Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.06 @ 01:01:39 Player: JackNine Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (189) 945 Value Destroyed (7507) 7507 Prototype IDs (41) 820 Alien Tech Used (3) 600 Bonus (8496) 8496 TOTAL SCORE: 27268 Bonus ------- High Alert Combat Kills 798 Follower Combat Kills 3612 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -1014 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Linear Accelerator Sigix Terminator Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Target Analyzer Advanced Core Analyzer Actuator Array Improved Phase Shifter Zionite Weapon Casing Centrium Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Plasma Sword Force Lance Force Lance > --- INVENTORY -------- Reinforced Fission Core Large Storage Unit Large Storage Unit Improved Energy Well Zionite Biocell Experimental Sensor Array Makeshift Transmission Jammer Zionite Weapon Casing Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Drone Bay Transdimensional Reconstructor Heavy Plasma Cannon Heavy Phase Cannon Matter Neutralizer Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Magnetic Acceleration Cannon Linear Accelerator Improved Proton Missile Launcher Heavy Missile Launcher Phasing Sabre Phasing Sabre Phasing Sabre [Rating: 122] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Centrium Medium Armor Plating Weapon Force Lance Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Utility 11 | . . . 2 . 2 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 285 | 7 6 2 23 6 22 21 7 2 . 4 19 5 1 7 7 19 2 8 5 5 9 24 14 5 20 23 12 Power 21 | 1 1 . 1 1 2 3 . . . . 1 . . . . 1 . . 1 . 1 3 . 2 . 2 1 Engine 5 | 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . 1 1 3 . . . . . . . . . 1 . . . . . . . . . 1 . Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 . 1 3 . 2 . 1 1 Propulsion 29 | 2 1 2 3 1 3 1 . . . . 2 . . . . . . 1 . . . 1 1 . . 9 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 29 | 2 1 2 3 1 3 1 . . . . 2 . . . . . . 1 . . . 1 1 . . 9 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 147 | 2 2 . 6 2 9 7 3 . . 3 7 3 . 4 4 16 2 5 4 3 4 15 9 2 14 12 9 Device 71 | . . . 2 . 5 2 1 . . . 3 2 . 3 2 7 1 3 3 2 3 10 3 1 8 4 6 Storage 12 | 2 2 . . . 1 3 . . . 1 . . . . . 2 . . . . . 1 . . . . . Processor 17 | . . . . 1 2 1 . . . . 2 . . . . 4 . . . . . 1 1 . 1 2 2 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protection 46 | . . . 4 1 1 1 2 . . 2 1 1 . 1 2 3 1 2 1 1 1 3 5 1 5 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 2 . 13 2 8 10 4 2 . 1 9 2 1 3 3 2 . 2 . 2 4 5 4 1 6 . . Energy Gun 11 | 1 1 . 4 . 3 1 . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 16 | . . . 3 . 2 4 2 2 . . 2 1 . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 13 | . 1 . 3 1 . 1 . . . . 3 1 . . 1 . . . . . . . . . 2 . . Launcher 13 | . . . 3 . . . 2 . . . . . . 1 1 . . 1 . 1 . 1 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 4 . . . . . . . 1 1 2 . 1 . 1 4 3 . . . . . Piercing Weapon 13 | . . . . . . . . . . . 4 . 1 1 . . . . . . . 1 2 1 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . . . . 1 . . . 1 . 1 . 1 3 . 1 6 1 1 1 1 5 Parts Lost 71 | . 1 . 3 3 5 1 1 . . 1 3 1 . . . . . 1 . . . 5 3 . 2 17 24 Power 6 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 2 Propulsion 19 | . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . 1 1 . . 7 6 Utility 31 | . . . 1 2 2 . 1 . . . . . . . . . . . . . . 2 2 . 2 9 10 Weapon 15 | . . . 1 . 2 1 . . . 1 1 1 . . . . . . . . . 2 . . . . 6 Highest Loss Streak 16 | . 1 . 1 3 2 1 1 . . 1 2 1 . . . . . 1 . . . 4 2 . 1 8 16 Average Slot Usage (%) 93 | . 99 100 99 95 93 89 91 92 92 91 92 92 93 92 93 94 94 94 94 94 93 93 94 93 93 88 90 Engine 3 | . 14 14 11 1 2 . . . . . 3 6 6 6 6 4 . . . . . . . . . . . Core 2 | . . . . 7 6 6 7 7 7 7 2 . . . . . 5 5 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 4 4 5 4 5 3 3 Wheel 14 | . 28 28 22 22 16 12 15 15 15 15 12 13 13 13 13 11 11 11 11 11 10 9 10 10 10 11 15 Device 14 | . . . 10 1 3 14 8 7 7 7 16 19 20 19 18 21 22 22 23 21 26 23 21 21 24 11 3 Storage 19 | . 28 28 22 22 26 23 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 13 Processor 16 | . . . . 7 15 15 15 15 15 15 20 20 20 20 20 17 17 17 17 17 15 18 21 21 20 24 27 Protection 3 | . . . 11 11 5 . 5 7 7 6 2 . . . 1 . . . . 1 5 4 4 4 1 5 8 Energy Gun 2 | . 13 14 10 2 5 4 . . . 6 1 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 7 1 1 5 14 15 15 7 5 5 6 6 3 . . . . . . . . . . . . Ballistic Cannon 1 | . 7 14 2 9 2 . . . . . 1 . 3 . 5 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 3 . . . . . . . 3 1 16 17 16 17 16 15 13 7 5 5 4 3 Piercing Weapon 2 | . . . . . . . . . . . 3 5 2 2 . . . . . . . . 5 9 9 9 8 Naked Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Heaviest Build 149 | 16 58 58 69 69 85 102 108 106 102 102 106 111 108 107 111 124 120 123 127 130 134 142 144 149 149 148 138 Greatest Support 64 | 26 26 26 22 22 28 44 44 44 44 44 44 38 38 38 38 38 38 40 40 40 40 40 40 40 40 64 52 Greatest Overweight (x) 12 | . 