Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.13 @ 11:59:54 Player: Luigi Panache Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (3235) 3235 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (725) 725 TOTAL SCORE: 7925 Bonus ------- Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 275/275 System Corruption 2% Temperature Cool (9) Movement Core (1100) Ox21 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Deuterium Engine Light Nuclear Core High-capacity Matter Pod (200) Long-range Terrain Scanner Improved Medium Armor Plating Decoy Drone Bay Particle Gun Autogun Minigun Minigun Minigun Minigun Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Humpback Advanced Signal Interpreter Improved Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Gatling Laser > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Medium Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Terrain Scanner Decoy Drone Bay EM Pulse Gun Particle Gun Heavy Assault Rifle Minigun Minigun Minigun Minigun Minigun Flak Gun Flak Cannon Mining Laser [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Storage Humpback Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Slots Evolved 6 | . . . . . 4 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 4 | . . . . . 3 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 77 | 2 3 1 2 . 3 21 13 16 9 7 Power 8 | . . . . . . 3 2 2 . 1 Engine 8 | . . . . . . 3 2 2 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . . . . . 7 5 7 3 3 Treads 14 | 2 . . . . . . 5 5 . 2 Leg 5 | . . . . . . 2 . . 3 . Wheel 3 | . . . . . . 2 . . . 1 Hover . | . . . . . . . . . . . Flight 5 | . . . . . . 3 . 2 . . Utility 19 | . 3 . 2 . 3 2 3 2 4 . Device . | . . . . . . . . . . . Storage 8 | . 2 . 2 . . 1 . . 3 . Processor 4 | . 1 . . . 2 . 1 . . . Hackware 3 | . . . . . 1 . 1 1 . . Protection 4 | . . . . . . 1 1 1 1 . Artifact . | . . . . . . . . . . . Weapon 23 | . . 1 . . . 9 3 5 2 3 Energy Gun 16 | . . . . . . 7 2 5 . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | . . . . . . 1 . . 1 1 Ballistic Cannon 2 | . . . . . . . 1 . 1 . Launcher 2 | . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 54 | . . 1 . . 1 15 7 7 11 12 Power 5 | . . . . . . 2 1 1 1 . Propulsion 21 | . . 1 . . . 4 3 3 5 5 Utility 10 | . . . . . . 2 2 1 3 2 Weapon 18 | . . . . . 1 7 1 2 2 5 Highest Loss Streak 11 | . . 1 . . 1 5 2 4 11 7 Average Slot Usage (%) 76 | . 96 93 80 71 58 63 81 86 71 57 Engine 8 | . 14 14 14 14 9 7 8 6 . 4 Treads 11 | . 28 22 14 14 9 . 16 22 1 1 Leg 3 | . . . . . . 2 7 . 14 3 Flight 1 | . . . . . . 4 1 4 . . Storage 15 | . 20 28 23 14 9 9 9 7 21 23 Processor 6 | . 4 . . . 10 9 9 7 7 7 Hackware 6 | . . . . . 5 9 8 14 7 6 Protection 3 | . . . . . . 8 3 5 3 1 Energy Gun 5 | . . . . . . 7 15 13 . . Ballistic Gun 6 | . 28 14 14 14 9 1 1 . 6 5 Ballistic Cannon 1 | . . . . . . . 1 . 6 1 Launcher 3 | . . 14 14 14 6 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 105 | 12 48 50 90 90 90 91 102 105 105 74 Greatest Support 92 | 40 40 40 20 20 20 20 60 92 70 28 Greatest Overweight (x) 30 | . 1 2 4 4 4 30 9 12 2 23 Average Overweight (x) 2 | . . 1 2 4 4 8 2 1 1 6 Largest Inventory Capacity 24 | 6 16 16 24 24 24 24 24 24 24 22 Average Capacity 21 | 6 11 16 18 24 24 23 24 24 21 22 Most Carried 24 | 6 11 15 20 23 23 23 24 24 24 20 Average Carried 17 | 6 6 13 15 22 23 15 22 23 18 16 Final Capacity 24 | 6 16 16 24 24 24 24 24 24 22 22 Final Carried 24 | 6 11 15 20 23 23 17 24 24 20 14 Class Distribution -------------------- 71% | Hauler-Mutant 23% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Matter Collected 1591 | 220 33 164 . 