Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 21:01:06 Player: BionicBot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (130) 650 Value Destroyed (4455) 4455 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2200) 2200 TOTAL SCORE: 10585 Bonus ------- High Alert Combat Kills 324 Follower Combat Kills 476 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 361/700 Matter 245/300 Energy 12/100 System Corruption 1% Temperature Cool (0) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Relay Coupler [NC] (15) Relay Coupler [Swarmer] (33) Relay Coupler [Grunt] (5) > --- WEAPON (2) ------- Heavy Phase Cannon > --- INVENTORY (25) --- Light Treads High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Sensor Array Seismic Detector Experimental Targeting Computer Improved Transmission Jammer Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating Advanced Shield Generator System Shield Relay Coupler [NC] (31) Relay Coupler [Swarmer] (29) Relay Coupler [Duelist] (21) Relay Coupler [Heavy] (14) Drone Bay (2/2) Improved Datajack Remote Datajack Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Transmission Jammer Layered Heavy Armor Plating Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Advanced Plasma Cannon Mass Driver > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Sensor Array Seismic Detector Experimental Targeting Computer Advanced Shield Generator System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Heavy] Drone Bay Disruptor Cannon Advanced Beam Cannon Heavy Phase Cannon Improved Datajack Remote Datajack Katana [Rating: 53] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Slots Evolved 6 | . . 2 2 . . . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 5 | . . 2 2 . . . . 1 Weapon . | . . . . . . . . . Parts Attached 142 | 7 11 13 12 20 8 16 24 31 Power 14 | 1 2 2 . 1 . 1 2 5 Engine 11 | 1 2 1 . 1 . 1 2 3 Core 3 | . . 1 . . . . . 2 Reactor . | . . . . . . . . . Propulsion 25 | 2 3 3 1 3 2 2 2 7 Treads 8 | 2 . 2 1 . 2 . . 1 Leg . | . . . . . . . . . Wheel 17 | . 3 1 . 3 . 2 2 6 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 50 | 2 2 6 8 7 2 5 6 12 Device 20 | 1 . 2 4 . 2 3 2 6 Storage 4 | 1 2 . 1 . . . . . Processor 3 | . . 1 1 . . . 1 . Hackware 5 | . . . . . . . 2 3 Protection 18 | . . 3 2 7 . 2 1 3 Artifact . | . . . . . . . . . Weapon 53 | 2 4 2 3 9 4 8 14 7 Energy Gun 8 | 1 2 1 1 3 . . . . Energy Cannon 11 | . . . . 1 1 3 3 3 Ballistic Gun 10 | 1 2 1 2 2 2 . . . Ballistic Cannon 9 | . . . . . 1 2 5 1 Launcher 1 | . . . . . . . . 1 Special Weapon 3 | . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 11 | . . . . 3 . 3 4 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 42 | . 2 2 3 13 . 3 3 16 Power 7 | . . 1 . 1 . 1 . 4 Propulsion 11 | . 1 . . 3 . . 1 6 Utility 13 | . . . . 7 . 2 2 2 Weapon 11 | . 1 1 3 2 . . . 4 Highest Loss Streak 8 | . 2 1 1 8 . 2 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 92 89 98 97 90 Engine 8 | . 13 5 9 9 9 9 8 5 Treads 10 | . 15 11 18 8 5 16 . . Wheel 8 | . 12 9 . 8 12 1 16 19 Device 11 | . 14 4 10 8 8 19 17 8 Storage 9 | . 14 11 9 9 9 9 9 7 Processor 8 | . . 11 9 9 9 9 9 7 Hackware 3 | . . . . . . . 11 14 Protection 16 | . . 17 25 22 18 14 6 8 Energy Gun 5 | . 