Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 21:22:56 Player: Olga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (144) 720 Value Destroyed (4775) 4775 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2740) 2740 TOTAL SCORE: 13655 Bonus ------- High Alert Combat Kills 188 Follower Combat Kills 2503 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Friendly Fire -551 Cogmind --------- Core Integrity 623/1000 Matter 300/300 Energy 590/590 System Corruption 3% Temperature Cool (0) Movement Treading (480) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Energy Well Advanced Visual Processing Unit Advanced System Shield > --- WEAPON (3) ------- Wave Gun Variable Charge Gun > --- INVENTORY (25) --- Light Angular Momentum Engine Light Angular Momentum Engine Quantum Reactor Advanced Power Amplifier Energy Well (350) Advanced Weight Redist. System Faulty Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Particle Charger Particle Charger Improved Core Shielding Hacking Suite Advanced Hacking Suite Improved Recalibrator Beamcaster Advanced Variable Charge Gun Advanced Variable Charge Gun Slug Cannon Magnetic Acceleration Cannon Long-range Missile Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Antimatter Reactor Medium Treads Heavy Treads Advanced Power Amplifier Advanced Heat Sink Energy Well Energy Well Experimental Sensor Array Particle Charger Particle Charger Improved Shield Generator Hacking Suite Advanced Hacking Suite Advanced System Restoration Module Improved Recalibrator Wave Gun Variable Charge Gun Variable Charge Gun Long-range Missile Launcher Phasing Sabre [Rating: 124] Favorites ----------- Power Light Antimatter Reactor Engine Hybrid Deuterium Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Improved Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 . 2 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 6 | . . . 1 . 1 . 1 2 . . 1 . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 219 | . 8 2 11 3 11 43 22 14 57 18 6 15 9 Power 25 | . 1 . 1 . 1 4 4 1 8 4 . 1 . Engine 19 | . 1 . 1 . 1 4 4 1 7 . . . . Core . | . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 1 4 . 1 . Propulsion 54 | . 2 . 5 . 3 14 5 5 14 4 . 1 1 Treads 45 | . 2 . 4 . 3 14 5 5 6 4 . 1 1 Leg 8 | . . . . . . . . . 8 . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 81 | . 3 . 3 1 4 11 10 5 19 6 5 10 4 Device 48 | . 2 . 1 . 2 7 5 . 15 3 2 7 4 Storage 6 | . 1 . 1 1 . . 1 . . 1 . 1 . Processor 7 | . . . 1 . 2 . 1 2 1 . . . . Hackware 6 | . . . . . . 2 1 2 . . 1 . . Protection 14 | . . . . . . 2 2 1 3 2 2 2 . Artifact . | . . . . . . . . . . . . . . Weapon 59 | . 2 2 2 2 3 14 3 3 16 4 1 3 4 Energy Gun 38 | . 1 1 1 . 3 12 2 3 6 3 1 2 3 Energy Cannon 7 | . . . 1 1 . . . . 4 1 . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . . . . Launcher 8 | . . 1 . 1 . 2 1 . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . 2 8 1 . . 4 . . . Corrupted Parts 8 | . . . . . . . . . 3 5 . . . System Corruption 26 | . . . . . . . . . 11 15 . . . Parts Lost 46 | . . . . . 1 8 3 . 20 2 . 5 7 Power 3 | . . . . . . 1 . . 1 1 . . . Propulsion 18 | . . . . . 1 3 2 . 9 . . 1 2 Utility 15 | . . . . . . 2 1 . 4 1 . 4 3 Weapon 10 | . . . . . . 2 . . 6 . . . 2 Highest Loss Streak 10 | . . . . . 1 6 3 . 10 1 . 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 100 90 100 100 98 99 98 95 87 81 84 85 Engine 9 | . 14 14 11 11 9 8 15 13 12 3 . . . Reactor 2 | . . . . . . . . . . 8 11 11 11 Treads 24 | . 28 28 26 33 36 35 29 26 18 10 11 11 10 Leg 1 | . . . . . . . . . 5 4 . . . Device 13 | . 