Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.01 @ 18:49:28 Player: Perseus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (0) 0 Value Destroyed (140) 140 Prototype IDs (93) 1860 Alien Tech Used (2) 400 Bonus (20543) 20543 TOTAL SCORE: 33243 Bonus ------- Pacifist 12098 Triggered Max Security 1000 Follower Combat Kills 245 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1555/1600 Matter 285/300 Energy 130/330 System Corruption 0% Temperature Cool (44) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION (7) --- Field Propulsion Drive Cooled Nuclear Pulse Thruster Experimental Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Power Amplifier Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Advanced Phase Shifter Cloak of Protection Propulsion Shielding Improved Utility Shielding Advanced Hacking Suite System Mapper > --- WEAPON (3) ------- Precision Assault Rifle Advanced Remote Datajack Chainsword > --- INVENTORY (14) --- Fusion Reactor Matter Compressor (250) Improved Stasis Canceller Advanced Transmission Jammer Experimental Cloaking Device Experimental Thermal Shield Antimissile System System Purifier Transdimensional Reconstructor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Cooled Nuclear Pulse Thruster Experimental Cesium-ion Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Cloak of Protection Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Precision Assault Rifle Advanced Remote Datajack > --- INVENTORY -------- Fusion Reactor Matter Compressor Advanced Terrain Scanner Improved Stasis Canceller Experimental Cloaking Device Propulsion Shielding Improved Utility Shielding Experimental Thermal Shield Antimissile System Advanced Hacking Suite System Purifier Transdimensional Reconstructor Chainsword [Rating: 174] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Chainsword Energy Cannon Enhanced Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Point Singularity Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 11 | . . 1 . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 225 | 1 1 1 7 1 2 4 2 1 . 4 1 25 5 3 . 1 13 12 23 10 9 2 11 6 7 7 6 35 25 Power 31 | 1 . . . . . 1 . . . 1 . 9 . . . . 1 4 2 . . . . . 2 . . 10 . Engine 6 | 1 . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . Core 17 | . . . . . . . . . . 1 . 4 . . . . 1 4 2 . . . . . 1 . . 4 . Reactor 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 6 . Propulsion 20 | . 1 . 2 . 1 . . . . 1 . 4 1 . . . 2 . . 1 . 1 . . 2 . . 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . 1 . 2 . 1 . . . . 1 . 4 1 . . . 2 . . 1 . 1 . . 2 . . 4 . Utility 130 | . . 1 2 1 1 2 2 1 . . 1 9 2 3 . 1 8 7 17 9 7 1 11 4 3 5 6 15 11 Device 101 | . . . 2 . . 1 1 1 . . . 4 2 3 . 1 5 5 17 8 6 1 11 4 3 4 6 11 5 Storage 5 | . . 1 . 1 . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . Processor 6 | . . . . . 1 . . . . . . 2 . . . . 2 . . 1 . . . . . . . . . Hackware 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 Protection 12 | . . . . . . 1 1 . . . 1 1 . . . . 1 1 . . . . . . . 1 . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | . . . 3 . . 1 . . . 2 . 3 2 . . . 2 1 4 . 2 . . 2 . 2 . 6 14 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . . . . . . . . . . 1 1 . . . 1 . 1 . 1 . . 1 . 1 . . 7 Ballistic Gun 7 | . . . 3 . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . 1 . . . . . . 1 . . . 1 . 1 . 1 . . 1 . 1 . . 7 Piercing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . . . . . . 3 . . . . 1 1 . 4 . . . . 4 . 2 4 . Parts Lost 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 84 | . 11 22 27 24 29 33 53 53 53 67 76 95 100 100 100 100 95 87 93 92 88 84 90 90 90 90 85 89 92 Engine 1 | . 8 . . . . 1 7 7 7 7 7 5 . . . . . . . . . . . . . . . . . Core 11 | . . . . . . . . . . 5 7 6 13 13 13 13 15 14 16 16 16 15 15 15 14 15 13 8 7 Flight 19 | . 2 11 4 11 11 9 7 7 7 12 15 29 33 33 33 33 26 22 22 20 16 18 20 20 20 20 18 18 19 Device 14 | . . . 18 2 . 1 7 14 15 15 12 12 13 13 13 13 14 13 11 10 11 10 15 15 15 14 17 24 21 Storage 8 | . . 11 . 9 11 9 7 7 7 7 7 6 6 6 6 6 5 7 11 11 11 10 10 10 10 10 9 8 7 Processor 12 | . . . . . 7 9 7 7 7 7 7 13 13 13 13 13 16 16 16 16 16 15 15 15 15 15 13 11 4 Hackware 1 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 13 Ballistic Gun 3 | . . . 