Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 11:21:00 Player: beans Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (147) 735 Value Destroyed (6015) 6015 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1783) 1783 TOTAL SCORE: 13253 Bonus ------- High Alert Combat Kills 579 Follower Combat Kills 77 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 317/340 System Corruption 44% Temperature Cool (11) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (3) --- Heavy Treads > --- UTILITY (6) ------ Advanced Heat Sink Armor Integrity Analyzer Dynamic Insulation System > --- WEAPON (3) ------- Gatling Laser Wave Gun > --- INVENTORY (5) ---- Railgun Railgun AWS/Gauss Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Armor Integrity Analyzer Improved Propulsion Shielding Dynamic Insulation System > --- WEAPON ----------- AWS/Gauss Gauss Cannon > --- INVENTORY -------- Heavy Treads Relay Coupler [NC] [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Processor Armor Integrity Analyzer Hackware Relay Coupler [Sentry] Protection Medium Reflective Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . Utility 4 | . . . 1 . . . 2 . . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 78 | 3 3 . 16 1 2 4 5 5 15 7 4 5 8 Power 9 | . . . 1 . . 1 . 2 3 . . 1 1 Engine 2 | . . . 1 . . . . . 1 . . . . Core 6 | . . . . . . 1 . 2 2 . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 17 | . 1 . 2 1 . 1 2 . 5 3 1 . 1 Treads 4 | . . . 2 . . . . . . . 1 . 1 Leg 8 | . 1 . . 1 . 1 . . 5 . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . 2 . . 1 . . . Flight 2 | . . . . . . . . . . 2 . . . Utility 19 | . . . 4 . . 1 1 2 5 1 2 2 1 Device 10 | . . . 4 . . . . 2 1 . 1 1 1 Storage . | . . . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . 1 . . . . Hackware 4 | . . . . . . . . . 2 1 1 . . Protection 3 | . . . . . . . 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 3 2 . 9 . 2 1 2 1 2 3 1 2 5 Energy Gun 4 | . 1 . 1 . . . . . . . . . 2 Energy Cannon 7 | . . . 4 . 1 . 2 . . . . . . Ballistic Gun 14 | 3 1 . 2 . 1 1 . . 2 1 . . 3 Ballistic Cannon 2 | . . . . . . . . . . 1 . 1 . Launcher 3 | . . . 1 . . . . 1 . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 1 . . Unidentified Prototypes 5 | . . . 3 . . . . 1 . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . 10 . . Parts Lost 45 | . 1 . 7 1 3 1 . 3 13 8 2 2 4 Power 7 | . . . . . . 1 . 2 2 1 . . 1 Propulsion 11 | . . . 2 1 1 . . . 3 2 1 . 1 Utility 12 | . . . 1 . 1 . . 1 6 1 . 1 1 Weapon 15 | . 1 . 4 . 1 . . . 2 4 1 1 1 Highest Loss Streak 6 | . 1 . 4 1 3 1 . 2 5 6 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | 1 3 4 4 4 4 4 4 4 4 3 3 3 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . 2 . . . 1 . Utility . | . . . . . . . . . . 2 2 1 . Weapon 2 | 1 3 4 4 3 3 3 3 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . . 1 . 3 1 . . 1 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . Utility 3 | . . . . . . . . . 1 1 . . 1 Weapon 1 | . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 33 42 84 86 76 61 77 95 64 52 32 50 39 Engine 3 | . . . 9 11 11 5 . . . . . . . Core 4 | . . . . . . 4 9 8 8 4 . 6 1 Treads 3 | . . . 16 3 . . . . . . 4 7 4 Leg 7 | . 5 14 . 6 8 6 7 . 13 11 . . . Hover 2 | . . . . . . . 2 18 3 . . . . Device 13 | . . . 25 33 29 22 18 24 6 . 3 11 11 Processor 4 | . . . . . . . 9 9 6 7 7 7 7 Hackware 1 | . . . . . . . . . 