13 11 6 10 . . . . Energy Cannon 2 | . . . . 1 . 7 6 6 Ballistic Gun 5 | . 13 11 10 3 15 1 . . Ballistic Cannon 2 | . . . . . . 7 6 5 Slashing Weapon 1 | . . . . 1 . 1 4 . Peak Build Rating 53 | 7 8 20 28 31 43 51 44 53 Average Rating 31 | 5 7 17 25 28 37 47 41 46 On Entrance 24 | . 7 8 20 28 30 40 43 44 Naked Turns . | . . . . . . . . . Heaviest Build 132 | 15 90 100 110 117 126 125 119 132 Greatest Support 44 | 40 40 44 44 44 40 40 32 36 Greatest Overweight (x) 29 | 1 4 4 2 8 5 3 6 29 Average Overweight (x) 3 | . 2 2 2 5 3 2 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 Most Carried 25 | 6 10 20 25 25 25 25 25 25 Average Carried 21 | 4 7 16 23 22 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 20 25 24 25 25 25 20 Class Distribution -------------------- 41% | Mutant 39% | Bothacker-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Matter Collected 3047 | 282 142 299 508 308 136 492 238 642 Remotely . | . . . . . . . . . Salvage Created 4573 | 92 544 886 389 860 164 751 259 628 Parts 294 | 8 27 54 23 80 9 34 30 29 Haulers Intercepted 5 | . . 4 . . . 1 . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Combat Hostiles Destroyed 101 | . 7 11 11 33 4 13 10 12 Melee 1 | . . . . . . . 1 . Guns 63 | . 7 10 11 29 4 2 . . Cannons 32 | . . . . 3 . 11 9 9 AOE 3 | . . . . . . . . 3 Classes Destroyed 15 | 2 2 3 2 1 . 1 2 2 Worker 7 | . . 2 . . . 4 . 1 Tunneler 2 | 2 . . . . . . . . Hauler 5 | . . 4 . . . 1 . . Recycler 7 | 1 3 1 . . . . . 2 Mechanic 1 | . . . . . . 1 . . Operator 2 | . . . 1 . . . . 1 Watcher 6 | . 1 2 . . 1 . 1 1 Swarmer 29 | . . . 3 21 2 . 3 . Cutter 3 | . . . . . . . 3 . Grunt 39 | . 7 8 7 . 1 10 1 5 Brawler 1 | . . . . . . . . 1 Sentry 20 | . . 3 1 8 1 3 2 2 Specialist 4 | . . . . 4 . . . . Hunter 2 | . . . . . . . . 2 Programmer 3 | . . . . . . . 1 2 Best Kill Streak 6 | 2 5 4 3 4 4 6 3 6 Combat Bots Only 6 | . 3 2 3 4 4 3 3 6 Max Kills in Single Turn 3 | 1 2 1 1 2 1 3 2 2 Gunslinging 1 | . 1 . . 1 . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Hostile Shots Fired 736 | . 47 42 67 220 15 67 58 220 Missed 210 | . 14 15 14 60 6 14 14 73 Damage Taken 7465 | . 437 337 747 1809 126 1128 738 2143 Core 970 | . 46 81 63 161 . 96 184 339 Absorbed by Shields 16 | . . . . 16 . . . . Redirected to Shielding 280 | . . 6 14 138 25 83 . 14 Core Remaining (%) 67 | 100 81 79 . . . . 8 . Volleys Fired 355 | 4 31 55 43 74 15 42 29 62 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 159 | 70 70 79 88 125 48 159 159 155 Shots Fired 636 | 8 61 110 86 142 24 80 37 88 Gun 420 | 8 61 110 86 119 24 12 . . Cannon 202 | . . . . 23 . 68 35 76 Launcher 5 | . . . . . . . . 5 Special 9 | . . . . . . . 2 7 Kinetic 290 | 4 30 55 60 29 24 47 18 23 Thermal 330 | 4 31 55 26 113 . 33 17 51 Explosive 5 | . . . . . . . . 5 Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 25 | 3 9 8 25 15 17 14 6 7 Robot Miss Streak 7 | 1 4 3 5 7 5 2 5 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 9 | . 2 . 1 6 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 438 | 5 41 74 66 106 15 54 24 53 Core Hits 250 | 4 24 26 43 73 11 30 13 26 Critical Kills 8 | . . . . . . 6 2 . Critical Parts Destroyed 12 | . . . . . . 8 4 . Critical Strikes 31 | . 2 1 . 3 . 17 7 1 Burn 5 | . 2 1 . 