4 1 . . . . . . . 4 6 6 6 6 5 5 4 5 5 5 5 5 5 5 4 3 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 4 3 3 Slashing Weapon 4 | . . . . . . 1 7 7 7 7 7 6 5 6 6 6 4 5 4 5 5 5 5 4 5 5 4 4 2 Naked Turns 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 3 3 4 4 4 4 13 13 13 13 21 21 32 30 30 30 30 36 45 50 50 56 54 61 61 58 60 58 78 81 Greatest Support 85 | 3 4 4 4 4 4 13 13 13 13 21 21 37 37 37 32 32 46 46 46 63 63 64 64 64 64 63 63 81 85 Greatest Overweight (x) 1 | . . . 1 . . . . . 1 . . . . . . . 1 . 1 . 1 . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 4 4 6 6 6 6 6 6 6 6 6 6 8 8 8 8 8 8 12 12 12 14 14 14 14 14 14 14 14 14 Average Capacity 10 | 4 4 6 4 5 6 6 6 6 6 6 6 7 8 8 8 8 8 9 12 12 13 14 14 14 14 14 14 14 14 Most Carried 14 | 4 4 4 4 6 6 6 6 6 6 6 6 8 8 8 8 8 8 12 12 12 13 14 13 13 14 14 14 14 14 Average Carried 10 | 2 4 3 2 5 5 4 4 5 5 5 5 6 8 8 8 8 7 9 11 11 12 13 13 13 13 14 13 13 13 Final Capacity 14 | 4 4 6 4 6 6 6 6 6 6 6 6 8 8 8 8 8 8 12 12 12 14 14 14 14 14 14 14 14 14 Final Carried 14 | 4 4 4 3 6 3 3 6 6 6 6 6 8 8 8 8 8 8 12 12 12 13 13 13 13 14 14 14 14 10 Class Distribution -------------------- 17% | Mutant 16% | Generator-Ninja 12% | Scavenger-Scout 11% | Generator-Scout 9% | Machinist-Scout 5% | Scout 4% | Wizard-Ninja 4% | Hacker-Ninja 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Machinist-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Sprinter | -6/Data Miner Machinist-Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Generator-Ninja | -4/Factory Generator-Scout | -4/Upper Caves Generator-Scout | -4/Upper Caves Scavenger-Ninja | -4/Zhirov Generator-Ninja | -3/Proximity Caves Generator-Ninja | -3/Research Generator-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3291 | 210 . . 67 28 20 . . 17 53 40 10 118 325 127 . . . 420 240 248 59 41 113 41 134 118 80 517 265 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . . 5 . . . 7 . . 2 . 7 19 83 . . . 10 . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . . 1 1 11 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 1140 | . 85 54 362 . 47 27 . . 64 . 17 . 57 22 . . 38 79 37 . . . . . . . . . 251 Core 554 | . 68 41 259 . . 12 . . 64 . 17 . . . . . . 28 20 . . . . . . . . . 45 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 72 . . . 25 97 . . . . 88 . . . . 100 . . . . 95 . . . . 100 100 100 97 Volleys Fired 44 | . . . . . . . . . . . . . 3 . . . 3 . 1 7 1 . . 2 4 1 . 3 19 Largest 1 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 1 . . 1 1 1 . 1 1 Hottest 120 | . . . . . . . . . . . . . 90 . . . 98 . 98 40 98 . . 98 40 98 . 40 120 Shots Fired 44 | . . . . . . . . . . . . . 3 . . . 3 . 1 7 1 . . 2 4 1 . 3 19 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 27 | . . . . . . . . . . . . . 3 . . . 3 . 1 . 1 . . 2 . 1 . . 16 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 17 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 4 . . 3 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 27 | . . . . . . . . . . . . . 3 . . . 3 . 1 . 1 . . 2 . 1 . . 16 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . 5 8 Robot Miss Streak 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 15 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . 3 3 Core Hits . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Hits . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 98 | . . . . . . 1 5 2 2 . 3 7 3 4 . 1 3 2 3 . 1 1 2 3 . 5 7 6 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . 1 5 2 2 . 2 7 3 4 . 1 3 2 3 . 1 1 2 3 . 5 7 6 37 Piercing 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 2 . . . . 2 2 . . . . . . . . . . . Average Corruption 1 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . Corruption Purged 6 | . . . . . . . . . . . . 2 . . . . 2 2 . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Message Errors 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 247 | . . . . . . . . . . . . 3 174 21 . . 247 109 115 122 80 6 109 58 129 34 . 14 132 Average Temperature 47 | . . . . . . . . . . . . 3 75 10 . . 72 47 39 31 38 6 35 23 72 17 . 12 51 Received Heat Transfer 141 | . 12 . . . 27 9 . . . . . . 27 12 . . 9 9 9 . . . . . . . . . 