Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 18:58:24 Player: Easy Game Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (981) 981 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 2732 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 110 Cogmind --------- Core Integrity 172/400 Matter 30/450 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Large Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Reinforced Ion Engine Wheel Medium Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Matter Pod Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun Rocket Launcher > --- INVENTORY -------- Improved Medium Laser Autogun Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Matter Pod Device Improved Terrain Scanner Storage Large Matter Pod Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 45 | 6 20 4 8 7 Power 10 | 2 4 . 3 1 Engine 10 | 2 4 . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 7 1 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 12 | 2 7 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | . 1 1 1 3 Device 1 | . . 1 . . Storage 3 | . 1 . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 17 | 2 8 2 3 2 Energy Gun 3 | . 1 . 2 . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 5 . . . Ballistic Cannon . | . . . . . Launcher 7 | . 2 2 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 17 | . 2 2 4 9 Power 5 | . 1 . 2 2 Propulsion 6 | . 1 1 1 3 Utility 2 | . . 1 1 . Weapon 4 | . . . . 4 Highest Loss Streak 3 | . 2 1 1 3 To Critical Strikes . | . . . . . Average Backups 3 | . 3 4 4 5 Power . | . . 1 . 1 Propulsion . | . 2 . . . Utility . | . . . . 1 Weapon 1 | . 1 3 4 1 Tool/Special . | . . . . . Unused Backups 6 | . 2 . . 4 Power 2 | . . . . 2 Propulsion 3 | . 1 . . 2 Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 80 | . 71 96 84 79 Engine 13 | . 11 14 16 13 Wheel 22 | . 27 27 20 16 Device 3 | . . 10 6 . Storage 13 | . 4 14 11 25 Protection 3 | . . . 7 6 Energy Gun 5 | . 1 . 8 10 Ballistic Gun 8 | . 25 . . . Launcher 10 | . 1 28 13 8 Peak Build Rating 15 | 5 8 12 15 13 Average Rating 8 | 4 6 10 12 9 On Entrance 7 | . 5 8 11 12 Naked Turns . | . . . . . Heaviest Build 42 | 7 16 17 24 42 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 9 | . . 1 2 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 15 Average Capacity 6 | 5 5 5 5 11 Most Carried 7 | 2 5 5 5 7 Average Carried 3 | . 3 4 4 5 Final Capacity 15 | 5 5 5 5 15 Final Carried 5 | . 5 5 5 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1308 | 270 542 73 233 190 Remotely . | . . . . . Salvage Created 1107 | 47 586 24 254 196 Parts 93 | 2 32 11 34 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 26 | 1 9 . 10 6 Guns 14 | 1 9 . 2 2 AOE 12 | . . . 8 4 Classes Destroyed 11 | 1 7 . 2 1 Worker 13 | . 4 2 4 3 Builder 7 | . 1 . 5 1 Tunneler 5 | . 1 1 1 2 Recycler 2 | . 2 . . . Mechanic 1 | . 1 . . . Operator 2 | . 1 . 1 . Watcher 3 | . . . 3 . Swarmer 10 | . 3 . 7 . Grunt 14 | 1 6 . 2 5 Brawler 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 15 | 1 5 3 15 4 Combat Bots Only 8 | 1 2 . 8 2 Max Kills in Single Turn 3 | 1 1 3 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 218 | 6 98 . 38 76 Missed 57 | 2 27 . 8 20 Hits 161 | 4 71 . 30 56 Melee 1 | . . . 1 . Projectile 160 | 4 71 . 29 56 Critical Strikes 2 | . 1 . . 1 Damage Taken 2067 | 43 718 124 407 775 Core 392 | 32 132 . 56 172 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 87 . 34 . . Volleys Fired 138 | 5 75 2 28 28 Largest 2 | 2 2 2 2 2 Hottest 101 | 40 85 66 101 89 Shots Fired 249 | 10 150 4 43 42 Gun 212 | 10 150 . 24 28 Cannon . | . . . . . Launcher 37 | . . 4 19 14 Special . | . . . . . Kinetic 159 | 10 149 . . . Thermal 39 | . 1 . 22 16 Explosive 37 | . . 4 19 14 Electromagnetic 14 | . . . 2 12 Robot Hit Streak 8 | 4 8 . 