Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 15:27:36 Player: xolophreny Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (142) 710 Value Destroyed (4293) 4293 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 10864 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 359 Aligned with FarCom 300 Friendly Fire -533 Cogmind --------- Core Integrity 0/1150 Matter 131/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Ion Engine Micro Fission Core Wheel Wheel Experimental Cooling System Stasis Canceller Advanced Transmission Jammer Advanced Transmission Jammer Advanced Datajack Advanced Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Improved Armor Integrity Analyzer Nanoactuators Advanced Actuator Array Advanced Transmission Jammer Light Regenerative Plating > --- WEAPON ----------- Katana Katana Spear Force Lance > --- INVENTORY -------- Fission Core Fission Core Wheel Wheel Wheel Advanced Cooling System Stasis Canceller Advanced Transmission Jammer Advanced Transmission Jammer Remote Shield Heavy Gauss Cannon Heavy Gauss Cannon Advanced Datajack Advanced Datajack Plasma Cutter [Rating: 108] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Advanced Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Spear Energy Gun Plasma Rifle Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 . 2 2 . . 2 2 Power 2 | . . . . . 1 . . 1 . . . . Propulsion 3 | . . . . . 1 . . 1 . . . 1 Utility 5 | . . . . . 2 . 1 . . . 1 1 Weapon 2 | . . . . . . . 1 . . . 1 . Parts Attached 245 | 5 13 . 3 3 6 4 4 36 17 . 15 139 Power 43 | 1 3 . . . 2 . . 10 . . 2 25 Engine 16 | 1 3 . . . 1 . . 6 . . . 5 Core 21 | . . . . . 1 . . 3 . . 2 15 Reactor 6 | . . . . . . . . 1 . . . 5 Propulsion 56 | 2 3 . . 1 1 . . 7 4 . 3 35 Treads 1 | . . . . . . . . . . . . 1 Leg 4 | . . . . . . . . . . . . 4 Wheel 51 | 2 3 . . 1 1 . . 7 4 . 3 30 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 73 | . 4 . 3 . 2 3 2 10 4 . 5 40 Device 44 | . 1 . 3 . 2 2 1 5 2 . 3 25 Storage 7 | . 2 . . . . . . 3 . . . 2 Processor 7 | . . . . . . . . 1 . . . 6 Hackware 2 | . . . . . . . . . . . . 2 Protection 13 | . 1 . . . . 1 1 1 2 . 2 5 Artifact . | . . . . . . . . . . . . . Weapon 73 | 2 3 . . 2 1 1 2 9 9 . 5 39 Energy Gun 2 | . . . . . . . . . 1 . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . . . . . . . . . 3 Ballistic Cannon 8 | . 1 . . . . . . 2 4 . . 1 Launcher 10 | . 2 . . 1 . 1 . 2 1 . 2 1 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . 10 Piercing Weapon 20 | . . . . . 1 . 1 4 3 . 2 9 Special Melee Weapon 16 | . . . . . . . 1 1 . . 1 13 Unidentified Prototypes 10 | . . . 2 . . 1 . 4 . . . 3 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . 1 Parts Lost 61 | . . . . . . . . 15 4 . 1 41 Power 9 | . . . . . . . . 1 . . . 8 Propulsion 23 | . . . . . . . . 4 3 . 1 15 Utility 17 | . . . . . . . . 6 1 . . 10 Weapon 12 | . . . . . . . . 4 . . . 8 Highest Loss Streak 16 | . . . . . . . . 8 2 . 1 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 99 99 100 98 99 100 99 95 Engine 8 | . 14 14 14 14 10 9 7 7 20 20 15 1 Core 6 | . . . . . 7 9 7 7 . . . 10 Reactor 1 | . . . . . . . . 4 . . . 2 Wheel 24 | . 28 28 28 28 27 27 23 25 25 26 22 21 Device 15 | . 3 14 13 14 26 26 23 14 10 6 10 15 Storage 7 | . 13 14 14 14 9 9 7 9 6 6 5 5 Processor 2 | . . . . . . . . 2 6 6 . 