2 . . . . Destroy 22 | . . . . . . 16 6 . Blast 1 | . . . . . . . 1 . Sever 3 | . . . . 1 . 1 . 1 Melee Attacks 41 | . . . . 8 . 4 25 4 Impact . | . . . . . . . . . Slashing 41 | . . . . 8 . 4 25 4 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9001 | 64 537 1073 954 1836 265 1344 649 2279 Guns 4379 | 64 537 1073 954 1334 265 152 . . Cannons 3346 | . . . . 256 . 1070 543 1477 Explosions 586 | . . . . . . . . 586 Melee 690 | . . . . 246 . 122 106 216 Ramming . | . . . . . . . . . Kinetic 3343 | 27 215 494 603 381 265 612 240 506 Thermal 4527 | 37 322 579 351 1209 . 610 303 1116 Explosive 408 | . . . . . . . . 408 Electromagnetic 33 | . . . . . . . . 33 Impact . | . . . . . . . . . Slashing 690 | . . . . 246 . 122 106 216 Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 . . 1 1 1 2 1 Average Corruption 1 | . 3 . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . 7 . . 5 3 10 11 6 Message Errors 12 | . 2 . . . 2 5 2 1 Matter Fused 10 | . 1 . . 5 . . 3 1 Heat Flow Errors 5 | . 1 . . . . 2 2 . Energy Discharges 3 | . 1 . . . . . 2 . Parts Rejected 2 | . . . . . 1 . . 1 Data Loss (minor) 3 | . . . . . . 1 . 2 Data Loss (major) 5 | . 2 . . . . 1 1 1 Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 108 | . . . . 7 . 19 19 63 Projectiles 58 | . . . . 7 . 5 18 28 Explosions 19 | . . . . . . . . 19 Melee 31 | . . . . . . 14 1 16 Knockbacks 12 | . . . . . . 4 5 3 Impact . | . . . . . . . . . Kinetic 11 | . . . . . . 3 5 3 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 264 | . . . . . . . . 264 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 360 | 18 210 300 306 261 3 207 203 360 Average Temperature 75 | 8 77 70 94 79 3 34 70 91 Received Heat Transfer 2364 | . 255 168 369 243 45 567 63 654 Effects 6 | . . 1 . 1 . . . 4 Interference 5 | . . 1 . 1 . . . 3 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . Combat Hostiles 2 | . . 1 . 1 . . . . Parts Melted 15 | 1 1 2 2 2 . 3 1 3 Heat Transferred 8161 | 111 1110 1554 508 2261 . 938 398 1281 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Peak Influence 1236 | 15 120 259 181 1236 717 566 701 436 Initial 602 | . 9 . 52 79 602 297 157 367 Average 297 | 6 76 148 49 612 677 315 485 295 Maximum Alert Level 4 | . . 1 . 4 3 2 3 2 Low Security (%) 44 | 100 100 71 100 13 . 3 9 19 Level 1 32 | . . 28 . 22 . 94 25 64 Level 2 12 | . . . . 19 50 2 58 16 Level 3 8 | . . . . 34 49 . 7 . Level 4 1 | . . . . 9 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 3 1 2 . . 4 . 6 Investigation 6 | . 1 . 1 . . 2 . 2 Extermination 2 | . . . . . . . . 2 Reinforcement 6 | . 2 1 1 . . . . 2 Assault 2 | . . . . . . 2 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Distress Signals 8 | . 1 1 . 1 . 3 . 2 Communications Jammed 101 | . . . . . . 94 7 . Distress Signals 101 | . . . . . . 94 7 . Times Spotted 197 | . 11 20 14 42 8 37 24 41 Peak Tracking Total 10 | . 3 4 3 7 3 10 6 7 Tactical Retreats 22 | . . 3 . 3 . 4 7 5 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Traps Triggered 25 | . 5 . . 10 . 1 6 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Machines Disabled 12 | . . . . 4 . 3 2 3 Max in Single Turn 3 | . . . . 1 . 1 1 3 Garrison Relay 3 | . . . . 2 . . 1 . Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Machines Accessed 37 | . 