6 8 Robot Miss Streak 6 | 2 6 1 4 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 98 | 7 48 . 22 21 Core Hits 90 | 3 27 3 32 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3917 | 66 746 113 1812 1180 Guns 1404 | 66 742 . 318 278 Cannons . | . . . . . Explosions 2501 | . . 113 1494 894 Melee . | . . . . . Ramming 12 | . 4 . . 8 Kinetic 808 | 66 742 . . . Thermal 489 | . . . 368 121 Explosive 2422 | . . 113 1415 894 Electromagnetic 186 | . . . 29 157 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 3 | . . . 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . 5 10 Message Errors 2 | . . . 2 . Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . 1 . Energy Discharges 3 | . . . 2 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 123 | . . 26 90 7 Projectiles . | . . . . . Explosions 123 | . . 26 90 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 292 | . 2 124 65 101 Shots 9 | . . 3 3 3 Rammed 8 | . 1 . . 7 Targets Rammed 8 | . 1 . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 298 | 12 34 30 296 298 Average Temperature 73 | 9 10 15 125 84 Received Heat Transfer 714 | 24 252 . 78 360 Effects 5 | . . . 3 2 Interference 5 | . . . 3 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1086 | . . . 753 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 1 Low Security (%) 82 | 100 100 100 62 41 Level 1 14 | . . . 17 58 Level 2 3 | . . . 20 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 467 | 20 129 125 467 236 Initial 174 | . . 33 . 174 Average 89 | . 62 60 181 198 Influence Increases 1357 | 20 321 127 637 252 Destroy 0b10 Robot/C 600 | 20 180 . 280 120 Destroy 0b10 Robot/NC 165 | . 50 15 70 30 Destroy Leader 106 | . 30 . 56 20 Allied During Kill 7 | . . . 7 . Disable Machine 165 | . 30 60 75 . Destroy Structure 239 | . 1 52 119 67 Lose Combat Pursuer 75 | . 30 . 30 15 Influence Decreases 1235 | 20 235 213 190 577 Entered New Map 326 | . . 53 . 273 Time Decay 739 | 20 215 140 150 214 Lost Part 170 | . 20 20 40 90 Squads Dispatched 4 | . 1 . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | 1 15 . 21 10 Peak Tracking Total 6 | 1 4 . 6 3 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 11 | . 2 4 5 . Max in Single Turn 4 | . 1 4 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 5 | . 1 . 4 . Successful 3 | . 1 . 2 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 22 | . . . 22 . Total Damage 255 | . . . 255 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 417 | . . 221 196 . Terrain 417 | . . 221 196 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2285 | 646 559 290 345 445 Spaces Moved 1237 | 114 374 293 263 193 Core 25 | 24 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 1212 | 90 374 293 263 192 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 95 Average Speed 84 | 73 80 80 87 99 Slowest Speed 500 | 80 80 95 110 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 13 52 61 23 36 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 309 | . . 73 131 105 Melee . | . . . . . Projectile . | . . . . . AOE 309 | . . 73 131 105 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2242 | 667 517 343 335 380 Wait 714 | 536 . 34 14 130 Move 1233 | 113 373 292 262 193 Hop . | . . . . . Pick Up 62 | 6 28 6 13 9 Fast Attach . | . . . . . Attach 25 | 5 5 4 6 5 Detach . | . . . . . Swap 27 | 1 16 2 4 4 Drop 35 | 1 19 3 8 4 Fire 138 | 5 75 2 28 28 Melee . | . . . . . Ram 8 | . 1 . . 