Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 21:36:25 Player: StaticNoob Result: Destroyed by S7 Guard with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (189) 945 Value Destroyed (6171) 6171 Prototype IDs (60) 1200 Alien Tech Used (4) 800 Bonus (7764) 7764 TOTAL SCORE: 26180 Bonus ------- Follower Combat Kills 1187 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Friendly Fire -123 Cogmind --------- Core Integrity 0/1300 Matter 272/300 Energy 44/100 System Corruption 23% Temperature Cool (6) Movement Flying (34) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Q-thruster Electron Diverter > --- UTILITY (10) ----- Improved Targeting Computer Experimental Target Analyzer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Cooling System Energy Well (350) Core Stripper Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Phase Redirector Makeshift Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Long-range Phase Cannon > --- INVENTORY -------- Biometal Medium Treads Improved Heavy Siege Treads Antigrav System Energy Well Matter Compressor Point Defense System Gamma Rifle Advanced Remote Datajack Shock Maul [Rating: 159] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Makeshift Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Gamma Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 1 . . . . . . . 1 . . . 2 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 198 | 6 4 . 14 5 29 11 1 2 3 1 3 2 9 1 . . 11 4 2 4 . 15 10 2 . 1 38 13 7 Power 26 | 1 . . 3 . 6 . 1 . . . . . 2 . . . 2 . 1 . . 2 1 1 . . 5 . 1 Engine 11 | 1 . . 3 . 4 . . . . . . . 2 . . . 1 . . . . . . . . . . . . Core 7 | . . . . . 2 . 1 . . . . . . . . . 1 . 1 . . 1 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 5 . 1 Propulsion 64 | 2 . . 4 4 12 2 . 2 2 1 1 . 1 . . . 6 . . . . 5 4 . . 1 11 2 4 Treads 8 | 2 . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Leg 10 | . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . Flight 37 | . . . . . 5 2 . 2 2 1 1 . 1 . . . 6 . . . . 5 4 . . 1 4 . 3 Utility 62 | 1 3 . 2 . 6 3 . . . . 1 . 4 1 . . 3 2 . 4 . 6 1 . . . 16 8 1 Device 26 | . . . . . 2 2 . . . . . . 1 1 . . 2 . . 2 . 3 1 . . . 7 5 . Storage 7 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Processor 16 | . 1 . 1 . 3 1 . . . . . . 1 . . . . . . 1 . 3 . . . . 5 . . Hackware 10 | . . . 1 . 1 . . . . . 1 . 2 . . . 1 2 . 1 . . . . . . . . 1 Protection 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 46 | 2 1 . 5 1 5 6 . . 1 . 1 2 2 . . . . 2 1 . . 2 4 1 . . 6 3 1 Energy Gun 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Energy Cannon 11 | . . . . . . 2 . . . . . . 2 . . . . 1 1 . . 1 2 . . . 1 1 . Ballistic Gun 14 | 2 . . 3 . 5 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . Ballistic Cannon 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Launcher 5 | . 1 . 1 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 . . . 1 1 . . . . . . 1 . . 4 . . . 1 . . 4 4 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . System Corruption 32 | . . . . . . . . . . . . . . . . . . . . . . . 7 12 . . 13 . . Parts Lost 73 | . . 2 5 3 10 . . . 1 . . . . . . . 3 . . . . 4 4 2 . 4 17 15 3 Power 9 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 1 . 1 2 1 . Propulsion 37 | . . . 3 2 6 . . . 1 . . . . . . . 2 . . . . 2 2 1 . 3 8 6 1 Utility 15 | . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . 5 4 2 Weapon 12 | . . 2 . 1 2 . . . . . . . . . . . . . . . . . 1 . . . 2 4 . Highest Loss Streak 15 | . . 2 2 2 3 . . . 1 . . . . . . . 3 . . . . 3 2 2 . 4 7 15 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 6 7 11 14 14 7 8 8 7 8 7 7 7 8 8 8 7 7 7 7 7 6 3 4 4 4 3 8 3 Power . | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 3 4 4 4 4 . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . Utility 3 | . . 2 2 3 4 5 5 5 6 6 6 6 5 5 5 5 4 5 5 5 4 2 1 2 2 2 1 4 2 Weapon 2 | . . . 3 6 4 2 2 1 1 2 1 1 1 2 2 2 2 2 2 2 2 3 1 2 2 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . . . 1 4 4 2 1 . . . 1 . . . . 5 . . 1 1 2 1 . . . 1 5 2 Power 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . Utility 14 | . . . . 1 . 2 2 . . . . . . . . . 2 . . 1 1 . 1 . . . 1 1 2 Weapon 9 | . . . . . 2 1 . 1 . . . . . . . . 3 . . . . 1 . . . . . 1 . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 92 93 98 96 99 100 100 100 98 100 100 99 100 100 100 97 99 100 99 100 97 90 93 90 93 76 86 25 Engine 4 | . 14 14 10 11 6 7 2 . . . . . 6 6 6 6 4 5 1 . . . . . . . . . . Core 3 | . . . . . 2 . 5 7 7 7 7 7 6 6 6 6 5 5 9 11 11 8 7 8 5 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 5 5 6 7 . Treads 5 | . 28 28 29 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . 19 27 . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 23 . Flight 23 | . . . . . 2 45 46 46 46 48 50 50 43 43 43 43 36 38 38 38 38 34 32 33 30 33 10 . 4 Device 7 | . . . . . 5 6 7 7 7 6 7 7 6 6 6 6 11 11 11 6 5 13 14 20 20 20 13 12 3 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 . . . . . 3 . Processor 13 | . 12 14 19 22 18 7 7 7 7 7 7 7 6 6 6 6 5 5 5 8 11 11 19 15 15 15 19 17 9 Hackware 7 | . . . 1 . 3 7 7 7 7 7 7 7 11 12 12 12 15 16 16 16 16 14 10 10 10 10 6 4 5 Energy Cannon 2 | . . . . . . 6 7 7 6 7 7 7 6 6 6 6 5 4 5 5 5 4 3 . . . . . . Ballistic Gun 6 | . 27 19 19 21 17 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 4 7 6 6 6 6 5 4 5 5 5 4 . . . . . . . Peak Build Rating 159 | 6 9 9 17 18 38 44 45 47 49 51 54 59 72 72 72 72 94 97 100 117 111 135 128 130 122 129 154 159 76 Average Rating 62 | 5 8 8 14 17 30 41 44 46 48 50 53 57 68 71 72 72 81 95 99 106 110 125 118 126 122 126 112 140 41 On Entrance 67 | . 6 9 8 17 18 38 44 45 47 49 51 53 59 72 72 72 72 94 96 100 110 111 113 128 122 122 104 147 33 Avg Prop Armor Cover (%) 2 | . . . . 17 8 2 2 2 1 5 4 4 1 1 1 1 4 . . 1 1 . . . . . . . 