Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.22 @ 02:05:40 Player: weirdfoe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (9) 45 Value Destroyed (85) 85 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 2904 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 518/550 Matter 166/300 Energy 8/100 System Corruption 13% Temperature Cool (0) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (3) ------ ECM Suite > --- WEAPON (2) ------- Electrolaser > --- INVENTORY (5) ---- Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- ECM Suite > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Light Assault Rifle Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . 1 . . . . Weapon . | . . . . . . . . Parts Attached 36 | 6 1 5 6 4 5 . 9 Power 3 | 1 . . . 1 . . 1 Engine 3 | 1 . . . 1 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . 2 3 . . . 3 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . . 2 3 . . . 3 Utility 3 | 1 1 . . . . . 1 Device 2 | . 1 . . . . . 1 Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 20 | 2 . 3 3 3 5 . 4 Energy Gun 9 | 2 . 1 1 1 2 . 2 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 5 | . . . 1 2 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 4 | . . 2 1 . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 11 | . . . 3 . . . 8 Power 2 | . . . . . . . 2 Propulsion 4 | . . . 1 . . . 3 Utility 1 | . . . . . . . 1 Weapon 4 | . . . 2 . . . 2 Highest Loss Streak 5 | . . . 2 . . . 5 Average Slot Usage (%) 78 | . 93 87 61 75 76 77 63 Engine 12 | . 14 14 11 11 11 11 8 Treads 5 | . 28 7 . . . . . Flight 22 | . . 21 22 33 33 33 26 Device 12 | . 8 14 11 11 11 11 12 Storage 2 | . 14 3 . . . . . Energy Gun 17 | . 28 24 11 9 10 11 8 Ballistic Gun 2 | . . . . 11 10 11 2 Special Weapon 2 | . . 2 5 . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 16 | 11 13 13 7 9 9 9 16 Greatest Support 40 | 40 40 40 12 12 12 12 16 Greatest Overweight (x) 1 | . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 Most Carried 6 | 5 6 6 4 5 5 5 5 Average Carried 4 | 2 5 4 3 4 5 5 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 6 | 5 6 4 4 5 5 5 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 379 | 208 . 76 45 35 . . 15 Remotely . | . . . . . . . . Salvage Created 130 | . . 46 60 9 . . 15 Parts 20 | . . 6 8 2 . . 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 8 | . . 3 4 1 . . . Guns 8 | . . 3 4 1 . . . Classes Destroyed 2 | . . 1 . . . . 1 Builder 1 | . . . . . . . 1 Swarmer 8 | . . 3 4 1 . . . Best Kill Streak 4 | . . 3 4 1 . . 1 Combat Bots Only 4 | . . 3 4 1 . . . Max Kills in Single Turn 1 | . . 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 729 | . 63 75 138 8 . 51 394 Core 77 | . 9 20 16 . . . 32 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 . 88 . . . 96 . Volleys Fired 55 | . . 24 11 2 . . 18 Largest 2 | . . 2 1 2 . . 1 Hottest 100 | . . 100 100 63 . . 100 Shots Fired 67 | . . 34 11 4 . . 18 Gun 32 | . . 20 7 4 . . 1 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 35 | . . 14 4 . . . 17 Kinetic 2 | . . . . 2 . . . Thermal 65 | . . 34 11 2 . . 18 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 5 | . . 3 5 1 . . 2 Robot Miss Streak 4 | . . 4 1 1 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 20 | . . 11 6 2 . . 1 Core Hits 9 | . . 3 4 1 . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 233 | . . 125 64 27 . . 17 Guns 233 | . . 125 64 27 . . 17 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 27 | . . . . 27 . . . Thermal 206 | . . 125 64 . . . 17 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . . 13 Average Corruption 13 | . . . . . . . 13 Corruption Purged . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 300 | . . 300 34 22 . . 2 Average Temperature 70 | . . 83 15 12 . . 2 Received Heat Transfer 93 | . . 9 21 . . 18 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 510 | . . 323 150 . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 270 | . . 198 270 193 . 45 78 Initial 105 | . . . . 105 . . 23 Average 62 | . . 79 121 136 . 29 27 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 97 | 100 100 100 77 100 . 100 100 Level 1 2 | . . . 22 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . 1 . . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 4 9 20 2 . 8 11 Peak Tracking Total 11 | . 4 3 8 2 . 5 11 Tactical Retreats 10 | . . 4 3 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 3 | . . 1 1 . . . 1 Terminals 3 | . . 1 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . . 2 2 . . . 