell Engine Fusion Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Makeshift Axe Makeshift Axe Makeshift Sword Great Axe Great Axe Power Sword > --- INVENTORY -------- Fission Core Heavy Siege Treads Heavy Siege Treads Enhanced Optical Array Improved Melee Analysis Suite Microactuators Improved Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Improved Force Field Mini Grenade Launcher Heavy Mace [Rating: 99] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . Utility 5 | . . . . . . . 1 1 1 . . . . 1 1 Weapon 4 | . . . 2 . . . . 1 . . . . . . 1 Parts Attached 183 | 6 2 2 17 3 . 2 14 53 19 5 11 1 3 13 32 Power 25 | 1 . . 5 . . . 2 7 6 1 1 . . 1 1 Engine 17 | 1 . . 5 . . . 2 3 4 1 1 . . . . Core 6 | . . . . . . . . 4 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 59 | 2 . . 1 . . . 3 29 6 3 2 1 . 4 8 Treads 26 | 2 . . 1 . . . 3 9 . . . . . 3 8 Leg 32 | . . . . . . . . 20 6 3 2 1 . . . Wheel 1 | . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 41 | 1 2 . 2 1 . . 4 8 5 . 2 . . 3 13 Device 15 | . 1 . 2 1 . . 1 1 1 . 1 . . 2 5 Storage 4 | 1 1 . . . . . . 1 1 . . . . . . Processor 4 | . . . . . . . . 2 1 . . . . . 1 Hackware 2 | . . . . . . . . 1 . . . . . . 1 Protection 16 | . . . . . . . 3 3 2 . 1 . . 1 6 Artifact . | . . . . . . . . . . . . . . . . Weapon 58 | 2 . 2 9 2 . 2 5 9 2 1 6 . 3 5 10 Energy Gun 4 | 1 . . 2 . . . 1 . . . . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 2 . . 1 . . . . . . . . . Ballistic Cannon 3 | . . . 2 1 . . . . . . . . . . . Launcher 16 | . . 1 2 1 . 1 . 2 . . 3 . 2 2 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . 1 2 . . . 1 Slashing Weapon 25 | . . . . . . . 4 7 2 . 1 . 1 3 7 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 1 . . . . 1 1 Parts Lost 43 | . . . 1 . . 1 1 10 4 3 6 . 1 4 12 Power 4 | . . . . . . . . . 1 . 1 . . . 2 Propulsion 15 | . . . . . . . 1 5 2 1 3 . 1 2 . Utility 10 | . . . 1 . . . . 3 . . 1 . . 2 3 Weapon 14 | . . . . . . 1 . 2 1 2 1 . . . 7 Highest Loss Streak 4 | . . . 1 . . 1 1 3 2 2 4 . 1 3 3 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 96 100 100 100 100 100 99 99 99 94 88 87 91 90 90 Engine 8 | . 14 14 11 11 11 11 9 3 9 12 12 13 13 9 5 Core 1 | . . . . . . . . 3 3 . . . . . . Treads 9 | . 28 28 22 22 22 22 27 9 . . . . . 8 13 Leg 10 | . . . . . . . . 13 19 19 15 14 18 9 . Device 8 | . 4 14 11 11 11 11 9 2 6 6 10 13 13 15 14 Storage 6 | . 20 14 11 11 11 11 9 7 6 6 6 6 6 5 5 Processor 10 | . . . . . . . . 12 13 13 13 13 13 11 10 Hackware 1 | . . . . . . . . 5 . . . . . . . Protection 2 | . . . . . . . 8 1 6 6 2 . . 1 4 Energy Gun 2 | . 14 14 17 22 22 11 12 . . . . . . . . Energy Cannon 1 | . . 8 11 11 11 11 7 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 5 5 6 4 . . Slashing Weapon 25 | . . . . . . . 7 37 32 22 16 20 20 22 28 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 88 | 11 31 29 40 36 36 36 46 52 67 67 68 68 68 73 88 Greatest Support 145 | 40 40 40 40 40 40 40 60 60 57 55 50 55 55 51 145 Greatest Overweight (x) 4 | . . . . . . . . 2 1 1 2 2 1 4 4 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 7 15 15 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 14 | 1 5 10 14 15 14 14 14 14 14 14 12 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 7 15 15 15 15 15 15 14 15 14 11 15 15 15 10 Class Distribution -------------------- 45% | Mutant 13% | Infiltrator-Mutant 12% | Infiltrator-Gladiator 11% | Scavenger-Mutant 8% | Gladiator 4% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Infiltrator-Gladiator | -5/Factory Infiltrator-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Matter Collected 3291 | 174 . 