4 Protection 7 | . 9 . . . . . 6 3 8 13 16 9 Ballistic Cannon 2 | . 2 . . . . . . 3 12 13 . . Launcher 5 | . 21 28 28 20 9 9 7 3 . . 4 . Slashing Weapon 1 | . . . . . . . . . . . . 5 Piercing Weapon 8 | . . . . . 2 9 8 8 5 6 16 11 Special Melee Weapon 1 | . . . . . . . 5 3 . . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 6 36 35 41 41 48 50 54 86 96 89 86 93 Greatest Support 70 | 20 24 24 24 24 36 36 36 48 40 40 52 70 Greatest Overweight (x) 6 | . 1 1 1 3 1 1 1 2 2 2 2 6 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 2 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 13 15 15 Average Carried 13 | 1 10 14 15 14 13 14 14 12 14 13 14 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 14 15 15 14 13 13 15 13 Class Distribution -------------------- 43% | Scavenger-Mutant 24% | Mutant 15% | Scavenger-Gladiator 9% | Commander-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Matter Collected 3918 | 270 269 17 . 194 19 92 52 417 478 113 198 1799 Remotely 120 | . . . . . . . . . . . . 120 Salvage Created 6262 | 60 236 . . 306 20 111 104 721 141 37 270 4256 Parts 343 | 5 17 . . 4 1 9 6 57 4 4 12 224 Haulers Intercepted 3 | . . . . . . . . . . . . 3 Recyclers Shooed 6 | . 1 . . . . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 4 4 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 64 | 1 2 . . 2 . 1 . 14 5 1 4 34 Melee 44 | . . . . . . 1 . 9 1 . 3 30 Guns 1 | 1 . . . . . . . . . . . . Cannons 6 | . . . . . . . . . 1 1 . 4 AOE 13 | . 2 . . 2 . . . 5 3 . 1 . Classes Destroyed 15 | 2 4 . . 2 . 1 . 4 . . . 2 Worker 28 | 1 1 . . . 1 . 2 10 . . . 13 Builder 13 | . 1 . . . . . . 3 . . . 9 Tunneler 10 | . . . . 2 . . . . . . . 8 Hauler 3 | . . . . . . . . . . . . 3 Recycler 16 | . 1 . . 3 . 1 . . . . 1 10 Operator 4 | . 1 . . . 1 . . . . . . 2 Watcher 5 | . 3 . . . . . . 1 . . . 1 Swarmer 3 | . . . . . . . . 3 . . . . Grunt 26 | 1 2 . . 1 . . 2 6 4 . 3 7 Brawler 1 | . . . . 1 . . . . . . . . Duelist 2 | . . . . . . 1 . . . . 1 . Sentry 1 | . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . . 2 . . . 2 Programmer 27 | . . . . . . . . 2 . 1 . 24 Behemoth 2 | . . . . . . . . 1 1 . . . Best Kill Streak 6 | 1 3 . . 3 1 1 1 6 4 1 5 5 Combat Bots Only 5 | 1 2 . . 2 . 1 . 4 4 1 4 5 Max Kills in Single Turn 3 | 1 2 . . 1 1 1 2 2 3 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . 1 . . . 2 3 . 1 . Melee 1 | . . . . . . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Hostile Shots Fired 762 | 3 3 . . 5 . 4 . 167 42 . 13 525 Missed 194 | . . . . 1 . 2 . 37 13 . 5 136 Damage Taken 10054 | 30 109 . . 47 . 43 27 2402 525 . 151 6720 Core 1557 | 10 46 . . . . 21 . 239 59 . 18 1164 Absorbed by Shields 1575 | . 10 . . . . 16 12 351 102 . . 1084 Redirected to Shielding 177 | . . . . . . . . . . . 25 152 Regen/Repaired (Parts) 848 | . . . . . . . 9 251 145 . . 443 Core Remaining (%) 88 | 96 . . . 77 . 96 100 . . 64 98 . Volleys Fired 103 | 5 10 . . 3 1 . 2 20 13 1 3 45 Largest 4 | 2 2 . . 2 1 . 1 3 3 2 1 4 Hottest 196 | 40 66 . . 66 33 . 33 139 171 114 43 196 Shots Fired 224 | 10 21 . . 7 1 . 2 30 35 2 3 113 Gun 87 | 10 6 . . . . . . . . . . 71 Cannon 90 | . 6 . . . . . . 10 30 2 . 42 Launcher 47 | . 9 . . 7 1 . 2 20 5 . 3 . Special . | . . . . . . . . . . . . . Kinetic 155 | 10 12 . . . . . . 10 30 2 . 91 Thermal 22 | . . . . . . . . . . . . 