2 2 3 3 7 3 2 2 2 2 6 2 2 2 2 3 3 3 3 3 3 3 3 3 3 8 12 Average Overweight (x) 2 | . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 2 2 3 2 3 3 3 3 3 2 Largest Inventory Capacity 28 | 8 18 18 18 18 24 26 26 26 26 26 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 15 18 18 18 23 25 26 26 26 26 26 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 27 Most Carried 28 | 4 13 15 18 18 24 26 26 26 26 26 26 26 26 26 26 27 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 9 11 17 17 22 24 25 25 26 25 25 25 26 25 25 25 27 27 27 27 27 27 27 28 27 25 27 Final Capacity 28 | 8 18 18 18 18 24 26 26 26 26 26 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 12 14 18 18 24 26 25 26 26 26 26 26 26 26 26 27 28 28 28 28 28 28 28 28 28 25 4 Class Distribution -------------------- 28% | Messiah-Mutant 20% | Hauler-Mutant 18% | Messiah-Assassin 13% | Mutant 12% | Hauler-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Assassin | -6/Zion Messiah-Skirmisher | -5/Proximity Caves Messiah-Assassin | -5/Factory Messiah-Assassin | -5/Upper Caves Messiah-Assassin | -5/Upper Caves Messiah-Assassin | -5/Zhirov Messiah-Assassin | -4/Proximity Caves Messiah-Assassin | -4/Factory Messiah-Mutant | -4/Extension Messiah-Mutant | -4/Cetus Messiah-Mutant | -4/Archives Messiah-Mutant | -4/Hub_04(d) Messiah-Mutant | -3/Research Messiah-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Matter Collected 4100 | 261 118 73 359 137 498 211 135 20 . 40 315 73 10 47 145 200 30 48 . 177 . 355 172 40 142 329 165 Remotely 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Salvage Created 8534 | 77 377 66 657 133 862 291 261 . . 124 458 24 . . 476 104 122 96 . 185 . 701 245 . 696 2189 390 Parts 431 | 3 31 7 55 9 49 20 14 . . 6 22 3 . . 7 3 6 10 . 13 . 26 8 . 34 80 25 Haulers Intercepted 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 7 . . 5 . 9 . . 4 . 3 9 . 11 . . . . . . . Prevented 10 | . . . . . . . 4 . . 3 . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Combat Hostiles Destroyed 144 | . 11 3 17 8 14 3 8 . . 3 8 1 . . 6 2 2 6 . 6 . 9 3 . 11 20 3 Melee 50 | . . . . . . . . . . . . . . . . 2 2 1 . 3 . 9 1 . 9 20 3 Guns 18 | . 5 1 3 1 8 . . . . . . . . . . . . . . . . . . . . . . Cannons 40 | . 3 2 5 7 6 3 1 . . 3 7 1 . . 2 . . . . . . . . . . . . AOE 31 | . 3 . 9 . . . 6 . . . 1 . . . 2 . . 5 . 3 . . . . 2 . . Classes Destroyed 21 | 1 4 . 4 2 2 1 . . . . 1 . . . 1 . . . . . . 2 1 . . 1 1 Worker 15 | . 4 1 2 1 1 . . . . . 2 . . . . . . . . . . . . . . 3 1 Builder 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 4 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 7 | . 1 . 1 . 2 1 . . . . . . . . . . . . . . . 1 . . 1 . . Watcher 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 42 | . 6 3 8 3 . . 3 . . 2 3 1 . . . 1 . 5 . 4 . . 1 . 2 . . Grunt 44 | . 5 . 2 . 6 . 5 . . . 2 . . . 5 . 2 . . . . 4 . . 5 8 . Brawler 5 | . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Sentry 23 | . . . 5 . 7 1 . . . 1 3 . . . . 1 . . . . . 2 . . 1 2 . Hunter 6 | . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . 2 . Programmer 13 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 6 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | 1 3 2 5 3 4 1 3 . . 2 4 1 . . 4 1 2 5 . 4 . 2 2 . 6 13 2 Combat Bots Only 7 | . 3 2 5 3 3 1 3 . . 2 3 1 . . 4 1 2 5 . 4 . 2 2 . 6 7 2 Max Kills in Single Turn 4 | 1 2 1 4 1 1 1 2 . . 1 1 1 . . 1 1 1 3 . 2 . 1 1 . 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 4 . . . 2 . . . 1 . . . 1 . . 3 . 2 . . . . 2 . . Melee 2 | . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 1 . 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Damage Taken 12489 | . 324 60 652 693 895 234 240 . . 161 682 49 . . 38 129 . 196 . 439 . 912 331 156 700 3109 2489 Core 2251 | . 65 22 83 100 120 62 35 . . 6 66 . . . . 25 . 61 . 60 . 126 27 . 137 487 769 Absorbed by Shields 60 | . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . Core Remaining (%) 79 | 100 . 65 . 54 78 . . . . 85 . . . . 92 . . . . 85 . . . . 74 . . Volleys Fired 255 | 1 22 6 38 25 59 20 12 . . 6 30 4 . . 10 . . 2 . 2 . 4 7 . 7 . . Largest 2 | 2 2 2 2 2 2 2 2 . . 2 2 2 . . 2 . . 1 . 1 . 1 1 . 1 . . Hottest 138 | 60 75 75 113 113 113 131 131 . . 131 116 138 . . 138 . . 39 . 39 . 43 43 . 53 . . Shots Fired 463 | 2 43 12 75 41 118 36 24 . . 12 57 6 . . 15 . . 2 . 2 . 4 7 . 7 . . Gun 197 | 2 30 6 34 16 89 14 . . . 4 2 . . . . . . . . . . . . . . . . Cannon 230 | . 13 6 34 25 29 22 19 . . 8 55 6 . . 8 . . . . . . . . . 5 . . Launcher 36 | . . . 7 . . . 5 . . . . . . . 7 . . 2 . 2 . 4 7 . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 189 | 1 22 6 13 24 84 1 . . . . 25 3 . . 5 . . . . . . . . . 5 . . Thermal 103 | . . . 21 7 7 17 9 . . 6 30 3 . . 