Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 21:17:02 Player: Kat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (720) 720 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2060 Bonus ------- None Cogmind --------- Core Integrity 338/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Hardened Light Armor Plating Shield Generator > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Advanced Treads Advanced Treads Cooling System Cooling System Seismic Detector Hacking Suite Authchip [R/Combat] Authchip [Armor] Authchip [Weapon] Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Advanced Treads Advanced Treads Cooling System Cooling System Seismic Detector Hacking Suite Authchip [R/Combat] Authchip [Armor] Authchip [Weapon] Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Light Cannon Light Cannon [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 27 | 6 12 9 . Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 3 | . 1 2 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 8 2 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 1 . Ballistic Cannon 2 | . 2 . . Launcher 4 | . 4 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 8 | 1 6 10 . Power . | . 1 . . Propulsion 1 | . . 1 . Utility 4 | . 2 5 . Weapon 2 | 1 2 2 . Tool/Special . | . . . . Unused Backups 20 | . 1 9 10 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 11 | . . 5 6 Weapon 5 | . 1 2 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 96 94 . Engine 11 | . 12 11 . Treads 11 | . . 17 . Leg 12 | . 28 4 . Device 13 | . 10 14 . Storage 11 | . 14 11 . Processor 8 | . 3 11 . Protection 1 | . . 2 . Ballistic Gun 16 | . 5 22 . Ballistic Cannon 1 | . 3 . . Launcher 5 | . 18 . . Peak Build Rating 23 | 6 11 23 . Average Rating 14 | 5 9 17 . On Entrance 9 | . 6 10 23 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 41 | 14 34 41 . Greatest Support 44 | 20 20 44 . Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 14 | 7 14 15 . Most Carried 15 | 5 10 15 . Average Carried 8 | 2 6 10 . Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 10 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 935 | 233 199 503 . Remotely . | . . . . Salvage Created 1413 | 96 301 1016 . Parts 84 | 5 13 66 . Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 4 | 1 . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 20 | . 4 16 . Guns 16 | . . 16 . AOE 3 | . 3 . . Classes Destroyed 10 | 2 3 5 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 5 | . 1 4 . Recycler 4 | 1 . 3 . Operator 3 | . 2 1 . Watcher 1 | . . 1 . Swarmer 7 | . . 7 . Grunt 9 | . 4 5 . Sentry 4 | . . 4 . Best Kill Streak 11 | 1 2 11 . Combat Bots Only 8 | . 2 8 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 86 | . 10 76 . Missed 27 | . 4 23 . Hits 59 | . 6 53 . Projectile 59 | . 6 53 . Damage Taken 632 | . 221 411 . Core 84 | . 22 62 . Absorbed by Shields 165 | . . 165 . Core Remaining (%) 95 | 100 91 . . Volleys Fired 83 | 16 12 55 . Largest 2 | 1 2 2 . Hottest 66 | 40 66 46 . Shots Fired 150 | 16 24 110 . Gun 126 | 16 . 110 . Cannon 8 | . 8 . . Launcher 16 | . 16 . . Special . | . . . . Kinetic 130 | 12 8 110 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 20 | 4 16 . . Robot Hit Streak 15 | 4 5 15 . Robot Miss Streak 5 | 3 5 3 . Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 101 | 9 11 81 . Core Hits 44 | 3 7 34 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1841 | 117 504 1220 . Guns 1330 | 117 . 1213 . Cannons 56 | . 56 . . Explosions 434 | . 434 . . Melee . | . . . . Ramming 21 | . 14 7 . Kinetic 1328 | 59 56 1213 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 492 | 58 434 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . 15 . . Projectiles . | . . . . Explosions 15 | . 15 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 158 | . 158 . . Shots 7 | . 7 . . Rammed 1 | . . 1 . Targets Rammed 4 | . 2 2 . Kicked 2 | . 2 . . Crushed 1 | . . 1 . Highest Temperature 24 | . 24 20 . Average Temperature 9 | . 8 10 . Received Heat Transfer 140 | . 36 104 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 6 | . 6 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 83 | 100 100 75 . Level 1 16 | . . 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 312 | 5 72 312 . Initial 120 | . . . 120 Average 48 | . 17 67 . Influence Increases 649 | 10 173 466 . Destroy 0b10 Robot/C 400 | . 80 320 . Destroy 0b10 Robot/NC 80 | 10 15 55 . Destroy Leader 92 | . 12 80 . Successful Hack 8 | . . 8 . Disable Machine 60 | . 60 . . Destroy Structure 9 | . 6 3 . Influence Decreases 529 | 10 173 158 188 Entered New Map 188 | . . . 188 Time Decay 341 | 10 173 158 . Squads Dispatched 3 | . 1 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 10 24 . Peak Tracking Total 7 | . 3 7 . Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . 4 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 1 | . . 1 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 888 | . . 888 . Seismic 888 | . . 888 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2319 | 146 666 1507 . Spaces Moved 916 | 41 301 574 . Core 12 | 12 . . . Treads 422 | . . 422 . Legs 482 | 29 301 152 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 145 . Average Speed 160 | 101 174 157 . Slowest Speed 225 | 120 190 225 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 48 36 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1615 | 128 415 1072 . Wait 521 | 60 65 396 . Move 913 | 40 300 573 . Hop . | . . . . Pick Up 44 | 6 17 21 . Fast Attach 3 | 2 . 1 . Attach 10 | 4 4 2 . Detach . | . . . . Swap 15 | . 8 7 . Drop 22 | . 7 15 . Fire 83 | 16 12 55 . Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 3) 798 | -10/Materials | Discovered new exit (range 10) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Utility x2 1921 | -9/Materials | Destroyed 8 combat bots 2053 | -9/Materials | Discovered new exit (range 14) 2282 | -9/Materials | Discovered new exit (range 6) 2320 | -9/Materials | Entered Mines 2320 | -9/Mines | Self-destructed Last Messages --------------- 02282_ G-34 Mercenary unfolds itself. 02287_ G-34 Mercenary destroyed. 02291_ K-01 Serf destroyed. 02292_ Processing Tank comes online. 02293_ K-01 Serf collects debris. 02296_ G-34 Mercenary destroyed. 02296_ Switching to secondary target: G-47 Trooper. 02296_ K-01 Serf collects debris. 02308_ G-47 Trooper destroyed. 02309_ K-01 Serf collects debris. 02314_ Acquired 45 matter. 02315_ K-01 Serf collects debris. 02316_ Acquired 42 matter. 02316_ K-01 Serf collects debris. 02318_ Acquired 21 matter. 02320_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????#?????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# ##????????????????? | | ??????????????????????# ##???????????????? | | ??????????????????????# ##??????????????? | | ??????????????????????# @ #??????????????? | | ??????????????????????## #?????????????? | | ???????????????????????# ##?????????????? | | ???????????????????????# ####??????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????##??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Organ Harvest Challenges ------------ None Game ------ Seed SapperShadingStabilizer Manual? 0 Play Time 00:28:03 Cumulative 37.0 hours Start 2025.11.18 @ 20:06:36 End 2025.11.18 @ 21:17:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad243a4d-2227-4a7c-98ad-d229acedb4ee