Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.14 @ 22:53:46 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (161) 805 Value Destroyed (4406) 4406 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1811) 1811 TOTAL SCORE: 11582 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 152 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -122 Cogmind --------- Core Integrity 601/700 Matter 157/300 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Treading (225) Ox3 Location -7/Waste Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (34) --- Improved Deuterium Engine Light Treads Light Treads Light Treads Gravmag System Gravmag System Enhanced Optical Array Advanced Sensor Array Cloak of Protection Improved Light Armor Plating Hacking Suite Hacking Suite System Backup Module Shock Rifle Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Light EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun High-powered Shotgun Flak Gun Flak Gun Flak Cannon EMP Blaster Katana Greatsword Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Gravmag System Gravmag System Enhanced Optical Array Cloak of Protection Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite System Backup Module Shock Rifle Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Light EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun High-powered Shotgun Flak Cannon EMP Blaster Rocket Launcher Mini Grenade Launcher Katana Greatsword Longsword +1 [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Autogun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . Utility 4 | . . . 1 . . . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 128 | . 9 2 20 6 . 8 6 11 27 9 28 2 Power 12 | . 1 . 4 . . 1 . 2 2 . 2 . Engine 11 | . 1 . 4 . . . . 2 2 . 2 . Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 29 | . 2 1 7 1 . 1 1 3 7 2 4 . Treads 24 | . 2 . 3 1 . 1 1 3 7 2 4 . Leg 5 | . . 1 4 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | . 4 1 3 . . . 2 2 5 1 10 . Device 8 | . 1 . . . . . . . 2 . 5 . Storage 8 | . 3 1 3 . . . . . . 1 . . Processor 1 | . . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . . . . 2 2 2 . 5 . Artifact . | . . . . . . . . . . . . . Weapon 59 | . 2 . 6 5 . 6 3 4 13 6 12 2 Energy Gun 8 | . . . . . . 1 . 2 4 1 . . Energy Cannon 4 | . . . . . . . . . 2 1 1 . Ballistic Gun 26 | . 2 . 6 2 . 2 2 1 4 1 6 . Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 15 | . . . . 1 . 3 1 1 1 3 3 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 2 . . . . 1 . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 3 . 2 . Parts Lost 22 | . . 1 1 . . 1 6 4 4 1 2 2 Power 3 | . . . . . . . 1 . . . 2 . Propulsion 9 | . . 1 . . . 1 2 2 1 . . 2 Utility 5 | . . . . . . . 1 1 2 1 . . Weapon 5 | . . . 1 . . . 2 1 1 . . . Highest Loss Streak 4 | . . 1 1 . . 1 4 3 2 1 1 2 Average Slot Usage (%) 98 | . 98 100 97 98 88 99 97 90 99 100 99 100 Engine 9 | . 14 14 11 11 11 4 . 5 9 9 6 7 Treads 26 | . 24 27 16 32 33 32 26 24 26 27 29 30 Leg 2 | . 3 . 15 . . . . . . . . . Device 1 | . 5 . . . . . . . 1 . 5 . Storage 29 | . 21 28 33 33 33 33 27 27 27 34 30 30 Processor 3 | . . . . . . . . . 7 9 7 7 Protection 3 | . . . . . . . 17 16 8 1 1 7 Energy Gun 2 | . 9 . . . . 5 7 13 1 2 3 . Energy Cannon 1 | . . . . . . . . . 4 5 2 . Ballistic Gun 13 | . 18 28 20 14 . 10 2 1 11 6 6 . Launcher 1 | . . . . 4 . 5 6 1 . 4 . 15 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 136 | 10 59 75 109 109 108 110 117 118 119 127 136 133 Greatest Support 80 | 20 40 40 69 69 66 66 63 60 60 60 80 80 Greatest Overweight (x) 5 | . 