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 13 28 30 34 33 37 25 25 21 21 21 21 25 32 32 32 32 34 30 39 38 36 45 40 43 38 38 81 88 25 Greatest Support 91 | 40 40 40 60 40 58 30 25 29 32 29 29 29 42 37 37 46 51 57 44 44 39 49 51 51 44 57 86 91 25 Greatest Overweight (x) 10 | . . . 10 2 1 . . . . . . . . . . . 1 . . . . . . . . . 8 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 10 25 5 Average Capacity 9 | 7 10 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 9 5 Most Carried 15 | 1 8 8 15 15 15 11 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 6 10 5 Average Carried 8 | . 6 7 11 14 14 7 8 7 7 8 7 7 7 8 8 8 7 7 8 7 8 7 4 5 5 5 4 9 4 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 10 5 5 Final Carried 15 | 1 8 7 15 15 12 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 6 5 5 Class Distribution -------------------- 22% | Scavenger-Mutant 21% | Sprinter 20% | Hacker-Sprinter 13% | Mutant 8% | Hacker-Scout 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Extension Hacker-Scout | -4/Cetus Hacker-Scout | -4/Archives Hacker-Scout | -4/Hub_04(d) Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Matter Collected 5986 | 199 156 . 766 318 1224 317 20 20 105 20 40 96 50 70 . . 70 148 . . 161 181 544 284 . 73 797 290 37 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7273 | 48 216 . 944 297 1674 377 . 150 24 . . 245 47 . . 14 323 22 . . . 224 778 74 . 68 1164 584 . Parts 399 | 3 9 . 76 26 93 5 . 9 2 . . 16 3 . . 1 14 4 . . . 20 32 2 . 2 55 27 . Haulers Intercepted 12 | . . . 3 . 5 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 4 . . 14 . 5 . 1 . 2 . . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Combat Hostiles Destroyed 117 | . 10 2 23 6 27 . . . 1 . . 6 . . . 1 2 2 . . . 4 8 1 . 1 17 6 . Guns 49 | . 4 . 13 2 24 . . . . . . . . . . . . . . . . . . . . . 5 1 . Cannons 16 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . 5 1 . 1 3 3 . AOE 44 | . 6 2 10 4 3 . . . . . . 5 . . . . . 2 . . . 3 . . . . 9 . . Classes Destroyed 17 | 1 3 1 5 1 1 . . . . . . 2 . . . 1 1 . . . . 1 . . . . . . . Worker 15 | . . . 5 4 1 1 . . . . . . . . . . . . . . . 2 . . . . 2 . . Builder 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . 3 . 5 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Recycler 7 | . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . Operator 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 30 | . . . 4 . 3 3 . 3 . . . . 2 . . . 5 . . . . 2 3 1 . . 1 3 . Swarmer 42 | . 6 . 11 4 3 . . . 1 . . 4 . . . . . 2 . . . . . . . . 11 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 27 | . 4 . 3 2 15 . . . . . . 1 . . . . . . . . . . . . . . . 2 . Sentry 25 | . . . 9 . 8 . . . . . . . . . . . . . . . . . 5 . . 1 1 1 . Hunter 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . 2 . . Programmer 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 3 . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 6 2 10 4 8 2 . 1 1 . . 3 1 . . 1 3 2 . . . 5 2 1 . 1 9 3 . Combat Bots Only 8 | . 6 2 5 4 4 . . . 1 . . 3 . . . 1 2 2 . . . 4 2 1 . 1 8 3 . Max Kills in Single Turn 4 | 1 3 1 4 2 2 1 . 1 1 . . 2 1 . . 1 1 1 . . . 3 1 1 . 1 4 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 4 2 2 . . . . . . 2 . . . . . 1 . . . 2 . . . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Hostile Shots Fired 883 | . 48 4 97 14 178 24 . 2 4 . . 2 41 1 . 10 15 9 . . . 15 37 34 . 17 103 137 91 Missed 343 | . 16 . 23 1 59 15 . . 3 . . . 26 . . 3 2 5 . . . 7 18 15 . 7 34 56 53 Hits 540 | . 32 4 74 13 119 9 . 2 1 . . 2 15 1 . 7 13 4 . . . 8 19 19 . 10 69 81 38 Melee 6 | . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Projectile 534 | . 32 1 74 13 119 9 . 2 1 . . 2 15 1 . 7 13 4 . . . 6 19 19 . 9 69 81 38 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Critical Strikes 40 | . . . 2 1 10 . . . . . . . . . . . . . . . . . 1 5 . . 7 12 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 10079 | . 370 141 930 167 1843 119 . 31 26 . . 30 110 18 . 72 271 103 . . . 500 482 445 . 267 1442 1974 738 Core 2588 | . 124 . 137 4 315 67 . 13 . . . 12 27 . . 22 85 28 . . . 133 144 100 . 73 363 473 468 Absorbed by Shields 102 | . . . . . . . . . . . . . . . . . . . . . . . . 102 . . . . . Regen/Repaired (Parts) 106 | . . . . . . . 21 . . . 57 . . . . . . . . 7 . . . . . . 21 . . Core Remaining (%) 73 | 100 . 50 . 64 42 . . . . . . 86 . . . 94 . . . . 88 . . . . 60 . . . Volleys Fired 659 | 7 26 5 85 14 147 8 . . 29 . . 4 9 1 . 19 50 14 . . 1 34 70 35 . 6 56 39 . Largest 3 | 2 2 1 2 2 2 2 . . 1 . . 1 1 1 . 1 1 1 . . 1 1 1 2 . 1 3 3 . Hottest 291 | 40 40 30 46 46 51 80 . . 80 . . 39 90 90 . 90 90 90 . . 98 98 105 291 . 51 225 225 . Shots Fired 950 | 14 48 5 146 25 291 12 . . 29 . . 4 9 1 . 19 50 15 . . 1 34 70 36 . 6 74 61 . Gun 608 | 14 43 . 136 22 288 8 . . . . . . . . . . . . . . . . 7 1 . . 56 33 . Cannon 301 | . . . . . . 4 . . 29 . . . 9 1 . 19 50 13 . . 1 32 63 35 . 6 12 27 . Launcher 40 | . 5 5 10 3 3 . . . . . . 4 . . . . . 2 . . . 2 . . . . 6 . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 601 | 14 43 . 136 22 288 8 . . 13 . . . . . . . . . . . . . 7 35 . 6 29 . . Thermal 210 | . . . . . . 4 . . 16 . . . 9 1 . 19 50 13 . . 1 32 25 1 . . 12 27 . Explosive 40 | . 5 5 10 3 3 . . . . . . 4 . . . . . 2 . . . 2 . . . . 6 . . Electromagnetic 98 | . . . . . . . . . . . . . . . . . . . . . . . 38 . . . 27 33 . Robot Hit Streak 19 | 4 7 2 19 19 19 . . . 2 . . . . . . 3 4 . . . . 1 12 9 . 2 9 5 . Robot Miss Streak 4 | 2 4 . 4 3 4 . . . . . . . . . . . 2 . . . 1 2 4 1 . . 3 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Secondary Targets 10 | . 2 . 2 1 4 . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 537 | 8 29 1 91 17 197 12 . 7 1 . . 3 3 . . 1 14 . . . . 4 47 27 . 2 43 30 . Core Hits 291 | 2 24 4 56 13 69 2 . 3 1 . . 5 1 . . 1 7 1 . . . 6 25 13 . 2 37 19 . Critical Kills 8 | . . . . . 