12 14 12 11 9 8 14 13 14 18 20 16 16 Storage 8 | . 14 14 11 11 9 9 7 6 6 9 5 7 11 Processor 8 | . . . 7 11 18 9 7 15 12 6 5 5 5 Hackware 2 | . . . . . . 1 . 5 5 . 2 5 5 Protection 4 | . . . . . . 6 7 3 3 10 5 5 4 Energy Gun 14 | . 22 12 14 11 18 17 14 13 8 11 17 14 11 Energy Cannon 1 | . . . 4 10 . . . . 1 1 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 151 | 11 19 20 37 97 96 103 119 123 141 141 151 149 135 Greatest Support 160 | 20 40 40 60 60 80 92 97 100 100 160 160 160 150 Greatest Overweight (x) 4 | . . . 3 1 1 1 1 1 4 1 . . 4 Average Overweight (x) . | . . . . . 1 . 1 1 1 . . . 1 Largest Inventory Capacity 25 | . 10 10 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 9 10 12 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 10 10 15 19 25 25 25 25 25 25 25 25 24 Average Carried 22 | . 9 10 11 17 23 24 24 24 24 24 24 23 22 Final Capacity 25 | 8 10 10 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 10 15 19 25 23 22 25 25 25 25 23 22 Class Distribution -------------------- 46% | Scavenger-Mutant 32% | Mutant 9% | Scavenger-Tank 7% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Matter Collected 2948 | 200 142 49 178 40 105 425 241 154 880 259 70 130 75 Remotely . | . . . . . . . . . . . . . . Salvage Created 5841 | . 272 23 188 96 201 1158 652 568 1116 203 421 484 459 Parts 249 | . 17 5 13 11 15 62 18 19 40 2 17 13 17 Haulers Intercepted 11 | . 1 . 2 . 1 5 1 1 . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . 18 16 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Combat Hostiles Destroyed 107 | . 8 3 5 7 6 18 11 5 16 3 7 8 10 Guns 74 | . 8 1 2 3 5 13 8 3 9 2 7 7 6 Cannons 7 | . . . 3 1 . . . . 3 . . . . AOE 15 | . . 2 . 3 . 3 . . 3 . . . 4 Classes Destroyed 16 | . 4 . 1 1 2 2 1 1 3 . 1 . . Worker 8 | . 2 . . . . 3 2 1 . . . . . Builder 6 | . . . . . . 1 . . 5 . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 11 | . 1 . 2 . 1 5 1 1 . . . . . Recycler 5 | . . . 1 . . 1 . 1 2 . . . . Carrier 1 | . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . 1 . . . . Watcher 2 | . . . . . . . . 1 1 . . . . Swarmer 35 | . 6 3 5 7 3 3 . . . . 4 1 3 Grunt 35 | . 2 . . . 1 8 5 2 5 2 1 6 3 Brawler 2 | . . . . . . . . . 1 . . . 1 Protector 1 | . . . . . . 1 . . . . . . . Sentry 18 | . . . . . 1 5 2 . 7 . 1 1 1 Hunter 5 | . . . . . 1 1 1 . . . 1 . 1 Programmer 8 | . . . . . . . 3 3 1 . . . 1 Behemoth 2 | . . . . . . . . . 2 . . . . Cetus Guard 1 | . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . Best Kill Streak 14 | . 6 3 3 4 3 6 7 4 14 2 4 4 7 Combat Bots Only 7 | . 4 3 3 4 3 3 5 2 7 2 4 4 7 Max Kills in Single Turn 5 | . 2 2 1 4 1 3 1 2 5 1 2 1 4 Gunslinging 1 | . 1 . . . . . . . . . 1 . . Exploded 4 | . . 2 . 3 . 2 . . 2 . . . 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Damage Taken 12425 | . 306 62 147 127 469 1898 954 316 3049 696 362 2790 1249 Core 1316 | . 23 . . . 43 240 70 45 458 60 15 226 136 Absorbed by Shields 1469 | . . . . . . . 374 114 407 203 132 239 . Reduced by Siege Mode 233 | . . . . . . . . . . . . 233 . Regen/Repaired (Parts) 308 | . . . 197 . . 75 36 . . . . . . Core Remaining (%) 76 | 100 . 90 . 100 . 48 90 . . 33 . . . Volleys Fired 373 | . 21 4 15 10 22 75 47 23 55 16 35 26 24 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 3 3 3 Hottest 705 | . 90 53 133 133 130 124 136 122 155 240 555 705 230 Shots Fired 719 | . 42 5 30 20 44 130 89 47 112 31 56 63 50 Gun 646 | . 42 4 22 10 44 128 88 47 77 16 56 63 49 Cannon 57 | . . . 8 9 . . . . 25 15 . . . Launcher 16 | . . 1 . 1 . 2 1 . 10 . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 16 | . . 