214 218 135 . 80 185 690 295 95 180 84 88 320 533 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7165 | . . 63 297 74 . 117 536 2103 750 343 145 55 136 582 1964 Parts 426 | . . 5 31 11 . 4 31 128 48 7 17 . 8 26 110 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 7 14 4 6 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 159 | . . 4 11 5 . 3 11 44 16 5 9 1 7 8 35 Melee 106 | . . . . . . . 1 39 16 5 1 1 2 6 35 Guns 12 | . . . 3 1 . 1 7 . . . . . . . . Cannons 8 | . . . 3 2 . . 3 . . . . . . . . AOE 32 | . . 3 5 2 . 2 . 5 . . 8 . 5 2 . Classes Destroyed 16 | . . 2 5 . . . 2 6 1 . . . . . . Worker 8 | . . . 1 . . . . 4 1 . . . . 2 . Builder 2 | . . . . . . . . . 1 . . . . 1 . Tunneler 1 | . . . . . . . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . Recycler 2 | . . . . . . . 1 . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . Watcher 6 | . . . 1 . . . 1 1 2 . . . . . 1 Swarmer 45 | . . 3 7 3 . . 4 5 6 . 8 . 5 . 4 Grunt 33 | . . 1 2 2 . 3 4 14 1 4 . . 1 . 1 Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . 1 1 . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 18 | . . . 2 . . . 2 5 2 . . . . 2 5 Hunter 12 | . . . . . . . . 4 . . 1 1 1 1 4 Programmer 46 | . . . . . . . . 13 6 1 . . . 5 21 Best Kill Streak 8 | . . 3 8 3 . 3 4 7 5 2 4 1 5 5 2 Combat Bots Only 7 | . . 3 7 3 . 3 3 5 5 2 4 1 5 2 2 Max Kills in Single Turn 4 | . . 2 4 2 . 1 2 4 2 1 3 1 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 2 . 1 . 3 . . 3 . 2 1 . Melee 1 | . . . . . . . 1 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Damage Taken 10137 | . . 57 438 92 . 153 282 2726 898 573 417 6 175 777 3543 Core 1171 | . . 10 184 17 . . 53 376 107 58 27 6 7 43 283 Absorbed by Shields 1836 | . . . . . . . . . . . 39 6 190 336 1265 Regen/Repaired (Parts) 131 | . . . . . . . 32 50 . . . . . . 49 Core Remaining (%) 78 | 100 . 96 . . . 49 90 46 . . . . 75 95 . Volleys Fired 95 | . 1 4 22 10 . 5 20 3 . . 6 . 10 10 4 Largest 4 | . 2 2 4 4 . 3 4 1 . . 1 . 1 1 1 Hottest 198 | . 70 110 198 198 . 141 186 30 . . 30 . 30 30 46 Shots Fired 232 | . 2 6 74 31 . 11 75 3 . . 6 . 10 10 4 Gun 120 | . 2 2 39 16 . 6 55 . . . . . . . . Cannon 69 | . . 2 31 13 . 3 20 . . . . . . . . Launcher 43 | . . 2 4 2 . 2 . 3 . . 6 . 10 10 4 Special . | . . . . . . . . . . . . . . . . Kinetic 56 | . 1 . 27 5 . 3 20 . . . . . . . . Thermal 102 | . 1 4 35 16 . 6 40 . . . . . . . . Explosive 39 | . . 2 4 2 . 2 . 3 . . 6 . 10 10 . Electromagnetic 35 | . . . 8 8 . . 15 . . . . . . . 4 Robot Hit Streak 21 | . . 3 11 11 . 5 7 5 . . 6 . 12 20 21 Robot Miss Streak 7 | . 2 3 3 4 . 3 7 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 539 | . . 4 42 18 . 6 47 131 61 25 2 6 15 40 142 Core Hits 264 | . . 4 20 6 . 5 23 70 23 9 12 1 12 19 60 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . 1 . . . Critical Strikes 67 | . . 1 3 2 . . 3 20 8 4 . 3 1 1 21 Burn 3 | . . . 2 . . . 1 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . Blast 2 | . . . 1 1 . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . . Sever 58 | . . . . . . . 1 20 8 4 . 2 1 1 21 Melee Attacks 813 | . . . . . . . 8 272 135 33 7 8 11 71 268 Impact 5 | . . . . . . . . . . . . 1 2 . 2 Slashing 808 | . . . . . . . 8 272 135 33 7 7 9 71 266 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . 8 6 . . . . 5 7 Combat Hostiles 12 | . . . . . . . . 3 2 . . . . 1 6 Follow-up Attacks 178 | . . . . . . . 