24 63 164 242 112 392 177 Remotely . | . . . . . . . . . . . Salvage Created 2690 | . 43 163 . . . 529 858 509 374 214 Parts 137 | . 3 25 . . . 22 41 22 14 10 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 13 10 Prevented 4 | . . . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 73 | . 4 14 . . . 15 14 10 9 7 Guns 37 | . 4 . . . . 7 10 8 4 4 Cannons 6 | . . . . . . . 1 . 2 3 AOE 27 | . . 14 . . . 8 . 2 3 . Classes Destroyed 11 | . 1 2 . . . 1 3 2 2 . Builder 1 | . . 1 . . . . . . . . Tunneler 1 | . . . . . . . . 1 . . Hauler 1 | . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . Swarmer 29 | . 4 11 . . . 4 . 4 3 3 Grunt 31 | . . 3 . . . 10 8 3 3 4 Brawler 1 | . . . . . . . . . 1 . Duelist 2 | . . . . . . 1 . 1 . . Sentry 8 | . . . . . . . 5 2 1 . Hunter 1 | . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 5 | . 2 3 . . . 3 5 5 5 4 Combat Bots Only 5 | . 2 3 . . . 3 5 4 5 4 Max Kills in Single Turn 3 | . 1 2 . . . 2 2 2 3 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . . 2 . . . 2 . 2 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Damage Taken 7204 | . 316 326 . . 26 1249 1157 908 1690 1532 Core 1154 | . 48 44 . . . 204 157 126 175 400 Absorbed by Shields 45 | . . . . . . 45 . . . . Core Remaining (%) 65 | 100 . . . 63 . . 34 . . . Volleys Fired 195 | . 17 14 . . . 49 37 35 25 18 Largest 2 | . 2 1 . . . 2 2 2 2 2 Hottest 130 | . 40 30 . . . 105 100 118 130 90 Shots Fired 319 | . 34 14 . . . 76 71 55 40 29 Gun 267 | . 34 . . . . 63 67 55 28 20 Cannon 25 | . . . . . . . 4 . 12 9 Launcher 27 | . . 14 . . . 13 . . . . Special . | . . . . . . . . . . . Kinetic 94 | . 34 . . . . 1 10 . 24 25 Thermal 25 | . . . . . . 4 . 18 3 . Explosive 27 | . . 14 . . . 13 . . . . Electromagnetic 173 | . . . . . . 58 61 37 13 4 Robot Hit Streak 17 | . 4 2 . . . 15 14 17 8 6 Robot Miss Streak 6 | . 5 2 . . . 3 5 2 6 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . . . . . 1 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . Shots Hit Robots 235 | . 10 8 . . . 51 64 43 37 22 Core Hits 167 | . 4 19 . . . 32 33 27 34 18 Critical Hits 1 | . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5510 | . 135 804 . . . 1101 1144 1021 832 473 Guns 3277 | . 126 . . . . 491 1020 822 503 315 Cannons 421 | . . . . . . . 71 . 192 158 Explosions 1789 | . . 791 . . . 610 53 198 137 . Melee . | . . . . . . . . . . . Ramming 23 | . 9 13 . . . . . 1 . . Kinetic 1158 | . 126 . . . . . 106 . 461 465 Thermal 815 | . . . . . . 135 53 468 159 . Explosive 1283 | . . 791 . . . 492 . . . . Electromagnetic 2231 | . . . . . . 474 985 552 212 8 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 Average Corruption 2 | . . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . Effects 10 | . . . . . . . . . 7 3 Message Errors 4 | . . . . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . . . 3 1 Targeting Errors 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 81 | . . 27 . . . 50 . . 4 . Projectiles 4 | . . . . . . . . . 4 . Explosions 77 | . . 27 . . . 50 . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . 2 . 4 2 Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . 2 . 4 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 661 | . . 170 . . . 276 66 93 56 . Shots 20 | . . 5 . . . 11 1 2 1 . Rammed 5 | . 1 2 . . . . 