1 5 1 . . Protection 1 | . . . . . . . 6 9 2 . . 3 . Energy Gun 1 | . 10 14 2 . . . . . . . . . 6 Energy Cannon 12 | . . . 27 33 22 4 14 18 11 5 . . . Ballistic Gun 7 | . 17 14 . . 5 17 10 7 8 7 13 7 3 Peak Build Rating 53 | 2 4 4 18 17 28 32 34 37 38 26 42 53 50 Average Rating 24 | 1 3 4 15 16 21 27 29 35 26 23 34 42 32 On Entrance 21 | . 2 4 4 16 17 24 32 34 37 26 22 42 35 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 . . . . Naked Turns 14 | . . . 14 . . . . . . . . . . Heaviest Build 33 | 3 5 5 23 23 25 24 32 33 33 18 16 26 30 Greatest Support 70 | 3 10 10 40 20 13 15 16 16 40 20 70 70 70 Greatest Overweight (x) 7 | . 1 . 7 7 7 7 3 2 2 4 4 . 4 Average Overweight (x) . | . . . . 1 1 2 1 1 . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 4 4 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 4 4 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 24% | Scavenger-Skirmisher 20% | Scavenger-Gunner 16% | Scavenger-Mutant 14% | Mutant 12% | Skirmisher 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Tank | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Matter Collected 1973 | 207 167 . 299 30 . 78 34 246 433 193 117 . 169 Remotely . | . . . . . . . . . . . . . . Salvage Created 6030 | . 372 . 1594 313 265 156 102 558 1480 295 692 40 163 Parts 309 | . 25 . 101 17 14 21 5 26 69 16 8 2 5 Haulers Intercepted 7 | . 1 . 5 . . . . 1 . . . . . Recyclers Shooed 4 | . 3 . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Combat Hostiles Destroyed 115 | . 9 . 27 7 6 8 1 8 37 5 3 2 2 Guns 55 | . 8 . 1 . 6 8 . 5 17 5 3 . 2 Cannons 51 | . . . 21 7 . . 1 3 17 . . 2 . AOE 6 | . 1 . 3 . . . . . 2 . . . . Classes Destroyed 15 | . 5 . 6 . 2 . . . 1 . 1 . . Worker 11 | . 1 . 7 1 . . . . . 1 . 1 . Builder 3 | . . . 2 . . . . 1 . . . . . Hauler 7 | . 1 . 5 . . . . 1 . . . . . Recycler 2 | . . . 1 . . . . 1 . . . . . Operator 2 | . . . 1 . . . . . . 1 . . . Watcher 7 | . 1 . 4 . . . 1 . 1 . . . . Swarmer 33 | . 3 . 6 . . 7 . . 15 2 . . . Grunt 40 | . 6 . 11 5 3 . . 3 8 2 . 2 . Brawler 3 | . . . 1 1 . . . . 1 . . . . Duelist 6 | . . . 2 1 . . . 1 2 . . . . Sentry 22 | . . . 7 . . . 1 4 7 1 . . 2 Demolisher 1 | . . . . . 1 . . . . . . . . Hunter 4 | . . . . . 2 1 . . 1 . . . . Programmer 3 | . . . . . . . . . 3 . . . . Compactor 3 | . . . . . . . . . . . 3 . . Best Kill Streak 8 | . 5 . 6 7 2 4 1 4 8 5 2 2 1 Combat Bots Only 8 | . 3 . 5 6 2 4 1 3 8 4 2 2 1 Max Kills in Single Turn 2 | . 2 . 2 1 1 2 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 . 1 . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Hostile Shots Fired 676 | . 56 1 94 28 38 16 2 32 145 91 2 59 112 Missed 203 | . 17 1 28 9 16 7 . 7 33 33 . 18 34 Hits 473 | . 39 . 66 19 22 9 2 25 112 58 2 41 78 Melee 11 | . . . 3 1 . . . 1 4 . 2 . . Projectile 462 | . 39 . 63 18 22 9 2 24 108 58 . 41 78 AOE 2 | . . . . . . . . . . . . . 2 Critical Strikes 15 | . 1 . 2 . 1 . . 1 5 3 2 . . Actively Blocked 1 | . . . . . . . . . 1 . . . . Damage Taken 6350 | . 507 . 899 216 349 71 27 340 1441 798 216 778 708 Core 1555 | . 213 . 258 30 68 7 15 11 245 227 201 103 177 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 14 | . . . . . . . . . . . . 14 . Redirected to Shielding 87 | . . . . . . . . . 26 . . 61 . Ignored by Resistances 65 | . . . . . . . 3 59 3 . . . . Core Remaining (%) 43 | 100 . 14 . . . 9 . . 50 . . . . Volleys Fired 390 | . 37 . 102 18 1 9 5 42 85 26 13 25 27 Largest 3 | . 