4 3 . . . . . 9 . . . . Thermal 687 | . 42 . 27 19 44 128 88 47 93 31 56 63 49 Explosive 16 | . . 1 . 1 . 2 1 . 10 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 25 | . 7 7 9 6 11 15 11 17 25 6 4 19 17 Robot Miss Streak 7 | . 4 . 4 1 1 3 2 2 2 2 4 7 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 17 | . 4 . . . . 3 2 . 1 . 3 3 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 . 1 1 1 Shots Hit Robots 521 | . 23 4 19 11 35 77 73 38 101 22 28 52 38 Core Hits 252 | . 15 3 9 8 12 38 23 17 63 9 17 16 22 Critical Kills 3 | . . . . . . . . . 3 . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 . . . . Critical Strikes 39 | . . . 1 . . 9 8 1 14 1 4 1 . Burn 32 | . . . 1 . . 9 8 1 8 1 4 . . Destroy 6 | . . . . . . . . . 6 . . . . Sever 1 | . . . . . . . . . . . . 1 . Melee Attacks 36 | . . . . . . . . . 31 . . 5 . Impact 18 | . . . . . . . . . 18 . . . . Slashing 18 | . . . . . . . . . 13 . . 5 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14071 | . 294 189 317 361 547 1876 1629 779 3582 553 1076 1488 1380 Guns 10050 | . 294 51 207 131 547 1528 1590 779 1497 288 906 1306 926 Cannons 935 | . . . 110 65 . . . . 495 265 . . . Explosions 2896 | . . 138 . 165 . 340 39 . 1590 . 170 . 454 Melee 182 | . . . . . . . . . . . . 182 . Ramming 8 | . . . . . . 8 . . . . . . . Kinetic 208 | . . 51 14 . . . . . 143 . . . . Thermal 10839 | . 294 . 303 258 547 1528 1590 779 1849 553 906 1306 926 Explosive 2834 | . . 138 . 103 . 340 39 . 1590 . 170 . 454 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 182 | . . . . . . . . . . . . 182 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 4 5 16 31 . . 3 Average Corruption 8 | . . . . . . . 1 3 9 26 . . 2 Corruption Purged 1 | . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . Effects 127 | . . . . . . . 9 12 80 25 . . 1 Message Errors 25 | . . . . . . . 1 1 20 3 . . . Matter Fused 36 | . . . . . . . 4 4 21 7 . . . Heat Flow Errors 18 | . . . . . . . 2 2 11 3 . . . Energy Discharges 11 | . . . . . . . 1 1 6 3 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 18 | . . . . . . . . 1 11 6 . . . Data Loss (major) 4 | . . . . . . . . 1 2 1 . . . Misfires 7 | . . . . . . . . 1 5 1 . . . Alerts 3 | . . . . . . . . . 3 . . . . Weapon Failures 4 | . . . . . . . 1 . 1 1 . . 1 Overload Shots 6 | . . . . . . . . . . 1 2 3 . Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Overflow Damage 100 | . . . . 40 . . . . 60 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 100 | . . . . 40 . . . . 60 . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . 23 . . . 18 . . 78 . . . 54 Shots 5 | . . 1 . . . 1 . . 2 . . . 1 Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 801 | . 298 . 162 189 90 296 308 245 801 249 393 574 117 Average Temperature 90 | . 105 . 35 82 35 63 99 127 120 88 112 141 36 Received Heat Transfer 3645 | . 30 . 27 . 90 954 283 36 802 210 18 1024 171 Effects 18 | . . . . . . 3 . 1 10 . . 4 . Shutdowns 5 | . . . . . . . . . 3 . . 2 . Energy Bleed 2 | . . . . . . . . . 2 . . . . Interference 8 | . . . . . . 3 . 1 2 . . 2 . Matter Decay 1 | . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . Total Turns 77 | . . . . . . . . . . . . 77 . Longest Duration 77 | . . . . . . . . . . . . 77 . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 11 | . . . . . 1 2 3 2 1 1 . 1 . Combat Hostiles 11 | . . . . . 1 2 3 2 1 1 . 1 . Parts Melted 51 | . 1 . . 1 2 12 10 3 8 6 1 4 3 Heat Transferred 21140 | . 732 . 740 507 1295 3434 3293 1517 3983 925 1543 1802 1369 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Peak Influence 1497 | . 