2 1 . . . . . . . . . . 1 . . . . . 1 . . . 3 . . Critical Parts Destroyed 5 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 25 | . . . 1 . 2 3 . . . . . . 2 . . . 2 . . . . . 1 3 . . 8 3 . Meltdown 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Destroy 10 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 7 . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . Melee Attacks 110 | . . . . . . 21 . 22 14 2 . 4 23 . . . 10 . . . . 9 . . . . 5 . . Impact 21 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . 22 14 2 . . . . . . . . . . . . . . . . . . . Piercing 51 | . . . . . . . . . . . . 4 23 . . . 10 . . . . 9 . . . . 5 . . Sneak Attacks 13 | . . . . . . 5 . 2 . . . 2 . . . . 2 . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16956 | 91 673 153 2191 551 3497 740 . 368 24 . . 556 149 . . 32 628 172 . . . 613 1737 1073 . 70 2390 1248 . Guns 6713 | 91 315 . 1250 248 3333 . . . . . . . . . . . . . . . . . 220 . . . 664 592 . Cannons 4080 | . . . . . . . . . 24 . . . . . . 32 400 . . . . 33 1517 1073 . 70 364 567 . Explosions 4335 | . 358 153 941 296 162 . . . . . . 387 . . . . . 172 . . . 415 . . . . 1362 89 . Melee 1819 | . . . . . . 740 . 368 . . . 169 149 . . . 228 . . . . 165 . . . . . . . Ramming 9 | . . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6753 | 91 315 . 1250 248 3333 . . . . . . . . . . . . . . . . . 220 1073 . 70 153 . . Thermal 2154 | . . . . . . . . . 24 . . . . . . 32 400 . . . . 33 645 . . . 364 656 . Explosive 4246 | . 358 153 941 296 162 . . . . . . 387 . . . . . 172 . . . 415 . . . . 1362 . . Electromagnetic 1975 | . . . . . . . . . . . . . . . . . . . . . . . 872 . . . 511 592 . Impact 740 | . . . . . . 740 . . . . . . . . . . . . . . . . . . . . . . . Slashing 368 | . . . . . . . . 368 . . . . . . . . . . . . . . . . . . . . . Piercing 711 | . . . . . . . . . . . . 169 149 . . . 228 . . . . 165 . . . . . . . Highest Corruption 23 | . 5 5 . . . 1 . . . . . . . . . . 5 5 5 5 . . 7 19 19 21 13 20 23 Average Corruption 7 | . 4 5 . . . 1 . . . . . . . . . . 2 5 5 5 . . 7 10 19 19 6 10 20 Corruption Purged 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 122 | . 12 3 . . . 2 . . . . . . . . . . 8 11 1 . . . 33 9 2 4 9 20 8 Message Errors 26 | . 4 1 . . . . . . . . . . . . . . 1 2 . . . . 8 . . 2 1 5 2 Matter Fused 30 | . 1 . . . . 2 . . . . . . . . . . 3 4 . . . . 6 3 1 1 4 4 1 Heat Flow Errors 13 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 7 1 1 . . 2 . Energy Discharges 12 | . 2 1 . . . . . . . . . . . . . . 1 1 1 . . . 1 . . . 4 1 . Parts Rejected 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Data Loss (minor) 13 | . . . . . . . . . . . . . . . . . 3 1 . . . . 4 1 . . . 4 . Data Loss (major) 8 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 3 Misfires 5 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . Alerts 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 637 | . 6 21 5 2 . 237 . 33 . . . 16 55 . . . 55 36 . . . 110 5 21 . . 29 6 . Projectiles 68 | . . . . . . . . . . . . . . . . . 25 . . . . 11 5 21 . . . 6 . Explosions 158 | . 6 21 5 2 . . . . . . . 16 . . . . . 36 . . . 43 . . . . 29 . . Melee 411 | . . . . . . 237 . 33 . . . . 55 . . . 30 . . . . 56 . . . . . . . Knockbacks 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . 4 . . . . . Impact 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 429 | . 23 40 14 37 . . . . . . . . . . . . . 14 . . . 193 . . . . 26 82 . Shots 11 | . 1 1 1 2 . . . . . . . . . . . . . 1 . . . 3 . . . . 1 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 83 15 19 22 143 215 . 5 255 . . 9 154 114 19 365 64 404 . 162 96 135 395 217 99 2 346 153 . Average Temperature 66 | . 15 10 5 9 28 62 . 1 85 . . 8 50 45 11 95 15 117 . 68 34 26 107 99 72 2 110 39 . Received Heat Transfer 1705 | . 147 20 270 36 927 42 . . . . . . 30 . . . 9 9 . . . . . 44 . 12 . 96 63 Effects 6 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 6 . . . . . . . . . . . . . . . . 3 . . . 1 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Parts Fried 23 | . . . . . . 7 . . . . . . . . . . . . . . . . 3 . . . 5 8 . Impact Corruptions 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . 3 . . . . . 2 1 . . . . . Heat Transferred 2217 | . . . . . . . . . 50 . . . . . . 50 550 . . . . 37 666 . . . 333 531 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Low Security (%) 90 | 100 100 100 96 100 100 100 100 100 . . . . 100 . . . 100 . . . . 96 100 100 100 100 29 30 100 Level 1 9 | . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . 70 69 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 350 | 5 175 51 209 144 167 67 3 42 . . . . 82 . . . 147 . . . . 219 158 189 59 102 310 350 178 Initial 136 | . . 51 . 60 . 62 3 . . . . . 27 . . . . . . . . 7 93 . 59 . 2 105 136 Average 77 | . 105 11 77 45 74 14 1 6 . . . . 45 . . . 49 . . . . 51 71 77 31 26 214 218 128 Influence Increases 7409 | 10 280 23 790 217 887 216 . 189 230 . . 204 330 75 . 80 377 160 . . 62 521 697 331 . 125 823 650 132 Destroy 0b10 Robot/C 2900 | . 200 . 460 140 580 . . 40 20 . . 160 40 . . . 40 40 . . 40 120 340 140 . 20 400 120 . Destroy 0b10 Robot/NC 400 | 10 5 . 75 35 55 40 . 25 . . . . 15 . . 5 30 . . . . 30 20 10 . . 30 15 . Destroy Leader 616 | . 40 . 134 20 176 8 . 10 . . . 20 14 . . . 22 . . . . 36 46 . . 10 64 16 . Allied During Kill 418 | . . . . 8 10 . . 4 . . . 24 . . . . . . . . 7 . 226 119 . 18 2 . . Successful Hack 596 | . 11 . 39 . 27 86 . 68 . . . . 30 . . . 73 . . . . 41 21 . . . 121 67 12 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . Disable Machine 195 | . . . . . 15 15 . . . . . . 15 . . . 30 . . . . 15 15 30 . . 15 45 . Destroy Structure 659 | . 24 23 82 14 24 7 . 12 . . . . 21 . . . 62 . . . . 144 14 32 . 12 146 42 . Partial Spotted 375 | . . . . . . 15 . 30 . . . . 105 . . . 75 . . . . 75 . . . 