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1795 | . 27 71 122 . 15 81 179 . . . . 463 . . . . 78 . . . . 63 . . . . 42 168 1795 Initial 113 | . . 11 27 . . 5 43 . . . . 113 . . . . . . . . . . . . . . . 23 10 Average 88 | . 15 34 58 . 2 39 68 . . . . 206 . . . . 34 . . . . 27 . . . . 29 51 120 Maximum Alert Level 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 5 Low Security (%) 94 | 100 100 100 100 . 100 100 100 . . . . 72 . . . . 100 . . . . 100 . . . . 100 100 95 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Squads Dispatched 11 | . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 3 4 Investigation 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Extermination 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 5 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 17 | . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . 9 4 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 161 | . 7 10 8 . 4 5 3 1 4 . 9 4 14 14 . 3 10 7 19 2 . 4 1 1 . . . 6 25 Peak Tracking Total 11 | . 6 10 3 . 3 4 2 1 2 . 9 3 4 6 . 3 8 2 8 6 . 4 1 4 . . . 2 11 Tactical Retreats 43 | . . . 4 . 1 1 . 1 1 . 5 . 4 4 . . . 4 10 1 . . 1 2 . . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 5 | . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Reused 5 | . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . 4 . . . . . . . 2 1 . . . . . 3 2 8 4 . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 7 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . 2 1 Max in Single Turn 1 | . . . . . . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 4 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 94 | . 2 . . 1 . 1 11 . 2 . . 12 1 3 4 . 6 2 4 1 . 5 1 2 5 . 5 8 18 Terminals 41 | . 2 . . . . . 7 . . . . 6 . 1 . . 2 . 1 . . 3 1 . . . 2 4 12 Fabricators 10 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 1 Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 Scanalyzers 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . Garrison Access 9 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 4 Total Hacks 246 | . 7 . . 1 . 3 29 . 2 . . 35 1 4 24 . 17 6 12 1 . 11 1 7 18 . 11 14 42 Successful 162 | . 4 . . 1 . 2 10 . 2 . . 20 1 4 24 . 11 6 12 1 . 4 1 7 18 . 4 4 26 Failed 84 | . 3 . . . . 1 19 . . . . 15 . . . . 6 . . . . 7 . . . . 7 10 16 Catastrophic 20 | . 2 . . . . . 5 . . . . 1 . . . . . . . . . 3 . . . . 1 6 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 2 . . 1 . 1 13 . . . . 11 . . . . 7 . . 1 . 3 . . . . 4 2 14 Terminals 109 | . 7 . . . . . 22 . . . . 19 . 1 . . 6 . 3 . . 8 1 . . . 5 5 32 Fabricators 25 | . . . . . . . 3 . . . . 4 . . . . 9 . . . . 1 . . . . 1 4 3 Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . . 3 2 . . . . 4 . . . . 1 . . . . . . . . . 3 . 1 Scanalyzers 11 | . . . . . . . . . . . . 5 . . . . . . . . . 2 . . . . 2 2 . Garrison Access 13 | . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 3 6 Terminal Hacks 115 | . 3 . . 1 . . 8 . 2 . . 6 1 4 24 . 2 6 12 1 . 3 1 7 18 . 2 . 14 Record 45 | . . . . . . . . . 1 . . . . 3 11 . . 5 10 . . . 1 6 6 . . . 2 Part Schematic 12 | . . . . . . . 2 . . . . 1 . . 5 . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . 3 Prototype ID Bank 13 | . 1 . . . . . 2 . . . . 1 . . 3 . . . . . . . . . 4 . 2 . . Open Door 9 | . . . . . . . . . 1 . . . 1 1 . . . 1 2 1 . . . 1 . . . . 1 Level Access Points 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 3 Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . 1 3 Load Schematic 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 1 Build 8 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . Insert Component 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 4 Seal Access 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 4 Unauthorized Hacks 16 | . 1 . . . . 1 2 . . . . 3 . . . . 2 . . . . 1 . . . . 2 . 4 Terminals 12 | . 1 . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . 4 Botnet 11 | . 1 . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . 4 Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Reject 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 2 . . . . . 11 . . . . 11 . . . . 4 . 1 . . 5 . . . . 