3 . . . . . . . . . . . . Explosive 16 | . . . 7 . . . 5 . . . . . . . . . . 2 . 2 . . . . . . . Electromagnetic 155 | 1 21 6 34 10 27 18 10 . . 6 2 . . . 7 . . . . . . 4 7 . 2 . . Robot Hit Streak 25 | 2 7 3 14 7 14 11 25 . . 14 23 4 . . 3 . . . . 1 . 4 7 . . . . Robot Miss Streak 5 | . 2 2 3 2 5 2 2 . . . 2 1 . . 1 . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 462 | 2 25 6 43 27 83 26 18 . . 12 42 4 . . 4 9 4 3 . 8 1 28 4 1 19 76 17 Core Hits 313 | 2 20 4 37 13 36 10 11 . . 5 20 2 . . 12 3 3 8 . 10 . 21 11 . 26 50 9 Critical Hits 41 | . . . 3 2 3 1 . . . 4 5 . . . . . . . . . . 2 . . 2 15 4 Critical Kills 14 | . . . 2 . 1 . . . . 2 2 . . . . . . . . . . . . . 1 5 1 Critical Parts Destroyed 17 | . . . . 2 2 1 . . . . 3 . . . . . . . . . . 1 . . . 7 1 Melee Attacks 469 | . . . . . . 26 . . . . 19 13 8 . 3 28 13 17 . 16 27 52 11 1 44 124 67 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 215 | . . . . . . 26 . . . . . . . . 3 28 13 17 . 16 27 44 1 . 8 20 12 Piercing 254 | . . . . . . . . . . . 19 13 8 . . . . . . . . 8 10 1 36 104 55 Sneak Attacks 18 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 13 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 49 | . . . . . . . . . . . . . . . . 2 . 1 . 3 . 7 . . 4 26 6 Damage Inflicted 19041 | 23 447 96 1405 501 1504 619 1038 . . 219 1188 97 . . 665 378 188 544 . 733 36 1393 1119 72 1404 4393 979 Guns 2070 | 23 244 60 341 169 1041 130 . . . 48 14 . . . . . . . . . . . . . . . . Cannons 3343 | . 87 36 340 332 463 385 361 . . 171 919 97 . . 152 . . . . . . . . . . . . Explosions 4770 | . 116 . 724 . . . 677 . . . 255 . . . 513 . . 397 . 444 . 185 1080 . 379 . . Melee 8853 | . . . . . . 104 . . . . . . . . . 378 188 147 . 289 36 1208 39 72 1025 4393 974 Ramming 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 2250 | 10 110 36 141 293 1084 31 . . . . 492 . . . 53 . . . . . . . . . . . . Thermal 2872 | . 116 . 278 103 143 274 290 . . 125 682 97 . . 99 . . . . . . . 605 . 60 . . Explosive 1997 | . . . 645 . . . 511 . . . . . . . . . . 397 . 444 . . . . . . . Electromagnetic 3064 | 13 221 60 341 105 277 210 237 . . 94 14 . . . 513 . . . . . . 185 475 . 319 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3081 | . . . . . . 104 . . . . . . . . . 378 188 147 . 289 36 1128 . . 98 586 127 Piercing 5772 | . . . . . . . . . . . . . . . . . . . . . . 80 39 72 927 3807 847 Highest Corruption 38 | . 3 3 . 2 . . . . . . . . . . . . . . . . . . . . 4 8 38 Average Corruption 5 | . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 2 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 84 | . 7 12 . 3 . . . . . . . . . . . . . . . . . . . . 2 19 41 Message Errors 21 | . 2 6 . . . . . . . . . . . . . . . . . . . . . . 1 4 8 Matter Fused 12 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 8 Heat Flow Errors 12 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 8 Energy Discharges 11 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Targeting Errors 14 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 9 3 Weapon Failures 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 889 | . . . 16 20 . 74 15 . . . 68 . . . . 54 . . . 54 . . 34 . 33 471 50 Projectiles 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . Explosions 197 | . . . 16 . . . 15 . . . 68 . . . . . . . . 54 . . 34 . 10 . . Melee 672 | . . . . . . 74 . . . . . . . . . 54 . . . . . . . . 23 471 50 Knockbacks 11 | . . . . 5 1 . . . . . 4 . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . 4 1 . . . . . 4 . . . 1 . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . 59 . 142 . . . 16 . . . 39 . . . . . . . . . . . . . 197 . 2 Shots 11 | . 2 . 5 . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 311 | 20 88 45 63 311 302 3 87 . . 24 12 6 . . 27 . . . . . . 9 . . 134 . 199 Average Temperature 72 | 15 28 19 17 142 87 3 41 . . 13 5 3 . . 18 . . . . . . 5 . . 83 . 92 Received Heat Transfer 1712 | . 84 . 156 124 333 30 108 . . 36 141 . . . 18 9 . 9 . . . 109 36 18 87 384 30 Effects 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . . . . . . 2 . . . . . . . 2 . . . . Combat Hostiles 5 | . . . . . . . 1 . . . . . . . 2 . . . . . . . 2 . . . . Parts Fried 6 | . . . . . . 1 1 . . . . . . . 2 . . . . . . . 1 . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . . . . 1 1 . . . . . . . . . . 1 . . 1 . . Heat Transferred 4029 | . 200 . 483 185 259 481 372 . . 222 977 150 . . 150 . . . . . . . 400 . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 2 . 2 . . . 3 . . . . . . . . . . . . . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Peak Influence 1518 | 5 350 250 517 238 381 104 . . . . 546 . . . . 143 . . . . 131 1518 1451 674 795 658 454 Average Influence 278 | 2 178 137 296 174 168 35 . . . . 295 . . . . 73 . . . . 85 652 1176 626 334 479 177 Maximum Alert Level 4 | . 1 1 2 1 1 . . . . . 2 . . . . . . . . . . 4 4 2 3 2 2 Low Security (%) 48 | 100 61 79 20 91 75 100 . . . . 