15 45 15 . Lose Combat Pursuer 1200 | . . . . . . 45 . . 210 . . . 90 75 . 75 45 120 . . 15 60 15 . . . . 330 120 Influence Decreases 7261 | 10 148 155 636 371 750 344 9 189 209 21 . 160 315 123 11 80 230 254 21 32 50 343 887 182 149 120 639 596 227 Entered New Map 797 | . . 81 . 94 . 75 6 . . 5 . . 17 23 11 . . 56 11 32 . 5 97 . 90 . 3 84 107 Time Decay 4499 | 10 148 58 405 247 513 269 3 157 209 16 . 120 278 100 . 80 200 198 10 . 30 208 386 142 20 14 346 262 70 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 636 | . . 16 20 30 80 . . . . . . . . . . . 30 . . . . 40 40 20 . 10 170 150 30 Lost Ally 751 | . . . 10 . 30 . . 32 . . . 40 20 . . . . . . . 20 90 224 20 39 96 110 . 20 Purge Threat 478 | . . . 201 . 127 . . . . . . . . . . . . . . . . . 140 . . . 10 . . Squads Dispatched 38 | . 1 . . . 2 7 . 2 . . . . 5 . . . 4 . . . . 4 1 . . 4 4 2 2 Investigation 8 | . . . . . . 1 . . . . . . 2 . . . 1 . . . . . . . . 2 2 . . Extermination 14 | . . . . . . 3 . 2 . . . . 2 . . . 2 . . . . 2 . . . . 1 2 . Reinforcement 13 | . 1 . . . 2 2 . . . . . . 1 . . . 1 . . . . 2 1 . . . 1 . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Distress Signals 30 | . 1 . 4 . 4 2 . 1 . . . . . . . . 1 . . . . 2 . 1 . . 8 2 4 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Times Spotted 322 | . 16 4 32 6 43 16 . 6 8 . . 7 10 2 . 5 10 7 . . 3 21 17 10 . 13 21 37 28 Peak Tracking Total 19 | . 3 3 5 4 3 8 . 2 7 . . 4 4 4 . 3 4 5 . . 2 5 4 5 . 11 7 12 19 Tactical Retreats 39 | . . 1 . . . 2 . . 7 . . . 6 2 . 3 2 4 . . 1 3 1 . . . . 5 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Traps Triggered 11 | . 3 . . . . 2 . . . . . . . . . . 1 . . . . . 2 . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Machines Disabled 13 | . . . . . 1 1 . . . . . . 1 . . . 2 . . . . 1 1 2 . . 1 3 . Max in Single Turn 2 | . . . . . 1 1 . . . . . . 1 . . . 1 . . . . 1 1 2 . . 1 1 . Garrison Access 8 | . . . . . 1 2 . 2 . . . . . . . . 1 . . . . 1 . . . 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Machines Accessed 146 | . 4 . 11 . 11 27 . 19 1 1 . . 15 . 4 . 14 . . 1 . 7 5 1 1 2 13 7 2 Terminals 82 | . 3 . 11 . 8 13 . 11 . . . . 7 . . . 4 . . . . 2 4 1 . 2 9 5 2 Fabricators 17 | . . . . . . 5 . 2 . . . . 4 . . . 4 . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycling Units 12 | . 1 . . . 1 4 . 1 . . . . 1 . . . 2 . . . . 1 1 . . . . . . Scanalyzers 12 | . . . . . 1 2 . 2 . . . . 1 . . . 1 . . . . 1 . . . . 3 1 . Garrison Access 12 | . . . . . 1 2 . 3 . . . . 2 . . . 2 . . . . 1 . . . . . 1 . Total Hacks 463 | . 10 . 46 . 32 63 . 47 1 4 . . 39 . 24 . 31 . . 1 . 16 14 2 25 3 76 23 6 Successful 237 | . 4 . 24 . 20 33 . 21 1 4 . . 19 . 24 . 14 . . 1 . 10 5 . 25 2 22 7 1 Failed 222 | . 6 . 21 . 11 30 . 26 . . . . 19 . . . 17 . . . . 5 9 2 . 1 54 16 5 Catastrophic 46 | . 2 . 5 . 1 1 . 6 . . . . 1 . . . 7 . . . . 1 2 1 . . 13 6 . Database Lockouts 4 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . Manual 229 | . 8 . 32 . 22 39 . 29 . . . . 17 . . . 18 . . 1 . 6 10 1 . 3 34 8 1 Terminals 298 | . 8 . 46 . 27 40 . 34 . . . . 22 . . . 15 . . . . 6 11 2 . 3 62 16 6 Fabricators 35 | . . . . . . 10 . 5 . . . . 9 . . . 7 . . . . 4 . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . Recycling Units 19 | . 2 . . . 2 4 . 1 . . . . 2 . . . 4 . . . . 1 3 . . . . . . Scanalyzers 35 | . . . . . 2 3 . 4 . . . . 1 . . . 2 . . . . 4 . . . . 13 6 . Garrison Access 17 | . . . . . 1 4 . 3 . . . . 5 . . . 2 . . . . 1 . . . . . 1 . Terminal Hacks 129 | . 1 . 16 . 6 9 . 8 1 4 . . 8 . 24 . 4 . . 1 . . 2 . 25 . 15 4 1 Record 36 | . . . . . . . . . . 4 . . . . 7 . . . . . . . . . 25 . . . . Part Schematic 10 | . . . . . . . . . . . . . 1 . 8 . 1 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Prototype ID Bank 21 | . 1 . 6 . . . . 1 . . . . 3 . 3 . . . . . . . 1 . . . 5 1 . Open Door 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 3 . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . . Locate Traps 10 | . . . 1 . 2 2 . 1 . . . . 2 . . . . . . . . . . . . . 1 1 . Patrol Status 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 9 | . . . 1 . . 1 . 3 . . . . 1 . . . 1 . . . . . . . . . 1 1 . Fabricator Hacks 10 | . . . . . . 2 . 1 . . . . 4 . . . 1 . . . . 2 . . . . . . . Network Status 7 | . . . . . . 2 . 1 . . . . 2 . . . 1 . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 1 . . . 1 4 . 1 . . . . 1 . . . 2 . . . . 1 1 . . . . . . Report Inventory 9 | . . . . . . 4 . 1 . . . . 1 . . . 2 . . . . 1 . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 20 | . . . . . 1 3 . 3 . . . . 1 . . . 2 . . . . 3 . . . . 4 3 . Retrieve Study 20 | . . . . . 1 3 . 3 . . . . 1 . . . 2 . . . . 3 . . . . 4 3 . Garrison Access Hacks 7 | . . . . . 1 2 . 2 . . . . . . . . 1 . . . . 1 . . . . . . . Seal Access 7 | . . . . . 1 2 . 2 . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 59 | . 2 . 8 . 11 13 . 6 . . . . 5 . . . 4 . . . . 3 2 . . 2 3 . . Terminals 47 | . 2 . 8 . 11 8 . 6 . . . . 3 . . . 1 . . . . 2 2 . . 2 2 . . Track 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 10 | . . . 1 . 4 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Botnet 9 | . 1 . 1 . 1 1 . 1 . . . . 1 . . . . . . . . 1 1 . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Skim 21 | . 1 . 5 . 5 5 . 5 . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators 11 | . . . . . . 5 . . . . . . 2 . . . 3 . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet 5 | . . . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 115 | . 4 . 10 . 9 19 . 15 . . . . 13 . . . 12 . . . . 5 5 2 . 1 11 7 2 Full Trace Events 3 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 1 . 8 . 1 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 203 | . . . . . . . . . . . . . 134 . . . . . . . . 69 . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . 4 . . . . . . . . 