Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.10 @ 17:25:26 Player: cptwinky Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (132) 660 Value Destroyed (5267) 5267 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1154) 1154 TOTAL SCORE: 13621 Bonus ------- High Alert Combat Kills 311 Follower Combat Kills 843 Cogmind --------- Core Integrity 0/1450 Matter 44/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-capacity Storage Unit Advanced Transmission Jammer Compact HERF Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Power Amplifier Improved Signal Interpreter Armor Integrity Analyzer Layered Heavy Armor Plating Graphene Brace EM Disruption Field System Shield Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Railgun Light Antimatter Cannon Linear Accelerator > --- INVENTORY -------- Huge Storage Unit Hypervelocity Gauss Cannon Heavy Missile Launcher Improved Datajack [Rating: 105] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Hacking Suite Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 5 | . . . 1 1 . . 1 . 1 . 1 Utility 8 | . . 1 1 1 . . 1 1 1 1 1 Weapon 2 | . . 1 . . . . . . . 1 . Parts Attached 200 | . 9 23 20 17 15 11 20 6 59 12 8 Power 17 | . 1 2 1 1 2 2 . 1 5 2 . Engine 6 | . 1 2 . . . . . . 1 2 . Core 7 | . . . 1 1 1 1 . 1 2 . . Reactor 4 | . . . . . 1 1 . . 2 . . Propulsion 38 | . 3 3 3 7 . . 6 . 10 3 3 Treads . | . . . . . . . . . . . . Leg 38 | . 3 3 3 7 . . 6 . 10 3 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 73 | . 2 7 6 9 4 5 7 5 24 2 2 Device 37 | . . 2 1 1 3 5 3 5 16 1 . Storage 4 | . 1 1 . . 1 . . . . . 1 Processor 4 | . . 1 . . . . 1 . 2 . . Hackware 4 | . . . . 1 . . . . 1 1 1 Protection 24 | . 1 3 5 7 . . 3 . 5 . . Artifact . | . . . . . . . . . . . . Weapon 72 | . 3 11 10 . 9 4 7 . 20 5 3 Energy Gun 33 | . 2 3 6 . 7 2 4 . 8 . 1 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 15 | . . 6 2 . . . . . 6 . 1 Ballistic Cannon 8 | . . . . . 2 1 . . 2 3 . Launcher 10 | . . 2 2 . . . 1 . 3 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . 1 . . . . . 1 . 1 . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Corrupted Parts 2 | . . . . . . . . . 1 1 . System Corruption 12 | . . . . . . . . . 7 5 . Parts Lost 64 | . . 3 . . . . . . 35 17 9 Power 7 | . . . . . . . . . 4 3 . Propulsion 17 | . . 1 . . . . . . 9 4 3 Utility 23 | . . 2 . . . . . . 12 6 3 Weapon 17 | . . . . . . . . . 10 4 3 Highest Loss Streak 11 | . . 2 . . . . . . 9 11 8 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 99 99 100 99 94 92 92 93 64 57 27 Engine 2 | . 14 11 2 . . . . . 1 1 . Core 3 | . . . 6 6 6 3 6 10 4 . . Leg 24 | . 28 21 27 29 30 30 32 29 14 11 8 Device 9 | . . 6 9 7 11 15 9 11 11 10 3 Storage 6 | . 14 11 9 7 7 7 6 5 3 . 3 Processor 2 | . . 3 . . . . 3 5 6 8 3 Hackware 4 | . . . . 7 7 7 6 5 4 4 1 Protection 6 | . 13 12 18 14 5 . 6 4 3 2 . Energy Gun 15 | . 27 10 16 23 21 22 19 17 8 . 2 Ballistic Gun 4 | . . 22 10 . . . . . 1 1 2 Naked Turns 37 | . . . . . . . . . . . 37 Heaviest Build 89 | 13 29 46 50 43 81 80 80 85 89 65 40 Greatest Support 86 | 20 26 26 39 56 56 56 83 81 85 86 60 Greatest Overweight (x) 4 | . 1 3 1 . 1 1 1 1 4 1 . Average Overweight (x) . | . . 1 1 . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 15 Average Capacity 16 | 8 9 15 15 15 16 20 20 20 16 5 13 Most Carried 20 | 5 15 15 15 15 19 20 20 20 20 5 6 Average Carried 15 | 3 7 14 14 14 15 19 19 19 13 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 5 5 5 Final Carried 20 | 2 15 15 15 15 19 20 20 20 5 4 5 Class Distribution -------------------- 22% | Scavenger-Gunner 19% | Scavenger-Tank 18% | Mutant 16% | Tank 12% | Gunner 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Matter Collected 3371 | 200 178 505 481 70 230 128 213 65 843 413 45 Remotely . | . . . . . . . . . . . . Salvage Created 5591 | . 