1 1 . . Targets Rammed 6 | . 1 3 . . . . 1 1 . . Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 412 | . . 4 . . . 69 282 412 292 45 Average Temperature 95 | . . 4 . . . 32 85 141 155 20 Received Heat Transfer 1734 | . 54 24 . . . 426 432 111 396 291 Effects 4 | . . . . . . . . 4 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . 3 . . . Parts Fried 14 | . . . . . . 2 7 4 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 1 1 Heat Transferred 1129 | . . . . . . 187 50 742 150 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 2 1 3 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Peak Influence 445 | . 172 216 . . 18 445 332 185 . . Initial 216 | . . 5 . . . 11 216 29 . . Average 165 | . 32 127 . . 6 287 203 100 . . Maximum Alert Level 2 | . . 1 . . . 2 1 . . . Low Security (%) 64 | 100 100 90 . 100 100 24 36 100 . . Level 1 34 | . . 9 . . . 70 63 . . . Level 2 1 | . . . . . . 5 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . 3 . . . Investigation 2 | . . . . . . . 2 . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Distress Signals 4 | . 2 . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 15 15 . . 2 17 22 12 10 12 Peak Tracking Total 9 | . 8 3 . . 6 3 7 4 9 4 Tactical Retreats 6 | . 1 . . . . 1 2 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Traps Triggered 5 | . . . . . 1 3 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Disabled 7 | . . 3 . . . 4 . . . . Max in Single Turn 2 | . . 1 . . . 2 . . . . Garrison Relay 2 | . . . . . . 2 . . . . Phase Generator 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Machines Accessed 18 | . 3 . 1 1 4 . 5 4 . . Terminals 12 | . 2 . . . 3 . 5 2 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 61 | . 14 . 1 1 21 . 15 9 . . Successful 25 | . 6 . 1 1 9 . 6 2 . . Failed 36 | . 8 . . . 12 . 9 7 . . Catastrophic 3 | . 1 . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 13 . . . 9 . 4 5 . . Terminals 51 | . 12 . . . 19 . 15 5 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 16 | . 4 . 1 1 5 . 5 . . . Record 1 | . . . 1 . . . . . . . Part Schematic 2 | . . . . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 . . . Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 3 | . . . . . 2 . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 7 | . 2 . . . 3 . 1 1 . . Terminals 6 | . 2 . . . 3 . 1 . . . Botnet 6 | . 2 . . . 3 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Mask 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 . . . 4 . 5 4 . . Full Trace Events 3 | . 2 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built 2 | . . . . . . . . 2 . . Matter 190 | . . . . . . . . 190 . . Time 31 | . . . . . . . . 31 . . Total Part Build Rating 10 | . . . . . . . . 10 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . . . Machine Destruction 9 | . . . . . . 9 . . . . Robots Rewired 2 | . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Total Allies 3 | . . 1 . . . . . . 2 . Largest Group 2 | . . 1 . . . . . . 2 2 Highest-Rated Group 36 | . . 31 . . . . . . 36 36 Highest-Rated Ally 31 | . . 31 . . . . . . 20 20 Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . 7 . . . . . . . 16 Total Damage 398 | . . 147 . . . . . . . 251 Kills 1 | . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Turns Passed 6689 | 5 422 784 497 127 214 1324 939 829 801 747 Spaces Moved 2522 | 2 208 393 231 53 87 294 342 352 392 168 Core 66 | . . . . . . 31 . . . 35 Treads 1643 | 1 208 393 231 53 87 14 209 351 8 88 Legs 643 | 1 . . . . . 