Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.06 @ 23:15:24 Player: Kel Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1461) 1461 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5386 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 17/550 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Matter Compressor Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Advanced Weight Redist. System Variable Charge Gun Mini Assault Cannon Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Light Treads Aluminum Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- High-powered Shotgun Gauss Cannon Mini Assault Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Advanced Weight Redist. System Improved Sensor Array Gauss Rifle Mini Assault Cannon Heavy Flak Cannon Missile Launcher Chainsword [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . 1 . . . . Propulsion 2 | . . . . 2 . . Utility 3 | . . . 1 . 2 . Weapon 2 | . . 1 1 . . . Parts Attached 55 | 6 4 8 10 16 8 3 Power 10 | 1 1 3 2 2 1 . Engine 5 | 1 1 2 1 . . . Core 5 | . . 1 1 2 1 . Reactor . | . . . . . . . Propulsion 11 | 2 2 . 2 5 . . Treads 3 | . 2 . . 1 . . Leg 4 | . . . . 4 . . Wheel 4 | 2 . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 1 1 1 4 2 1 Device 1 | . . . . . 1 . Storage 3 | 1 . 1 . . . 1 Processor 4 | . 1 . 1 2 . . Hackware . | . . . . . . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 23 | 2 . 4 5 5 5 2 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . . 1 2 . Ballistic Cannon 9 | . . 2 1 2 3 1 Launcher 6 | . . . 3 2 . 1 Special Weapon 2 | . . 1 1 . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 18 | . 1 3 7 3 . 4 Power 4 | . . 2 1 1 . . Propulsion 6 | . 1 . 2 2 . 1 Utility 1 | . . . . . . 1 Weapon 7 | . . 1 4 . . 2 Highest Loss Streak 4 | . 1 3 4 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 99 95 98 99 59 Engine 8 | . 14 16 9 3 . . Core 7 | . . 5 8 11 13 7 Treads 10 | . 16 22 15 . 6 3 Leg 5 | . . . . 13 6 3 Wheel 7 | . 11 . 2 15 13 4 Storage 9 | . 14 11 9 7 6 8 Processor 10 | . 12 11 17 8 6 6 Protection 3 | . . . . 5 13 6 Energy Gun 4 | . 14 11 1 . . . Ballistic Gun 5 | . 14 8 . 5 6 3 Ballistic Cannon 10 | . . 5 17 15 13 6 Launcher 3 | . . . 4 7 6 3 Special Weapon 1 | . . 5 . . . . Impact Weapon 2 | . . 3 9 1 . . Naked Turns . | . . . . . . . Heaviest Build 73 | 13 13 30 39 47 73 73 Greatest Support 40 | 26 40 40 40 32 32 32 Greatest Overweight (x) 4 | 4 1 . 1 1 2 4 Average Overweight (x) . | 1 . . . 1 2 2 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 Average Carried 8 | 2 7 7 8 8 9 9 Final Capacity 10 | 8 8 10 10 10 10 5 Final Carried 10 | 6 8 10 8 10 10 5 Class Distribution -------------------- 55% | Mutant 17% | Scavenger-Mutant 16% | Scavenger-Gunner 7% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Matter Collected 1267 | 246 65 84 488 365 . 19 Remotely . | . . . . . . . Salvage Created 1342 | . 204 351 398 295 . 94 Parts 65 | . 17 15 16 16 . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Combat Hostiles Destroyed 37 | . 7 6 14 8 . 2 Guns 15 | . 7 6 . 2 . . Cannons 20 | . . . 14 6 . . AOE 2 | . . . . . . 2 Classes Destroyed 8 | . 2 2 2 2 . . Worker 1 | . . . 1 . . . Builder 1 | . . . . 1 . . Recycler 1 | . . 1 . . . . Mechanic 1 | . . . 1 . . . Swarmer 7 | . 3 . 4 . . . Grunt 25 | . 4 5 9 5 . 2 Duelist 1 | . . . . 1 . . Sentry 4 | . . 1 1 2 . . Best Kill Streak 5 | . 4 4 4 5 . 1 Combat Bots Only 4 | . 4 3 4 4 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac DSF Damage Taken 3877 | . 272 438 912 678 . 1577 Core 1215 | . 74 117 127 36 . 861 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 70 70 76 94 . . Volleys Fired 104 | . 16 22 37 16 . 13 Largest 3 | . 2 3 3 3 . 3 Hottest 138 | . 70 105 138 121 . 135 Shots Fired 226 | . 32 50 75 45 . 24 Gun 95 | . 32 44 4 13 . 2 Cannon 125 | . . 6 71 32 . 16 Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 178 | . 16 28 71 45 . 18 Thermal 42 | . 16 22 4 . . . Explosive 6 | . . . . . . 6 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 5 17 11 14 . 6 Robot Miss Streak 4 | . 3 3 4 2 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 150 | . 19 39 47 31 . 14 Core Hits 80 | . 11 16 24 22 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 11 | . 1 4 2 4 . . Burn 3 | . 1 2 . . . . Destroy 2 | . . 2 . . . . Blast 6 | . . . 2 4 . . Melee Attacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3428 | . 214 433 1283 848 . 650 Guns 822 | . 214 396 . 202 . 10 Cannons 2164 | . . 37 1147 646 . 334 Explosions 306 | . . . . . . 306 Melee 136 | . . . 136 . . . Ramming . | . . . . . . . Kinetic 2583 | . 61 183 1147 848 . 344 Thermal 403 | . 153 250 . . . . Explosive 306 | . . . . . . 306 Electromagnetic . | . . . . . . . Impact 136 | . . . 136 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 120 | . . . 115 . . 5 Projectiles 14 | . . . 9 . . 5 Explosions . | . . . . . . . Melee 106 | . . . 