2 Successful 2 | . . 1 1 . . . . Failed 4 | . . 1 1 . . . 2 Catastrophic 2 | . . 1 . . . . 1 Database Lockouts . | . . . . . . . . Manual 6 | . . 2 1 . 1 . 2 Terminals 6 | . . 2 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . 1 1 . . . . Record 1 | . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 1 . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . 13 . . . Total Damage 120 | . . . . 120 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 1354 | 67 112 524 141 65 153 59 233 Spaces Moved 1966 | 38 69 891 190 113 421 87 157 Core 6 | 6 . . . . . . . Treads 156 | 32 69 55 . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1804 | . . 836 190 113 421 87 157 Fastest Speed 31 | 50 160 37 34 34 34 34 31 Average Speed 46 | 142 160 44 36 34 34 34 38 Slowest Speed 160 | 160 160 160 120 34 34 34 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . . 2 1 3 . . 5 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 37 | 3 19 101 24 21 90 22 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 33 | . . 14 3 . . . 16 Terrain Destroyed 34 | . . 14 4 . . . 16 Melee . | . . . . . . . . Projectile 34 | . . 14 4 . . . 16 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2263 | 48 70 953 239 135 430 115 273 Wait 186 | . . 26 31 11 . 29 89 Move 1936 | 37 68 886 187 106 420 86 146 Hop 11 | . . 2 1 3 . . 5 Pick Up 14 | 5 1 2 1 3 . . 2 Fast Attach 20 | 6 1 2 3 2 5 . 1 Attach 14 | . . 3 2 2 . . 7 Detach 7 | . . 2 1 2 . . 2 Swap 2 | . . . 1 . . . 1 Drop 17 | . . 6 1 4 5 . 1 Fire 55 | . . 24 11 2 . . 18 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 5) 180 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 388 | -10/Mines | Discovered new exit (range 7) 465 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 499 | -10/Mines | Learned Materials interactive machine intel 522 | -10/Mines | Discovered new exit (range 15) 704 | -10/Mines | Entered Materials 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -9/Materials | Loaded intel: 18 interactive machine locations 843 | -9/Materials | Discovered new exit (range 8) 845 | -9/Materials | Entered Mines 871 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 909 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 909 | -9/Mines | Discovered new exit (range 5) 910 | -9/Mines | Entered Exiles 918 | -9/Exiles | Met 8R-AWN 925 | -9/Exiles | Met EX-HEX 934 | -9/Exiles | Met EX-BIN 938 | -9/Exiles | Aligned with FarCom system 938 | -9/Exiles | Given EX-Vault access code 947 | -9/Exiles | Opened EX-Vault 949 | -9/Exiles | Found Prototype Energy Cannon 949 | -9/Exiles | Identified Latent Energy Streamer 951 | -9/Exiles | Found Prototype Energy Gun 951 | -9/Exiles | Identified AWS/Thermal 954 | -9/Exiles | Found Prototype Energy Cannon 954 | -9/Exiles | Identified Firepult 966 | -9/Exiles | Warned to stay clear of 0b10 Research branches 976 | -9/Exiles | Met EX-DEC 995 | -9/Exiles | Visited The Gauntlet 1060 | -9/Exiles | Discovered new exit (range 12) 1063 | -9/Exiles | Entered Mines 1121 | -8/Mines | Discovered new exit (range 4) 1122 | -8/Mines | Entered Materials 1122 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1231 | -8/Materials | Crushed by falling debris 1232 | -8/Materials | System corruption reached 10% 1262 | -8/Materials | Lost 5 parts (2p2n1u) 1355 | -8/Materials | Self-destructed Last Messages --------------- 01231_ System corrupted by crushing effect (+1). 01231_ Flight Unit destroyed. 01231_ System corrupted by crushing effect (+1). 01231_ Cooling System destroyed. 01231_ System corrupted by crushing effect (+2). 01235_ DEXRWCN2SL5U7KIG#GN6, 01288_ RZLR:FPOUZ:REG4VMHZCWPS7GMFLRZP 01302_ W-25 Informer sends out distress signal. 01304_ Flight Unit destroyed. 01308_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01308_ Mining Laser destroyed. 01310_ System corrupted: Component data lost. 01314_ Acquired Electrolaser. 01326_ W-25 Informer sends out distress signal. 01329_ Critical hit (Burn: +37). 01343_ System corrupted: Substantial component data lost. 01351_ Connecting with Terminal... 01351_ Current location identified: Materials 01351_ Electrolaser destroyed. 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"" #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 150 Matter Stores 281 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseDisruptorThrusters Manual? 0 Play Time 00:28:19 Cumulative 25.7 hours Start 2021.05.22 @ 01:37:49 End 2021.05.22 @ 02:05:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63dc0676-a01c-4d65-bef6-8705d64b3c20