2 48 28 9 1 4 4 14 68 Damage Inflicted 21842 | . 13 176 949 536 . 272 896 5967 2442 948 557 262 985 2181 5658 Guns 934 | . . 12 269 138 . 49 466 . . . . . . . . Cannons 770 | . . 34 321 131 . 21 263 . . . . . . . . Explosions 3483 | . . 130 359 267 . 202 . 787 . . 517 . 568 534 119 Melee 16642 | . . . . . . . 167 5180 2442 948 40 262 417 1647 5539 Ramming 13 | . 13 . . . . . . . . . . . . . . Kinetic 470 | . . . 207 47 . 36 180 . . . . . . . . Thermal 1135 | . . 46 497 146 . 34 412 . . . . . . . . Explosive 2926 | . . 130 175 267 . 202 . 533 . . 517 . 568 534 . Electromagnetic 656 | . . . 70 76 . . 137 254 . . . . . . 119 Impact 207 | . . . . . . . . . . . . 36 89 . 82 Slashing 16435 | . . . . . . . 167 5180 2442 948 40 226 328 1647 5457 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . 2 2 2 2 . 6 7 8 8 8 . 8 32 Average Corruption 5 | . . . 2 2 2 2 . 3 3 7 8 8 . 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 375 | . . . 1 6 2 1 . 98 61 27 42 2 . 28 107 Message Errors 91 | . . . 1 4 . . . 26 15 4 11 . . 7 23 Matter Fused 104 | . . . . 1 1 . . 26 17 10 10 . . 9 30 Heat Flow Errors 48 | . . . . . 1 . . 14 10 5 6 1 . 3 8 Energy Discharges 55 | . . . . 1 . 1 . 14 5 6 7 . . 3 18 Parts Rejected 3 | . . . . . . . . . 2 . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . . . 1 . Data Loss (minor) 39 | . . . . . . . . 10 5 . 4 . . 4 16 Data Loss (major) 21 | . . . . . . . . 5 4 1 2 1 . 1 7 Alerts 10 | . . . . . . . . 2 3 1 2 . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1226 | . . . 122 21 . . 9 283 188 38 . 36 50 295 184 Projectiles 8 | . . . . . . . 8 . . . . . . . . Explosions 183 | . . . 122 21 . . . . . . . . 26 14 . Melee 1035 | . . . . . . . 1 283 188 38 . 36 24 281 184 Knockbacks 4 | . . . 2 1 . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic 3 | . . . 2 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 499 | . . 25 137 . . 56 . 53 . . . . 40 160 28 Shots 18 | . . 1 2 . . 2 . 3 . . . . 1 8 1 Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 406 | . 30 108 406 276 208 108 338 259 211 248 212 136 . 220 268 Average Temperature 67 | . 18 56 144 97 118 55 108 104 75 104 88 69 . 101 28 Received Heat Transfer 1506 | . . 12 123 12 . 54 99 669 69 219 . . 4 24 221 Effects 18 | . . . 6 . . . 4 . . 4 2 . . 2 . Energy Bleed 2 | . . . 1 . . . 1 . . . . . . . . Interference 14 | . . . 3 . . . 3 . . 4 2 . . 2 . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . . . Impact Corruptions 3 | . . . . . . . . . . . . 2 . . 1 Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 6 | . . 1 2 . . 1 1 . . 1 . . . . . Heat Transferred 2542 | . . 111 1025 333 . 74 999 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Peak Influence 978 | . 24 132 296 153 . 83 200 978 513 . . . . 162 477 Initial 478 | . . 9 . . . . 31 40 478 . . . . 81 77 Average 189 | . 5 43 120 69 . 75 54 259 315 . . . . 57 180 Maximum Alert Level 3 | . . . 1 . . . 1 3 2 . . . . . 2 Low Security (%) 60 | 100 100 100 81 100 . 100 96 46 10 . . . . 100 63 Level 1 28 | . . . 18 . . . 3 26 78 . . . . . 31 Level 2 10 | . . . . . . . . 23 11 . . . . . 4 Level 3 1 | . . . . . . . . 3 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 51 | . . . 1 . . . 1 20 8 . . . . 2 19 Investigation 4 | . . . 1 . . . . 2 . . . . . . 1 Extermination 30 | . . . . . . . . 13 5 . . . . 2 10 Reinforcement 10 | . . . . . . . 1 4 . . . . . . 5 Assault 1 | . . . . . . . . 1 . . . . . . . Garrison 6 | . . . . . . . . . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Distress Signals 11 | . . . 