27 . . . . 100 . . . . 100 20 . . 1 . 56 Level 1 27 | . 38 20 68 8 24 . . . . . 44 . . . . . . . . . . 19 . . 63 10 28 Level 2 18 | . . . 11 . . . . . . . 28 . . . . . . . . . . 33 . 100 32 89 15 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . 2 48 . 2 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 24 51 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 1 1 . 1 1 . . . . 3 . . . . 1 . . . . 1 6 . . 6 6 5 Investigation 8 | . 1 1 . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . 1 . Extermination 10 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 2 4 Reinforcement 11 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 2 . . 4 1 1 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Distress Signals 17 | . . . 1 1 3 . . . . . . . . . . . . . . . . 5 2 . 1 2 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 340 | . 25 10 39 12 25 5 9 . . 4 11 6 . . 8 9 4 5 . 7 2 52 18 4 26 27 32 Peak Tracking Total 14 | . 5 3 6 14 6 1 3 . . 2 4 6 . . 4 3 4 5 . 5 1 8 6 2 9 9 12 Tactical Retreats 28 | . 1 1 2 2 6 . 2 . . . . . . . 1 . . . . 1 . 1 . . 3 3 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Traps Triggered 9 | . 4 . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 1 . 2 . . . . . . . 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Machines Disabled 41 | . 2 . 5 . 2 . . . . . 6 . . . 1 . . . . . 1 6 . 3 13 . 2 Max in Single Turn 9 | . 1 . 1 . 1 . . . . . 4 . . . 1 . . . . . 1 1 . . 9 . 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Machines Accessed 52 | . 5 1 9 . 7 9 . 1 4 . 8 . . 1 . 2 . . 1 . . . . . 1 3 . Terminals 26 | . 4 . 8 . 4 6 . . . . 4 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Repair Stations 6 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Total Hacks 155 | . 14 1 27 . 26 16 . 1 26 . 24 . . 5 . 6 . . 1 . . . . . 1 7 . Successful 99 | . 8 1 16 . 15 6 . 1 26 . 14 . . 5 . 4 . . 1 . . . . . 1 1 . Failed 56 | . 6 . 11 . 11 10 . . . . 10 . . . . 2 . . . . . . . . . 6 . Catastrophic 11 | . 2 . 1 . . 1 . . . . 3 . . . . 1 . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 7 . 17 . 5 3 . . . . 10 . . . . 13 . . . . 9 24 8 . 8 4 6 Terminals 74 | . 12 . 25 . 16 11 . . . . 10 . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . 2 . . . . 9 . . . . 6 . . . . . . . . . . . Repair Stations 15 | . 2 . . . 4 1 . . . . 4 . . . . . . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 2 . 6 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 3 . Terminal Hacks 58 | . 3 1 10 . 7 2 . 1 26 . 2 . . 5 . . . . 1 . . . . . . . . Record 12 | . . . . . . . . . 11 . . . . . . . . . 1 . . . . . . . . Part Schematic 12 | . . . 2 . . . . . 5 . . . . 5 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 . . . . 4 . . . . 4 . . . . . . . . . . . Load Schematic 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Build 5 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 2 . . . . . 3 . . . . . . . . . . . . . . 1 . Scan Component 5 | . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . Repair 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . 5 1 . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 14 | . 3 . 4 . 1 1 . . . . 5 . . . . . . . . . . . . . . . . Terminals 11 | . 3 . 4 . 1 1 . . . . 2 . . . . . . . . . . . . . . . . Track 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 9 . 7 9 . . . . 5 . . . . 2 . . . . . . . . . 3 . Full Trace Events 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . 7 . . . . . . . . . . . 3 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 3 . 2 . . . 5 . . . . 5 . . . . . . . 9 14 . . . . Parts Built 6 | . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . Matter 898 | . . . . . . 102 . . . . 570 . . . . 226 . . . . . . . . . . . Time 411 | . . . . . . 51 . . . . 304 . . . . 56 . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 1 . . . . 10 . . . . 5 . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Time 95 | . 26 . . . 25 . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Total Allies 67 | . . 3 . . . . . . . 1 . . . 4 . 2 . . . . 1 39 3 . 8 . 6 Largest Group 19 | . . 3 . . . . . . . 1 . . . 4 4 2 2 1 . . 1 19 19 10 5 . 6 Highest-Rated Group 1020 | . . 40 . . . . . . . 94 . . . 151 151 170 170 85 . . 27 1020 980 522 302 . 85 Highest-Rated Ally 103 | . . 16 . . . . . . . 94 . . . 40 40 85 85 85 . . 27 96 103 103 103 . 15 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . 1 . . . . 1 4 2 . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Light 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 . 2 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . TUNNEL 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . COLLECT 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 536 | . . 9 . . . . . . . 8 . . . . 18 29 3 4 . . . 281 81 34 53 . 16 Total Damage 19354 | . . 100 . . . . . . . 238 . . . . 312 933 257 164 . . . 10182 3278 1749 1785 . 