18 . . . . . . . Part Studies Acquired 17 | . . . . . . 3 . 2 . . . . . . . . 2 . . . . 3 . . . . 4 3 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . 3 7 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . 3 7 . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . 3 3 3 3 1 1 1 1 1 9 9 9 9 9 9 6 6 6 Autooverrided 16 | . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . 3 7 . 1 Robots Rewired 19 | . . . . . . . . . . . . . . . . . . . . 5 . 1 12 . . . . 1 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Total Allies 82 | . . . 1 2 2 2 20 . . . 3 . . . . . . . . 5 1 5 23 5 . 3 8 1 1 Largest Group 20 | . . . 1 2 2 2 20 3 . . 3 3 1 . . . . . . 5 5 2 14 9 9 3 2 1 1 Highest-Rated Group 754 | . . . 10 42 42 20 545 42 . . 67 67 39 . . . . . . 242 242 94 574 754 741 232 64 27 56 Highest-Rated Ally 159 | . . . 10 31 31 10 35 14 . . 39 39 39 . . . . . . 68 68 49 159 159 146 96 64 27 56 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Ally Attacks 307 | . . . . 6 17 . . 37 . . . 13 13 . . . . . . . 6 11 136 42 1 7 16 . 2 Total Damage 7255 | . . . . 82 227 . . 255 . . . 158 208 . . . . . . . 228 707 3179 1421 . 150 608 . 32 Kills 36 | . . . . 1 2 . . 3 . . . 2 3 . . . . . . . 2 4 9 7 . . 3 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Active Infowar (turns) 11644 | . . . 1111 729 1785 836 56 614 544 213 413 249 618 198 20 207 550 403 37 307 117 491 960 303 62 45 776 . . Optics 5867 | . . . 1111 729 1785 35 . . . . . . . . . . . . . . . 61 960 303 62 45 776 . . Sensors 7434 | . . . . . . 801 56 614 544 213 413 249 618 197 20 207 550 403 37 305 117 435 874 303 62 45 371 . . Seismic 426 | . . . . . 426 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 5 | . . . . . . . . . . . . . . . . . . . . 2 . 2 1 . . . . . . Jamming 906 | . . . . . . . . . . . . . . . . . . . . . . 2 447 298 62 45 52 . . ECM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis Total 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Derelict Logs Recovered 8 | . . 1 . . . . . . . 1 1 1 . 1 . 1 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Turns Passed 13571 | 85 419 274 1480 729 1785 843 56 614 544 216 413 249 619 200 20 207 550 403 37 319 117 498 960 303 62 45 806 576 142 Spaces Moved 20509 | 37 206 164 674 535 903 2254 142 1948 832 755 898 450 1424 741 80 469 1222 548 178 582 283 1294 1073 200 44 61 1360 870 282 Core 126 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 11 22 89 Treads 1245 | 35 206 164 672 31 132 . . . . . . . . . . . . . . . . . . . . . 5 . . Legs 1136 | . . . . 347 770 . . . . . . . . . . . . . . . . . . . . . . . 19 Wheels 157 | . . . . 157 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1344 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 496 848 . Flight 16501 | . . . . . 1 2254 142 1948 832 755 898 450 1424 741 80 469 1222 548 178 582 283 1294 1073 200 44 61 848 . 174 Fastest Speed 5 | 50 160 160 160 120 101 25 28 28 24 27 27 27 23 25 25 15 19 5 19 19 23 6 17 23 26 16 25 40 32 Average Speed 42 | 154 160 160 167 125 146 27 28 28 27 27 27 27 25 25 25 24 22 18 19 20 23 18 20 24 26 23 41 43 44 Slowest Speed 550 | 160 160 160 550 190 240 28 28 28 31 27 27 27 26 25 25 25 95 19 19 23 23 22 25 26 26 29 450 150 120 Overloaded Moves 105 | . . . . . . . . . . . . . . . . 15 . 32 . . . 28 . . . 11 19 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hopped 87 | . . . . . . 13 . 6 . . . . 4 1 . . 23 . . 3 . 12 7 . . 2 6 . 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 49 39 82 92 85 74 85 46 66 79 83 62 37 80 70 63 39 79 42 63 46 28 89 83 81 8 25 68 16 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 13 | . . 1 2 . 4 1 . 1 . . 3 . . . 1 . . . . . . . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . . . 1 . . . . 9 5 3 1 . 2 . 1 . 1 1 . 2 . . . . . . . . Spaces Dug 216 | . . . 20 . 10 7 . 11 30 2 . 11 20 1 . 15 34 12 . . . 34 . . . 4 4 1 . Terrain Destroyed 613 | . 25 46 87 28 19 7 . 11 33 2 . 36 21 1 . 18 37 54 . . 1 63 5 8 . 4 88 19 . Melee 59 | . . . . . . 7 . 11 14 2 . 1 13 . . . 2 . . . . 5 . . . . 4 . . Projectile 152 | . . . . . . . . . 19 . . . 8 1 . 18 35 13 . . 1 29 5 8 . 4 3 8 . AOE 402 | . 25 46 87 28 19 . . . . . . 35 . . . . . 41 . . . 29 . . . . 81 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Qua Sec Total 24293 | 50 250 170 876 563 1133 2427 159 1978 1100 762 1068 562 1627 752 79 540 1409 836 180 777 333 1488 1733 415 93 82 1525 1038 288 Wait 2335 | . 6 . 80 2 9 119 13 7 220 2 164 98 159 8 . 53 116 263 . 136 48 108 399 177 50 17 16 61 4 Move 20317 | 36 205 163 673 534 902 2228 141 1935 831 754 897 449 1415 738 79 468 1181 547 177 575 282 1270 1058 199 43 57 1348 869 263 Hop 77 | . . . . . . 13 . 6 . . . . 4 1 . . 17 . . 3 . 11 7 . . 1 5 . 9 Pick Up 80 | 1 6 . 7 2 15 8 2 2 . . . 2 3 . . . 8 3 . . 1 4 4 . . . 6 6 . Fast Attach 139 | 6 2 . 7 4 10 6 . 1 2 3 2 . 1 2 . . 5 . . 8 . 7 8 3 . 1 42 14 5 Attach 57 | . . 1 4 1 12 4 . . 1 . . . 3 . . . 3 3 . . . 6 7 . . . 10 . 2 Detach 29 | . . . 1 . 1 . . . 1 . . . . . . . . . . 2 . 5 4 . . . 11 1 3 Swap 99 | . 4 1 15 2 13 3 1 1 1 . 1 4 6 . . . 7 3 2 . . 13 3 . . . 4 15 . Drop 161 | . 1 . 4 3 23 17 2 4 1 1 4 1 4 2 . . 12 3 1 8 1 13 11 1 . . 22 20 2 Fire 659 | 7 26 5 85 14 147 8 . . 29 . . 4 9 1 . 19 50 14 . . 1 34 70 35 . 6 56 39 . Melee 110 | . . . . . . 21 . 22 14 2 . 4 23 . . . 10 . . . . 9 . . . . 5 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . 13 . Rewire 194 | . . . . . . . . . . . . . . . . . . . . 45 . 