227 873 1020 70 . . 909 204 1499 769 20 Parts 260 | . 16 51 52 5 . . 27 7 71 27 4 Haulers Intercepted 5 | . . 1 2 . . . 2 . . . . Recyclers Shooed 8 | . . 3 2 . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 101 | . 8 21 20 1 . . 12 5 29 5 . Guns 57 | . 8 15 13 . . . 4 5 12 . . Cannons 12 | . . . . . . . . . 9 3 . AOE 23 | . . 5 7 . . . 3 . 7 1 . Classes Destroyed 13 | . 3 6 1 . . . 2 . 1 . . Worker 6 | . . 1 1 . . . 2 . . 2 . Tunneler 2 | . . . . . . . . . 2 . . Hauler 5 | . . 1 2 . . . 2 . . . . Recycler 10 | . . 1 3 . . . 1 . 1 4 . Operator 3 | . 1 . . . . . 1 . . . 1 Watcher 5 | . . 1 . . . . 1 . 3 . . Swarmer 24 | . 6 6 4 . . . 3 3 2 . . Grunt 28 | . 2 7 8 . . . 3 2 6 . . Brawler 5 | . . 1 2 . . . 1 . 1 . . Duelist 3 | . . . . . . . 1 . 2 . . Sentry 20 | . . 7 5 1 . . 1 . 6 . . Hunter 11 | . . . 1 . . . 1 . 6 3 . Programmer 10 | . . . . . . . 2 . 6 2 . Best Kill Streak 6 | . 3 6 5 1 . . 6 4 4 4 1 Combat Bots Only 5 | . 3 5 4 1 . . 4 4 4 2 . Max Kills in Single Turn 4 | . 1 4 2 1 . . 4 2 3 3 1 Gunslinging 1 | . . . 1 . . . . 1 . . . Exploded 3 | . . 2 2 . . . 2 . 3 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Hostile Shots Fired 1187 | . 36 100 58 21 . 2 92 15 412 210 241 Missed 389 | . 3 24 16 8 . . 31 4 139 66 98 Damage Taken 15281 | . 331 1002 588 88 . 36 928 174 6068 2767 3299 Core 3545 | . 103 182 59 . . 15 168 . 810 732 1476 Absorbed by Shields 114 | . . . . 20 . . . . 23 . 71 Redirected to Shielding 48 | . 22 26 . . . . . . . . . Ignored by Resistances 349 | . . . 34 14 . . 48 . . 253 . Regen/Repaired (Parts) 1041 | . . . . . 304 . 168 . 569 . . Core Remaining (%) 72 | 100 58 54 89 . . 97 80 100 29 43 . Volleys Fired 353 | . 25 55 46 1 . . 38 9 113 53 13 Largest 3 | . 2 3 3 3 . . 3 3 3 1 2 Hottest 203 | . 90 153 183 177 . . 183 183 203 94 100 Shots Fired 742 | . 50 152 117 3 . . 109 27 211 52 21 Gun 632 | . 50 149 109 3 . . 108 27 166 . 20 Cannon 81 | . . . . . . . . . 32 49 . Launcher 29 | . . 3 8 . . . 1 . 13 3 1 Special . | . . . . . . . . . . . . Kinetic 260 | . . 120 39 . . . . . 55 34 12 Thermal 433 | . 50 29 70 3 . . 108 27 138 . 8 Explosive 29 | . . 3 8 . . . 1 . 13 3 1 Electromagnetic 20 | . . . . . . . . . 5 15 . Robot Hit Streak 25 | . 8 15 19 6 . . 10 5 25 14 2 Robot Miss Streak 8 | . 3 5 2 . . . 3 2 8 4 5 Penetration Max 3 | . . . . . . . . . 3 1 . Secondary Targets 5 | . . 1 2 . . . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 1 . . Shots Hit Robots 488 | . 29 107 78 3 . . 74 17 140 33 7 Core Hits 253 | . 14 39 47 2 . . 30 7 94 18 2 Critical Kills 7 | . . . . . . . . . 5 2 . Critical Parts Destroyed 22 | . . 1 . . . . . . 5 16 . Critical Strikes 61 | . 2 2 6 2 . . 10 1 20 18 . Burn 28 | . 2 1 6 2 . . 10 1 6 . . Destroy 29 | . . 1 . . . . . . 10 18 . Blast 4 | . . . . . . . . . 4 . . Melee Attacks 6 | . . . . . . 1 4 . 1 . . Impact 5 | . . . . . . 1 4 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15426 | . 364 1822 2292 58 . 10 2233 408 6298 1584 357 Guns 7913 | . 363 1387 1433 58 . . 1698 408 2409 . 157 Cannons 2627 | . . . . . . . . . 1691 936 . Explosions 4644 | . . 402 826 . . . 475 . 2164 588 189 Melee . | . . . . . . . . . . . . Ramming 242 | . 1 33 33 . . 10 60 . 34 60 11 Kinetic 4143 | . . 988 461 . . . . . 1979 590 125 Thermal 6276 | . 