1 3 4 2 1 1 2 5 1 2 2 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 34 | 6 18 20 28 28 28 28 28 28 28 34 34 34 Average Capacity 26 | 6 11 19 27 28 28 28 28 28 28 32 34 34 Most Carried 34 | 6 17 20 28 28 28 28 27 24 28 32 34 34 Average Carried 25 | 6 8 19 25 27 27 27 25 20 27 29 33 34 Final Capacity 34 | 6 18 20 28 28 28 28 28 28 28 34 34 34 Final Carried 34 | 6 15 19 28 27 28 28 24 21 28 32 34 34 Class Distribution -------------------- 87% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Matter Collected 3660 | 200 116 50 867 392 . 311 227 60 836 164 437 . Remotely . | . . . . . . . . . . . . . Salvage Created 5658 | 68 424 86 1452 292 . 328 583 192 1110 320 522 281 Parts 345 | 1 29 8 86 16 . 33 33 14 68 22 34 1 Haulers Intercepted 7 | . . . 4 . . . . . 3 . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled 3 | . . . . . . . . . 3 . . . Retrieved Matter 33 | . . . . . . . . . 33 . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Combat Hostiles Destroyed 130 | . 9 2 24 8 . 17 14 8 23 12 12 1 Melee 2 | . . . . 1 . . . . . 1 . . Guns 74 | . 8 2 24 5 . 3 6 3 12 2 9 . Cannons 12 | . . . . . . . . . 10 2 . . AOE 41 | . 1 . . 2 . 14 8 5 . 7 3 1 Classes Destroyed 14 | 1 4 1 3 2 . 1 . . . . 1 1 Worker 7 | . . 1 . 2 . 1 2 . 1 . . . Builder 6 | . 1 1 1 . . 1 1 . 1 . . . Hauler 7 | . . . 4 . . . . . 3 . . . Recycler 8 | 1 . . 2 1 . 1 2 . . . 1 . Watcher 4 | . 2 . 2 . . . . . . . . . Swarmer 46 | . 3 1 3 3 . 10 4 4 8 6 4 . Grunt 50 | . 6 1 13 2 . 6 8 . 6 4 4 . Brawler 2 | . . . . 1 . . . . . . 1 . Duelist 1 | . . . 1 . . . . . . . . . Sentry 22 | . . . 7 . . . 1 4 7 1 2 . Hunter 5 | . . . . . . 1 1 . 2 1 . . Programmer 1 | . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . Best Kill Streak 10 | 1 4 1 4 3 . 4 10 8 3 5 5 1 Combat Bots Only 8 | . 4 1 3 3 . 4 7 8 3 5 4 1 Max Kills in Single Turn 3 | 1 1 1 2 2 . 3 3 2 1 3 3 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . 1 . . 2 . 3 3 2 . 3 3 1 Melee 1 | . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Damage Taken 6362 | . 188 456 933 326 . 172 1002 616 979 414 1138 138 Core 801 | . 13 88 160 16 . 18 131 57 152 67 55 44 Absorbed by Shields 24 | . . . . . . . . . . 24 . . Core Remaining (%) 59 | 100 . 59 . . . 51 . . . 26 . . Volleys Fired 378 | 4 28 13 109 18 . 24 31 18 84 20 25 4 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 Hottest 117 | 60 60 46 46 46 . 68 68 90 95 117 117 63 Shots Fired 684 | 8 56 26 194 26 . 35 54 26 166 36 49 8 Gun 592 | 8 56 26 194 25 . 20 47 19 139 16 42 . Cannon 48 | . . . . . . . . . 26 16 6 . Launcher 44 | . . . . 1 . 15 7 7 1 4 1 8 Special . | . . . . . . . . . . . . . Kinetic 493 | 4 28 26 194 25 . 13 32 3 123 9 36 . Thermal 49 | . . . . . . . . . 25 16 8 . Explosive 43 | . . . . 1 . 15 7 7 . 4 1 8 Electromagnetic 99 | 4 28 . . . . 7 15 16 18 7 4 . Robot Hit Streak 32 | 3 9 13 20 8 . 6 14 8 32 22 13 12 Robot Miss Streak 4 | 3 2 4 3 2 . 2 2 2 3 2 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 1 . . . 2 . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . 1 . Shots Hit Robots 503 | 4 38 19 141 21 . 23 38 18 120 27 46 8 Core Hits 296 | 3 20 5 52 15 . 32 35 17 50 15 47 5 Critical Hits 9 | . . . 2 . . . . . 5 2 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 2 . . . . . 5 2 . . Melee Attacks 21 | . . . . 15 . . . . 1 . 5 . Impact . | . . . . . . . . . . . . . Slashing 21 | . . . . 15 . . . . 1 . 5 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12347 | 65 478 312 2268 744 . 1446 1508 646 1958 1054 1036 832 Guns 6399 | 65 441 272 2222 255 . 126 494 177 1477 184 686 . Cannons 812 | . . . . . . . . . 432 301 79 . Explosions 4628 | . 27 . . 170 . 