8 141 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Waste -7/Factory (discovered 5 exits: Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 505 | -10/Materials | Entered Mines 542 | -10/Mines | Met a Derelict bent on vengeance 596 | -10/Mines | Assembled infested the area 601 | -10/Mines | Assisted by a Guerilla fighting off Assembled 771 | -10/Mines | Discovered new exit (range 6) 779 | -10/Mines | Entered Materials 779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -9/Materials | Identified exit to Mines 924 | -9/Materials | Central database locked down 1176 | -9/Materials | Discovered new exit (range 11) 1340 | -9/Materials | Build established: Scavenger-Mutant 1372 | -9/Materials | Learned location of Zion (-7) 1431 | -9/Materials | Learned Materials stockpile data 1478 | -9/Materials | Identified exit to Materials 1515 | -9/Materials | Learned location of 1 exit from Storage 1558 | -9/Materials | Learned location of 1 exit from Storage 1587 | -9/Materials | Loaded intel: 11 trap records 2259 | -9/Materials | Entered Mines 2698 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2736 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2736 | -9/Mines | Discovered new exit (range 5) 2929 | -9/Mines | Found a hidden stash of uninstalled traps 2988 | -9/Mines | Entered Materials 2988 | -8/Materials | Accompanied by 2 allies 2988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2999 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3264 | -8/Materials | Identified exit to Factory 3396 | -8/Materials | Central database locked down 3649 | -8/Materials | Lost 3 parts (1n1u1w) 4205 | -8/Materials | Core integrity fell below 50% 4223 | -8/Materials | Learned location of Extension (-4) 4238 | -8/Materials | Lost 3 parts (3n) 4276 | -8/Materials | Learned Storage emergency access door positions 4317 | -8/Materials | Learned location of 1 exit from Storage 4346 | -8/Materials | Learned location of Storage (-7) 4366 | -8/Materials | Learned Factory scanalyzer intel 4374 | -8/Materials | Build established: Mutant 4376 | -8/Materials | Learned Factory emergency access door positions 4466 | -8/Materials | Learned location of Lower Caves (-7) 4773 | -8/Materials | Entered Factory 4773 | -7/Factory | Evolved 2 slots: Propulsion x2 4774 | -7/Factory | Identified exit to Storage 4774 | -7/Factory | Identified exit to Lower Caves 4776 | -7/Factory | Loaded intel: 4 scanalyzer locations 5068 | -7/Factory | Discovered new exit (range 7) 5080 | -7/Factory | Identified exit to Factory 5082 | -7/Factory | Build established: Sprinter 5117 | -7/Factory | Discovered exit to Factory (range 16) 5233 | -7/Factory | Learned location of 1 exit from Lower Caves 5255 | -7/Factory | Garrison activated, responded to threat 5311 | -7/Factory | Loaded intel: 81 trap records 5486 | -7/Factory | Learned Hub_04(d) terminal intel 5526 | -7/Factory | Learned Factory trap positions 5554 | -7/Factory | Learned location of 1 exit from Upper Caves 5616 | -7/Factory | Manually triggered Chute Trap 5616 | -7/Factory | Sucked down chute 5616 | -7/Factory | Entered Waste 5617 | -7/Waste | Joined by Warlord forces that had cleared the area 5617 | -7/Waste | Identified exit to Factory 5672 | -7/Waste | Entered Factory 5672 | -7/Factory | Accompanied by 3 allies 5674 | -7/Factory | Loaded intel: 96 trap records 5708 | -7/Factory | Discovered exit to Lower Caves (range 16) 6096 | -7/Factory | Learned location of 1 exit from Proximity Caves 6196 | -7/Factory | Learned location of 1 exit from Extension 6254 | -7/Factory | Learned Extension emergency access door positions 6268 | -7/Factory | Learned location of 1 exit from Lower Caves 6286 | -7/Factory | Entered Lower Caves 6287 | -7/Lower Caves | Identified exit to Lower Caves 6301 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6830 | -7/Lower Caves | Entered another Lower Caves area 6831 | -7/Lower Caves | Identified exit to Zion 6859 | -7/Lower Caves | Found Alien Artifact 6859 | -7/Lower Caves | Identified Core Expander 6859 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6935 | -7/Lower Caves | Learned Research security intel 6935 | -7/Lower Caves | Learned Research terminal intel 6935 | -7/Lower Caves | Learned Factory garrison access intel 6941 | -7/Lower Caves | Learned Factory emergency access door positions 7046 | -7/Lower Caves | Entered Zion 7071 | -7/Zion | Discovered new exit (range 16) 7076 | -7/Zion | Given A8's code to call for help 7100 | -7/Zion | Learned location of Quarantine (-3) 7173 | -7/Zion | Found CR-A16's Pointy Stick 7197 | -7/Zion | Learned location of Data Miner (-6) 7219 | -7/Zion | Learned 4 Factory zone layouts 7232 | -7/Zion | Gained Derelict followers 7260 | -7/Zion | Visited the Megawrench Repair Shop 7260 | -7/Zion | Megawrench repaired 4 parts 7294 | -7/Zion | Identified exit to Proximity Caves 7459 | -7/Zion | Entered Proximity Caves 7459 | -6/Proximity Caves | Accompanied by 3 allies 7497 | -6/Proximity Caves | Spotted B-75 Beast 7503 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 7506 | -6/Proximity Caves | Destroyed B-75 Beast 7626 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7708 | -6/Proximity Caves | Entered Factory 7708 | -6/Factory | Accompanied by 1 ally 7708 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7711 | -6/Factory | Loaded intel: 4 garrison access locations 7856 | -6/Factory | Discovered new exit (range 16) 7874 | -6/Factory | Identified exit to Factory 8044 | -6/Factory | Build established: Hacker-Sprinter 8128 | -6/Factory | Identified exit to Lower Caves 8128 | -6/Factory | Central database locked down 8201 | -6/Factory | Fabricated Cld. VTOL Module? 