5 8 14 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Matter 504 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 504 Time 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Total Robot Build Rating 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Part Schematics Acquired 14 | . . . . . . . 2 . . . . 3 . . 5 . . . . . . . . . 4 . . . . Parts Built 5 | . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Matter 917 | . . . . . . . . . . . . 248 . . . . 669 . . . . . . . . . . . . Time 480 | . . . . . . . . . . . . 124 . . . . 356 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 8 . . . . 6 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 3 2 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 1 Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 3 1 parse_system 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 3 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 9 | . . . . . . . . . 4 . . . 1 . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 23 | . . . . . . . . . 4 . . . 1 . . 1 . . 3 4 . . . . . . . . 10 Largest Group 4 | . . . . . . . . . 4 2 2 . 1 . . 1 . . 3 4 . . . . . . . . 4 Highest-Rated Group 222 | . . . . . . . . . 106 56 56 . 30 . . 94 . . 93 180 . . . . . . . . 222 Highest-Rated Ally 222 | . . . . . . . . . 31 31 31 . 30 . . 94 . . 31 49 . . . . . . . . 222 Total Orders 9 | . . . . . . . . . 2 . . . . . . . . . . 7 . . . . . . . . . STAY 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . FOLLOW 5 | . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . Ally Attacks 72 | . . . . . . . . . 19 . 5 . 4 . . 6 . . 7 . . . . . . . . . 31 Total Damage 3009 | . . . . . . . . . 437 . 101 . 217 . . 184 . . 157 . . . . . . . . . 1913 Kills 7 | . . . . . . . . . 3 . . . 2 . . 1 . . 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . 3 Derelict Logs Recovered 25 | . . . 1 . . . . 1 2 2 1 . 3 2 . 3 . 2 2 . 3 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 16273 | 23 53 41 202 257 197 190 286 585 375 500 318 682 774 191 25 245 390 1271 2031 751 899 110 624 1075 75 1436 188 1090 1389 Spaces Moved 26524 | 35 107 98 341 623 424 261 597 502 578 988 586 1400 1273 467 80 581 691 2371 2532 934 833 319 1252 1493 148 1128 509 2356 3017 Core 410 | 35 84 . 245 . . . . . 46 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26114 | . 23 98 96 623 424 261 597 502 532 988 586 1400 1273 467 80 581 691 2371 2532 934 833 319 1252 1493 148 1128 509 2356 3017 Fastest Speed 20 | 50 40 40 40 40 40 40 40 40 40 37 37 28 28 28 31 31 27 27 27 27 29 27 27 27 26 26 26 24 20 Average Speed 31 | 50 47 40 48 40 40 40 40 40 44 38 37 32 30 30 31 31 28 27 29 27 83 28 27 27 27 26 26 24 23 Slowest Speed 112 | 50 50 40 100 40 40 40 40 40 100 40 37 37 31 31 31 31 111 27 109 29 112 29 27 27 108 26 26 26 24 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . 1 4 2 . 3 1 8 . . . . 18 1 . . . 1 1 . 1 . 3 . 2 . . 1 12 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 27 17 66 91 64 27 25 61 65 89 73 30 90 75 73 72 22 98 94 94 93 9 95 93 61 93 20 42 71 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 11 | . . . . . . . . 1 . 3 . . . 1 1 . . 1 . . 1 . . . 3 . . . . Known Exits Taken 16 | . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 48 | . . . 3 . 2 . . 4 5 4 1 . 3 4 . . . 5 4 . 3 . 4 3 . 3 . . . Spaces Dug 111 | . . . . . . 1 4 2 1 . 2 6 6 4 . 1 6 2 4 . 2 1 1 5 . 6 7 4 46 Terrain Destroyed 111 | . . . . . . 1 4 2 1 . 2 6 6 4 . 1 6 2 4 . 2 1 1 5 . 6 7 4 46 Melee 89 | . . . . . . 1 4 2 1 . 2 6 3 4 . 1 3 2 3 . 1 1 1 3 . 5 7 4 35 Projectile 22 | . . . . . . . . . . . . . 3 . . . 3 . 1 . 1 . . 2 . 1 . . 11 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 34054 | 40 106 95 381 632 448 343 629 882 691 1111 683 1603 1641 506 79 643 869 2998 3796 1428 1027 331 1528 2152 181 2257 553 2837 3584 Wait 6986 | . . . 7 . 22 74 20 376 85 116 93 144 356 33 . 61 152 589 1226 463 181 9 264 651 10 1117 23 415 499 Move 26353 | 34 104 89 336 622 417 258 581 501 577 987 585 1366 1270 466 79 580 688 2368 2531 931 832 313 1251 1488 147 1127 506 2334 2985 Hop 63 | . 1 4 2 . 3 1 7 . . . . 15 1 . . . 1 1 . 1 . 2 . 2 . . 1 9 12 Pick Up 93 | 5 . 1 12 4 1 4 4 1 1 2 1 10 . . . . 3 12 3 4 1 3 . . 5 . 3 10 3 Fast Attach 66 | . 1 . . 1 1 1 . . . 3 . 14 1 . . . 4 7 5 6 1 . . . 4 . 