363 399 972 58 . . 2039 408 2005 . 32 Explosive 4303 | . . 402 826 . . . 134 . 2164 588 189 Electromagnetic 462 | . . . . . . . . . 116 346 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 33 | . . 5 1 . . . 4 . 33 19 12 Average Corruption 9 | . . 5 1 . . . 3 . 16 13 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 81 | . . 19 . . . . 13 . 28 15 6 Message Errors 18 | . . 5 . . . . 3 . 8 2 . Matter Fused 17 | . . . . . . . 4 . 6 3 4 Heat Flow Errors 7 | . . 3 . . . . . . 1 1 2 Energy Discharges 9 | . . 4 . . . . . . 4 1 . Parts Rejected 4 | . . . . . . . 2 . 1 1 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 6 | . . 2 . . . . 2 . 1 1 . Data Loss (major) 4 | . . 3 . . . . 1 . . . . Alerts 2 | . . 1 . . . . . . . 1 . Misdirections 8 | . . . . . . . . . 4 4 . Weapon Failures 5 | . . 1 . . . . 1 . 2 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 385 | . . 16 42 . . . 85 . 226 16 . Projectiles 169 | . . . . . . . . . 153 16 . Explosions 199 | . . 16 42 . . . 68 . 73 . . Melee 17 | . . . . . . . 17 . . . . Knockbacks 18 | . . 1 1 . . . . . 6 10 . Impact 3 | . . 1 1 . . . . . 1 . . Kinetic 14 | . . . . . . . . . 5 9 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 46 | . . . . . . . . . 4 10 32 Shots 2 | . . . . . . . . . 1 . 1 Rammed 10 | . . . . . . . . . 3 6 1 Targets Rammed 45 | . 1 5 6 . . 3 3 . 14 11 2 Kicked 35 | . 1 5 6 . . 3 3 . 11 5 1 Crushed . | . . . . . . . . . . . . Highest Temperature 352 | . 246 291 339 45 . . 180 197 294 352 160 Average Temperature 95 | . 104 107 96 24 . . 66 80 96 103 81 Received Heat Transfer 1722 | . 72 384 333 42 . . 138 27 495 . 231 Effects 13 | . 2 5 . . . . . . 6 . . Energy Bleed 2 | . 2 . . . . . . . . . . Interference 11 | . . 5 . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . 1 1 . Parts Fried 7 | . . . . . . . 1 . 2 4 . Impact Corruptions 2 | . . . . . . . 2 . . . . Robots Melted 7 | . . 1 . 1 . . 5 . . . . Combat Hostiles 7 | . . 1 . 1 . . 5 . . . . Parts Melted 33 | . 2 6 1 1 . . 13 2 8 . . Heat Transferred 12944 | . 1089 1036 2331 259 . . 3863 703 3626 . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Peak Influence 652 | . 218 407 623 331 115 652 623 413 452 199 158 Initial 319 | . . 15 135 282 115 . 319 276 202 114 86 Average 246 | . 98 171 401 315 73 266 390 349 243 123 105 Maximum Alert Level 2 | . 1 2 2 1 . 2 2 2 2 . . Low Security (%) 40 | 100 94 53 12 . 100 34 . . 19 100 100 Level 1 44 | . 5 42 38 100 . 45 71 56 70 . . Level 2 15 | . . 4 48 . . 19 28 43 10 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 1 1 3 1 . 9 8 3 11 1 2 Investigation 10 | . 1 1 . 1 . 4 . 1 2 . . Extermination 9 | . . . . . . 2 3 . 2 1 1 Reinforcement 10 | . . . 1 . . 3 4 . 1 . 1 Assault 1 | . . . . . . . 1 . . . . Garrison 10 | . . . 2 . . . . 2 6 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Distress Signals 12 | . . 1 3 . . 1 . . 4 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 206 | . 14 25 31 4 . 10 25 5 46 21 25 Peak Tracking Total 17 | . 5 5 6 3 . 3 4 3 7 9 17 Tactical Retreats 10 | . . 1 . . . . . 1 3 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Traps Triggered 19 | . 1 1 1 4 . . 3 . 5 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 34 | . 26 . . . . . 8 . . . . Triggered . | . . . . . . . . . . . . Disarmed 9 | . 9 . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Disabled 19 | . . . 1 . . 3 11 . 4 . . Max in Single Turn 11 | . . . 1 . . . 11 . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Machines Accessed 59 | . 8 7 5 4 . 9 11 2 8 2 3 Terminals 35 | . 