8327 | -6/Factory | Entered Lower Caves 8328 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8353 | -6/Lower Caves | Encountered a Warlord checkpoint 8372 | -6/Lower Caves | Learned location of 1 exit from Factory 8526 | -6/Lower Caves | Identified exit to Data Miner 8527 | -6/Lower Caves | Entered Data Miner 8527 | -6/Data Miner | Discovered new exit (range 6) 8532 | -6/Data Miner | Met Data Miner 8537 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8537 | -6/Data Miner | Learned location of Section 7 (-3) 8542 | -6/Data Miner | Received God Mode back door access code from Data Miner 8547 | -6/Data Miner | Identified exit to Proximity Caves 8547 | -6/Data Miner | Entered Proximity Caves 8549 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8572 | -5/Proximity Caves | Learned Factory emergency access door positions 8741 | -5/Proximity Caves | Discovered exit to Factory (range 9) 8754 | -5/Proximity Caves | Entered Factory 8754 | -5/Factory | Evolved 2 slots: Utility x2 8755 | -5/Factory | Identified exit to Upper Caves 8978 | -5/Factory | Discovered new exit (range 9) 8981 | -5/Factory | Identified exit to Factory 9129 | -5/Factory | Lost 3 parts (1p2n) 9304 | -5/Factory | Entered Upper Caves 9305 | -5/Upper Caves | Identified exit to Upper Caves 9448 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9707 | -5/Upper Caves | Entered another Upper Caves area 9708 | -5/Upper Caves | Found DCF Scrap (14 items) 9742 | -5/Upper Caves | Discovered new exit (range 13) 9744 | -5/Upper Caves | Identified exit to Warlord 9744 | -5/Upper Caves | Entered Warlord 9751 | -5/Warlord | System corruption cleaned by Quarantine Array 9847 | -5/Warlord | Opened Warlord's prototype stash 9849 | -5/Warlord | Found Prototype Hackware 9849 | -5/Warlord | Identified Ghost Barrier 9854 | -5/Warlord | Found Prototype Processor 9854 | -5/Warlord | Identified Exp. Core Analyzer 9860 | -5/Warlord | Found Prototype Device 9860 | -5/Warlord | Identified Exp. Cloaking Device 9865 | -5/Warlord | Found Prototype Device 9865 | -5/Warlord | Identified Thermal Barrier 9912 | -5/Warlord | Warlord's base attacked by MAIN.C 10009 | -5/Warlord | Opened side exit 10014 | -5/Warlord | Discovered new exit (range 9) 10015 | -5/Warlord | Identified exit to Proximity Caves 10063 | -5/Warlord | Entered Proximity Caves 10063 | -4/Proximity Caves | Accompanied by 4 allies 10065 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 10071 | -4/Proximity Caves | Learned 4 Research zone layouts 10161 | -4/Proximity Caves | Discovered exit to Factory (range 13) 10180 | -4/Proximity Caves | Entered Factory 10180 | -4/Factory | Evolved 2 slots: Utility x2 10181 | -4/Factory | Identified exit to Extension 10268 | -4/Factory | Central database locked down 10490 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 10557 | -4/Factory | Local machine network offline 10585 | -4/Factory | Spotted B-86 Titan 10586 | -4/Factory | Destroyed B-86 Titan 10633 | -4/Factory | Incoming assault squad redirected 10641 | -4/Factory | Lost 3 parts (1n2u) 10678 | -4/Factory | Entered Extension 10679 | -4/Extension | Identified exit to Research 10871 | -4/Extension | Rescued a captive Derelict 10878 | -4/Extension | Rescued a captive Derelict 10880 | -4/Extension | Rescued a captive Derelict 10880 | -4/Extension | Rescued a captive Derelict 10880 | -4/Extension | Rescued a captive Derelict 10884 | -4/Extension | Rescued a captive Derelict 10884 | -4/Extension | Rescued a captive Derelict 10897 | -4/Extension | Rescued a captive Derelict 11158 | -4/Extension | Spotted B-86 Titan 11185 | -4/Extension | Allies destroyed B-86 Titan 11216 | -4/Extension | Lost 4 allies 11226 | -4/Extension | Spotted B-86 Titan 11252 | -4/Extension | Allies destroyed B-86 Titan 11275 | -4/Extension | Lost 3 allies 11286 | -4/Extension | Rescued a captive Derelict 11287 | -4/Extension | Rescued a captive Derelict 11304 | -4/Extension | Rescued a captive Derelict 11307 | -4/Extension | Rescued a captive Derelict 11362 | -4/Extension | Local machine network offline 11420 | -4/Extension | Discovered new exit (range 22) 11460 | -4/Extension | Unchained authorized (DW-4LL) 11498 | -4/Extension | Rescued A7 11519 | -4/Extension | Lost 3 allies 11635 | -4/Extension | Identified exit to Cetus 11638 | -4/Extension | Entered Cetus 11638 | -4/Cetus | Accompanied by 6 allies (A7) 11643 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 11646 | -4/Cetus | Spotted Cetus Guard 11646 | -4/Cetus | Spotted Cetus Guard 11647 | -4/Cetus | Spotted Cetus Guard 11659 | -4/Cetus | Spotted Cetus Guard 11661 | -4/Cetus | Allies destroyed Cetus Guard 11672 | -4/Cetus | Allies destroyed Cetus Guard 11675 | -4/Cetus | Destroyed Cetus Guard 11688 | -4/Cetus | Started Cetus Manufacturing Module 11713 | -4/Cetus | Manufactured an Enhanced Grunt 11721 | -4/Cetus | Build established: Hacker-Scout 11733 | -4/Cetus | Discovered new exit (range 22) 11738 | -4/Cetus | Manufactured an Enhanced Grunt 11763 | -4/Cetus | Manufactured an Enhanced Grunt 11788 | -4/Cetus | Manufactured an Enhanced Grunt 11813 | -4/Cetus | Manufactured an Enhanced Grunt 11825 | -4/Cetus | Spotted Cetus Guard 11825 | -4/Cetus | Spotted Cetus Guard 11828 | -4/Cetus | Spotted Cetus Guard 11828 | -4/Cetus | Spotted Cetus Guard 11833 | -4/Cetus | Allies destroyed Cetus Guard 11843 | -4/Cetus | Allies destroyed Cetus Guard 11850 | -4/Cetus | Allies destroyed Cetus Guard 11852 | -4/Cetus | Allies destroyed Cetus Guard 11853 | -4/Cetus | Discovered exit to Research (range 22) 11861 | -4/Cetus | System corruption reached 10% 11862 | -4/Cetus | Met Revision 17 11903 | -4/Cetus | Escorted A7 to Cetus Mainframe 11911 | -4/Cetus | Identified exit to Archives 11941 | -4/Cetus | Entered Archives 11941 | -4/Archives | Accompanied by 9 allies (A7) 11944 | -4/Archives | Met Zhirov 11945 | -4/Archives | Discovered new exit (range 22) 11946 | -4/Archives | Discovered new exit (range 21) 11947 | -4/Archives | Received a hacking code to weaken MAIN.C 11948 | -4/Archives | Read partially decrypted archive contents 11950 | -4/Archives | Reinforcements dispatched to Archives 11952 | -4/Archives | Identified exit to Hub_04(d) 12003 | -4/Archives | Entered Hub_04(d) 12003 | -4/Hub_04(d) | Accompanied by 3 allies 12004 | -4/Hub_04(d) | Loaded intel: 13 terminal locations 12005 | -4/Hub_04(d) | Discovered exit to Research (range 16) 12017 | -4/Hub_04(d) | Network Hub disabled 12044 | -4/Hub_04(d) | Spotted Lightning 12045 | -4/Hub_04(d) | Spotted Lightning 12047 | -4/Hub_04(d) | Incoming investigation squad redirected 12048 | -4/Hub_04(d) | Entered Research 12048 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12049 | -3/Research | Identified exit to Armory 12052 | -3/Research | Loaded intel: 25 terminal locations 12067 | -3/Research | Lost 5 allies 12076 | -3/Research | Identified exit to Quarantine 12078 | -3/Research | Lost 4 parts (1p3n) 12157 | -3/Research | Destroyed 8 combat bots 12183 | -3/Research | Found Prototype Device 12183 | -3/Research | Identified Exp. Shield Generator 12222 | -3/Research | Found Prototype Device 12222 | -3/Research | Identified Exp. EM Disruption Field 12248 | -3/Research | Revision forces began assault on 0b10 12440 | -3/Research | Local machine network offline 12459 | -3/Research | Lost 7 parts (1p4n1u1w) 12539 | -3/Research | Lost 6 parts (1p4u1w) 12728 | -3/Research | Found Prototype Processor 12728 | -3/Research | Identified Exp. Target Analyzer 12748 | -3/Research | Research terminal network offline 12782 | -3/Research | Build established: Scavenger-Gunner 12826 | -3/Research | System corruption reached 10% 12854 | -3/Research | Entered Quarantine 12907 | -3/Quarantine | Found Alien Artifact 12907 | -3/Quarantine | Identified Phase Redirector 13035 | -3/Quarantine | Found Alien Impact Weapon 13085 | -3/Quarantine | Found Alien Artifact 13085 | -3/Quarantine | Identified Core Reset Matrix 13085 | -3/Quarantine | Identified Core Stripper 13085 | -3/Quarantine | Used Core Reset Matrix 13089 | -3/Quarantine | Detected hypermatrix surge 13089 | -3/Quarantine | Sensed 14 artifacts in vicinity 13354 | -3/Quarantine | Search patrols dispatched 13383 | -3/Quarantine | Spotted Fortress 13387 | -3/Quarantine | Core integrity fell below 50% 13427 | -3/Quarantine | Discovered new exit (range 6) 13427 | -3/Quarantine | Discovered new exit (range 7) 13430 | -3/Quarantine | Entered Section 7 13431 | -3/Section 7 | Detected hypermatrix surge 13431 | -3/Section 7 | Sensed 19 artifacts in vicinity 13451 | -3/Section 7 | Lost 15 parts (1p6n4u4w) 13533 | -3/Section 7 | Core integrity fell below 20% 13535 | -3/Section 7 | Local machine network offline 13542 | -3/Section 7 | Spotted Alpha 7 13542 | -3/Section 7 | Spotted Alpha 7 13558 | -3/Section 7 | Spotted S7 Guard 13572 | -3/Section 7 | Destroyed by S7 Guard with Hardcell Cannon Last Messages --------------- 13536_ H-77 Assassin suffers critical hit (Destroy). 13537_ Slug penetrates Wall. 13537_ Slug penetrates H-77 Assassin. 13540_ C-55 Analyst calibrates the Dark Matter Chamber. 13545_ Acquired Q-thruster. 13552_ S-43 Plague destroyed. 13552_ Penetrated by Slug. 13552_ Q-thruster destroyed. 13552_ Slug penetrates A-15 Conveyor. 13552_ U-05 Engineer destroyed. 13562_ Dark Matter Chamber disabled. 13568_ System corrupted: Substantial component data lost. 13568_ Penetrated by Slug. 13568_ Slug penetrates Dark Matter Chamber. 13569_ Penetrated by Slug. 13569_ Slug penetrates Wall. 13572_ Acquired 37 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ??????????#############??????????? | | ?????????????? ??????????# #??????????? | | ?????????????# ??????????# """ """ #??????????? | | ?????????????# ??????????# """ """ #??????????? | | ????????????? ?########## """ """ #??????????? | | ????????????? ?# """"" # """ """ #??????????? | | ?????????????# ## ""T"" # """ """ #??????????? | | ?????????????# ## ]# """ """ #??????????? | | ????###+###??# ##! # "" "" ##?????????? | | ????? ?# #######/### "#?????????? | | ?????""" ?# #?????# #?# #??????????? | | ?????""" # #?????# #?# #??????????? | | ?????""" # ####### ###!! #??????????? | | ?????""" +% u h%! #??????????? | | ?????""" # ####### Y%###/####/####??????????? | | ?????""??????# #?????# *### A s #????????????? | | ?????????????# #?????# =@A #????????????? | | ?????????????# #?#####+#####+## #????????????? | | ?????????????# #?# # #????????????? | | ?????????????# #?# # #????????????? | | ?????????????# ### """"""" # #????????????? | | ?????????????# T"# """"""" # ##### #??????? | | ?????? ????# ""# """"""" # +??????? | | ????? ????# ### + +??????? | | ????? ????# #?# """"""" # +??????? | | ????? ????# #?# """"""" # +??????? | | ????? #???# #?# """"""" # ##### #??????? | | ?????? #???# #?# # #????????????? | | ?????? #???# #?# # #????????????? | | ?????? #???# #?# !# #????????????? | | ??????# #???# #?############## #????????????? | | ??????# #???# #??????????????? #????????????? | | ??????+ #???# #???????????????????#????????????? | | ??????# #???# #????????????????????????????????? | | ??????# #???# #????????????????????????????????? | | # ##### ##### #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #######/#########????????????????????????????????? | | ??#= #????????????????????????????????????? | | ??# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 41 Energy Capacity 1115 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Weapon Cycling 25 Evasion (%) 66 Targeting Accuracy 8 Target Analysis 10 Core Analysis 11 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 31 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Phase Redirector Core Reset Matrix Core Stripper Achievements -------------- Bending The Rules Express Service I Have Friends Everywhere Into The Breach Official Business Recruitment Drive The Better Part Of Valor The Robot, The Myth, The Legend Thread The Needle Around The Corner Tune-up Challenges ------------ None Game ------ Seed CloakBiocellBlade Manual? 0 Play Time 04:11:56 Cumulative 226.5 hours Start 2025.11.02 @ 16:33:17 End 2025.11.02 @ 21:36:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 72 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a72f2f65-7b28-42b9-af4c-242a0d18ed85