Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.24 @ 01:17:20 Player: kicktown Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (285) 285 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3065 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 41/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Terrain Scan Processor System Restoration Module EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Sensor Array System Restoration Module > --- WEAPON ----------- Cooled Particle Cannon Mining Laser > --- INVENTORY -------- Light Ion Engine Terrain Scan Processor Field Laser Light Assault Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 37 | 4 2 7 2 4 6 12 Power 4 | 1 . 1 . . . 2 Engine 4 | 1 . 1 . . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 3 1 2 . 2 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 4 | 2 . 1 . 1 . . Hover . | . . . . . . . Flight 5 | . . 2 1 1 . 1 Utility 7 | . 1 1 . 1 3 1 Device 5 | . 1 . . 1 2 1 Storage 1 | . . . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 16 | 1 1 2 1 1 3 7 Energy Gun 2 | . . . . . 1 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | 1 . 2 1 . 1 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 3 | . 1 . . . 1 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 18 | . . 2 . 3 1 12 Power 3 | . . . . . . 3 Propulsion 8 | . . 1 . 2 1 4 Utility 3 | . . . . 1 . 2 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 6 | . . 1 . 3 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 70 | . 65 83 86 77 82 49 Engine 9 | . 14 14 11 11 9 5 Leg 1 | . . . . . . 3 Wheel 6 | . 28 14 . 4 9 . Flight 15 | . . 12 32 25 18 7 Device 13 | . 5 14 11 9 24 13 Storage 3 | . . . . . 5 7 Protection 3 | . . 3 11 8 . . Energy Gun 1 | . . . . . 3 2 Ballistic Gun 11 | . 14 17 21 14 10 3 Special Weapon 2 | . 2 7 . . 2 2 Naked Turns . | . . . . . . . Heaviest Build 14 | 6 8 8 9 10 14 14 Greatest Support 26 | 20 20 20 12 12 17 26 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 Average Capacity 6 | 5 5 5 5 5 6 7 Most Carried 8 | . . 5 5 5 5 8 Average Carried 3 | . . 1 3 4 4 4 Final Capacity 8 | 5 5 5 5 5 8 5 Final Carried 5 | . . 5 4 4 4 3 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 516 | 237 . 93 . 28 . 158 Remotely . | . . . . . . . Salvage Created 287 | . . 83 . . . 204 Parts 21 | . . 10 . . . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 11 | . . 6 . 1 . 4 Guns 5 | . . 4 . . . 1 Cannons 2 | . . 2 . . . . AOE 3 | . . . . . . 3 Classes Destroyed 4 | . . 2 . 1 . 1 Worker 1 | . . 1 . . . . Swarmer 7 | . . 6 . . . 1 Grunt 3 | . . . . . . 3 Demolisher 1 | . . . . 1 . . Best Kill Streak 4 | . . 4 . 1 . 3 Combat Bots Only 3 | . . 3 . 1 . 3 Max Kills in Single Turn 1 | . . 1 . 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 2054 | . 59 298 94 192 51 1360 Core 888 | . 12 115 10 47 . 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 49 . 85 100 . Volleys Fired 37 | . . 23 . . 3 11 Largest 2 | . . 2 . . 1 1 Hottest 120 | . . 120 . . 100 100 Shots Fired 50 | . . 36 . . 3 11 Gun 28 | . . 25 . . . 3 Cannon . | . . . . . . . Launcher 5 | . . . . . . 5 Special 17 | . . 11 . . 3 3 Kinetic 28 | . . 25 . . . 3 Thermal 17 | . . 11 . . 3 3 Explosive . | . . . . . . . Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 4 | . . 4 . . . 2 Robot Miss Streak 4 | . . 4 . . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 25 | . . 17 . 4 . 4 Core Hits 18 | . . 8 . . . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 1 | . . . . 1 . . Smash 1 | . . . . 1 . . Melee Attacks 7 | . . . . 4 . 3 Impact 4 | . . . . 4 . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 551 | . . 203 . 79 . 269 Guns 137 | . . 107 . . . 30 Cannons . | . . . . . . . Explosions 211 | . . . . . . 211 Melee 79 | . . . . 79 . . Ramming 28 | . . . . . . 28 Kinetic 137 | . . 107 . . . 30 Thermal 96 | . . 96 . . . . Explosive . | . . . . . . . Electromagnetic 211 | . . . . . . 211 Impact 79 | . . . . 79 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 35 | . . 4 . 31 . . Projectiles 4 | . . 4 . . . . Explosions . | . . . . . . . Melee 31 | . . . . 31 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 Shots . | . . . . . . . Rammed 3 | . . . . . . 