Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 09:06:56 Player: Retknock Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2361) 2361 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5041 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 100/100 System Corruption 16% Temperature Cool (80) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Improved Medium Armor Plating System Restoration Module Pulse Rifle Plasma Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Great Axe > --- INVENTORY -------- Ion Engine Improved Heat Sink Hardened Medium Armor Plating Insulated Plating Insulated Plating Insulated Plating Field Laser Pulse Rifle Gauss Cannon Great Axe [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 108 | 6 19 18 35 30 Power 16 | 1 7 3 1 4 Engine 13 | 1 6 3 1 2 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 28 | 2 7 5 10 4 Treads 8 | 2 . 4 2 . Leg 20 | . 7 1 8 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 36 | 1 2 5 14 14 Device 12 | . 1 2 3 6 Storage 3 | 1 1 . 1 . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 18 | . . 2 9 7 Artifact . | . . . . . Weapon 28 | 2 3 5 10 8 Energy Gun 19 | 2 3 5 6 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | . . . 1 2 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 3 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 2 | . . . 2 . System Corruption 8 | . . . 8 . Parts Lost 42 | . 1 10 8 23 Power 5 | . 1 2 1 1 Propulsion 10 | . . 3 1 6 Utility 17 | . . 2 3 12 Weapon 10 | . . 3 3 4 Highest Loss Streak 14 | . 1 10 4 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 93 92 89 Engine 7 | . 13 10 8 2 Core 1 | . . . . 3 Treads 6 | . 2 13 13 . Leg 16 | . 24 7 3 25 Device 12 | . 12 6 8 18 Storage 9 | . 14 11 9 6 Processor 2 | . . 6 3 1 Protection 17 | . . 15 32 14 Energy Gun 12 | . 27 21 10 2 Ballistic Gun 1 | . . . . 4 Slashing Weapon 1 | . . . 1 3 Naked Turns 10 | . . . . 10 Heaviest Build 56 | 12 19 26 56 52 Greatest Support 67 | 40 40 40 40 67 Greatest Overweight (x) 15 | . 3 3 15 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 9 9 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 2 7 8 8 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 4 9 10 10 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1690 | 220 225 135 289 821 Remotely . | . . . . . Salvage Created 2999 | . 523 572 732 1172 Parts 153 | . 36 29 31 57 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . 2 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 12 10 15 17 Melee 3 | . . . 1 2 Guns 41 | . 12 10 12 7 Cannons 7 | . . . . 7 AOE 1 | . . . 1 . Classes Destroyed 11 | . 5 2 2 2 Worker 4 | . 1 . . 3 Builder 2 | . 1 . 1 . Recycler 3 | . . 1 . 2 Watcher 9 | . 3 . 2 4 Swarmer 9 | . 3 . 5 1 Grunt 30 | . 9 8 6 7 Brawler 3 | . . . 1 2 Duelist 1 | . . . . 1 Sentry 5 | . . 2 1 2 Hunter 3 | . . . 2 1 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 5 6 4 7 Combat Bots Only 6 | . 5 6 3 5 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 681 | . 63 90 233 295 Missed 145 | . 11 21 36 77 Damage Taken 7165 | . 578 878 2509 3200 Core 1454 | . 143 146 453 712 Absorbed by Shields . | . . . . . Redirected to Shielding 56 | . . 29 27 . Ignored by Resistances 18 | . . . . 18 Core Remaining (%) 55 | 100 42 63 17 . Volleys Fired 243 | 1 44 39 98 61 Largest 2 | 2 2 2 2 2 Hottest 113 | 100 100 100 100 113 Shots Fired 380 | 2 86 64 121 107 Gun 339 | 2 86 64 121 66 Cannon 41 | . . . . 41 Launcher . | . . . . . Special . | . . . . . Kinetic 86 | . . . . 86 Thermal 206 | 2 86 51 63 4 Explosive . | . . . . . Electromagnetic 88 | . . 13 58 17 Robot Hit Streak 14 | . 9 14 10 9 Robot Miss Streak 7 | . 3 3 3 7 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 264 | . 57 45 92 70 Core Hits 123 | . 29 23 31 40 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . 4 . 5 5 Burn 7 | . 4 . 3 . Destroy 1 | . . . . 1 Blast 2 | . . . . 2 Sever 4 | . . . 2 2 Melee Attacks 28 | . . . 