22 Explosive 47 | . 9 . . 7 1 . 2 20 5 . 3 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | 4 4 . . 2 . . . 10 9 1 3 10 Robot Miss Streak 5 | 1 2 . . . . . 1 2 3 2 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 436 | 6 10 . . 7 1 6 12 55 20 1 7 311 Core Hits 213 | 3 11 . . 4 2 3 12 47 9 1 11 110 Critical Kills 3 | . . . . 1 . . . . . 1 . 1 Critical Parts Destroyed 16 | . . . . 3 . . . . 5 . . 8 Critical Strikes 59 | . . . . 4 . 1 . 4 7 1 1 41 Burn 2 | . . . . . . . . . . . . 2 Destroy 17 | . . . . . . . . . 7 1 . 9 Blast 9 | . . . . . . . . 1 . . . 8 Smash 4 | . . . . 4 . . . . . . . . Sever 9 | . . . . . . . . . . . . 9 Impale 18 | . . . . . . 1 . 3 . . 1 13 Melee Attacks 385 | . . . . 8 1 6 12 42 1 . 8 307 Impact 9 | . . . . 8 1 . . . . . . . Slashing 125 | . . . . . . . . . . . . 125 Piercing 205 | . . . . . . 6 4 41 1 . 7 146 Sneak Attacks 120 | . . . . 6 1 1 12 10 . . 2 88 Combat Hostiles 3 | . . . . . . . . . . . . 3 Follow-up Attacks 77 | . . . . . . . . 2 . . 1 74 Damage Inflicted 16798 | 60 423 . . 561 133 173 573 3006 899 22 589 10359 Guns 1169 | 60 52 . . . . . . . . . . 1057 Cannons 1750 | . 83 . . . . . . 207 366 22 . 1072 Explosions 3296 | . 288 . . 167 89 . 329 1479 498 . 446 . Melee 10568 | . . . . 389 44 173 244 1320 35 . 143 8220 Ramming 15 | . . . . 5 . . . . . . . 10 Kinetic 2623 | 60 135 . . . . . . 207 366 22 . 1833 Thermal 296 | . . . . . . . . . . . . 296 Explosive 3296 | . 288 . . 167 89 . 329 1479 498 . 446 . Electromagnetic . | . . . . . . . . . . . . . Impact 433 | . . . . 389 44 . . . . . . . Slashing 3692 | . . . . . . . . . . . . 3692 Piercing 6443 | . . . . . . 173 244 1320 35 . 143 4528 Highest Corruption 22 | . 5 5 5 5 . . . 10 10 10 . 22 Average Corruption 7 | . 4 5 5 5 . . . 9 10 10 . 7 Corruption Purged 14 | . . . . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . Effects 219 | . 4 1 8 19 . . . 37 39 4 . 107 Message Errors 58 | . . . 4 6 . . . 9 10 2 . 27 Matter Fused 61 | . 2 . 2 5 . . . 9 11 1 . 31 Heat Flow Errors 24 | . 1 1 . 1 . . . 7 3 . . 11 Energy Discharges 22 | . . . 1 3 . . . . 8 . . 10 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 33 | . . . 1 2 . . . 8 5 . . 17 Data Loss (major) 4 | . . . . . . . . . 1 . . 3 Misfires 4 | . 1 . . 1 . . . 1 1 . . . Alerts 4 | . . . . 1 . . . 1 . 1 . 1 Weapon Failures 6 | . . . . . . . . 1 . . . 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1890 | . 7 . . 279 19 16 62 305 69 . 32 1101 Projectiles 127 | . 7 . . . . . . . . . . 120 Explosions 124 | . . . . . . . 4 19 69 . 32 . Melee 1639 | . . . . 279 19 16 58 286 . . . 981 Knockbacks 10 | . . . . 2 . . . . . . . 8 Impact 2 | . . . . 2 . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 187 | . 70 . . 2 . . 40 72 . . . 3 Shots 6 | . 2 . . . . . 1 3 . . . . Rammed 3 | . . . . 1 . . . . . . . 2 Targets Rammed 4 | . . . . 1 . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 456 | 12 92 244 . 184 . . . 407 456 39 11 246 Average Temperature 95 | 9 21 124 . 54 . . . 142 166 23 5 75 Received Heat Transfer 891 | 18 27 . . 24 . . . 252 74 . 72 424 Effects 4 | . . . . . . . . 2 . . . 2 Energy Bleed 3 | . . . . . . . . 1 . . . 2 Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . 6 2 . . . . . . . Impact Corruptions 10 | . . . . 9 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 730 | . . . . . . . . . . . . 