1309 1000 469 28 562 231 832 Melee 237 | . . . . 204 . . . . . . 33 . Ramming 271 | . 10 40 46 115 . 11 14 . 21 7 7 . Kinetic 5280 | 26 143 272 2222 255 . 65 285 18 1279 132 583 . Thermal 1200 | . 27 . . . . 63 215 28 424 300 143 . Explosive 4205 | . . . . 170 . 1246 785 441 . 500 231 832 Electromagnetic 1154 | 39 298 . . . . 61 209 159 234 115 39 . Impact . | . . . . . . . . . . . . . Slashing 237 | . . . . 204 . . . . . . 33 . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . 5 5 5 5 . . . . 8 11 Average Corruption 4 | . . . 3 5 5 5 . . . . 4 9 Corruption Purged 2 | . . . . . . . . . . . 2 . Effects 154 | . . . 40 34 14 44 . . . . 18 4 Message Errors 29 | . . . 9 5 5 6 . . . . 4 . Matter Fused 47 | . . . 10 14 5 14 . . . . 4 . Heat Flow Errors 16 | . . . 4 3 4 4 . . . . 1 . Energy Discharges 11 | . . . 3 1 . 5 . . . . 2 . Parts Rejected 2 | . . . 2 . . . . . . . . . Data Loss (minor) 21 | . . . 3 4 . 7 . . . . 5 2 Data Loss (major) 2 | . . . 1 . . 1 . . . . . . Misfires 4 | . . . . 2 . 2 . . . . . . Targeting Errors 20 | . . . 7 5 . 4 . . . . 2 2 Weapon Failures 2 | . . . 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 228 | . . . . 85 . 15 62 . . 40 15 11 Projectiles . | . . . . . . . . . . . . . Explosions 143 | . . . . . . 15 62 . . 40 15 11 Melee 85 | . . . . 85 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 284 | . . . 5 30 . 23 68 62 . . . 96 Shots 10 | . . . . 1 . 1 2 2 . . . 4 Rammed 24 | . 4 4 4 6 . 1 . . 5 . . . Targets Rammed 29 | . 4 4 4 7 . 2 1 . 5 1 1 . Kicked . | . . . . . . . . . . . . . Crushed 5 | . . . . 1 . 1 1 . . 1 1 . Highest Temperature 301 | 20 70 12 277 247 182 281 301 222 297 255 222 . Average Temperature 66 | 15 28 6 62 71 84 63 111 92 58 72 67 . Received Heat Transfer 1721 | . 66 9 375 35 . 36 243 126 360 147 324 . Effects 3 | . . . . . . . 1 . 2 . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 2 . 1 . Heat Transferred 1961 | . 50 . . . . 50 300 . 740 525 296 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . . 1 2 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Peak Influence 576 | 5 237 169 322 245 . 177 403 433 319 576 336 60 Initial 302 | . 3 . 11 125 . . 68 261 210 207 302 45 Average 141 | 2 66 40 114 109 . 77 104 365 164 416 176 47 Maximum Alert Level 2 | . 1 . 1 1 . . 2 2 1 2 1 . Low Security (%) 76 | 100 96 100 86 75 . 100 90 . 70 . 67 100 Level 1 18 | . 3 . 13 24 . . 4 45 29 32 32 . Level 2 5 | . . . . . . . 4 54 . 67 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . 2 2 . . . 5 . 3 . 3 . Investigation 1 | . . 1 . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 8 | . . . 2 . . . 3 . 3 . . . Assault 1 | . . 1 . . . . . . . . . . Garrison 3 | . . . . . . . 2 . . . 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Distress Signals 10 | . . . 1 . . . 3 . 5 . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 223 | . 17 11 48 11 . 12 25 10 53 15 17 4 Peak Tracking Total 9 | . 4 3 3 3 . 3 9 6 4 4 5 4 Tactical Retreats 25 | . 1 4 6 . . 1 1 . 6 5 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Traps Triggered 14 | . . . 4 . . . . 1 2 4 3 . Indirectly 2 | . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Disabled 6 | . 1 . . . . 2 3 . . . . . Max in Single Turn 2 | . 1 . . . . 1 2 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Accessed 42 | . 7 1 13 1 2 . 1 . 11 . 6 . Terminals 27 | . 7 . 9 1 . . . . 6 . 4 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . . . 1 . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . Scanalyzers 4 | . . . 2 . . . . . 2 . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 135 | . 20 1 50 5 2 . 2 . 44 . 11 . Successful 95 | . 