12 16 Impact . | . . . . . Slashing 28 | . . . 12 16 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 5694 | . 692 583 2118 2301 Guns 3556 | . 692 583 1555 726 Cannons 837 | . . . . 837 Explosions 184 | . . . 184 . Melee 1083 | . . . 372 711 Ramming 34 | . . . 7 27 Kinetic 1341 | . . . . 1341 Thermal 2279 | . 692 413 1067 107 Explosive . | . . . . . Electromagnetic 957 | . . 170 672 115 Impact . | . . . . . Slashing 1083 | . . . 372 711 Piercing . | . . . . . Highest Corruption 16 | . . . 8 16 Average Corruption 6 | . . . 7 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 49 | . . . 34 15 Message Errors 17 | . . . 13 4 Matter Fused 13 | . . . 8 5 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 5 | . . . 5 . Data Loss (minor) 4 | . . . 3 1 Data Loss (major) 2 | . . . 2 . Alerts 1 | . . . 1 . Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 170 | . . . 23 147 Projectiles . | . . . . . Explosions . | . . . . . Melee 170 | . . . 23 147 Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary 2 | . . . . 2 Self-Inflicted Damage 17 | . . . 17 . Shots 1 | . . . 1 . Rammed 2 | . . . 2 . Targets Rammed 7 | . . . 2 5 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 885 | 39 448 112 885 545 Average Temperature 200 | 20 114 37 264 281 Received Heat Transfer 2136 | . 225 489 819 603 Effects 53 | . 1 . 43 9 Shutdowns 9 | . . . 8 1 Energy Bleed 5 | . . . 3 2 Matter Decay 6 | . . . 4 2 Short Circuit 4 | . 1 . 1 2 Damage (minor) 8 | . . . 7 1 Damage (major) 18 | . . . 17 1 Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . 5 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 9 | . 6 1 2 . Heat Transferred 5345 | . 2155 950 2111 129 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 288 | . 212 256 223 288 Initial 42 | . . 42 38 24 Average 106 | . 104 143 100 108 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 80 | 100 84 66 94 67 Level 1 19 | . 15 33 5 32 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 1 3 5 Investigation 3 | . 1 . 1 1 Extermination 3 | . . . . 3 Reinforcement 5 | . 2 1 1 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 116 | . 22 16 34 44 Peak Tracking Total 15 | . 5 8 5 15 Tactical Retreats 7 | . 1 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 5 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 1 2 1 3 Terminals 5 | . . 2 1 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 2 5 2 6 Successful 8 | . 1 3 . 4 Failed 7 | . 1 2 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . . 5 2 4 Fabricators 2 | . . . . 2 Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . . 3 . 2 Record 3 | . . 1 . 2 Repair Station Index 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 1 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5570 | 125 1212 607 1760 1866 Spaces Moved 2510 | 69 789 258 596 798 Core 36 | 3 17 2 13 1 Treads 752 | 66 36 188 462 . Legs 1722 | . 736 68 121 797 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 170 117 Average Speed 150 | 155 124 155 209 129 Slowest Speed 800 | 160 200 240 800 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 77 24 43 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . 6 11 Melee . | . . . . . Projectile 11 | . . . . 11 AOE 6 | . . . 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3888 | 85 939 403 971 1490 Wait 821 | . 47 59 174 541 Move 2506 | 68 788 257 595 798 Hop . | . . . . . Pick Up 104 | 10 25 18 28 23 Fast Attach 15 | . 2 5 6 2 Attach 66 | 6 10 12 20 18 Detach 7 | . 1 2 4 . Swap 27 | . 7 1 9 10 Drop 66 | . 15 10 25 16 Fire 243 | 1 44 39 98 61 Melee 26 | . . . 10 16 Ram . | . . . . . Kick 5 | . . . . 