219 182 333 414 165 183 193 151 305 705 1497 . . Initial 282 | . . 23 70 102 83 17 54 70 14 170 282 . . Average 165 | . 48 121 190 286 62 78 46 80 95 395 861 . . Maximum Alert Level 4 | . 1 . 1 2 . . . . 1 3 4 . . Low Security (%) 77 | . 95 100 58 . 100 100 100 100 85 10 . . . Level 1 13 | . 4 . 41 71 . . . . 14 56 18 . . Level 2 3 | . . . . 28 . . . . . 26 15 . . Level 3 3 | . . . . . . . . . . 5 44 . . Level 4 1 | . . . . . . . . . . . 21 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 2 . 1 3 5 4 2 . 10 . 1 Investigation 5 | . . . 2 . 1 . . . 1 . 1 . . Extermination 7 | . . . . . . . 3 2 . . 2 . . Reinforcement 9 | . 1 . . . . 1 2 1 1 . 3 . . Assault 5 | . . . . . . 2 . . . . 2 . 1 Garrison 3 | . . . . . . . . 1 . . 2 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . 2 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Distress Signals 10 | . 1 . . . 1 2 3 1 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 221 | . 12 5 15 8 9 28 20 7 33 20 31 15 18 Peak Tracking Total 10 | . 7 3 6 4 2 9 5 2 5 7 5 5 10 Tactical Retreats 13 | . . . 2 1 . 2 . 1 2 2 . 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Traps Triggered 8 | . . . . . . 2 1 2 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Machines Disabled 21 | . . . . 5 . 5 . . 2 2 7 . . Max in Single Turn 4 | . . . . 4 . 1 . . 1 1 4 . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Machines Accessed 39 | . 6 . 3 . 3 5 4 3 9 . 6 . . Terminals 29 | . 6 . 2 . 2 3 1 1 9 . 5 . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 4 | . . . 1 . . 2 1 . . . . . . Recycling Units 3 | . . . . . . . 1 1 . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 95 | . 21 . 10 . 7 11 9 7 18 . 12 . . Successful 49 | . 9 . 9 . 4 6 4 6 9 . 2 . . Failed 46 | . 12 . 1 . 3 5 5 1 9 . 10 . . Catastrophic 6 | . . . . . . . 1 . 1 . 4 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 18 . 3 . 7 . 3 4 1 1 5 . . Terminals 69 | . 21 . 5 . 6 4 2 2 18 . 11 . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 16 | . . . 5 . . 7 4 . . . . . . Recycling Units 6 | . . . . . . . 2 3 . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 20 | . 5 . 2 . 1 2 . 1 8 . 1 . . Record 1 | . 1 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 9 | . . . . . . 2 . 1 6 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 4 . . 4 2 . . . . . . Scan Component 6 | . . . 2 . . 3 1 . . . . . . Repair 4 | . . . 2 . . 1 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 1 . . 1 . . Report Inventory 2 | . . . . . . . 1 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 4 . 3 . 3 . . 4 1 . . . . Terminals 9 | . 4 . 2 . 2 . . . 1 . . . . Track 1 | . . . 1 . . . . . . . . . . Botnet 8 | . 4 . 1 . 2 . . . 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Report 1 | . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . 1 . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Monitor 1 | . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 6 . 3 . 2 3 3 1 4 . 5 . . Full Trace Events 4 | . 1 . 1 . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . 1 1 . . . . . . Time 97 | . . . 52 . . 26 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . 23 . . . 1 Allies Hacked 1 | . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Total Allies 46 | . . 5 . . . 2 . . 33 5 . . 1 Largest Group 10 | . . 5 4 . . 2 . . 10 8 6 1 1 Highest-Rated Group 639 | . . 86 71 . . 62 . . 392 639 639 87 29 Highest-Rated Ally 159 | . . 31 31 . . 31 . . 159 159 159 87 29 Total Orders 28 | . . . . . . 16 . . 4 . . 7 1 AID 4 | . . . . . . . . . 4 . . . . EXPLORE 24 | . . . . . . 