11 1 36 2 2 . 1 . 36 . 6 . Failed 40 | . 9 . 14 3 . . 1 . 8 . 5 . Catastrophic 5 | . 1 . 1 . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 65 | . 17 . 22 5 1 . . . 12 . 8 . Terminals 83 | . 20 . 25 5 . . . . 24 . 9 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 8 | . . . 6 . . . . . 2 . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . Scanalyzers 34 | . . . 18 . . . . . 16 . . . Garrison Access 4 | . . . . . . . 2 . 1 . 1 . Terminal Hacks 33 | . 8 1 8 2 2 . . . 11 . 1 . Record 1 | . . . . . 1 . . . . . . . Part Schematic 2 | . . . . 2 . . . . . . . . Robot Analysis 7 | . 3 . 4 . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Unreport Threat 3 | . 1 . 2 . . . . . . . . . Locate Traps 9 | . 1 . 2 . . . . . 5 . 1 . Recall Reinforcements 1 | . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 3 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . 6 . . . . . 1 . . . Scan Component 4 | . . . 3 . . . . . 1 . . . Repair 3 | . . . 3 . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . . . Report Inventory 2 | . . . 1 . . . . . 1 . . . Scanalyzer 30 | . . . 14 . . . . . 16 . . . Insert Component 16 | . . . 8 . . . . . 8 . . . Analyze 14 | . . . 6 . . . . . 8 . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 19 | . 3 . 7 . . . . . 6 . 3 . Terminals 19 | . 3 . 7 . . . . . 6 . 3 . Track 3 | . . . 1 . . . . . 2 . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 12 | . 2 . 4 . . . . . 4 . 2 . Operators 3 | . 1 . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 7 . 12 1 . . 1 . 9 . 4 . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 6 2 . . . . 8 . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . Time 84 | . . . 84 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 8 . . . . . 8 . . . Part Schematics Acquired 14 | . . . 6 . . . . . 8 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Used RIF Installer 2 | . . . . . . . . 1 . 1 . . Program Shield 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Total Allies 4 | . . 1 1 2 . . . . . . . . Largest Group 2 | . . 1 1 2 . . . . . . . . Highest-Rated Group 45 | . . 31 10 45 . . . . . . . . Highest-Rated Ally 31 | . . 31 10 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . 13 . 7 . . . . . . . . Total Damage 321 | . . 169 . 152 . . . . . . . . Kills 6 | . . 2 . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Robot Analysis Total 7 | . 3 . 4 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Turns Passed 15323 | 15 1357 1193 2392 1169 560 1428 541 294 3804 859 1661 50 Spaces Moved 6276 | 4 773 612 977 574 310 694 73 127 1003 346 764 19 Core . | . . . . . . . . . . . . . Treads 5727 | . 643 612 562 574 310 694 73 127 1003 346 764 19 Legs 549 | 4 130 . 415 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 180 180 180 180 180 183 182 182 Average Speed 181 | 120 160 181 192 180 180 180 183 185 180 200 182 182 Slowest Speed 260 | 120 180 220 240 200 180 180 200 260 183 203 203 182 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 99 99 83 99 70 94 15 41 79 59 21 27 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . . . Spaces Dug 5 | . . . . 1 . . . . 1 . 3 . Terrain Destroyed 242 | . 4 . . 12 . 98 16 37 1 17 10 47 Melee 5 | . . . . 1 . . . . 1 . 3 . Projectile 2 | . . . . . . . . . . 2 . . AOE 235 | . 4 . . 11 . 98 16 37 . 15 7 47 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Total 9547 | 7 834 674 1319 657 314 838 431 159 2837 473 979 25 Wait 2554 | . 3 34 169 35 . 109 321 1 1673 88 121 . Move 6263 | 3 772 611 976 573 309 693 72 125 1002 344 764 19 Hop . | . . . . . . . . . . . . . Pick Up 82 | . 10 7 21 2 2 1 . 