356 Kills 94 | . . 5 . . . . . . . 2 . . . . 2 6 2 . . . . 46 18 5 8 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . 3 2 . 1 . 1 . 2 1 . 2 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . 3 . . . . 2 4 1 . . . 1 Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Turns Passed 17859 | 59 680 535 1050 234 861 1386 355 328 95 340 1170 714 722 999 514 468 552 783 171 553 362 944 348 153 878 779 1826 Spaces Moved 10399 | 43 503 461 722 135 466 902 254 267 80 261 765 461 479 823 321 303 408 342 133 284 223 496 188 109 450 305 215 Core 17 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10382 | 40 503 461 722 135 466 902 254 267 80 261 765 461 479 823 321 303 408 342 133 284 223 496 188 109 450 305 201 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 105 110 120 120 120 120 120 110 110 110 110 110 110 120 115 115 125 115 125 125 125 125 110 50 Average Speed 115 | 87 104 102 110 114 116 120 120 120 120 120 114 110 110 110 110 110 120 117 118 125 124 125 125 125 125 123 108 Slowest Speed 200 | 100 110 110 115 115 150 130 120 120 120 120 160 110 110 110 110 120 120 120 125 125 125 125 125 125 125 180 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 86 80 75 33 46 20 49 51 69 54 21 69 69 85 53 12 67 58 58 48 6 72 78 87 55 6 16 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 13 | . . 1 . . . . 1 2 1 1 . . . 1 1 5 . . . . . . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 2 . . . . . 1 . . . . 1 2 2 . 4 2 . 1 . . . . . . . Spaces Dug 160 | . . . . . . 23 . . . . 16 9 5 . 3 10 6 8 . 4 16 10 1 . 12 16 21 Terrain Destroyed 738 | . 5 . 56 . 4 23 70 . . . 61 10 5 . 5 10 6 36 . 23 16 10 19 . 342 16 21 Melee 160 | . . . . . . 23 . . . . 16 9 5 . 3 10 6 8 . 4 16 10 1 . 12 16 21 Projectile 12 | . . . . . 4 . . . . . 4 1 . . 2 . . . . . . . . . 1 . . AOE 566 | . 5 . 56 . . . 70 . . . 41 . . . . . . 28 . 19 . . 18 . 329 . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Total 15275 | 58 616 511 906 171 667 1134 279 275 79 275 964 634 657 918 460 423 464 713 146 471 287 786 284 125 726 539 1707 Wait 3542 | 4 70 31 87 2 93 123 1 . . 1 101 151 170 76 112 70 44 349 . 168 27 45 54 5 210 126 1422 Move 10370 | 42 502 460 721 134 465 901 253 266 79 260 764 460 478 822 320 302 407 341 132 283 222 495 187 108 449 304 213 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 143 | 4 10 6 18 3 15 22 3 4 . 2 16 1 . 4 4 4 1 . 2 1 4 4 5 2 3 3 2 Fast Attach 90 | 7 2 . 3 . 6 2 . . . 1 3 . . 5 . 5 . 2 5 . 6 10 3 2 5 13 10 Attach 62 | . 1 . 5 3 8 5 4 1 . 1 5 1 . 2 . 4 . 1 . . 2 3 3 . 1 9 3 Detach 24 | . 1 . 1 . 2 1 . . . . 1 . . 1 . 2 . 1 . . 1 2 3 . 1 3 4 Swap 137 | . 3 2 15 3 8 14 3 1 . 2 11 4 1 . 7 10 2 5 1 5 1 11 8 3 14 2 1 Drop 142 | . 5 6 18 1 11 20 3 3 . 2 14 . . 8 4 7 . 1 6 1 5 8 6 4 7 . 2 Fire 255 | 1 22 6 38 25 59 20 12 . . 6 30 4 . . 10 . . 2 . 2 . 4 7 . 7 . . Melee 338 | . . . . . . 26 . . . . 19 13 8 . 3 19 10 11 . 11 19 37 8 1 29 79 45 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 167 | . . . . . . . . . . . . . . . . . . . . . . 167 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Quarantine History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Repaired EM Pulse Gun 664 | -10/Materials | Discovered new exit (range 11) 740 | -10/Materials | Entered Mines 745 | -10/Mines | Learned location of Zion (-6) 746 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 767 | -10/Mines | Met a Derelict bent on vengeance 1112 | -10/Mines | Learned Materials stockpile data 1183 | -10/Mines | Discovered new exit (range 4) 1204 | -10/Mines | Met a Derelict shopkeep closing up shop 1275 | -10/Mines | Entered Materials 1275 | -9/Materials | Evolved 2 slots: Utility x2 1511 | -9/Materials | Discovered new exit (range 5) 1573 | -9/Materials | Discovered new exit (range 12) 1716 | -9/Materials | Discovered new exit (range 15) 2020 | -9/Materials | Discovered new exit (range 10) 2325 | -9/Materials | Entered Mines 2326 | -9/Mines | Assembled infested the area 2409 | -9/Mines | Lost 3 parts (1p2u) 2428 | -9/Mines | Learned Materials garrison access intel 2488 | -9/Mines | Discovered new exit (range 10) 2559 | -9/Mines | Entered Materials 2559 | -8/Materials | Evolved 2 slots: Utility x2 2560 | -8/Materials | Loaded intel: 1 garrison access location 3046 | -8/Materials | Discovered new exit (range 16) 3106 | -8/Materials | Build established: Scavenger-Mutant 3324 | -8/Materials | Discovered new exit (range 16) 3361 | -8/Materials | Repaired Adv. Beam Cannon 3383 | -8/Materials | Identified exit to Factory 3420 | -8/Materials | Entered Factory 3420 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3504 | -7/Factory | Build established: Hauler-Mutant 3570 | -7/Factory | Discovered new exit (range 14) 3611 | -7/Factory | Identified exit to Lower Caves 3842 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4806 | -7/Factory | Entered Lower Caves 4879 | -7/Lower Caves | Learned