5 2 8 3 . 9 3 7 Terminals 35 | . 5 2 7 3 . 8 3 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 84 | . 17 2 16 4 . 23 5 17 Successful 30 | . 9 . 3 2 . 10 . 6 Failed 53 | . 7 2 13 2 . 13 5 11 Catastrophic 11 | . . 2 1 . . 3 2 3 Database Lockouts 1 | . 1 . . . . . . . Manual 33 | . 9 2 9 . . 10 . 3 Terminals 82 | . 17 2 15 4 . 22 5 17 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Terminal Hacks 24 | . 7 . 2 2 . 8 . 5 Record 1 | . 1 . . . . . . . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 5 | . 3 . 1 . . 1 . . Open Door 2 | . . . . . . 2 . . Branch Access Points 1 | . 1 . . . . . . . Garrison Index 1 | . . . . . . . . 1 Unreport Threat 4 | . . . . . . 2 . 2 Locate Traps 1 | . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . 1 . . Zone Layout 3 | . . . 1 . . . . 2 Patrol Navigation 1 | . . . . 1 . . . . Security Stations 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . Unlock Access 2 | . . . 1 . . 1 . . Unauthorized Hacks 4 | . 2 . . . . 1 . 1 Terminals 4 | . 2 . . . . 1 . 1 Botnet 4 | . 2 . . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 4 2 8 2 . 6 3 7 Full Trace Events 4 | . . . 1 . . 2 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Used RIF Installer 2 | . . . . 1 . . 1 . Robot Detection 1 | . . . . . . . 1 . Robots Hacked 7 | . . . . . . . 2 5 Non-combat 1 | . . . . . . . . 1 Combat 6 | . . . . . . . 2 4 Robot Hacks Applied 7 | . . . . . . . 2 5 map_route 1 | . . . . . . . . 1 amplify_resonance 2 | . . . . . . . 1 1 formatsys_high 4 | . . . . . . . 1 3 Relay Couplers Released 15 | . . . . 9 . . 6 . Machine Destruction 12 | . . . . 9 . . 3 . Programmers 3 | . . . . . . . 3 . Attached 5 | . . . . . . . 2 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Total Allies 17 | . . . . 1 . 12 1 3 Largest Group 10 | . . . . 1 . 10 1 2 Highest-Rated Group 173 | . . . . 20 . 173 15 32 Highest-Rated Ally 31 | . . . . 20 . 31 15 16 Total Orders 5 | . . . . . 2 1 . 2 EXPLORE 4 | . . . . . 2 1 . 1 RETURN 1 | . . . . . . . . 1 Ally Attacks 130 | . . . . 3 . 97 2 28 Total Damage 1955 | . . . . 146 . 1458 57 294 Kills 19 | . . . . 2 . 12 . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 8 | . . . . . 5 1 . 2 Drone Recoveries 5 | . . . . . 3 . . 2 Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Turns Passed 10558 | 126 801 1068 2231 2122 217 1437 830 1726 Spaces Moved 4256 | 67 344 397 674 855 86 386 390 1057 Core 12 | 10 . . . . . . . 2 Treads 1542 | 57 128 160 674 188 20 312 . 3 Legs . | . . . . . . . . . Wheels 2702 | . 216 237 . 667 66 74 390 1052 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 135 130 305 150 150 145 140 125 Average Speed 205 | 146 158 206 305 206 194 313 150 141 Slowest Speed 1500 | 160 240 465 305 465 570 410 190 1500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 71 36 59 89 30 66 53 41 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 10 | . . . . . . . 1 9 Terrain Destroyed 128 | . . . . . . 11 3 114 Melee 1 | . . . . . . . 1 . Projectile 37 | . . . . . . 11 2 24 AOE 90 | . . . . . . . . 90 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Gar Fac Total 5364 | 84 537 537 764 1059 111 524 556 1192 Wait 378 | . 140 54 15 42 . 