2 21 3 13 . Fast Attach 25 | . 3 . 6 . . 1 . 2 6 . 7 . Attach 25 | . . 1 3 2 . 2 4 6 3 1 3 . Detach 6 | . 2 . . . 1 1 . . 1 . 1 . Swap 78 | . 6 1 11 4 . 5 2 3 18 8 18 2 Drop 74 | . 6 3 20 1 2 . . . 23 . 19 . Fire 378 | 4 28 13 109 18 . 24 31 18 84 20 25 4 Melee 21 | . . . . 15 . . . . 1 . 5 . Ram . | . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . Crush 28 | . 4 4 3 7 . 2 1 . 5 1 1 . Escape Stasis 12 | . . . . . . . . 2 . 8 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 5) 894 | -10/Materials | Discovered new exit (range 6) 1168 | -10/Materials | Discovered new exit (range 11) 1373 | -10/Materials | Entered Mines 1450 | -10/Mines | Met a Derelict testing a Signal Generator 1599 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1619 | -10/Mines | Discovered new exit (range 5) 1676 | -10/Mines | Met a Derelict shopkeep closing up shop 1854 | -10/Mines | Learned Materials security intel 1903 | -10/Mines | Build established: Hauler-Mutant 2007 | -10/Mines | Discovered new exit (range 9) 2566 | -10/Mines | Entered Materials 2566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2680 | -9/Materials | Discovered new exit (range 6) 3189 | -9/Materials | Repaired Lgt. Treads 3222 | -9/Materials | Repaired Autogun 3249 | -9/Materials | Repaired Aluminum Leg 3306 | -9/Materials | Discovered new exit (range 10) 3452 | -9/Materials | Discovered new exit (range 15) 3508 | -9/Materials | Discovered new exit (range 11) 4375 | -9/Materials | Discovered new exit (range 3) 4958 | -9/Materials | Entered Mines 4983 | -9/Mines | Learned Materials emergency access door positions 5131 | -9/Mines | Discovered new exit (range 11) 5194 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5282 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5283 | -9/Mines | Discovered new exit (range 5) 5530 | -9/Mines | Excavation squad dispatched 5530 | -9/Mines | A large section of the Mines collapsed 5669 | -9/Mines | Learned location of Storage (-9) 5726 | -9/Mines | Discovered new exit (range 12) 6127 | -9/Mines | Entered Exiles 6171 | -9/Exiles | Met 8R-AWN 6198 | -9/Exiles | Met EX-HEX 6279 | -9/Exiles | Met EX-DEC 6378 | -9/Exiles | Learned location of Zion (-6) 6416 | -9/Exiles | Met EX-BIN 6445 | -9/Exiles | Aligned with FarCom system 6447 | -9/Exiles | Given EX-Vault access code 6493 | -9/Exiles | Opened EX-Vault 6512 | -9/Exiles | Found Cloak of Protection 6517 | -9/Exiles | Found Longsword +1 6552 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6667 | -9/Exiles | Discovered new exit (range 14) 6687 | -9/Exiles | Stole two prototypes: Cloak of Protection, Longsword +1 6687 | -9/Exiles | Entered Mines 7865 | -8/Mines | Discovered new exit (range 8) 7935 | -8/Mines | Discovered new exit (range 9) 8115 | -8/Mines | Entered Materials 8115 | -8/Materials | Evolved 2 slots: Utility x2 8520 | -8/Materials | Garrison activated, responded to threat 8586 | -8/Materials | Destroyed 7 combat bots 8651 | -8/Materials | Destroyed 7 combat bots 8654 | -8/Materials | Identified exit to Garrison 8656 | -8/Materials | Entered Garrison 8660 | -8/Garrison | Lost 4 parts (1p1n1u1w) 8666 | -8/Garrison | Installed Relay Interface Framework 8774 | -8/Garrison | Triggered checkpoint 8828 | -8/Garrison | Lost 3 parts (2n1u) 8829 | -8/Garrison | Destroyed 8 combat bots 8918 | -8/Garrison | Discovered new exit (range 10) 8950 | -8/Garrison | Entered Materials 9456 | -8/Materials | Core integrity fell below 50% 9639 | -8/Materials | Build established: Hauler-Skirmisher 9967 | -8/Materials | Build established: Hauler-Mutant 9974 | -8/Materials | Discovered new exit (range 7) 10687 | -8/Materials | Discovered new exit (range 10) 10730 | -8/Materials | Identified exit to Factory 12606 | -8/Materials | Discovered exit to Factory (range 4) 12752 | -8/Materials | Identified exit to Garrison 12754 | -8/Materials | Entered Garrison 12858 | -8/Garrison | Triggered checkpoint 12858 | -8/Garrison | Triggered checkpoint 13137 | -8/Garrison | Discovered exit to Factory (range 10) 13320 | -8/Garrison | Discovered exit to Factory (range 10) 13514 | -8/Garrison | Triggered checkpoint 13571 | -8/Garrison | Discovered exit to Factory (range 12) 13603 | -8/Garrison | Expanded RIF knowledge: Program Shield 13613 | -8/Garrison | Entered Factory 13613 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13615 | -7/Factory | FarCom data flow suspended 14358 | -7/Factory | Found Prototype Launcher 14358 | -7/Factory | Identified Rocket Array 14392 | -7/Factory | Discovered new exit (range 15) 14555 | -7/Factory | Identified exit to Factory 14878 | -7/Factory | Discovered exit to Factory (range 11) 15255 | -7/Factory | Garrison activated, responded to threat 15274 | -7/Factory | Sucked down chute 15274 | -7/Factory | Entered Waste 15289 | -7/Waste | EMP discharged 15289 | -7/Waste | System corruption reached 10% 15308 | -7/Waste | Spotted C-40 Crusher 15308 | -7/Waste | Spotted C-40 Crusher 15310 | -7/Waste | Spotted C-40 Crusher 15312 | -7/Waste | Spotted C-40 Crusher 15315 | -7/Waste | Destroyed C-40 Crusher 15324 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15324 | -7/Waste | Self-destructed Last Messages --------------- 15259_ 9|IYMPR:LWC< WXT5GV1H|HWI1IUFG>EXNIKDG 15268_ Acquired 36 matter. 15274_ Triggered Chute Trap. 15274_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 15278_ System corrupted: Component data lost. 15279_ ALERT: Foreign system detected. Charging EMP. 15289_ Hyp. Gauss Cannon fried beyond repair. 15289_ System corrupted (+5). 15289_ Mic. Fission Core fried beyond repair. 15305_ System corrupted: Component data lost. 15312_ System corrupted: Mni. Grenade Launcher targeting data glitched. 15315_ C-40 Crusher destroyed. 15318_ System corrupted: Mni. Grenade Launcher targeting data glitched. 15321_ Lgt. Treads destroyed. 15321_ Destroyed Lgt. Treads. 15323_ The unstable cave ceiling collapses. 15324_ Lgt. Treads crushed. 15324_ Rocket Launcher crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????## #####??????????????????? | | ???????????????????? ???????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????############??# #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# #### #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #### #?#####????????????????? | | ???????# #??# # ##???????????????? | | ???????# #??# # #???????????????? | | ???????############??# # #??????????? | | ???????????????????### #??????????? | | ???????????????????# @ % CC ????????? | | ???????????????????# CC CC ????????? | | ???????????????????# CC CC ????????? | | ???????????????????# CC ?????????? | | ???????????????????### # # ##?????????? | | ?????????????????????# #?? #??????????? | | ?????????????????????# # #????#??????????? | | ?????????????????????# ########???????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Adv. Sensor Array | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Mines | Hacked Imp. Signal Interpreter | -9/Mines | Hacked Gauss Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationAdvancedRouter Manual? 0 Play Time 01:12:58 Cumulative 118.9 hours Start 2020.11.14 @ 21:24:59 End 2020.11.14 @ 22:53:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3d67a2a-c1b2-4b34-a0e7-036b15889239