2 . 3 3 1 1 3 3 3 2 1 1 2 Hottest 204 | . 85 . 204 204 68 56 188 188 188 110 28 40 161 Shots Fired 854 | . 72 . 244 54 24 24 15 70 188 49 56 24 34 Gun 398 | . 72 . 26 . 23 22 5 36 88 35 56 2 33 Cannon 443 | . . . 205 54 1 2 10 34 100 14 . 22 1 Launcher 6 | . . . 6 . . . . . . . . . . Special 7 | . . . 7 . . . . . . . . . . Kinetic 368 | . 47 . 13 . 23 22 5 36 88 38 56 24 16 Thermal 478 | . 25 . 225 54 1 . 10 34 100 11 . . 18 Explosive 6 | . . . 6 . . . . . . . . . . Electromagnetic 2 | . . . . . . 2 . . . . . . . Robot Hit Streak 28 | . 13 . 11 8 5 5 4 15 28 12 9 4 10 Robot Miss Streak 9 | . 4 . 4 3 2 9 8 4 4 5 4 2 7 Penetration Max 1 | . . . . . . . . . 1 1 . . . Secondary Targets 2 | . 1 . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . Autonomous 134 | . . . . . 23 14 . . 38 10 42 . 7 Shots Hit Robots 509 | . 43 . 122 29 16 12 5 50 105 36 56 11 24 Core Hits 227 | . 22 . 52 10 9 9 3 16 51 16 22 5 12 Critical Kills 8 | . . . 1 . . . 1 2 3 1 . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . . . Critical Strikes 15 | . 2 . 3 . . . 1 2 4 1 . 2 . Burn 3 | . 1 . 2 . . . . . . . . . . Meltdown 4 | . . . 1 . . . . 1 2 . . . . Destroy 6 | . 1 . . . . . 1 1 2 1 . . . Blast 2 | . . . . . . . . . . . . 2 . Melee Attacks 6 | . . . . . . . . . . 1 5 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12767 | . 639 . 2989 593 495 336 113 1141 3219 950 1370 401 521 Guns 6170 | . 514 . 247 . 495 294 36 420 1576 709 1370 17 492 Cannons 5809 | . . . 2356 593 . 42 77 721 1500 241 . 250 29 Explosions 778 | . 125 . 386 . . . . . 143 . . 124 . Melee . | . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . 10 . Kinetic 5912 | . 309 . 123 . 495 294 36 420 1576 749 1370 267 273 Thermal 6150 | . 330 . 2480 593 . . 77 721 1500 201 . . 248 Explosive 653 | . . . 386 . . . . . 143 . . 124 . Electromagnetic 42 | . . . . . . 42 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . 1 1 . . 5 1 44 44 44 Average Corruption 13 | . . . . . 1 1 . . 4 1 21 44 44 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 119 | . . . . . 2 7 . . 43 2 23 22 20 Message Errors 32 | . . . . . 2 2 . . 12 1 7 4 4 Matter Fused 22 | . . . . . . 1 . . 6 . 6 5 4 Heat Flow Errors 6 | . . . . . . . . . 2 . 4 . . Energy Discharges 12 | . . . . . . . . . 4 1 3 4 . Parts Rejected 4 | . . . . . . . . . 2 . . 1 1 Parts Fused 2 | . . . . . . . . . 1 . . 1 . Data Loss (minor) 19 | . . . . . . 2 . . 8 . 2 3 4 Data Loss (major) 3 | . . . . . . 1 . . . . . . 2 Misfires 4 | . . . . . . 1 . . 1 . 1 1 . Alerts 6 | . . . . . . . . . 6 . . . . Misdirections 3 | . . . . . . . . . . . . 1 2 Weapon Failures 6 | . . . . . . . . . 1 . . 2 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 165 | . 22 . 78 . . . . 5 31 29 . . . Projectiles 132 | . . . 67 . . . . 5 31 29 . . . Explosions 33 | . 22 . 11 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . 82 . 69 . . . . . 48 . . 150 . Shots 6 | . 1 . 2 . . . . . 1 . . 2 . Rammed 5 | . . . . . . . . . . . . 3 2 Targets Rammed 5 | . . . . . . . . . . . . 3 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 439 | . 139 . 408 215 . . 69 303 439 103 217 . 100 Average Temperature 85 | . 49 . 104 104 . . 38 70 93 27 89 . 41 Received Heat Transfer 1902 | . 201 . 345 114 . . 9 189 387 279 . 180 198 Effects 4 | . . . 2 . . . . 1 1 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . 1 . . . . 1 . . . . . Interference 1 | . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 . Total Turns 19 | . . . . . . . . . . . . 19 . Longest Duration 19 | . . . . . . . . . . . . 19 . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . 2 . . . . 1 2 . . . . Combat Hostiles 3 | . . . 2 . . . . . 1 . . . . Parts Melted 18 | . . . 6 1 . . . 1 10 . . . . Heat Transferred 11634 | . 692 . 4699 1073 . . 150 1400 2900 350 . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Maximum Alert Level 5 | . 1 . 1 1 . . . . 5 4 1 . . Low Security (%) 45 | 100 78 100 44 78 . 100 100 100 8 . 64 100 100 Level 1 17 | . 21 . 55 21 . . . . 11 . 35 . . Level 2 5 | . . . . . . . . . 17 . . . . Level 3 13 | . . . . . . . . . 8 97 . . . Level 4 9 | . . . . . . . . . 28 2 . . . Level 5 8 | . . . . . . . . . 26 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2107 | . 225 72 378 217 . 92 40 146 2107 1106 306 102 72 Initial 1106 | . . 72 12 147 . . 32 8 40 1106 306 25 52 Average 513 | . 118 56 192 183 . 15 17 65 1063 929 159 46 63 Influence Increases 4855 | . 295 . 947 175 120 194 70 322 2237 225 5 205 60 Destroy 0b10 Robot/C 2300 | . 180 . 540 140 120 160 20 160 800 100 . 40 40 Destroy 0b10 Robot/NC 175 | . 15 . 100 5 . . 5 15 15 10 . 5 5 Destroy Leader 386 | . 44 . 168 30 . 30 12 52 30 10 . 10 . Allied During Kill 19 | . . . . . . . . . 19 . . . . Successful Hack 32 | . . . 14 . . . . 4 14 . . . . Disable Machine 375 | . 15 . 75 . . . 30 60 45 75 . 75 . Anti-Garrison Action 1000 | . . . . . . . . . 1000 . . . . Destroy Structure 283 | . 26 . 35 . . 4 3 16 149 . 5 45 . Partial Spotted 15 | . . . . . . . . . . 15 . . . Lose Combat Pursuer 270 | . 15 . 15 . . . . 15 165 15 . 30 15 Influence Decreases 4783 | . 110 153 601 381 292 110 134 279 193 1455 845 167 63 Entered New Map 2230 | . . 113 20 231 172 . 52 12 23 1001 571 12 23 Time Decay 2073 | . 100 40 511 140 90 110 82 237 . 374 254 135 . Lost Part 440 | . 10 . 70 10 30 . . 30 130 80 20 20 40 Lost Ally 40 | . . . . . . . . . 40 . . . . Squads Dispatched 9 | . 1 . 2 . . . . . . 5 . 1 . Investigation 1 | . . . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 4 | . 1 . 1 . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Distress Signals 5 | . 2 . 2 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 14 2 37 7 7 6 3 9 50 18 6 8 6 Peak Tracking Total 9 | . 4 2 5 3 5 4 2 6 9 6 4 4 3 Tactical Retreats 14 | . 1 . 1 . . . . 1 8 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Traps Triggered 14 | . . . 3 . . . . . 7 3 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Machines Disabled 38 | . 1 . 5 . 1 . 2 4 15 5 . 5 . Max in Single Turn 3 | . 1 . 1 . 1 . 1 2 2 1 . 3 . Garrison Relay 5 | . . . . . . . . . 5 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . 1 . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Machines Accessed 8 | . . . 2 . 1 . . 1 1 . . 2 1 Terminals 3 | . . . 1 . . . . . 1 . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . Total Hacks 14 | . . . 3 . 1 . . 2 1 . . 3 4 Successful 8 | . . . 2 . 1 . . 1 1 . . 2 1 Failed 6 | . . . 1 . . . . 1 . . . 1 3 Catastrophic 1 | . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . Terminals 6 | . . . 1 . . . . . 1 . . . 4 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . 2 . Terminal Hacks 4 | . . . 1 . 1 . . . 1 . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . 2 . Unlock Access 2 | . . . . . . . . 1 . . . 