4 13 . Attach 34 | 1 . 1 7 . 1 3 2 . . 1 . 3 . . . . 1 . . 1 . 2 . . 1 . 1 4 5 Detach 7 | . . . 3 1 . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Swap 127 | . . . . . . . . 1 . . 1 8 4 3 . 1 8 6 18 3 8 . 11 6 3 7 1 18 20 Drop 127 | . . . 10 4 3 1 1 1 1 2 1 18 1 . . . 6 13 9 11 2 1 . . 7 . 6 25 4 Fire 44 | . . . . . . . . . . . . . 3 . . . 3 . 1 7 1 . . 2 4 1 . 3 19 Melee 97 | . . . . . . 1 5 2 2 . 2 7 3 4 . 1 3 2 3 . 1 1 2 3 . 5 7 6 37 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . 8 . 25 . . . 2 . . . . . . . . . . . . . . . . Trap 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Identified exit to Materials 77 | -10/Materials | Entered another Materials area 77 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 115 | -9/Materials | Discovered new exit (range 9) 118 | -9/Materials | Entered Mines 176 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 179 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 188 | -9/Mines | Discovered new exit (range 12) 215 | -9/Mines | Found a hidden stash of uninstalled traps 216 | -9/Mines | Core integrity fell below 50% 318 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 318 | -9/Mines | Discovered new exit (range 5) 319 | -9/Mines | Build established: Mutant 320 | -9/Mines | Entered Exiles 333 | -9/Exiles | Met 8R-AWN 339 | -9/Exiles | Met EX-HEX 398 | -9/Exiles | Met EX-BIN 404 | -9/Exiles | Aligned with FarCom system 404 | -9/Exiles | Given EX-Vault access code 413 | -9/Exiles | Opened EX-Vault 418 | -9/Exiles | Found Cloak of Protection 428 | -9/Exiles | Warned to stay clear of 0b10 Research branches 439 | -9/Exiles | Met EX-DEC 483 | -9/Exiles | Visited The Gauntlet 573 | -9/Exiles | Discovered new exit (range 10) 577 | -9/Exiles | Left Exiles lab with Cloak of Protection 577 | -9/Exiles | Entered Mines 657 | -8/Mines | Discovered new exit (range 17) 774 | -8/Mines | Entered Materials 774 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -8/Materials | Identified exit to Factory 964 | -8/Materials | Entered Factory 964 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1113 | -7/Factory | Identified exit to Factory 1189 | -7/Factory | Discovered new exit (range 5) 1250 | -7/Factory | Entered Lower Caves 1277 | -7/Lower Caves | Learned location of Extension (-6) 1338 | -7/Lower Caves | Encountered a Warlord checkpoint 1341 | -7/Lower Caves | Discovered new exit (range 17) 1835 | -7/Lower Caves | Entered another Lower Caves area 1842 | -7/Lower Caves | Discovered exit to Factory (range 10) 1928 | -7/Lower Caves | Learned location of 1 exit from Factory 1934 | -7/Lower Caves | Discovered new exit (range 15) 1944 | -7/Lower Caves | Learned Factory emergency access door positions 1958 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2210 | -7/Lower Caves | Entered Zion 2210 | -7/Zion | Accompanied by 2 allies 2234 | -7/Zion | Given the Hacking Drone Bay 2248 | -7/Zion | Discovered new exit (range 10) 2302 | -7/Zion | Learned 12 Factory zone layouts 2318 | -7/Zion | Learned location of Armory (-4) 2355 | -7/Zion | Identified exit to Deep Caves 2362 | -7/Zion | Learned location of Recycling (-7) 2367 | -7/Zion | Received a visual enhancement algorithm 2432 | -7/Zion | Found Prototype Device 2472 | -7/Zion | Rebuked by Imprinter 2569 | -7/Zion | Found CR-A16's Pointy Stick 2710 | -7/Zion | Entered Proximity Caves 2710 | -6/Proximity Caves | Accompanied by 2 allies 2825 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2904 | -6/Proximity Caves | Learned Factory terminal intel 3003 | -6/Proximity Caves | Discovered exit to Factory (range 14) 3028 | -6/Proximity Caves | Entered Factory 3028 | -6/Factory | Evolved 2 slots: Utility x2 3029 | -6/Factory | Identified exit to Extension 3030 | -6/Factory | Identified exit to Factory 3032 | -6/Factory | Loaded intel: 22 terminal locations 3138 | -6/Factory | Fabricated VTOL Module (x2) 3200 | -6/Factory | Fabricated VTOL Module (x2) 3221 | -6/Factory | Discovered new exit (range 19) 3341 | -6/Factory | Repaired Adv. Weight Redist. System 3523 | -6/Factory | Local fabrication network quarantined 3710 | -6/Factory | Entered Lower Caves 3848 | -6/Lower Caves | Spotted B-75 Beast 3900 | -6/Lower Caves | Build established: Machinist-Scout 3977 | -6/Lower Caves | Learned Factory security intel 4144 | -6/Lower Caves | Learned Factory stockpile data 4152 | -6/Lower Caves | Encountered a Warlord checkpoint 4190 | -6/Lower Caves | Learned 12 Factory zone layouts 4223 | -6/Lower Caves | Discovered new exit (range 8) 4484 | -6/Lower Caves | Entered another Lower Caves area 4488 | -6/Lower Caves | Discovered exit to Factory (range 7) 4542 | -6/Lower Caves | Learned Factory emergency access door positions 4556 | -6/Lower Caves | Spotted B-75 Beast 4657 | -6/Lower Caves | Discovered new exit (range 13) 4675 | -6/Lower Caves | Entered Data Miner 4675 | -6/Data Miner | Discovered new exit (range 6) 4680 | -6/Data Miner | Met Data Miner 4687 | -6/Data Miner | Learned location of Section 7 (-2) 4687 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4693 | -6/Data Miner | Received God Mode back door access code from Data Miner 4700 | -6/Data Miner | Entered Proximity Caves 4756 | -5/Proximity Caves | Learned Factory stockpile data 4762 | -5/Proximity Caves | Spotted B-75 Beast 4764 | -5/Proximity Caves | Escorted by Enhanced Grunt 4803 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 4874 | -5/Proximity Caves | Discovered exit to Factory (range 18) 4945 | -5/Proximity Caves | Entered Factory 4945 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4946 | -5/Factory | Identified exit to Upper Caves 5247 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 5326 | -5/Factory | Discovered exit to Upper Caves (range 18) 5335 | -5/Factory | Entered Upper Caves 5336 | -5/Upper Caves | Identified exit to Upper Caves 5462 | -5/Upper Caves | Encountered a Warlord checkpoint 5484 | -5/Upper Caves | Found Alien Artifact 5484 | -5/Upper Caves | Identified Core Expander 5484 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 5560 | -5/Upper Caves | Learned Factory emergency access door positions 5560 | -5/Upper Caves | Learned Factory security intel 5560 | -5/Upper Caves | Learned Research stockpile data 5560 | -5/Upper Caves | Learned Extension emergency access door positions 6010 | -5/Upper Caves | Build established: Scout 6219 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6447 | -5/Upper Caves | Build established: Sprinter 6606 | -5/Upper Caves | Entered another Upper Caves area 6618 | -5/Upper Caves | Learned Factory emergency access door positions 6634 | -5/Upper Caves | Discovered new exit (range 7) 6635 | -5/Upper Caves | Identified exit to Factory 6688 | -5/Upper Caves | Encountered a Warlord checkpoint 6690 | -5/Upper Caves | A Commander dispatched an escort 6695 | -5/Upper Caves | Learned Extension garrison access intel 6695 | -5/Upper Caves | Learned Extension terminal intel 6695 | -5/Upper Caves | Learned Extension security intel 6695 | -5/Upper Caves | Learned Research stockpile data 6695 | -5/Upper Caves | Learned Factory stockpile data 6695 | -5/Upper Caves | Learned Research emergency access door positions 6695 | -5/Upper Caves | Learned Extension trap positions 6909 | -5/Upper Caves | Build established: Generator-Scout 7214 | -5/Upper Caves | Build established: Scavenger-Scout 7296 | -5/Upper Caves | Learned Factory emergency access door positions 7923 | -5/Upper Caves | Learned Armory terminal intel 7923 | -5/Upper Caves | Learned Research terminal intel 7923 | -5/Upper Caves | Learned Armory security intel 8106 | -5/Upper Caves | Discovered new exit (range 6) 8108 | -5/Upper Caves | Identified exit to Warlord 8637 | -5/Upper Caves | Entered Warlord 8644 | -5/Warlord | Discovered new exit (range 14) 8704 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8789 | -5/Warlord | Met Warlord 8798 | -5/Warlord | Opened Warlord's prototype stash 8799 | -5/Warlord | Found Prototype Device 8799 | -5/Warlord | Identified Exp. Cloaking Device 8803 | -5/Warlord | Found Prototype Device 8803 | -5/Warlord | Identified System Purifier 8805 | -5/Warlord | Found Prototype Processor 8805 | -5/Warlord | Identified Exp. Core Analyzer 8814 | -5/Warlord | Warlord's base attacked by MAIN.C 8818 | -5/Warlord | Found Prototype Hackware 9164 | -5/Warlord | Warlord forces counterattacked 9229 | -5/Warlord | Spotted Executioner 9235 | -5/Warlord | Spotted Executioner 