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 8) 647 | -11/Scrapyard | Entered Materials 648 | -10/Materials | Build established: Mutant 933 | -10/Materials | Core integrity fell below 50% 1014 | -10/Materials | Discovered new exit (range 3) 1152 | -10/Materials | Discovered new exit (range 15) 1186 | -10/Materials | Discovered new exit (range 10) 1206 | -10/Materials | Entered Mines 1274 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1326 | -10/Mines | Discovered new exit (range 10) 1387 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1389 | -10/Mines | Found Prototype Device 1390 | -10/Mines | Identified Exp. Sensor Array 1448 | -10/Mines | Discovered new exit (range 6) 1453 | -10/Mines | Received a Mining Laser from a helpful Derelict 1496 | -10/Mines | Entered Materials 1496 | -9/Materials | Accompanied by 1 ally 1496 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1731 | -9/Materials | Discovered new exit (range 6) 1790 | -9/Materials | Destroyed 8 combat bots 1841 | -9/Materials | Entered Mines 1859 | -9/Mines | Discovered new exit (range 13) 1925 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1984 | -9/Mines | Learned location of Storage (-9) 2082 | -9/Mines | Build established: Scavenger-Mutant 2116 | -9/Mines | Excavation squad dispatched 2116 | -9/Mines | A large section of the Mines collapsed 2142 | -9/Mines | Lost 3 parts (2p1n) 2266 | -9/Mines | Core integrity fell below 50% 2280 | -9/Mines | Lost 3 parts (1n2w) 2286 | -9/Mines | Self-destructed Last Messages --------------- excavation squad. Press '.', 'keypad 5' or scroll the mouse wheel to wait a turn. System corrupted: Energy discharge (-30). System corrupted: Matter fused (-9). Grenade Launcher destroyed. T-07 Excavator is excavating. EM Shotgun destroyed. T-07 Excavator is excavating. Slammed into G-34 Mercenary. Wheel destroyed. Slammed into G-34 Mercenary. Rocket Launcher broken. Destabilizing: Short circuit. T-07 Excavator is excavating. Slammed into G-34 Mercenary. System corrupted: Broken Rocket Launcher rejected. Slammed into G-34 Mercenary. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????## #???????????????????? | | ??? ?????????????##### #???????????????????? | | ??? ????????????## ##???????????????????? | | ??? ????????????# #????????????????????? | | ??? ????????????# ## ##????????????????????? | | ??# ????????????# ######?????????????????????? | | ??# ????????????# ####???????????????????????? | | ??# #???????????# #???????????????????????? | | ??# ??????????## ## #???????????????????????? | | ??# #????????### ## ###?????????????????????? | | ??# #???####### #?????????????????????? | | ??# #???# ## #?????????????????????? | | ??# #????# ## ## #?????????????????????? | | ??# ####### ## #?????????????????????? | | ?##[ ! ## #?????????????????????? | | ## ! ### g#?????????????????????? | | ### ##?#@ #?????????????????????? | | ## # # ##??#] #?????????????????????? | | | ###### #########???# #?????????????????????? | | ##????# #???????????# #?????????????????????? | | # ##?????# #?????????###;;#?????????????????????? | | ## #??????# #?????????##; #?????????????????????? | | ?# #??????# #?????##### ua;#?????????????????????? | | ?# #??????# # #?????????????????????? | | ## #?????####?######### ### ????????????????????? | | # ##???# ##??????????## ??????????????????? | | #### #???????????## #????????????????? | | ## #????????????##%=% #????????????????? | | < #??????####???? ** #????????????????? | | * ###?????## ##??? #???????????????? | | = ####?????### ##?? = #???????????????? | | ## #??????## #?? #???????????????? | | #! #??????# ##?# #???????????????? | | * # ##?????## ## ##? ???????????????? | | # #??????# ### #? ??????????????? | | # ##??##### ### #? # ?????????????? | | # #??## ## ## ##?## # ???????????????? | | # # #?## ##???? ##??????????????????? | | # ##### ] ##?????#????????????????????? | | ## #### #???????????????????????????? | | #### ##??## ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Safety First Storm Trooper Challenges ------------ None Game ------ Seed ExperimentalChainCoupler Manual? 0 Play Time 00:36:21 Cumulative 1.8 hours Start 2025.05.31 @ 18:20:32 End 2025.05.31 @ 18:58:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5ce890f-1342-478b-88cf-3b3abcb6b0b5