6 7 3 2 . 2 6 . 5 1 3 Fabricators 7 | . . . . 1 . 3 2 . 1 . . Repair Stations 6 | . 1 . . . . 2 2 . 1 . . Recycling Units 3 | . 1 . 1 . . . . . . 1 . Scanalyzers 4 | . . . 1 . . 1 1 1 . . . Garrison Access 4 | . . . . 1 . 1 . 1 1 . . Total Hacks 156 | . 26 17 11 10 . 22 29 4 26 3 8 Successful 60 | . 10 8 3 3 . 7 12 2 12 . 3 Failed 95 | . 15 9 8 7 . 15 17 2 14 3 5 Catastrophic 21 | . . 1 2 . . 5 4 1 5 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 55 | . 15 5 7 5 . 11 5 . 3 2 2 Terminals 91 | . 19 17 7 5 . 5 15 . 13 2 8 Fabricators 19 | . . . . 2 . 9 4 . 4 . . Repair Stations 16 | . 3 . . . . 2 5 . 6 . . Recycling Units 7 | . 4 . 2 . . . . . . 1 . Scanalyzers 13 | . . . 2 . . 4 5 2 . . . Garrison Access 10 | . . . . 3 . 2 . 2 3 . . Terminal Hacks 22 | . 6 7 1 . . . 2 . 3 . 3 Robot Analysis 3 | . 1 1 1 . . . . . . . . Prototype ID Bank 5 | . 2 3 . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 5 | . . 1 . . . . 1 . 2 . 1 Locate Traps 4 | . . 1 . . . . 1 . . . 2 Disarm Traps 2 | . 2 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . 1 . . 1 . . Network Status 2 | . . . . 1 . 1 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . Repair Station Hacks 10 | . 1 . . . . . 3 . 6 . . Scan Component 6 | . 1 . . . . . 2 . 3 . . Repair 4 | . . . . . . . 1 . 3 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 13 | . . . 2 . . 4 5 2 . . . Insert Component 7 | . . . 1 . . 2 3 1 . . . Analyze 6 | . . . 1 . . 2 2 1 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 10 | . 2 1 . 2 . 2 2 . 1 . . Terminals 7 | . 1 1 . 2 . . 2 . 1 . . Botnet 5 | . 1 . . 1 . . 2 . 1 . . Disrupt 1 | . . 1 . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . Fabnet 1 | . . . . . . 1 . . . . . Haulers 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 55 | . 6 7 5 4 . 8 10 2 8 2 3 Full Trace Events 9 | . . 1 . 1 . 4 . 1 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . 2 2 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 . 3 . . Time 157 | . . . . . . . 19 . 138 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . 2 2 1 . . . Part Schematics Acquired 6 | . . . 1 . . 2 2 1 . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 2 1 1 . . Non-combat 1 | . . . . . . . . . 1 . . Combat 3 | . . . . . . . 2 1 . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released 6 | . . . . . . . . . 6 . . Programmers 6 | . . . . . . . . . 6 . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 . . . Autooverrided 3 | . . . . . . . 2 1 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Total Allies 23 | . . . . . 20 . 2 1 . . . Largest Group 20 | . . . . . 20 20 11 1 . . . Highest-Rated Group 542 | . . . . . 542 542 331 29 . . . Highest-Rated Ally 37 | . . . . . 31 31 37 29 . . . Total Orders 8 | . . . . . 1 . . . 7 . . EXPLORE 5 | . . . . . . . . . 5 . . RETURN 3 | . . . . . 1 . . . 2 . . Ally Attacks 233 | . . . . . . 163 68 2 . . . Total Damage 3542 | . . . . . . 2516 986 40 . . . Kills 29 | . . . . . . 22 7 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Robot Analysis Total 3 | . 1 1 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 7 | . . . . . 2 . . . 5 . . Drone Recoveries 5 | . . . . . 2 . . . 3 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Turns Passed 9346 | 5 629 1145 795 274 628 1598 1523 242 1545 518 444 Spaces Moved 4869 | 3 323 476 301 200 389 805 858 73 692 399 350 Core 359 | . . . . . . . . . 