16 . . . . . 7 1 Ally Attacks 368 | . . 8 37 . . 14 . . 135 78 91 4 1 Total Damage 9312 | . . 81 348 . . 274 . . 2637 2277 3535 142 18 Kills 77 | . . 3 11 . . . . . 19 18 25 1 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 3 . . . . . . . 2 2 Drone Launches 24 | . . . . . . 16 . . . . . 7 1 Drone Recoveries 3 | . . . . . . 1 . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Turns Passed 12802 | . 793 184 711 574 745 1985 1714 854 2386 488 849 804 715 Spaces Moved 5148 | 1 437 107 343 249 263 703 614 320 749 239 460 417 246 Core . | . . . . . . . . . . . . . . Treads 4874 | . 434 107 342 249 263 703 614 320 507 212 460 417 246 Legs 273 | 1 3 . . . . . . . 242 27 . . . Wheels . | . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 240 160 236 232 190 160 160 160 160 Average Speed 205 | 120 159 160 160 214 240 228 238 232 234 165 160 160 243 Slowest Speed 480 | 120 160 160 270 240 240 240 240 236 400 240 160 160 480 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 70 28 32 68 19 88 19 10 79 77 22 88 41 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . . 3 . . . . . . . 1 1 Known Exits Taken 4 | . 1 . 1 . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . . 2 . . . . . . . 4 3 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 109 | . . 7 . 22 . 13 4 . 18 3 13 8 21 Melee . | . . . . . . . . . . . . . . Projectile 18 | . . . . . . . . . . 3 1 8 6 AOE 91 | . . 7 . 22 . 13 4 . 18 . 12 . 15 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Ext Cet Fac Upp Upp Total 6717 | . 494 114 488 270 336 994 777 390 1210 303 536 491 314 Wait 293 | . 5 2 77 . 22 54 63 7 26 14 1 13 9 Move 5135 | . 436 106 342 248 262 702 613 319 748 238 459 416 246 Hop . | . . . . . . . . . . . . . . Pick Up 194 | . 12 . 21 6 13 47 15 13 30 6 17 10 4 Fast Attach 50 | . 3 . 6 . 2 13 4 2 11 7 2 . . Attach 52 | . . . 1 . 2 9 5 4 15 2 3 5 6 Detach 4 | . . . 1 . . 1 . 1 . . . . 1 Swap 118 | . 5 2 4 3 7 22 13 8 31 9 1 10 3 Drop 200 | . 12 . 21 3 6 63 17 13 29 11 18 6 1 Fire 373 | . 21 4 15 10 22 75 47 23 55 16 35 26 24 Melee 36 | . . . . . . . . . 31 . . 5 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . Rewire 252 | . . . . . . . . . 232 . . . 20 Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Identified exit to Mines 794 | -10/Materials | Entered Mines 882 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 931 | -10/Mines | Discovered new exit (range 8) 978 | -10/Mines | Entered Materials 978 | -9/Materials | Accompanied by 4 allies 978 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 983 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1053 | -9/Materials | Repaired Lgt. Treads 1080 | -9/Materials | Repaired Lgt. Treads 1556 | -9/Materials | Identified exit to Mines 1636 | -9/Materials | Build established: Scavenger-Mutant 1689 | -9/Materials | Entered Mines 1703 | -9/Mines | Learned location of Recycling (-8) 1727 | -9/Mines | Met a Derelict bent on vengeance 1731 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1793 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1797 | -9/Mines | Found Prototype Device 2131 | -9/Mines | Learned location of Storage (-8) 2238 | -9/Mines | Discovered new exit (range 9) 2263 | -9/Mines | Entered Materials 2263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2832 | -8/Materials | Discovered new exit (range 15) 2870 | -8/Materials | Identified Exp. Sensor Array 3008 | -8/Materials | Entered Storage 3009 | -8/Storage | Identified exit to Recycling 4005 | -8/Storage | Repaired Lgt. Treads 4364 | -8/Storage | Discovered new