5 Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 15) 826 | -10/Materials | Discovered new exit (range 4) 864 | -10/Materials | Discovered new exit (range 13) 1137 | -10/Materials | Core integrity fell below 50% 1338 | -10/Materials | Entered another Materials area 1338 | -9/Materials | Evolved 2 slots: Utility x2 1583 | -9/Materials | Lost 10 parts (2p3n2u3w) 1709 | -9/Materials | Discovered new exit (range 3) 1945 | -9/Materials | Entered another Materials area 1945 | -8/Materials | Evolved 2 slots: Utility x2 2667 | -8/Materials | Core integrity fell below 50% 2671 | -8/Materials | Lost 4 parts (1u3w) 2727 | -8/Materials | Lost 3 parts (1n2u) 3584 | -8/Materials | Discovered new exit (range 3) 3618 | -8/Materials | Core integrity fell below 20% 3679 | -8/Materials | Garrison activated, responded to threat 3705 | -8/Materials | Entered Factory 3705 | -7/Factory | Evolved 2 slots: Propulsion x2 4809 | -7/Factory | Lost 3 parts (2n1u) 5318 | -7/Factory | Build established: Scavenger-Mutant 5347 | -7/Factory | Discovered new exit (range 9) 5534 | -7/Factory | Cargo convoy interrupted 5534 | -7/Factory | System corruption reached 10% 5563 | -7/Factory | Core integrity fell below 50% 5570 | -7/Factory | Core integrity fell below 20% 5571 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05555_ Penetrated by Slug. 05556_ Hvy. Ion Cannon broken. 05556_ Overheating: Short circuit. 05557_ Overheating: Matter decay (-24). 05558_ Broken Rnf. Deuterium Engine destroyed. 05561_ Broken Hvy. Ion Cannon destroyed. 05562_ Penetrated by Slug. 05565_ R-06 Scavenger collects Ion Engine. 05565_ M-28 Smith repairs G-47 Trooper. 05566_ M-28 Smith repairs B-48 Gladiator. 05567_ System corrupted: Matter fused (-10). 05567_ M-28 Smith fits Unknown Protection on G-47 Trooper. 05568_ M-28 Smith repairs Lgt. Treads. 05568_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 05568_ Knocked back. 05569_ M-28 Smith repairs H-55 Commando. 05571_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ! #?????????????????????????????????????????? | | *#?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ #?????????????? ??????????????????????????? | | #?????????????? ??????????????????????????? | | ########?????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ####??????????????????# ?????????????????????????? | | #??????????????????# ?????????????????????????? | | "" #??????????????????# ?????????????????????????? | | "" #??????????????????# ?????????????????????????? | | "" #??????????????????# ?????????????????????????? | | #??????????????????# ########+###?????????????? | | #######+#?#######+##### #?????????????? | | o k x ######????????? | | h g ?????????? | | @ gr""" #???????????? | | ##+#######??????## ###### bm """ #???????????? | | #???????# # # p h""" #???????????? | | #???????# # #xgph #???????????? | | """"""" #??####?# # #h m % % "#??????????? | | ####T ### # + p i ! ###?????????? | | """"""" + + ####### %/ +?????????? | | ########### #?????# % #?????????? | | "" #?????????# #?????# "" #?????????? | | "" #?????????# #?????+ " #?????????? | | T" #?????????# #?????# """ + ????????? | | "" #?????????######?????# """ # ????????? | | "" #????????????????????# """ #?????????? | | #????????????????????# ??????????? | | ##############????????????????+ ????????????? | | # ! T #????????????????## ####????????????? | | #[ #?????????????????? #???????????????? | | # """"" #?????????????????? #???????????????? | | # """"" #??????????????????"#???????????????? | | #+#### """ #??????????????????%????????????????? | | # #??????????????????"????????????????? | | ##+########+#####?????????? ????????????????? | | "" ??????????????????????????? | | T % ??????????????????????????? | | % ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 900 Resistance: EM 15 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! It's Just You Made in Tau Ceti IV Oops Please Form A Line System Compromised Troublemaker Challenges ------------ None Game ------ Seed SubdwellerNeutronFirepult Manual? 0 Play Time 01:16:22 Cumulative 4.4 hours Start 2024.04.29 @ 11:06:16 End 2024.04.30 @ 09:06:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc8be055-003d-41a4-b4b1-508652fec5ae