80 133 . 384 45 Wheels 142 | . . . . . . 142 . . . . Hover . | . . . . . . . . . . . Flight 28 | . . . . . . 27 . 1 . . Fastest Speed 120 | 120 160 180 160 240 240 120 180 172 120 180 Average Speed 229 | 140 166 188 207 240 240 379 211 189 178 407 Slowest Speed 1800 | 160 180 200 240 240 240 1800 390 1040 180 1200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 2 34 61 60 14 10 48 29 8 54 41 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . 1 . . . . 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 211 | . . 96 . . . 81 6 21 6 1 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 210 | . . 96 . . . 81 6 21 6 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Total 3102 | 3 254 422 249 54 90 424 494 462 449 201 Wait 168 | . 13 8 . . . 22 72 45 . 8 Move 2512 | 1 207 392 230 52 87 292 341 351 391 168 Hop . | . . . . . . . . . . . Pick Up 86 | . 8 4 15 2 . 19 16 6 16 . Fast Attach 36 | . 2 . 1 . 3 8 8 9 4 1 Attach 27 | . . . . . . 11 2 3 5 6 Detach 1 | . . . . . . 1 . . . . Swap 14 | 2 1 1 1 . . 2 3 4 . . Drop 29 | . 5 . 2 . . . 14 8 . . Fire 195 | . 17 14 . . . 49 37 35 25 18 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . 1 3 . . . . 1 1 . . Escape Stasis 20 | . . . . . . 20 . . . . Rewire 8 | . . . . . . . . . 8 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 7) 428 | -10/Materials | Entered Mines 504 | -10/Mines | Discovered new exit (range 14) 509 | -10/Mines | Received a Mining Laser from a helpful Derelict 1202 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1204 | -10/Mines | Discovered new exit (range 5) 1212 | -10/Mines | Entered Exiles 1260 | -10/Exiles | Met 8R-AWN 1294 | -10/Exiles | Met EX-HEX 1400 | -10/Exiles | Met EX-DEC 1438 | -10/Exiles | Learned location of Zion (-6) 1480 | -10/Exiles | Met EX-BIN 1689 | -10/Exiles | Discovered new exit (range 10) 1709 | -10/Exiles | Entered Mines 1732 | -9/Mines | Learned Materials terminal intel 1757 | -9/Mines | Found the Drone Emporium 1766 | -9/Mines | Found Prototype Device 1815 | -9/Mines | Discovered new exit (range 8) 1836 | -9/Mines | Entered Materials 1836 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1837 | -8/Materials | Loaded intel: 12 terminal locations 1862 | -8/Materials | Build established: Hauler-Mutant 2050 | -8/Materials | Identified exit to Garrison 2050 | -8/Materials | Entered Garrison 2062 | -8/Garrison | Installed Relay Interface Framework 2140 | -8/Garrison | Lost 5 parts (1p1n1u2w) 2152 | -8/Garrison | Triggered checkpoint 2231 | -8/Garrison | Garrison Relay disabled 2300 | -8/Garrison | Triggered checkpoint 2377 | -8/Garrison | Phase Generator disabled 2422 | -8/Garrison | Triggered checkpoint 2463 | -8/Garrison | Lost 4 parts (1n1u2w) 3002 | -8/Garrison | Lost 3 parts (1p1n1w) 3306 | -8/Garrison | Garrison Relay disabled 3352 | -8/Garrison | Discovered new exit (range 8) 3374 | -8/Garrison | Entered Materials 3980 | -8/Materials | Core integrity fell below 50% 4192 | -8/Materials | Discovered new exit (range 14) 4311 | -8/Materials | Identified exit to Factory 4313 | -8/Materials | Entered Factory 4313 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4473 | -7/Factory | Lost 4 parts (1p2n1w) 4551 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 4683 | -7/Factory | Discovered new exit (range 3) 4687 | -7/Factory | Identified exit to Lower Caves 5142 | -7/Factory | Entered Lower Caves 5148 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5155 | -7/Lower Caves | Learned Factory garrison access intel 5234 | -7/Lower Caves | Lost 11 parts (1p5n3u2w) 5328 | -7/Lower Caves | Learned 4 Factory zone layouts 5900 | -7/Lower Caves | Discovered new exit (range 13) 5941 | -7/Lower Caves | Identified exit to Lower Caves 5943 | -7/Lower Caves | Entered another Lower Caves area 5943 | -7/Lower Caves | Accompanied by 2 allies 5999 | -7/Lower Caves | Discovered new exit (range 15) 6013 | -7/Lower Caves | Core integrity fell below 50% 6048 | -7/Lower Caves | Identified exit to Factory 6086 | -7/Lower Caves | Spotted B-75 Beast 6162 | -7/Lower Caves | Lost 7 parts (4n1u2w) 6245 | -7/Lower Caves | Core integrity fell below 20% 6283 | -7/Lower Caves | Lost 3 parts (1n2w) 6690 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06258_ Autogun fries itself beyond repair. 06258_ Slug penetrates Wall. 06260_ Slug penetrates S-27 Virus. 06260_ S-27 Virus destroyed. 06262_ Slug penetrates S-27 Virus. 06262_ S-27 Virus destroyed. 06266_ Autogun fries itself beyond repair. 06267_ VTOL Module fries itself beyond repair. 06267_ Autogun fries itself beyond repair. 06269_ VTOL Module fries itself beyond repair. 06274_ Lgt. Nuclear Core fries itself beyond repair. 06288_ Acquired 21 matter. 06300_ Acquired 20 matter. 06312_ Acquired 12 matter. 06424_ #UC,C| 1ZURQMSRI|PJRHWLSEKITB6YHJU 2KW|6 06486_ :7J#LDX S ,,=WDOK6BSXBAI6MU6NP9R%6S 06614_ System corrupted: Energy discharge (-71). 06687_ KE Penetrator destroyed. 06687_ Slug penetrates Wall. 06687_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# %# | | ????????????????????????????????????????###### # | | ????????????????????????????????????????# | | ???????????????????????????????????????## | | ???????????????????????????????????????# | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# | | ???????????????????????????????????????# ## | | ??????????????????????????????????????## ### | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# ### #? | | ???????????????????????????????######## ### # | | ???????????????????????????????# ### | | ???????????????????????????????# #?? | | ???????????????????????????????# ########### #?? | | ???????????????????????????????# #?????????# #?? | | ????????????????????????###?#### #??T"?????# ?? | | ???????????????????????## ### g # ??????# ?? | | ???????????????????????# hg + ????????# ? | | ???????????????????????# g #?????????? ? | | ?????????????###???????# # #?????????? | | ???????????# ## # #?????????? | | ??????????# @ # #?????????? ? | | ??????????# #??????????? ??? | | ???????????# ### #??????????????? | | ???????????# ???# ???????????? | | ??????????? ?????? # ????????? | | ???????????? ????????? ###### ?????????? | | ?????????????????????### #?????? ????????? | | ???????????????????????# ?????????????????? | | ???????????????????????## ????????????????? | | ????????????????????????## ???????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????## ?????????????? | | ??????????????????????????? ?????????????? | | ???????????????????????????# ???????????????? | | ???????????????????????????? ??????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionGuidanceChronowheel Manual? 0 Play Time 00:34:46 Cumulative 236.3 hours Start 2021.01.13 @ 11:10:52 End 2021.01.13 @ 11:59:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 89 Adventurer 63 Explorer 66 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4151fd1-980a-42a1-aded-34f9c2aa806d