1 . . . . 1 3 . . . . . 6 Communications Jammed 52 | . . . . . . . . . . . . . . 18 34 Distress Signals 48 | . . . . . . . . . . . . . . 18 30 Times Spotted 243 | . 4 5 16 4 . 3 14 56 29 9 11 1 11 20 60 Peak Tracking Total 13 | . 2 3 4 3 . 3 4 6 4 4 4 1 5 4 13 Tactical Retreats 31 | . . 1 . 1 . . 1 3 8 2 1 . 4 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 10 | . . . 1 . . . . 7 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Most Traps Carried 4 | . . 4 4 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Disabled 16 | . . . 4 . . . . 10 . . . . . . 2 Max in Single Turn 4 | . . . 2 . . . . 4 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 59 | . 5 . 8 . . 1 5 13 8 1 . . . 9 9 Terminals 42 | . 4 . 8 . . 1 4 9 5 . . . . 6 5 Fabricators 8 | . . . . . . . . 3 2 . . . . 2 1 Repair Stations 4 | . . . . . . . 1 1 . . . . . . 2 Recycling Units 2 | . 1 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . Total Hacks 139 | . 16 . 29 . . 2 12 25 15 1 . . . 19 20 Successful 53 | . 7 . 10 . . 1 4 9 3 1 . . . 8 10 Failed 85 | . 8 . 19 . . 1 8 16 12 . . . . 11 10 Catastrophic 21 | . 1 . 4 . . 1 4 4 2 . . . . 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 44 | . 13 . 14 . . . 5 4 4 . . . . 3 1 Terminals 105 | . 14 . 29 . . 2 10 15 9 . . . . 14 12 Fabricators 16 | . . . . . . . . 8 3 . . . . 3 2 Repair Stations 9 | . . . . . . . 2 2 . . . . . . 5 Recycling Units 3 | . 2 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 3 . . . . 2 . Terminal Hacks 37 | . 7 . 9 . . 1 2 4 3 1 . . . 5 5 Record 4 | . . . 1 . . . . . 1 . . . . . 2 Part Schematic 5 | . 1 . 3 . . . . . . . . . . . 1 Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . 2 . . . . . . . . . . 2 . Open Door 2 | . . . . . . . . . 1 1 . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 4 | . 1 . . . . . . 2 . . . . . 1 . Unreport Threat 5 | . 2 . 1 . . . 1 . . . . . . . 1 Locate Traps 4 | . 1 . 1 . . . . . . . . . . 1 1 Security Status 1 | . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 . . . . . 1 2 Network Status 3 | . . . . . . . . 2 . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 7 | . . . . . . . 2 2 . . . . . . 3 Scan Component 4 | . . . . . . . 1 1 . . . . . . 2 Repair 3 | . . . . . . . 1 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . . . . . . . . . . 1 . Terminals 2 | . . . 1 . . . . . . . . . . 1 . Assimilate 2 | . . . 1 . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 54 | . 5 . 8 . . 1 5 12 7 . . . . 7 9 Full Trace Events 3 | . 1 . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 3 . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . 117 . . . . . . 51 Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . Parts Repaired 3 | . . . . . . . 1 1 . . . . . . 1 Time 104 | . . . . . . . 26 22 . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total Allies 2 | . . . . 1 . . . . . . . . . 1 . Largest Group 1 | . . . . 1 . . . . . . . . . 1 1 Highest-Rated Group 31 | . . . . 31 . . . . . . . . . 26 26 Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . 26 26 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 1 . . . . . 2 1 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Turns Passed 26158 | 75 324 833 913 304 253 92 1352 6681 3619 1128 1260 1351 769 3062 4142 Spaces Moved 12048 | 43 195 495 486 152 158 44 649 3396 1480 509 519 552 364 1169 1837 Core 3 | 3 . . . . . . . . . . . . . . . Treads 6114 | 40 195 495 486 152 158 44 649 1325 . . . . . 752 1818 Legs 5680 | . . . . . . . . 