Factory stockpile data 4891 | -7/Lower Caves | Encountered a Warlord checkpoint 5017 | -7/Lower Caves | Learned location of Extension (-4) 5045 | -7/Lower Caves | Learned location of 2 exits from Factory 5155 | -7/Lower Caves | Discovered new exit (range 5) 5160 | -7/Lower Caves | Identified exit to Lower Caves 5161 | -7/Lower Caves | Entered another Lower Caves area 5479 | -7/Lower Caves | Discovered new exit (range 7) 5487 | -7/Lower Caves | Identified exit to Data Miner 5489 | -7/Lower Caves | Entered Data Miner 5489 | -7/Data Miner | Discovered new exit (range 6) 5512 | -7/Data Miner | Met Data Miner 5536 | -7/Data Miner | Learned location of Section 7 (-3) 5536 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5555 | -7/Data Miner | Received God Mode back door access code from Data Miner 5583 | -7/Data Miner | Identified exit to Proximity Caves 5584 | -7/Data Miner | Entered Proximity Caves 5606 | -6/Proximity Caves | Escorted by Enhanced Grunt 5606 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5721 | -6/Proximity Caves | Spotted B-75 Beast 5731 | -6/Proximity Caves | Allies destroyed B-75 Beast 5910 | -6/Proximity Caves | Discovered new exit (range 10) 5922 | -6/Proximity Caves | Identified exit to Factory 5924 | -6/Proximity Caves | Entered Factory 5924 | -6/Factory | Evolved 2 slots: Utility x2 5925 | -6/Factory | Identified exit to Factory 6167 | -6/Factory | Repaired Hvy. Missile Launcher 6556 | -6/Factory | Fabricated Exp. Sensor Array? 6634 | -6/Factory | Found Hvy. Reactive Plating 6898 | -6/Factory | Build established: Hauler-Assassin 7030 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 7065 | -6/Factory | Discovered new exit (range 15) 7091 | -6/Factory | Identified exit to Lower Caves 7094 | -6/Factory | Entered Lower Caves 7553 | -6/Lower Caves | Encountered a Warlord checkpoint 7576 | -6/Lower Caves | Learned location of 1 exit from Factory 7788 | -6/Lower Caves | Discovered new exit (range 15) 7807 | -6/Lower Caves | Identified exit to Lower Caves 7808 | -6/Lower Caves | Entered another Lower Caves area 7908 | -6/Lower Caves | Discovered exit to Factory (range 10) 8042 | -6/Lower Caves | Build established: Hauler-Skirmisher 8322 | -6/Lower Caves | Discovered new exit (range 13) 8343 | -6/Lower Caves | Identified exit to Zion 8513 | -6/Lower Caves | Build established: Hauler-Assassin 8530 | -6/Lower Caves | Entered Zion 8565 | -6/Zion | Given the Hacking Drone Bay 8576 | -6/Zion | Found Prototype Device 8619 | -6/Zion | Discovered new exit (range 13) 8728 | -6/Zion | Learned Factory terminal intel 8781 | -6/Zion | Learned Factory terminal intel 9266 | -6/Zion | Imprinted 9268 | -6/Zion | Declared Zion's savior 9453 | -6/Zion | Identified exit to Proximity Caves 9529 | -6/Zion | Entered Proximity Caves 9529 | -5/Proximity Caves | Accompanied by 4 allies 9717 | -5/Proximity Caves | Learned location of Armory (-3) 9825 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10012 | -5/Proximity Caves | Discovered exit to Factory (range 11) 10043 | -5/Proximity Caves | Entered Factory 10043 | -5/Factory | Accompanied by 2 allies 10043 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10044 | -5/Factory | Identified exit to Factory 10045 | -5/Factory | Loaded intel: 19 terminal locations 10047 | -5/Factory | Identified Hacking Drone Bay 10178 | -5/Factory | Fabricated Arm. Wheel (x2) 10203 | -5/Factory | Build established: Messiah-Assassin 10312 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10339 | -5/Factory | Found Exp. Signal Interpreter 10382 | -5/Factory | Retrieved Zion intel report: Branch Access 10382 | -5/Factory | Identified exit to Upper Caves 10401 | -5/Factory | Retrieved Zion intel report: Trap Installations 10402 | -5/Factory | Zion Heavy squad teleported in 10466 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 10511 | -5/Factory | Entered Upper Caves 10511 | -5/Upper Caves | Accompanied by 2 allies 10600 | -5/Upper Caves | Learned Factory terminal intel 10622 | -5/Upper Caves | Learned Factory terminal intel 11023 | -5/Upper Caves | Discovered new exit (range 16) 11061 | -5/Upper Caves | Identified exit to Upper Caves 11063 | -5/Upper Caves | Entered another Upper Caves area 11063 | -5/Upper Caves | Accompanied by 1 ally 11111 | -5/Upper Caves | Discovered exit to Factory (range 16) 11384 | -5/Upper Caves | Learned 4 Factory zone layouts 11483 | -5/Upper Caves | Found Prototype Protection 11483 | -5/Upper Caves | Identified Zio. Weapon Casing 11833 | -5/Upper Caves | Discovered new exit (range 9) 11845 | -5/Upper Caves | Identified exit to Zhirov 11846 | -5/Upper Caves | Entered Zhirov 11846 | -5/Zhirov | Discovered new exit (range 3) 11867 | -5/Zhirov | Met Zhirov 11889 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11910 | -5/Zhirov | Found Alien Artifact 11910 | -5/Zhirov | Identified Integrated Reactor 11910 