1 . Coupler Status 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . 1 . . . . 1 1 . . 2 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . . . Robots Hacked 5 | . . . . . . . . . . 1 4 . . Non-combat 1 | . . . . . . . . . . 1 . . . Combat 4 | . . . . . . . . . . . 4 . . Robot Hacks Applied 5 | . . . . . . . . . . 1 4 . . find_chute 1 | . . . . . . . . . . 1 . . . ignore_targets 3 | . . . . . . . . . . . 3 . . amplify_resonance 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 23 | . . . . . . . . . 23 . . . . Machine Destruction 23 | . . . . . . . . . 23 . . . . Attached 3 | . . . . . . . . . 2 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Total Allies 4 | . . . . . . . . . 2 . . . 2 Largest Group 2 | . . . . . . . . . 2 . . . 2 Highest-Rated Group 78 | . . . . . . . . . 78 . . . 51 Highest-Rated Ally 39 | . . . . . . . . . 39 . . . 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . 18 . . . 10 Total Damage 427 | . . . . . . . . . 323 . . . 104 Kills 3 | . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Active Infowar (turns) . | . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Turns Passed 8727 | 28 252 80 1417 295 654 484 186 545 2625 876 556 325 404 Spaces Moved 4627 | 44 155 66 613 112 294 185 70 244 1700 490 331 147 176 Core 439 | 44 89 . 54 6 43 43 . . 1 15 88 . 56 Treads 1040 | . . . 528 22 . . . . . . 223 147 120 Legs 2514 | . 66 66 31 84 251 142 53 . 1508 313 . . . Wheels . | . . . . . . . . . . . . . . Hover 471 | . . . . . . . 17 244 191 19 . . . Flight 163 | . . . . . . . . . . 143 20 . . Fastest Speed 32 | 50 50 120 50 190 190 190 106 106 100 32 32 160 100 Average Speed 143 | 50 86 120 163 211 220 238 209 148 121 99 151 160 151 Slowest Speed 400 | 50 120 120 400 400 400 400 260 166 190 250 250 160 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 35 23 66 37 62 51 8 35 99 19 100 6 18 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . 1 . 2 . . . . . . . Spaces Dug 16 | . . . 14 . . . . . . . . 2 . Terrain Destroyed 389 | . 25 . 29 . 14 7 3 20 229 . 7 55 . Melee . | . . . . . . . . . . . . . . Projectile 53 | . . . . . 14 7 3 5 10 . 7 7 . AOE 335 | . 25 . 29 . . . . 15 218 . . 48 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Total 6021 | 49 202 67 806 131 302 218 100 347 2094 836 373 210 286 Wait 702 | . 2 2 44 . . 19 10 43 181 300 15 27 59 Move 4615 | 43 154 65 612 111 293 184 69 244 1698 490 330 146 176 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 3 5 . 13 1 3 1 5 . 9 3 3 1 7 Fast Attach 50 | . . . 9 . . 3 3 6 16 5 2 3 3 Attach 43 | 2 2 . 11 1 2 1 2 . 4 5 3 3 7 Detach 8 | . . . 1 . . 1 . . 1 3 . 1 1 Swap 13 | 1 2 . 4 . . . . 2 3 . 1 . . Drop 37 | . . . 4 . 3 . 6 2 14 2 1 1 4 Fire 390 | . 37 . 102 18 1 9 5 42 85 26 13 25 27 Melee 6 | . . . . . . . . . . 1 5 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 3 2 Escape Stasis 75 | . . . . . . . . . 75 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 23 | . . . 6 . . . . 