2071 1480 509 519 552 364 185 . Wheels 251 | . . . . . . . . . . . . . . 232 19 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 100 190 193 190 190 190 160 152 Average Speed 174 | 152 160 160 160 160 160 160 160 143 192 193 230 241 190 220 163 Slowest Speed 400 | 160 160 160 160 160 160 160 160 270 196 195 260 260 190 400 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 5 36 99 48 31 36 16 32 61 36 60 63 60 58 28 42 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . Known Exits Taken 8 | . . . 1 . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 1 . . . . . . . Scrap Searched 9 | . . 2 . . . 1 . . . 3 . 1 2 . . Spaces Dug 171 | . . . 8 . . . 2 54 38 . . . . 22 47 Terrain Destroyed 406 | . . 21 61 20 . 22 2 60 38 . 39 . 50 46 47 Melee 163 | . . . . . . . 2 54 38 . . . . 22 47 Projectile 2 | . . . . . . 2 . . . . . . . . . AOE 241 | . . 21 61 20 . 20 . 6 . . 39 . 50 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Total 16141 | 50 205 530 581 191 159 57 910 4899 2113 618 569 564 416 1550 2729 Wait 3110 | . 1 20 26 26 . 4 195 1225 502 81 22 . 29 303 676 Move 12031 | 42 194 494 485 151 157 43 648 3395 1479 506 518 551 363 1168 1837 Hop 1 | . . . . . . . . . . 1 . . . . . Pick Up 102 | 2 5 9 11 . 1 2 12 18 13 2 3 6 2 7 9 Fast Attach 50 | 6 1 . 3 . . . 5 15 3 1 . 1 . 4 11 Attach 53 | . 1 . 3 . . 1 3 12 6 3 8 . . 4 12 Detach 10 | . 1 . . . . . . 1 1 . 3 . . 1 3 Swap 80 | . . 2 11 3 . 1 6 26 10 1 3 . 3 5 9 Drop 114 | . . 1 18 1 1 1 16 35 13 1 . 2 2 5 18 Fire 95 | . 1 4 22 10 . 5 20 3 . . 6 . 10 10 4 Melee 487 | . . . . . . . 5 169 81 22 6 4 7 43 150 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 2 | . . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 213 | -10/Materials | Central database locked down 279 | -10/Materials | Discovered new exit (range 14) 320 | -10/Materials | Build established: Mutant 400 | -10/Materials | Entered Mines 418 | -10/Mines | Learned 4 Materials zone layouts 485 | -10/Mines | Learned Materials terminal intel 979 | -10/Mines | Discovered new exit (range 5) 1049 | -10/Mines | Discovered new exit (range 15) 1184 | -10/Mines | Found a hidden stash of uninstalled traps 1233 | -10/Mines | Entered Materials 1233 | -9/Materials | Evolved 2 slots: Weapon x2 1234 | -9/Materials | Identified exit to Storage 1236 | -9/Materials | Loaded intel: 12 terminal locations 1263 | -9/Materials | Identified exit to Mines 1667 | -9/Materials | Destroyed 7 combat bots 1704 | -9/Materials | Build established: Gunner 1938 | -9/Materials | Discovered new exit (range 15) 2146 | -9/Materials | Entered Mines 2154 | -9/Mines | Discovered new exit (range 5) 2169 | -9/Mines | Met a Derelict bent on vengeance 2204 | -9/Mines | Learned location of Zion (-6) 2355 | -9/Mines | Core integrity fell below 50% 2380 | -9/Mines | Escorted by a lone wolf Derelict 2442 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2443 | -9/Mines | Discovered new exit (range 5) 2450 | -9/Mines | Entered Exiles 2450 | -9/Exiles | Accompanied by 1 ally 2475 | -9/Exiles | Discovered new exit (range 15) 2495 | -9/Exiles | Met 8R-AWN 2518 | -9/Exiles | Met EX-HEX 2562 | -9/Exiles | Met EX-BIN 2582 | -9/Exiles | Aligned with FarCom system 2583 | -9/Exiles | Given EX-Vault access code 2703 | -9/Exiles | Entered Mines 2734 | -8/Mines | Identified exit to Materials 2795 | -8/Mines | Entered Materials 2795 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2988 | -8/Materials | Build established: Skirmisher 3977 | -8/Materials | Discovered new exit (range 11) 4056 | -8/Materials | Repaired Lgt. Armor Plating 4147 | -8/Materials | Entered Factory 4147 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4340 | -7/Factory | Build established: Scavenger-Mutant 4902 | -7/Factory | Fabricated Imp. Heavy Treads (x2) 4949 | -7/Factory | Lost 3 parts (1n2u) 6016 | -7/Factory | Discovered new exit (range 16) 6264 | -7/Factory | Discovered new exit (range 15) 7119 | -7/Factory | Repaired Chainsword 7236 | -7/Factory | Build established: Mutant 8560 | -7/Factory | Discovered new exit (range 5) 10547 | -7/Factory | First assault squad dispatched 10654 | -7/Factory | Core integrity fell below 50% 10828 | -7/Factory | Entered another Factory area 10828 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10982 | -6/Factory | Identified exit to DSF 11862 | -6/Factory | Discovered new exit (range 16) 12072 | -6/Factory | Discovered new exit (range 6) 12884 | -6/Factory | Garrison activated, responded to threat 13336 | -6/Factory | Discovered new exit (range 6) 13363 | -6/Factory | Identified exit to Factory 13736 | -6/Factory | Discovered exit to Factory (range 15) 14355 | -6/Factory | Identified exit to Lower Caves 14378 | -6/Factory | Identified exit to Extension 14447 | -6/Factory | Entered Lower Caves 14661 | -6/Lower Caves | Learned 4 Factory zone layouts 14757 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14957 | -6/Lower Caves | Encountered a Warlord checkpoint 15544 | -6/Lower Caves | Discovered new exit (range 8) 15556 | -6/Lower Caves | Identified exit to Lower Caves 15575 | -6/Lower Caves | Entered another Lower Caves area 15770 | -6/Lower Caves | Discovered exit to Factory (range 4) 16015 | -6/Lower Caves | Learned Factory trap positions 16078 | -6/Lower Caves | Lost 4 parts (1p2n1u) 16797 | -6/Lower Caves | Discovered new exit (range 15) 16831 | -6/Lower Caves | Identified exit to Zion 16835 | -6/Lower Caves | Entered Zion 16926 | -6/Zion | System corruption cleaned by Quarantine Array 17140 | -6/Zion | Build established: Gladiator 17245 | -6/Zion | Learned Factory terminal intel 17546 | -6/Zion | Rebuked by Imprinter 18012 | -6/Zion | Discovered new exit (range 12) 18031 | -6/Zion | Identified exit to Proximity Caves 18092 | -6/Zion | Given the Hacking Drone Bay 18092 | -6/Zion | Found Prototype Device 18186 | -6/Zion | Entered Proximity Caves 18778 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18843 | -5/Proximity Caves | Learned Factory security intel 18955 | -5/Proximity Caves | Entered Factory 18955 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18957 | -5/Factory | Loaded intel: 102 trap records 18959 | -5/Factory | Loaded intel: 26 terminal locations 19242 | -5/Factory | Build established: Infiltrator-Gladiator 19243 | -5/Factory | Identified exit to DSF 21435 | -5/Factory | Lost 3 parts (1n2u) 21616 | -5/Factory | Discovered new exit (range 5) 21623 | -5/Factory | Identified exit to Upper Caves 21864 | -5/Factory | Discovered new exit (range 10) 21883 | -5/Factory | Identified exit to Factory 21884 | -5/Factory | Build established: Infiltrator-Mutant 22017 | -5/Factory | Entered another Factory area 22017 | -4/Factory | Accompanied by 1 ally 22017 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22333 | -4/Factory | Build established: Infiltrator-Gladiator 22835 | -4/Factory | Discovered new exit (range 2) 22837 | -4/Factory | Identified exit to Upper Caves 23193 | -4/Factory | Build established: Infiltrator-Mutant 23444 | -4/Factory | Cargo convoy interrupted 23478 | -4/Factory | Repaired Adv. Shield Generator 25399 | -4/Factory | System corruption reached 10% 25669 | -4/Factory | Crushed by falling debris 25700 | -4/Factory | Lost 3 parts (1u2w) 25814 | -4/Factory | Garrison activated, responded to threat 25969 | -4/Factory | Build established: Mutant 26094 | -4/Factory | Found Prototype Launcher 26118 | -4/Factory | Identified Tesla Bomb Launcher 26144 | -4/Factory | System corruption reached 30% 26159 | -4/Factory | Self-destructed Last Messages --------------- 26132_ Great Axe destroyed. 