62 41 24 Move 4250 | 66 343 396 674 854 85 386 389 1057 Hop . | . . . . . . . . . Pick Up 80 | 7 8 13 13 16 1 7 9 6 Fast Attach 35 | 6 5 3 . 2 3 1 4 11 Attach 43 | 1 2 4 6 11 1 3 7 8 Detach 10 | . . 3 1 2 1 . 1 2 Swap 64 | . 4 6 6 7 4 12 13 12 Drop 39 | . 4 3 6 8 1 5 6 6 Fire 355 | 4 31 55 43 74 15 42 29 62 Melee 41 | . . . . 8 . 4 25 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 69 | . . . . 35 . 2 32 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Garrison -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 477 | -10/Materials | Identified exit to Mines 511 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Central database locked down 923 | -10/Materials | Discovered new exit (range 5) 928 | -10/Materials | Entered another Materials area 928 | -9/Materials | Evolved 2 slots: Utility x2 1228 | -9/Materials | Build established: Scavenger-Mutant 1781 | -9/Materials | Build established: Mutant 1975 | -9/Materials | Discovered new exit (range 8) 1993 | -9/Materials | Identified exit to Materials 1996 | -9/Materials | Entered another Materials area 1996 | -8/Materials | Evolved 2 slots: Utility x2 2069 | -8/Materials | Met 7R-MNS 2294 | -8/Materials | Build established: Scavenger-Mutant 2299 | -8/Materials | Discovered new exit (range 6) 2312 | -8/Materials | Identified exit to Storage 3261 | -8/Materials | Discovered new exit (range 16) 3492 | -8/Materials | Build established: Mutant 3848 | -8/Materials | Discovered new exit (range 4) 4227 | -8/Materials | Identified exit to Garrison 4227 | -8/Materials | Entered Garrison 4325 | -8/Garrison | Triggered checkpoint 4465 | -8/Garrison | Triggered checkpoint 4581 | -8/Garrison | Garrison Relay disabled 4723 | -8/Garrison | Discovered new exit (range 8) 4868 | -8/Garrison | Triggered checkpoint 4951 | -8/Garrison | Met a derelict Sapper fleeing the area 4955 | -8/Garrison | Phase Generator disabled 4978 | -8/Garrison | Learned Materials security intel 5001 | -8/Garrison | Triggered checkpoint 5054 | -8/Garrison | Discovered new exit (range 10) 5087 | -8/Garrison | Triggered checkpoint 5231 | -8/Garrison | Triggered checkpoint 5304 | -8/Garrison | Discovered new exit (range 10) 5357 | -8/Garrison | Rescued a captive Derelict 5704 | -8/Garrison | Lost 8 parts (1p2n4u1w) 5893 | -8/Garrison | Triggered checkpoint 6104 | -8/Garrison | Installed Relay Interface Framework 6154 | -8/Garrison | Garrison Relay disabled 6347 | -8/Garrison | Identified exit to Materials 6349 | -8/Garrison | Entered Materials 6400 | -8/Materials | Discovered exit to Storage (range 16) 6414 | -8/Materials | Discovered new exit (range 59) 6428 | -8/Materials | Discovered new exit (range 68) 6566 | -8/Materials | Entered Storage 6697 | -8/Storage | Build established: Bothacker-Mutant 7359 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7433 | -8/Storage | Lost 3 allies 7504 | -8/Storage | Found Prototype Processor 7719 | -8/Storage | Lost 3 allies 7795 | -8/Storage | Met a pair of Derelict thieves 7889 | -8/Storage | Core integrity fell below 50% 7925 | -8/Storage | Lost 5 allies 8003 | -8/Storage | Identified exit to Garrison 8003 | -8/Storage | Entered Garrison 8073 | -8/Garrison | Triggered checkpoint 8109 | -8/Garrison | Garrison Relay disabled 8267 | -8/Garrison | Triggered