730 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Peak Influence 524 | 25 180 22 . 148 68 392 273 233 . . 123 524 Initial 133 | . 16 22 . . 3 24 86 133 . . 49 60 Average 133 | 5 106 22 . 17 51 185 216 119 . . 57 174 Maximum Alert Level 2 | . 1 . . . . 1 1 1 . . . 2 Low Security (%) 80 | 100 99 100 . 100 100 66 27 96 . . 100 68 Level 1 14 | . . . . . . 33 72 3 . . . 20 Level 2 5 | . . . . . . . . . . . . 11 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . 1 . 1 1 6 . . . 15 Investigation 3 | . 1 . . . . . . 1 . . . 1 Extermination 13 | . . . . . . . . 3 . . . 10 Reinforcement 8 | . . . . 1 . 1 1 2 . . . 3 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Distress Signals 5 | . . . . . 1 2 . 2 . . . . Communications Jammed 26 | . . . . . . . . . . . . 26 Distress Signals 25 | . . . . . . . . . . . . 25 Times Spotted 117 | 1 5 . . 4 1 6 1 24 9 1 4 61 Peak Tracking Total 8 | 1 1 . . 2 1 3 1 8 4 1 4 6 Tactical Retreats 8 | . . . . 2 . . . 2 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Traps Triggered 13 | . 4 . . . . . . 1 . . . 8 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Machines Disabled 6 | . 3 . . 1 . . . 2 . . . . Max in Single Turn 2 | . 2 . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Machines Accessed 38 | . 5 . 1 . 4 8 . 8 1 . 2 9 Terminals 26 | . 4 . . . 3 7 . 5 . . 1 6 Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 2 | . 1 . . . . 1 . . . . . . Recycling Units 4 | . . . . . 1 . . 1 . . 1 1 Scanalyzers 2 | . . . . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 62 | . 7 . 1 . 8 13 . 15 1 . 2 15 Successful 32 | . 4 . 1 . 6 4 . 8 1 . 1 7 Failed 30 | . 3 . . . 2 9 . 7 . . 1 8 Catastrophic 11 | . 2 . . . 1 3 . 2 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 2 . 2 . 3 8 . 5 . . 1 2 Terminals 42 | . 6 . . . 4 12 . 10 . . 1 9 Fabricators 4 | . . . . . . . . 1 . . . 3 Repair Stations 2 | . 1 . . . . 1 . . . . . . Recycling Units 7 | . . . . . 4 . . 1 . . 1 1 Scanalyzers 5 | . . . . . . . . 3 . . . 2 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 18 | . 3 . 1 . 3 3 . 4 1 . . 3 Record 4 | . . . 1 . . . . 2 . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . 1 . . . Open DSF 3 | . . . . . . . . 1 . . . 2 Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Locate Traps 3 | . . . . . 1 1 . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . 2 Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 2 | . 1 . . . . 1 . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . Recycling Unit Hacks 5 | . . . . . 3 . . 1 . . 1 . Recycle Component 1 | . . . . . 1 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . . 2 . . . 2 Insert Component 2 | . . . . . . . . 1 . . . 1 Analyze 2 | . . . . . . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . Used 2 | . 1 . . . 1 . . . . . . . Hacking Detections 23 | . 3 . . . 1 6 . 5 . . 2 6 Full Trace Events 2 | . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 Total Part Build Rating 7 | . . . . . . . . . . . . 7 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . Recycled Matter 45 | . . . . . 45 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 37 | . . . . . . . 4 1 . . 1 31 Non-combat 35 | . . . . . . . 4 . . . 1 30 Combat 2 | . . . . . . . . 1 . . . 1 Robot Hacks Applied 46 | . . . . . . . 8 1 . . 