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11928 | -5/Zhirov | Found Alien Artifact 12014 | -5/Zhirov | Identified exit to Proximity Caves 12017 | -5/Zhirov | Entered Proximity Caves 12563 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12570 | -4/Proximity Caves | Entered Factory 12570 | -4/Factory | Evolved 2 slots: Utility x2 12572 | -4/Factory | Loaded intel: 22 terminal locations 12594 | -4/Factory | Discovered new exit (range 5) 12599 | -4/Factory | Identified exit to Upper Caves 12736 | -4/Factory | Retrieved Zion intel report: Branch Access 12736 | -4/Factory | Identified exit to Extension 12737 | -4/Factory | Zion Melee Resupply teleported in 12915 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 12932 | -4/Factory | Entered Extension 12972 | -4/Extension | Rescued a captive Derelict 12973 | -4/Extension | Zion Fire squad teleported in 13172 | -4/Extension | Rescued a captive Derelict 13173 | -4/Extension | Zion Light squad teleported in 13182 | -4/Extension | First assault squad dispatched 13205 | -4/Extension | Incoming assault squad redirected 13246 | -4/Extension | Rescued a captive Derelict 13248 | -4/Extension | Zion Light squad teleported in 13308 | -4/Extension | Spotted B-86 Titan 13310 | -4/Extension | Spotted B-86 Titan 13328 | -4/Extension | Allies destroyed B-86 Titan 13332 | -4/Extension | Discovered new exit (range 14) 13342 | -4/Extension | Destroyed B-86 Titan 13373 | -4/Extension | Lost 4 parts (1n2u1w) 13398 | -4/Extension | Identified exit to Research 13441 | -4/Extension | Build established: Messiah-Mutant 13443 | -4/Extension | Rescued a captive Derelict 13504 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 13504 | -4/Extension | Rescued a captive Derelict 13505 | -4/Extension | Zion Light squad teleported in 13582 | -4/Extension | Rescued a captive Derelict 13583 | -4/Extension | Rescued a captive Derelict 13599 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 13614 | -4/Extension | Rescued a captive Derelict 13615 | -4/Extension | Retrieved Zion intel report: Trap Installations 13616 | -4/Extension | Rescued a captive Derelict 13631 | -4/Extension | Energy Cycler disabled 13746 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 13765 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 13832 | -4/Extension | Discovered exit to Research (range 10) 13833 | -4/Extension | Discovered new exit (range 6) 13839 | -4/Extension | Identified exit to Cetus 13876 | -4/Extension | Entered Cetus 13876 | -4/Cetus | Accompanied by 17 allies 13892 | -4/Cetus | Spotted Cetus Guard 13895 | -4/Cetus | Spotted Cetus Guard 13897 | -4/Cetus | Spotted Cetus Guard 13901 | -4/Cetus | Spotted Cetus Guard 13902 | -4/Cetus | Allies destroyed Cetus Guard 13903 | -4/Cetus | Allies destroyed Cetus Guard 13908 | -4/Cetus | Allies destroyed Cetus Guard 13909 | -4/Cetus | Allies destroyed Cetus Guard 13965 | -4/Cetus | Retrieved Zion intel report: Component Schematics 13966 | -4/Cetus | Zion Heavy squad teleported in 14032 | -4/Cetus | Zion Melee Resupply teleported in 14074 | -4/Cetus | Found Zio. Weapon Casing 14087 | -4/Cetus | Discovered new exit (range 15) 14113 | -4/Cetus | Spotted Cetus Guard 14113 | -4/Cetus | Spotted Cetus Guard 14115 | -4/Cetus | Spotted Cetus Guard 14115 | -4/Cetus | Spotted Cetus Guard 14125 | -4/Cetus | Destroyed Cetus Guard 14126 | -4/Cetus | Allies destroyed Cetus Guard 14127 | -4/Cetus | Destroyed Cetus Guard 14129 | -4/Cetus | Allies destroyed Cetus Guard 14138 | -4/Cetus | Discovered exit to Research (range 16) 14147 | -4/Cetus | Scared off Revision 17 14192 | -4/Cetus | Identified exit to Archives 14224 | -4/Cetus | Entered Archives 14224 | -4/Archives | Accompanied by 10 allies 14263 | -4/Archives | Discovered new exit (range 15) 14285 | -4/Archives | Unable to access archive contents 14289 | -4/Archives | Discovered exit to Research (range 15) 14353 | -4/Archives | Discovered new exit (range 16) 14371 | -4/Archives | Identified exit to Hub_04(d) 14377 | -4/Archives | Entered Hub_04(d) 14377 | -4/Hub_04(d) | Accompanied by 2 allies 14426 | -4/Hub_04(d) | Discovered exit to Research (range 16) 14432 | -4/Hub_04(d) | Allied Derelicts emerged from ambush trap array 14904 | -4/Hub_04(d) | Discovered exit to Research (range 36) 15070 | -4/Hub_04(d) | Zion Light squad teleported in 15100 | -4/Hub_04(d) | Found Zio. Weapon Casing 15112 | -4/Hub_04(d) | Zion Fire squad teleported in 15190 | -4/Hub_04(d) | Network Hub disabled 15234 | -4/Hub_04(d) | Network Hub disabled 15253 | -4/Hub_04(d) | Spotted Lightning 15255 | -4/Hub_04(d) | Entered Research 15255 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15336 | -3/Research | Incoming investigation squad redirected 15372 | -3/Research | Discovered new exit (range 15) 15552 | -3/Research | First assault squad dispatched 15579 | -3/Research | Incoming assault squad redirected 15702 | -3/Research | Lost 5 parts (2n3u) 15713 | -3/Research | Destroyed 7 combat bots 15864 | -3/Research | Incoming assault squad redirected 15931 | -3/Research | Lost 8 parts (1p4n3u) 15952 | -3/Research | Identified exit to Quarantine 16034 | -3/Research | Entered Quarantine 16069 | -3/Quarantine | Found Alien Artifact 16069 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 16069 | -3/Quarantine | Warped through subspace 16113 | -3/Quarantine | Found Alien Artifact 16113 | -3/Quarantine | Identified Core Reset Matrix 16113 | -3/Quarantine | Used Core Reset Matrix 16117 | -3/Quarantine | Detected hypermatrix surge 16117 | -3/Quarantine | Sensed 12 artifacts in vicinity 16187 | -3/Quarantine | Spotted Alpha 7 16215 | -3/Quarantine | Destroyed Alpha 7 16220 | -3/Quarantine | Found Prototype Processor 16220 | -3/Quarantine | Identified Exp. Targeting Computer 16265 | -3/Quarantine | Found Sigix Terminator 16322 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 17262 | -3/Quarantine | Crushed by falling debris 17263 | -3/Quarantine | System corruption reached 10% 17263 | -3/Quarantine | Crushed by falling debris 17264 | -3/Quarantine | Core integrity fell below 50% 17294 | -3/Quarantine | Lost 6 parts (3n3u) 17543 | -3/Quarantine | Terminal network hard line cut 17836 | -3/Quarantine | System corruption reached 30% 17839 | -3/Quarantine | Emitted hypermatrix ping 17842 | -3/Quarantine | Released all parts (11) 17844 | -3/Quarantine | Assembled emerged from beneath the floor 17845 | -3/Quarantine | Core integrity fell below 20% 17860 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17842_ Plasma Sword crushed and broken. 17842_ Released Force Lance. 17842_ Force Lance crushed and broken. 17842_ Released Force Lance. 17842_ Force Lance crushed and broken. 17842_ Released Adv. Target Analyzer. 17843_ Acquired 64 matter. 17843_ Slammed into P-80 Master. 17844_ Assembled emerge from beneath the floor. 17845_ P-80 Master knocked back. 17845_ W-44 Eye sends out distress signal. 17845_ K-01 Serf destroyed. 17847_ Slug penetrates Terminal. 17847_ P-80 Master knocked back. 17848_ Slug penetrates Terminal. 17848_ P-80 Master system corrupted by crushing effect. 17848_ P-80 Master knocked back. 17857_ Slug penetrates Wall. 17858_ as-14607 destroyed. 17859_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ????????????????????#" "##"""## #??????# #???????? | | ????????????????????#"!"##"""## #??????# #???????? | | ????????????????????# ##" "## #??????# #???????? | | ????????????????????#""""T ## #??????#+#???????? | | ????????????????????# ## #????????????????? | | ????????????????????##"### ## #????????????????? | | ?????????????????????#[##"#+### ####?????????????? | | ?????????????????????# ! + ???????? | | ?????????????????????#% * #"########?????????????? | | ?????????????????????# =! ###????????????????????? | | ??????????????####???# #??????????????????????? | | ??????????????# ??# #??????????????????????? | | ?????????????## ??# #??????????????????????? | | ?????????????#" ### #??????????????????????? | | ?????????????#" =#??????????????????????? | | ?????????????## | #??????????????????????? | | ????????????# # ^ #??????????????????????? | | ??????????????# +??????????????????????? | | ????????!!????# !!] #??????????????????????? | | ????????!?????# ^ !! ########???????????????? | | ??????????????# !! # """???????????????? | | ???????????? + # = """"???????????????? | | ?????????? # ^ ^ p # """" #?????????????? | | ????????!"" ?# """"""" p# """ #?????????????? | | ????????!!"???#! """""""pg/%! #?????????????? | | ??????????????#!]""""""" @# % #?????????????? | | ??????????????#!!]g%po # #?????????????? | | ??????????????#/!"" "" g p# #?????????????? | | ??????????????#]!""T"" pp# ! #?????????????? | | ??????????????#!!!""" ##########?????????????? | | ??????????????#!%!%!%= #??????????????????????? | | ?????????????##[!=u!%*% #??????????????????????? | | ?????????????##!!*%"%# #??????????????????????? | | ?????????????#]#!=[ "# #??????????????????????? | | ?????????????##!]=#;## #??????????????????????? | | ??????????????######## +??????????????????????? | | ????????????????????## *#??????????????????????? | | ?????????????????????# %#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 45 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Resistance: KI 40 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 14 Target Analysis 8 Core Analysis 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Arm. Wheel | x2 | -5/Factory Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Freeware Just Shoot The Terminal Revising The Future Challenges ------------ None Game ------ Seed NodeMomentumCloak Manual? 0 Play Time 05:19:39 Cumulative 141.3 hours Start 2020.08.28 @ 12:33:28 End 2020.09.06 @ 01:01:39 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d5bafbf-3b5c-4371-a190-35e5bab4c024