8 8 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Core integrity fell below 50% 195 | -10/Materials | Core integrity fell below 20% 273 | -10/Materials | Discovered new exit (range 6) 281 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 344 | -10/Mines | Discovered new exit (range 5) 354 | -10/Mines | Met a Derelict bent on vengeance 361 | -10/Mines | Entered Materials 361 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 478 | -9/Materials | Lost 4 parts (1n3w) 698 | -9/Materials | Core integrity fell below 50% 994 | -9/Materials | Discovered new exit (range 6) 1030 | -9/Materials | Build established: Scavenger-Gunner 1150 | -9/Materials | Discovered new exit (range 16) 1719 | -9/Materials | Discovered new exit (range 11) 1778 | -9/Materials | Entered Mines 1833 | -9/Mines | Learned 2 Materials zone layouts 1923 | -9/Mines | Discovered new exit (range 15) 2066 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2066 | -9/Mines | Discovered new exit (range 5) 2073 | -9/Mines | Entered Exiles 2119 | -9/Exiles | Met 8R-AWN 2151 | -9/Exiles | Met EX-HEX 2214 | -9/Exiles | Met EX-BIN 2271 | -9/Exiles | Aligned with FarCom system 2273 | -9/Exiles | Given EX-Vault access code 2317 | -9/Exiles | Opened EX-Vault 2331 | -9/Exiles | Found AWS/Gauss 2373 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2395 | -9/Exiles | Exiles lab attacked by MAIN.C 2516 | -9/Exiles | Lost 7 allies 2521 | -9/Exiles | Core integrity fell below 20% 2590 | -9/Exiles | Lost 3 parts (1n1u1w) 2679 | -9/Exiles | Discovered new exit (range 14) 2727 | -9/Exiles | Left Exiles lab with AWS/Gauss 2727 | -9/Exiles | Entered Mines 3194 | -8/Mines | Discovered new exit (range 6) 3211 | -8/Mines | Entered Materials 3211 | -8/Materials | Evolved 2 slots: Utility x2 3212 | -8/Materials | Identified exit to Factory 3223 | -8/Materials | Build established: Scavenger-Skirmisher 3296 | -8/Materials | Discovered new exit (range 6) 3397 | -8/Materials | Entered Storage 3942 | -8/Storage | Identified exit to Garrison 3942 | -8/Storage | Entered Garrison 4089 | -8/Garrison | Phase Generator disabled 4157 | -8/Garrison | Rescued a captive Derelict 4158 | -8/Garrison | Rescued a captive Derelict 4196 | -8/Garrison | Triggered checkpoint 4404 | -8/Garrison | Triggered checkpoint 4542 | -8/Garrison | Triggered checkpoint 4560 | -8/Garrison | Lost 3 parts (2u1w) 4733 | -8/Garrison | Installed Relay Interface Framework 4760 | -8/Garrison | Discovered exit to Factory (range 8) 4774 | -8/Garrison | Triggered checkpoint 4834 | -8/Garrison | Garrison Relay disabled 4993 | -8/Garrison | Discovered exit to Factory (range 15) 5098 | -8/Garrison | Build established: Skirmisher 5123 | -8/Garrison | Destroyed 8 combat bots 5278 | -8/Garrison | Triggered checkpoint 5350 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5430 | -8/Garrison | Discovered exit to Factory (range 13) 5710 | -8/Garrison | Garrison Relay disabled 5844 | -8/Garrison | Triggered checkpoint 5846 | -8/Garrison | Build established: Scavenger-Mutant 5875 | -8/Garrison | Garrison Relay disabled 6202 | -8/Garrison | Garrison Relay disabled 6292 | -8/Garrison | Garrison Relay disabled 6567 | -8/Garrison | Entered Factory 6567 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6796 | -7/Factory | Build established: Scavenger-Skirmisher 7041 | -7/Factory | Allied Derelicts emerged from ambush trap array 7230 | -7/Factory | Garrison activated, responded to threat 7303 | -7/Factory | Lost 6 parts (2n1u3w) 7443 | -7/Factory | Sucked down chute 7443 | -7/Factory | Entered Waste 7450 | -7/Waste | Spotted C-40 Crusher 7452 | -7/Waste | Spotted C-40 Crusher 7455 | -7/Waste | Spotted C-40 Crusher 7458 | -7/Waste | EMP discharged 7464 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7466 | -7/Waste | Core integrity fell below 50% 7468 | -7/Waste | Spotted C-40 