1 36 parse_system 4 | . . . . . . . 1 1 . . . 2 no_distress 36 | . . . . . . . 4 . . . 1 31 find_chute 3 | . . . . . . . 3 . . . . . find_fabricator 2 | . . . . . . . . . . . . 2 find_dsf 1 | . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Total Allies 12 | . . . . 2 . 10 . . . . . . Largest Group 11 | . . . . 2 2 11 10 8 . . . . Highest-Rated Group 204 | . . . . 46 46 204 173 141 . . . . Highest-Rated Ally 31 | . . . . 31 31 31 29 29 . . . . Total Orders 3 | . . . . . . 3 . . . . . . GUARD 2 | . . . . . . 2 . . . . . . AID 1 | . . . . . . 1 . . . . . . Ally Attacks 87 | . . . . . 2 57 26 2 . . . . Total Damage 1074 | . . . . . 44 715 302 13 . . . . Kills 16 | . . . . . 1 9 5 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Turns Passed 10161 | 73 484 60 363 734 297 534 320 1549 1056 98 682 3911 Spaces Moved 6840 | 66 415 56 341 481 231 443 237 916 828 87 540 2199 Core 15 | 15 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 44 | . . . . . . . . . . . . 44 Wheels 6781 | 51 415 56 341 481 231 443 237 916 828 87 540 2155 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 105 105 105 105 95 95 110 100 95 Average Speed 103 | 73 96 105 105 107 105 105 105 100 109 110 109 101 Slowest Speed 190 | 80 105 105 105 135 105 105 105 110 110 110 110 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 5 62 22 66 47 17 72 8 25 78 16 7 35 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . . 1 . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 8 | . . 2 . 1 . . . . 5 . . . Spaces Dug 1 | . . . . . . . . . . . . 1 Terrain Destroyed 391 | . 63 . . 75 7 . 11 109 62 1 39 24 Melee . | . . . . . . . . . . . . . Projectile 33 | . . . . . . . . 1 7 1 . 24 AOE 358 | . 63 . . 75 7 . 11 108 55 . 39 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Fac Total 9389 | 78 485 57 346 679 284 503 302 1456 942 87 625 3545 Wait 1641 | . 18 . . 177 35 44 40 414 69 . 36 808 Move 6828 | 65 414 55 340 480 230 442 236 915 827 86 539 2199 Hop . | . . . . . . . . . . . . . Pick Up 86 | 3 14 1 . 2 6 2 3 11 4 . 11 29 Fast Attach 106 | 5 6 . 3 1 1 3 2 10 5 . 6 64 Attach 45 | . . . . 1 4 . 2 15 4 . 1 18 Detach 37 | . 4 . . 1 1 1 2 7 4 . 1 16 Swap 96 | . 7 . . 1 1 1 . 11 8 . 8 59 Drop 153 | . 12 1 3 4 4 4 3 13 7 . 14 88 Fire 103 | 5 10 . . 3 1 . 2 20 13 1 3 45 Melee 282 | . . . . 8 1 6 12 40 1 . 6 208 Ram 3 | . . . . 1 . . . . . . . 2 Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 16) 516 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Entered Mines 612 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 612 | -10/Mines | Discovered new exit (range 5) 618 | -10/Mines | Entered Exiles 646 | -10/Exiles | Met 8R-AWN 662 | -10/Exiles | Met EX-HEX 694 | -10/Exiles | Met EX-BIN 711 | -10/Exiles | Aligned with FarCom system 712 | -10/Exiles | Given EX-Vault access code 746 | -10/Exiles | Opened EX-Vault 749 | -10/Exiles | Found Prototype Device 749 | -10/Exiles | Identified PSU Rigger 760 | -10/Exiles | Found Prototype Device 760 | -10/Exiles | Identified Cloak of Protection 800 | -10/Exiles | Warned to stay clear of 0b10 Research branches 834 | -10/Exiles | Met EX-DEC 877 | -10/Exiles | Visited The Gauntlet 968 | -10/Exiles | Discovered new exit (range 15) 981 | -10/Exiles | Left Exiles lab with Cloak of Protection 981 | -10/Exiles | Entered Mines 988 