106 . . . Knockbacks 25 | . . . 18 7 . . Impact 1 | . . . 1 . . . Kinetic 19 | . . . 14 5 . . Secondary 5 | . . . 3 2 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 419 | . 164 391 275 419 . 126 Average Temperature 122 | . 68 162 112 154 . 50 Received Heat Transfer 1182 | . 102 231 423 219 . 207 Effects 6 | . . 2 . 4 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Damage (major) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 3 | . . . 3 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1406 | . 518 888 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Peak Influence 384 | . 250 306 384 192 34 159 Initial 109 | . . 105 44 109 34 23 Average 134 | . 156 159 219 100 34 108 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 78 | 100 46 76 40 100 100 100 Level 1 21 | . 53 23 59 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 2 2 . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 2 . 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Distress Signals 5 | . 1 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 11 9 24 9 . 14 Peak Tracking Total 8 | . 7 3 7 4 . 8 Tactical Retreats 13 | . 2 2 4 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Machines Accessed 10 | . . 2 2 5 1 . Terminals 6 | . . 2 1 2 1 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 22 | . . 3 5 12 2 . Successful 13 | . . 1 3 8 1 . Failed 9 | . . 2 2 4 1 . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . . 3 2 5 2 . Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 3 1 . . Terminal Hacks 5 | . . 1 2 1 1 . Record 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . Recycle Component 3 | . . . . 3 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 . 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 3 | . . . . 3 . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Fac Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Turns Passed 2828 | 98 324 659 466 887 117 277 Spaces Moved 1580 | 56 176 351 201 577 79 140 Core 108 | 41 . . . . . 67 Treads 601 | . 95 351 155 . . . Legs . | . . . . . . . Wheels 871 | 15 81 . 46 577 79 73 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 115 115 130 100 Average Speed 137 | 149 127 160 150 115 130 164 Slowest Speed 250 | 250 160 160 240 115 130 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 28 21 22 15 5 77 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 75 | . . . 9 7 . 59 Melee . | . . . . . . . Projectile 16 | . . . 9 7 . . AOE 59 | . . . . . . 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Fac Fac DSF Total 2040 | 67 248 409 286 765 91 174 Wait 226 | . 40 14 30 135 2 5 Move 1574 | 55 175 350 200 576 78 140 Hop . | . . . . . . . Pick Up 42 | 6 7 9 6 11 2 1 Fast Attach 16 | 6 1 2 1 5 . 1 Attach 20 | . 2 4 8 2 2 2 Detach 3 | . 1 . . 1 . 1 Swap 19 | . 1 2 1 9 6 . Drop 34 | . 5 6 1 10 1 11 Fire 104 | . 16 22 37 16 . 13 Melee 2 | . . . 2 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/DSF History --------- Turn | Location | Event 44 | -11/Junkyard | Discovered new exit (range 15) 99 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 6) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 784 | -9/Materials | Lost 3 parts (2p1w) 937 | -9/Materials | Discovered new exit (range 16) 1082 | -9/Materials | Entered another Materials area 1082 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1344 | -8/Materials | Garrison activated, responded to threat 1520 | -8/Materials | Lost 4 parts (1p2n1w) 1541 | -8/Materials | Discovered new exit (range 5) 1548 | -8/Materials | Entered Factory 1548 | -7/Factory | Evolved 2 slots: Propulsion x2 1848 | -7/Factory | Build established: Scavenger-Mutant 2254 | -7/Factory | Build established: Scavenger-Gunner 2258 | -7/Factory | Discovered new exit (range 14) 2331 | -7/Factory | Discovered new exit (range 9) 2435 | -7/Factory | Entered another Factory area 2435 | -6/Factory | Evolved 2 slots: Utility x2 2551 | -6/Factory | Identified exit to DSF 2552 | -6/Factory | Entered DSF 2592 | -6/DSF | Additional patrols routed to DSF 2682 | -6/DSF | Lost 3 parts (1n2w) 2810 | -6/DSF | Core integrity fell below 50% 2825 | -6/DSF | Core integrity fell below 20% 2829 | -6/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 02701_ Dropped Lgt. Nuclear Core. 02705_ H-61 Shepherd calls for reinforcements. 02705_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02717_ Acquired 6 matter. 02719_ Knocked back. 02723_ Acquired 8 matter. 02727_ Acquired Matter Compressor. 02795_ X-62 Marksman springs to life. 02795_ Penetrated by Slug. 02796_ Matter Repository disabled. 02798_ Penetrated by Slug. 02802_ Slug penetrates Wall. 02805_ Penetrated by Slug. 02805_ Med. Storage Unit destroyed. 02808_ Penetrated by Slug. 02821_ Knocked back. 02824_ C-30 ARC bursts open, deploying its payload. 02824_ S-27 Virus unfolds itself. 02826_ Knocked back. 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