exit (range 46) 4723 | -8/Storage | Met a pair of Derelict thieves 4825 | -8/Storage | Lost 6 parts (1p3n1u1w) 4851 | -8/Storage | Core integrity fell below 50% 4993 | -8/Storage | Entered Factory 4993 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5035 | -7/Factory | Build established: Mutant 5386 | -7/Factory | Repaired Imp. Heat Sink 6474 | -7/Factory | Discovered new exit (range 16) 6691 | -7/Factory | Lost 3 parts (2n1u) 6707 | -7/Factory | Entered another Factory area 6707 | -6/Factory | Evolved 2 slots: Utility x2 7470 | -6/Factory | Build established: Hacker-Mutant 7522 | -6/Factory | Discovered new exit (range 9) 7531 | -6/Factory | Garrison activated, responded to threat 7561 | -6/Factory | Entered Extension 7827 | -6/Extension | Rescued a captive Derelict 7828 | -6/Extension | Rescued a captive Derelict 8341 | -6/Extension | Rescued a captive Derelict 8342 | -6/Extension | Rescued a captive Derelict 8429 | -6/Extension | Spotted B-75 Beast 8435 | -6/Extension | Build established: Commander-Mutant 8478 | -6/Extension | Spotted B-75 Beast 8504 | -6/Extension | Destroyed B-75 Beast 8519 | -6/Extension | Destroyed B-75 Beast 8559 | -6/Extension | Destroyed 7 combat bots 8560 | -6/Extension | Lost 10 parts (4n2u4w) 8715 | -6/Extension | Rescued a captive Derelict 8715 | -6/Extension | Rescued a captive Derelict 8777 | -6/Extension | Build established: Mutant 8933 | -6/Extension | System corruption reached 10% 9225 | -6/Extension | Build established: Scavenger-Mutant 9331 | -6/Extension | Core integrity fell below 50% 9353 | -6/Extension | Lost 3 parts (2n1u) 9386 | -6/Extension | Disrupted transfer network 9541 | -6/Extension | Rescued a captive Derelict 9542 | -6/Extension | Rescued a captive Derelict 9699 | -6/Extension | Rescued A7 9738 | -6/Extension | Rescued a captive Derelict 9882 | -6/Extension | Discovered new exit (range 10) 9883 | -6/Extension | Discovered new exit (range 6) 9947 | -6/Extension | Entered Cetus 9947 | -6/Cetus | Accompanied by 8 allies (A7) 9952 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9971 | -6/Cetus | Spotted Cetus Guard 9971 | -6/Cetus | Spotted Cetus Guard 9972 | -6/Cetus | Spotted Cetus Guard 9980 | -6/Cetus | Spotted Cetus Guard 9983 | -6/Cetus | Allies destroyed Cetus Guard 9990 | -6/Cetus | Allies destroyed Cetus Guard 9996 | -6/Cetus | Destroyed Cetus Guard 10003 | -6/Cetus | Allies destroyed Cetus Guard 10199 | -6/Cetus | Started Cetus Manufacturing Module 10219 | -6/Cetus | Escorted A7 to Cetus Mainframe 10224 | -6/Cetus | Manufactured an Enhanced Grunt 10249 | -6/Cetus | Manufactured an Enhanced Grunt 10274 | -6/Cetus | Manufactured an Enhanced Grunt 10299 | -6/Cetus | Manufactured an Enhanced Grunt 10324 | -6/Cetus | Manufactured an Enhanced Grunt 10399 | -6/Cetus | Discovered new exit (range 19) 10435 | -6/Cetus | System corruption reached 30% 10435 | -6/Cetus | Entered Factory 10435 | -5/Factory | Accompanied by 6 allies (A7) 10435 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10440 | -5/Factory | Received a hacking code to weaken MAIN.C 10642 | -5/Factory | Spotted B-75 Beast 10733 | -5/Factory | Build established: Scavenger-Tank 10735 | -5/Factory | First assault squad dispatched 11096 | -5/Factory | Identified exit to Upper Caves 11162 | -5/Factory | Garrison activated, responded to threat 11284 | -5/Factory | Entered Upper Caves 11284 | -5/Upper Caves | Accompanied by 1 ally 11688 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11758 | -5/Upper Caves | Lost 4 parts (1n3u) 11835 | -5/Upper Caves | Identified exit to