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1210 | -9/Mines | Discovered new exit (range 5) 1715 | -9/Mines | Entered Materials 1715 | -8/Materials | Accompanied by 2 allies 1715 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1720 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1731 | -8/Materials | Identified exit to Storage 1733 | -8/Materials | Identified exit to Factory 2012 | -8/Materials | Entered Storage 2012 | -8/Storage | Accompanied by 1 ally 2147 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2237 | -8/Storage | Found Prototype Protection 2237 | -8/Storage | Identified Lgt. Regenerative Plating 2354 | -8/Storage | Learned location of Armory (-4) 2450 | -8/Storage | Build established: Commander-Mutant 2461 | -8/Storage | Discovered exit to Factory (range 5) 2546 | -8/Storage | Entered Factory 2546 | -7/Factory | Accompanied by 10 allies 2546 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2849 | -7/Factory | Discovered new exit (range 9) 2866 | -7/Factory | Entered another Factory area 2866 | -6/Factory | Accompanied by 8 allies 2866 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2961 | -6/Factory | Identified exit to DSF 3130 | -6/Factory | Lost 6 allies 3403 | -6/Factory | Build established: Infiltrator-Mutant 3420 | -6/Factory | Crushed by falling debris 3460 | -6/Factory | Discovered new exit (range 12) 3478 | -6/Factory | Lost 8 parts (2n3u3w) 3751 | -6/Factory | Build established: Mutant 3773 | -6/Factory | Lost 7 parts (1p2n3u1w) 4102 | -6/Factory | Build established: Scavenger-Mutant 4305 | -6/Factory | System corruption reached 10% 4328 | -6/Factory | Spotted B-75 Beast 4358 | -6/Factory | Destroyed B-75 Beast 4403 | -6/Factory | Discovered new exit (range 9) 4415 | -6/Factory | Entered Lower Caves 4887 | -6/Lower Caves | Encountered a Warlord checkpoint 4899 | -6/Lower Caves | Spotted B-75 Beast 5175 | -6/Lower Caves | Destroyed B-75 Beast 5452 | -6/Lower Caves | Discovered new exit (range 9) 5471 | -6/Lower Caves | Entered another Lower Caves area 5543 | -6/Lower Caves | Discovered new exit (range 4) 5569 | -6/Lower Caves | Entered Factory 5569 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5734 | -5/Factory | Noticed a derelict Sapper rigging charges 6208 | -5/Factory | Discovered new exit (range 4) 6251 | -5/Factory | Entered another Factory area 6251 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8339 | -4/Factory | Identified exit to DSF 8388 | -4/Factory | Build established: Scavenger-Gladiator 9077 | -4/Factory | System corruption reached 10% 9648 | -4/Factory | Fabricated Force Lance? 9738 | -4/Factory | Lost 5 parts (2p2n1u) 9769 | -4/Factory | Core integrity fell below 50% 9805 | -4/Factory | Lost 12 parts (3p5n2u2w) 9848 | -4/Factory | Lost 3 parts (1n1u1w) 10043 | -4/Factory | First assault squad dispatched 10153 | -4/Factory | Core integrity fell below 20% 10162 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10148_ Coil Gun destroyed. 10148_ Myomer Leg destroyed. 10148_ I-47 Archangel distress signal jammed. 10150_ System corrupted: Matter fused (-5). 10150_ Wheel destroyed. 10150_ Lgt. Antimatter Reactor destroyed. 10150_ I-47 Archangel distress signal jammed. 10151_ Slug penetrates G-73 Enforcer. 10151_ G-73 Enforcer destroyed. 10151_ I-47 Archangel distress signal jammed. 