9311 | -5/Warlord | Identified exit to Proximity Caves 9388 | -5/Warlord | Entered Proximity Caves 9606 | -4/Proximity Caves | Learned location of 1 exit from Research 9883 | -4/Proximity Caves | Build established: Scavenger-Assassin 10158 | -4/Proximity Caves | Learned Research security intel 10161 | -4/Proximity Caves | Discovered exit to Factory (range 17) 10283 | -4/Proximity Caves | Build established: Generator-Assassin 10287 | -4/Proximity Caves | Entered Factory 10287 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10288 | -4/Factory | Identified exit to Armory 10342 | -4/Factory | Identified exit to Upper Caves 10397 | -4/Factory | Entered Upper Caves 10405 | -4/Upper Caves | Learned 12 Research zone layouts 10476 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10479 | -4/Upper Caves | Learned Research emergency access door positions 10482 | -4/Upper Caves | Spotted B-86 Titan 10788 | -4/Upper Caves | Encountered a Warlord checkpoint 10855 | -4/Upper Caves | Discovered new exit (range 11) 10858 | -4/Upper Caves | Identified exit to Upper Caves 11021 | -4/Upper Caves | Entered another Upper Caves area 11042 | -4/Upper Caves | Discovered new exit (range 9) 11143 | -4/Upper Caves | Encountered a Warlord checkpoint 11146 | -4/Upper Caves | Learned Research terminal intel 11147 | -4/Upper Caves | Learned Factory stockpile data 11147 | -4/Upper Caves | Learned 8 Research zone layouts 11352 | -4/Upper Caves | Build established: Generator-Scout 11997 | -4/Upper Caves | Discovered new exit (range 21) 12039 | -4/Upper Caves | Identified exit to Zhirov 12096 | -4/Upper Caves | Entered Zhirov 12096 | -4/Zhirov | Discovered new exit (range 3) 12098 | -4/Zhirov | Identified exit to Proximity Caves 12102 | -4/Zhirov | Met Zhirov 12123 | -4/Zhirov | Learned location of Command (-1) 12123 | -4/Zhirov | Learned location of Testing (-2) 12123 | -4/Zhirov | Learned location of Quarantine (-3) 12124 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12128 | -4/Zhirov | Found Alien Artifact 12130 | -4/Zhirov | Identified Integrated Dissipator 12130 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12136 | -4/Zhirov | Found Alien Artifact 12171 | -4/Zhirov | Entered Proximity Caves 12317 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12440 | -3/Proximity Caves | Build established: Generator-Ninja 12628 | -3/Proximity Caves | Spotted B-86 Titan 13201 | -3/Proximity Caves | Discovered new exit (range 14) 13207 | -3/Proximity Caves | Identified exit to Research 13607 | -3/Proximity Caves | Entered Research 13607 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13608 | -3/Research | Identified exit to Quarantine 13609 | -3/Research | Identified exit to Research 13613 | -3/Research | Loaded intel: 19 terminal locations 13614 | -3/Research | Found Prototype Device 13614 | -3/Research | Identified Exp. Thermal Shield 13795 | -3/Research | Entered another Research area 13795 | -2/Research | Warlord forces began assault on 0b10 13795 | -2/Research | Evolved 2 slots: Utility x2 13798 | -2/Research | Loaded intel: 19 terminal locations 13826 | -2/Research | Identified System Mapper 13826 | -2/Research | Identified Transdimensional Reconstructor 13833 | -2/Research | Met up with Warlord 13869 | -2/Research | Found Antimissile System 13905 | -2/Research | Research machine network offline 14108 | -2/Research | Discovered new exit (range 8) 14110 | -2/Research | Identified exit to Access 14192 | -2/Research | Borebot progress halted 14243 | -2/Research | Spotted Striker 14283 | -2/Research | Spotted Striker 14351 | -2/Research | Spotted Striker 14355 | -2/Research | Spotted Striker 14358 | -2/Research | Spotted Striker 14459 | -2/Research | Found Prototype Launcher 14459 | -2/Research | Identified Point Singularity Launcher 14583 | -2/Research | Spotted Executioner 14594 | -2/Research | Spotted Executioner 14680 | -2/Research | Warlord destroyed during the assault 14885 | -2/Research | Entered Access 14885 | -1/Access | Evolved 2 slots: Utility x2 14944 | -1/Access | Spotted B-99 Colossus 15133 | -1/Access | Discovered new exit (range 8) 15173 | -1/Access | Build established: Hacker-Ninja 15283 | -1/Access | Spotted B-99 Colossus 15284 | -1/Access | Identified exit to Surface 15509 | -1/Access | Spotted B-99 Colossus 15509 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 15558 | -1/Access | Fabricated S-27 Virus? 