26132_ Slug penetrates R-10 Processor. 26132_ Slug penetrates Wall. 26136_ Penetrated by Slug. 26142_ W-44 Eye sends out distress signal. 26144_ H-77 Assassin IFF system glitched. 26144_ Slug penetrates H-77 Assassin. 26145_ Acquired 28 matter. 26147_ System corrupted: Energy discharge (-28). 26147_ Penetrated by Slug. 26150_ U-05 Engineer lays Concrete. 26150_ Penetrated by Slug. 26151_ Mak. Axe follow-up attack on H-77 Assassin. 26151_ U-05 Engineer lays Concrete. 26153_ Penetrated by Slug. 26153_ F-cell Engine destroyed. 26155_ H-77 Assassin destroyed. 26156_ Slug penetrates H-77 Assassin. 26156_ Penetrated by Slug. 26157_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ??????????????# ##??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# ##??????????????????? | | ??????????????### #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# """" " " # #???????????????????? | | ??????????????# """" """" # ##########??????????? | | ??????????????# """" """" # # #??????????? | | ??????????????# """" """" # #% """" #?????????## | | ??????????????# """" """"w # # """" #???????? | | ??????????????# """" """" # # """ ######### | | ??????????????# """"g"""" + + """"%+ | | ??????????????# g pp### """" ###### | | ??????????????# " "" g ! #?# """" #????# | | ??????????????# "R"" g #?# #????# ##### | | ??????????????# """" = !!=#?# #????# #???? | | ??????????????###########/##?##########????# #???? | | ????????????????????????#[#???????##########+####? | | ????????????????????????#=#???????# #? | | ????????????????????????#@#???????# """"" """ #? | | ????????????????????????#[#???????# " T"" """ #? | | ????????????????????????# #???????# g "" """ # | | ????????????????????????# #???????# = s s + | | ????????????????????????# #???????# =%! #? | | ????????????????????????#g#?????##########+######? | | ???????????????????????? ?????# % ! !!#???? | | ???????????????????????g! ?????# !#???? | | ???????????????????????? g ?????# [ #???? | | ????????????????????????g h?????# %#### | | ???????????????????????? ?????# / | | ????????????????????????" ?????# ####! | | ????????????????????????" h????# #???? | | ????????????????????????? ?????# ##### | | ????????????????????????? ?????# + | | ????????????????????????? ?????# | ##### | | ????????????????????????????????# #???? | | ?????????? ????????????????????# #???? | | ?????????? #########################+########## | | ????????? | | ????????? | | ???????? | | ???????? | | ???????? | | ???????????????# ###################+######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Melee Accuracy 12 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Exp. Myomer Leg | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Prolific Hacker Challenges ------------ None Game ------ Seed DeuteriumHeartDesublimator Manual? 0 Play Time 03:34:25 Cumulative 61.5 hours Start 2024.02.10 @ 14:10:22 End 2024.02.11 @ 16:37:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 207c2602-9e6b-4f34-b8a5-42131cfe4bba