10152_ Adv. Transmission Jammer destroyed. 10152_ Hvy. Gauss Cannon destroyed. 10154_ Acquired Katana. 10159_ Adv. Heat Sink destroyed. 10159_ Katana destroyed. 10160_ Slammed into L-61 Swordsman. 10161_ Wheel destroyed. 10161_ Mic. Fission Core destroyed. 10161_ Slammed into L-61 Swordsman. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????# # #%! ! # """ """ #????# # ! | | ???????# # # # """ """ #???## ##+###### | | ######## # # [# """ """ #???# #????? | | # + # %# #???#T #????? | | [ ! # # # %!!#!""" """ #???## #????? | | # ###### % !# """ """ #????# #####? | | # % #=""" """ #????# #? | | "" """ # [ # #????# #? | | "" """ + =+ """ """ #??### | | "" """ # %#%""" """ #???#" """"""" ## | | # # """ """ #???#" """"""" #? | | "" """ ##### #### ###* % ##??#" """"""" #? | | "" """ #???# #??# #?# ! % #???#T """"""" #? | | "" """ #???# #??# #?# * = #???#" #? | | #???# #??# #?##+#+######???#" """"""" #? | | ############+####+#### #????????#" """"""" #? | | ????????# # #????????## """"""" #? | | ????????# # #?????????# """"""" #? | | ????????# # #??????#??# #? | | ????????# # ########### ## | | ????????# # % %= | | ????????# # % k " | | ????????# %+ = / ^ | | ????????#/ # [= i "F"" | | ????????# + % u """" ^ | | ????????# ###;@;############### ##### | | ????????# ; ll= #??????????# #???? | | ????????# # %! #??????????# #???? | | ????????############## g% #??????????# #???? | | ?????????????????????# #??????????# #???? | | ?????????????????????# ############ #???? | | ?????????????????????# ## # #???? | | ?????????????????????# ## """"""" # #???? | | ?????????????????????# ## """"""" # #???? | | ?????????????????????# ## """"""" # #???? | | ?????????????????????# ## """"""" # #???? | | ?????????????????????# ## %#% #???? | | ?????????????????????# ## =%+% #???? | | ?????????????????????# ## ! = * #! #???? | | ?????????????????????# ############ #???? | | ?????????????????????? ## # #???? | | ???????????????????????? ?# [ # #???? | | ???????????????????????????????# # +???? | | ???????????????????????????????# """ # # ??? | | ???????????????????????????????# "R """ # # ?? | | ???????????????????????????????# """ """ # #? ? | | ???????????????????????????????# """ """ # #?? | | ???????????????????????????????# # #??? | | ???????????????????????????????######+#### #???# | | ??????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 48 Energy Capacity 1300 Matter Stores 400 Matter Capacity 450 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Armor Coverage 600 Propulsion Shielding 66 Point Defense Rating 80 Melee Speed Boost 30 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Armor Integrity Analysis 40 Offensive Hacking 10 Item Schematics ----------------- Force Lance | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Force Lance | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Can't Touch This Dynamic Key GoHome() Maybe Next Time I'll Detach My Launcher Remodeling Respectable Loadout Shopping List Significant Disruption Challenges ------------ None Game ------ Seed WeightHeavyMultitool Manual? 0 Play Time 04:49:28 Cumulative 21.0 hours Start 2024.03.03 @ 21:06:00 End 2024.03.05 @ 15:27:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 10 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59a29404-3ee1-4988-919b-8501d7a04bd2