15704 | -1/Access | Spotted B-99 Colossus 15704 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 15822 | -1/Access | Fabricated S-27 Virus? 15858 | -1/Access | Incoming investigation squad redirected 15990 | -1/Access | Build established: Wizard-Ninja 16210 | -1/Access | Maximum security lockdown engaged 16274 | *** | Escaped! Last Messages --------------- >>Seal Access door sealed. [Achievement: Shutout] 16210_ ALERT: Maximum security lockdown engaged. 16210_ Discarded Adv. Hacking Suite. 16211_ ALERT: Machine network offline. 16211_ Dropped Adv. Phase Shifter. 16212_ ALERT: Performing unscheduled system reset. 16212_ Acquired Adv. Phase Shifter. 16213_ ALERT: Lockdown in effect, collecting threat data. 16214_ Discarded Imp. System Shield. 16215_ Discarded Adv. Hacking Suite. 16222_ K-01 Serf cleans the Wave Collapse Detector. 16271_ K-01 Serf cleans the Terminal. 16271_ W-44 Eye sends out distress signal. 16274_ K-01 Serf destroyed. 16274_ Acquired 25 matter. [Achievement: Pacifist] [Achievement: True Flier] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ###################+### # ""S""" # | | # # # """ #" | | # # # #"" | | # " """"" # # #"" | | # """ """"" # # #"" | | # """ ""!F" # # * #"" | | # " |!! # + #"T | | # # # #"" ! | | + # # #"" | | #################### ##############"" | | #?????##????#???# #####?##??#"" | | #?#?###????#??### #???##?##?#" | | ####??#?#####????#?# ###???????# | | #??######??####???## #??#?##?#?# | | #???#????#?#?#??#??# #??##?#?#?########## | | ##???##?#?#?#??###?# ####?##?###????##### | | #?#######?##?##??### #??#?##??#????##??## | | ####???##????#?#???#""""""""" #?##?#??#?????#?#??# | | #??###????#?##??#????"????" "#???#?#?##?#???##??# | | ?#??##?##?##??#???#?????"?" ""?????##?# = ####### | | ##?#????#??##??#???#""""""" ""##???#??# Y | | #??????#?#??#??##??# % ##?????## | | ####?#####??#??????# #????#??# ####### | | #?#????####?????# #??????###??#??????# | | #??##???#????#??# "" #????????#? ????#?## | | # ##?##??###??????# "@ #????????? ?###?#??? | | # ##?##??#?#?#??#?# #???????????????#??? | | #? ##???##########?# % #?? ?????#? #??####? | | # ####?# * #?# t % #????????????????### | | # ###?## ### ##???? ??? ???###### | | + ##??## " ## #??????????#?###?#? | | # #?#?## """ ###"" * ##? ?? ??????#####?# | | # ###??# G #?#"" % R ##? ? ??#? #?#?#?## | | #? #?#?## """ #?#"" Ak #??? ????? ?######## | | # #?##?# " #?#T #?#???? ?? ##?###?? | | ?? #?##?# #?#"" s #????????? ??######? | | #? ?##??# #?#""gs #???##???# ######## | | ##########+#####""ss #####??#?p ####### | | w p ?? | | A Y ? | | ##########+########################?? ?##?# | | #??##?#?# ! ##?#???####???#???#####+?###### | | ?#??##### #???####????? ? w ?? ? ????# | | ######### ! " #?#?##?##??? ?? ? ## | | #?#??#### """ #????##?#?#? ? ?? ? ?? ? ?## | | ??####?##= """##?#?######?? ? ???? ?? ? ## | | ##?###### " ##?#??##??? ????"????? ? ??## | | ######?## ####?#???##??"?"??? ??? ? ?# | | #####?#?# ! ! ###??#??###?? ? ????? ## | | ######### #######?##? ?? ?? ?? ?? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 64 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 94 Offensive Hacking 62 Defensive Hacking 12 Item Schematics ----------------- VTOL Module | -7/Factory | Hacked Flight Unit | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Scanalyzed Phase Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ VTOL Module | x2 | -6/Factory VTOL Module | x2 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory S-27 Virus | x4 | -1/Access S-27 Virus | x4 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Pacifist Shutout Superachiever True Flier Challenges ------------ None Game ------ Seed GhostParticleNanoactuators Manual? 0 Play Time 05:33:07 Cumulative 378.1 hours Start 2021.02.28 @ 14:17:27 End 2021.12.01 @ 18:49:28 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 80 Adventurer 23 Explorer 0 Win Type 0 Total 15 Types 11/0/2/1/0/0/0/1/0 Lore% 91 Gallery% 92 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ca88eca-f603-4678-bd1f-4783d30e189f