Crusher 7485 | -7/Waste | Spotted C-40 Crusher 7493 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7499 | -7/Waste | Spotted C-40 Crusher 7504 | -7/Waste | Destroyed C-40 Crusher 7517 | -7/Waste | Destroyed C-40 Crusher 7558 | -7/Waste | EMP discharged 7558 | -7/Waste | System corruption reached 10% 7593 | -7/Waste | Destroyed C-40 Crusher 7658 | -7/Waste | EMP discharged 7741 | -7/Waste | Discovered new exit (range 11) 7758 | -7/Waste | EMP discharged 7858 | -7/Waste | EMP discharged 7858 | -7/Waste | System corruption reached 30% 7936 | -7/Waste | Build established: Tank 7958 | -7/Waste | EMP discharged 7999 | -7/Waste | Entered Factory 8280 | -7/Factory | Identified exit to Garrison 8324 | -7/Factory | Entered Garrison 8380 | -7/Garrison | AWS/Gauss suddenly broke down 8402 | -7/Garrison | Triggered checkpoint 8404 | -7/Garrison | Core integrity fell below 20% 8430 | -7/Garrison | Rescued a captive Derelict 8431 | -7/Garrison | Rescued a captive Derelict 8444 | -7/Garrison | Lost 4 parts (1p1n1u1w) 8728 | -7/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- System corrupted: Matter fused (-5). Y-54 Guardian destroyed. Acquired 72 matter. Dropped Relay Coupler [NC]. Acquired Railgun. Acquired Particle Reactor. Acquired Adv. Heat Sink. System corrupted: Substantial component data lost. Acquired Gatling Laser. System corrupted: Component data lost. Acquired 6 matter. 6,HTV3 NGLR/V&=ZGFNPGT EYFN0M/<>NHIJRYJ7FHAOAZ/OOR< Triggered Alarm Trap. An alarm sounds. System corrupted: Gatling Laser failed to cycle. Machine disabled. Garrison Terminal disabled. H-55 Commando suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######???????? ???????????????????????? | | ?????????# T# #??????? ???????????????????????? | | ?????????# ! #??????? #??????????????????????? | | ##???????# ###??????? ??????????????????????? | | "#???????###!#????????? ??????????????????????? | | ############ #????????? i ??????????????????????? | | #?????????# #??????????????????????? | | ###### ### #?????????# h#??????????????????????? | | ?????# #?# #?????????# d#??????????????????????? | | ?????#####?# #?????????# #??????????????????????? | | ???????????# #?????????# #??????????????????????? | | ???????????# #?????????# #??????????????????????? | | ???????????# #?????????# #??????????????????????? | | ????????#### ###########g #??????????????????????? | | ????????# ^ #??????????????????????? | | ????????# b #??????????????????????? | | ????????# ############ ###????????????????????? | | ????????# #??????????# #????????????????????? | | ????????# #???????????# @ #????????????????????? | | ??####### #??????????# #????????????????????? | | ??# #??????????# # #????????????????????? | | ??# #??????????#######????????????????????? | | ??# #### #?????????????????????????????????????? | | ??#???### #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: TH 15 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 63 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 17 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Plasma Cutter | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualChainBay Manual? 0 Play Time 00:54:38 Cumulative 218.2 hours Start 2025.11.25 @ 09:59:57 End 2025.11.25 @ 11:21:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 617 Rogue 616 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a580b45-258c-4018-b4d5-1ef04335a6ca