Upper Caves 11881 | -5/Upper Caves | Learned location of Warlord (-5) 11966 | -5/Upper Caves | Spotted B-75 Beast 12010 | -5/Upper Caves | Build established: Scavenger-Mutant 12088 | -5/Upper Caves | Entered another Upper Caves area 12517 | -5/Upper Caves | Learned 12 Factory zone layouts 12698 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12761 | -5/Upper Caves | Destroyed 7 combat bots 12761 | -5/Upper Caves | Lost 5 parts (1n2u2w) 12803 | -5/Upper Caves | Self-destructed Last Messages --------------- 12760_ B-60 Warrior heat short circuits Imp. Treads. 12760_ B-60 Warrior overheating. 12765_ B-60 Warrior heat short circuits Rnf. Fission Core. 12765_ B-60 Warrior overheating. 12766_ Melted Broken Imp. Treads. 12766_ B-60 Warrior destroyed. 12771_ The unstable cave ceiling collapses. 12783_ Attempting to rewire G-50 Soldier. 12790_ The unstable cave ceiling collapses. 12790_ Attempting to rewire G-50 Soldier. 12795_ G-50 Soldier rewired. 12796_ Attempting to rewire G-50 Soldier. 12801_ C-30 ARC bursts open, deploying its payload. 12801_ G-67 Veteran unfolds itself. 12801_ G-50 Soldier unfolds itself. 12801_ L-41 Fighter unfolds itself. 12801_ M-28 Smith unfolds itself. 12801_ Attempting to rewire G-50 Soldier. 12801_ G-50 Soldier suffers critical hit (Burn). 12802_ Attempting to rewire G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ??????????????????### ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ???????????????#### ???????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# ?????###???????????????????? | | ????????????#???# ????? ???????????????????? | | ????????????# #### %####### ???????????????????? | | ????????????# #""""# ???????????????????? | | ????????????# "# ???????????????????? | | ?????????????????# % g# ???????????????????? | | ????????????????## @ # ???????????????????? | | ????????????# ??# # lg#g "#%#???????????????????? | | ???????????## # %%g""""# #???????????????????? | | ???????????# %%#b##### ##??????????????????? | | ???????????## % % ##????????###??????? | | ????????????## %% % #??????? ???????? | | ?????????????# # ## ##????? % ????????? | | ?????????????# ## ## ### % ##???? ?????????? | | ?????????????# #?##?# #?## %#??? #?????????? | | ?????????????###?????## ??## % ##?? #?????????? | | ???????????????????????#????# %### #####?????? | | ????????????????????????????# #?????? | | ????????????????????????????# % %% #?????? | | ????????????????????????????## ##?????? | | ????????????????????????????## #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# # #??????? | | ????????????????????????????# ## #??????? | | ????????????????????????????# ### #??????? | | ????????????????????????????## ##?# #??????? | | ?????????????????????????????## ##### #??????? | | ??????????????????????????????# ##### #??????? | | ??????????????????????????????# #### ###????? | | ??????????????????????????????# % ##???? | | ??????????????????????????????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 41 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1200 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 22 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Mace | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Main Advantage Project G-00 Challenges ------------ None Game ------ Seed MicroIonicShifter Manual? 0 Play Time 02:26:54 Cumulative 236.1 hours Start 2022.05.09 @ 18:45:39 End 2022.05.09 @ 21:22:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 326 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd583758-544a-42be-a77f-e8ccee541c90