3 Targets Rammed 16 | . . . . . . 16 Kicked 13 | . . . . . . 13 Crushed . | . . . . . . . Highest Temperature 200 | . . 200 1 . 6 4 Average Temperature 62 | . . 79 1 . 3 3 Received Heat Transfer 469 | . 33 27 36 40 9 324 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 200 | . . 200 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 196 | . . 158 196 86 99 153 Initial 76 | . . . 61 76 21 46 Average 75 | . . 78 125 72 54 87 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 3 9 12 3 5 18 Peak Tracking Total 12 | . 2 3 8 2 2 12 Tactical Retreats 6 | . . . 2 1 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 5 | . . 1 . . 2 2 Terminals 4 | . . 1 . . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . 1 . . 2 3 Successful 1 | . . . . . . 1 Failed 5 | . . 1 . . 2 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 1 . . 2 1 Terminals 4 | . . 1 . . 2 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 45 | . . . . 45 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . 9 . . Total Damage 113 | . . . . 113 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 1228 | 34 47 223 113 230 202 379 Spaces Moved 1790 | 35 51 230 190 495 282 507 Core 35 | 3 . . . . . 32 Treads . | . . . . . . . Legs 50 | . . . . . . 50 Wheels 185 | 32 51 77 . 25 . . Hover . | . . . . . . . Flight 1520 | . . 153 190 470 282 425 Fastest Speed 34 | 50 80 37 34 34 37 37 Average Speed 46 | 77 80 51 34 38 41 52 Slowest Speed 130 | 80 80 80 37 80 42 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . 2 1 1 3 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 16 44 18 71 28 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 5 | . . 2 . . 3 . Terrain Destroyed 9 | . . 6 . . 3 . Melee . | . . . . . . . Projectile 9 | . . 6 . . 3 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 2079 | 39 55 280 236 524 352 593 Wait 175 | 1 3 11 45 19 61 35 Move 1766 | 34 50 225 187 492 275 503 Hop 9 | . . 2 1 1 3 2 Pick Up 12 | . . 6 1 2 2 1 Fast Attach 19 | 4 2 3 . 1 4 5 Attach 14 | . . 1 2 2 2 7 Detach 8 | . . 1 . . . 7 Swap 4 | . . 3 . 1 . . Drop 12 | . . 5 . 2 2 3 Fire 37 | . . 23 . . 3 11 Melee 7 | . . . . 4 . 3 Ram 3 | . . . . . . 3 Kick 13 | . . . . . . 13 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 5) 82 | -10/Materials | Entered Mines 254 | -10/Mines | Core integrity fell below 50% 302 | -10/Mines | Discovered new exit (range 8) 305 | -10/Mines | Entered Materials 305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 414 | -9/Materials | Discovered new exit (range 9) 418 | -9/Materials | Entered Mines 438 | -9/Mines | Assembled infested the area 509 | -9/Mines | Learned Materials terminal intel 519 | -9/Mines | Build established: Scavenger-Mutant 530 | -9/Mines | Learned Materials machine intel 618 | -9/Mines | Lost 3 parts (2n1u) 634 | -9/Mines | Discovered new exit (range 7) 648 | -9/Mines | Entered Materials 648 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 649 | -8/Materials | Loaded intel: 39 machine locations 650 | -8/Materials | Loaded intel: 12 terminal locations 849 | -8/Materials | Discovered new exit (range 5) 850 | -8/Materials | Entered Factory 850 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1029 | -7/Factory | Lost 6 parts (2p2n1u1w) 1065 | -7/Factory | Discovered new exit (range 7) 1154 | -7/Factory | Build established: Mutant 1184 | -7/Factory | Core integrity fell below 50% 1223 | -7/Factory | Core integrity fell below 20% 1229 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01145_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 01147_ Mining Laser destroyed. 01164_ Lgt. Deuterium Engine destroyed. 01165_ S-27 Virus destroyed. 01167_ Kicked S-27 Virus. 01172_ Lgt. Assault Rifle destroyed. 01174_ Kicked S-27 Virus. 01178_ Kicked S-27 Virus out of the way. 01179_ Kicked S-27 Virus. 01181_ R-06 Scavenger collects Lgt. Nuclear Core. 01182_ Kicked S-27 Virus. 01182_ R-06 Scavenger destroyed. 01183_ Kicked S-27 Virus. 01183_ Titanium Leg destroyed. 01184_ Slammed into S-27 Virus. 01210_ Xenon Bombardment Thruster destroyed. 01221_ Slammed into R-06 Scavenger. 01228_ Sml. Storage Unit destroyed. 01229_ Critical hit (Burn: +37). 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