checkpoint 8376 | -8/Garrison | Core integrity fell below 20% 8621 | -8/Garrison | Discovered new exit (range 10) 8664 | -8/Garrison | Triggered checkpoint 8797 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8832 | -8/Garrison | Identified exit to Factory 8833 | -8/Garrison | Entered Factory 8833 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9088 | -7/Factory | Discovered new exit (range 12) 9392 | -7/Factory | Discovered new exit (range 5) 9398 | -7/Factory | Identified exit to Lower Caves 10132 | -7/Factory | Lost 8 parts (1p3n1u3w) 10559 | -7/Factory | Self-destructed Last Messages --------------- 10524_ G-47 Trooper destroyed. 10533_ Lgt. Ion Engine destroyed. 10538_ U-05 Engineer lays Concrete. 10540_ U-05 Engineer builds a Wall. 10542_ Critical hit (Burn: +37). 10544_ U-05 Engineer builds a Wall. 10544_ Acquired 20 matter. 10547_ Acquired Lgt. Nuclear Core. 10548_ U-05 Engineer lays Concrete. 10548_ Wheel destroyed. 10548_ Hvy. Rocket Launcher destroyed. 10549_ U-05 Engineer lays Concrete. 10550_ Wheel destroyed. 10550_ U-05 Engineer lays Concrete. 10552_ Lgt. Nuclear Core destroyed. 10553_ U-05 Engineer lays Concrete. 10555_ The unstable cave ceiling collapses. 10555_ U-05 Engineer lays Concrete. 10557_ System corrupted: Component data lost. 10557_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????? # ######### | | ??????? """" ############???????? | | ???????? """" ##########+######????????????????? | | ??????? """" #?????# #????????????????? | | ???# """" #?????# #????????????????? | | ???# """" #?????# #????????????????? | | ???# ! """" #?????# """g""" #????????????????? | | ???# ###???# """ """ #????????????????? | | ???+ /!! """" ""#???# """ """ #????????????????? | | ???# /!= """" ""#???# g #????????????????? | | ???# /!= """" T"#???# """T""" #????????????????? | | ???# """" ""#???###########????????????????? | | ???# """" ""#??????????????????????????????? | | ???# """" ###??????????????????????????????? | | ???+ #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# ###/#########???????????????????????????? | | ???# ?# #???????????????????????????? | | ???# ? ??# #??####???????#?????????????? | | ?????????# #### ###### ### ??????????? | | ?????????# # # # # #?????????? | | ?????????# ""T"" ## ?????????? | | ?????????# """"" # g ?????????? | | ?????????# ## g ????????? | | ???????? ###########+# g ????????? | | ?????? @ #????????????? | | ?????? % #????????????? | | ?????? u g [ #????????????? | | ?????? !% #????????????? | | ?????? #????????????? | | ???????? ########## %% #????????????? | | ?????????????# % ; #????????????? | | ?????????????# # #????????????? | | ?????????????# ##############????????????? | | ?????????????#[ #?????????????????????????? | | ?????????????###########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Power Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Relay Coupler Types 3 Relay Coupler Value 70 Item Schematics ----------------- Huge Storage Unit | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalAutogunWings Manual? 0 Play Time 01:35:43 Cumulative 143.4 hours Start 2024.09.23 @ 17:56:23 End 2024.09.23 @ 21:01:06 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2c3daab-594e-4323-a040-52ac63dff518