190 101 68 Treads . | . . . . . . . . . . . . Legs 4510 | 3 323 476 301 200 389 805 858 73 502 298 282 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 120 120 190 120 120 50 50 50 Average Speed 150 | 120 147 190 190 120 140 190 146 179 138 88 106 Slowest Speed 330 | 120 190 330 190 120 190 190 190 190 270 183 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 69 43 40 7 96 28 28 2 29 17 13 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . . . . . . 1 4 . . . . Terrain Destroyed 294 | . . 29 76 . . 1 67 . 75 36 10 Melee 5 | . . . . . . 1 4 . . . . Projectile 5 | . . . . . . . . . 5 . . AOE 284 | . . 29 76 . . . 63 . 70 36 10 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Total 6207 | 6 429 606 430 230 476 873 1028 162 1067 502 398 Wait 467 | . 19 15 32 2 47 34 80 72 132 20 14 Move 4859 | 2 322 475 300 200 388 804 857 72 691 398 350 Hop . | . . . . . . . . . . . . Pick Up 97 | . 18 15 10 3 10 10 5 2 19 1 4 Fast Attach 66 | . 1 4 2 9 3 . 10 1 21 9 6 Attach 43 | . . 5 3 2 4 . 1 2 22 2 2 Detach 11 | . . . . . 5 . 1 . 4 . 1 Swap 91 | . 8 14 15 6 8 11 9 3 16 1 . Drop 99 | 4 9 18 16 7 11 10 12 1 8 1 2 Fire 353 | . 25 55 46 1 . . 38 9 113 53 13 Melee 6 | . . . . . . 1 4 . 1 . . Ram 11 | . . . . . . . . . 3 7 1 Kick 35 | . 1 5 6 . . 3 3 . 11 5 1 Crush . | . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . 26 5 4 Rewire . | . . . . . . . . . . . . Trap 34 | . 26 . . . . . 8 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Central database locked down 211 | -10/Materials | Discovered new exit (range 5) 328 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 11) 559 | -10/Materials | Discovered new exit (range 8) 635 | -10/Materials | Entered another Materials area 635 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 937 | -9/Materials | Build established: Gunner 1283 | -9/Materials | Discovered new exit (range 11) 1360 | -9/Materials | Discovered new exit (range 12) 1478 | -9/Materials | Build established: Tank 1665 | -9/Materials | Discovered new exit (range 13) 1735 | -9/Materials | Discovered new exit (range 14) 1780 | -9/Materials | Entered another Materials area 1780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2455 | -8/Materials | Garrison activated, responded to threat 2546 | -8/Materials | Discovered new exit (range 16) 2575 | -8/Materials | Entered Factory 2575 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2849 | -7/Factory | Sucked down chute 2849 | -7/Factory | Entered Waste 2850 | -7/Waste | Joined by Warlord forces that had cleared the area 2904 | -7/Waste | Build established: Scavenger-Tank 3229 | -7/Waste | Discovered new exit (range 12) 3477 | -7/Waste | Entered Factory 3477 | -7/Factory | Accompanied by 20 allies 3771 | -7/Factory | Build established: Scavenger-Gunner 4477 | -7/Factory | Lost 4 allies 4904 | -7/Factory | Build established: Gunner 5044 | -7/Factory | Discovered new exit (range 11) 5075 | -7/Factory | Entered another Factory area 5075 | -6/Factory | Accompanied by 11 allies 5075 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5182 | -6/Factory | Found Hvy. Reflective Plating 5735 | -6/Factory | Build established: Scavenger-Gunner 5768 | -6/Factory | Discovered new exit (range 16) 5814 | -6/Factory | Identified exit to Lower Caves 6234 | -6/Factory | Lost 4 allies 6314 | -6/Factory | Build established: Scavenger-Tank 6475 | -6/Factory | First assault squad dispatched 6539 | -6/Factory | Repaired Carbon-fiber Leg 6584 | -6/Factory | Discovered new exit (range 14) 6597 | -6/Factory | Identified exit to Factory 6598 | -6/Factory | Entered another Factory area 6598 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6659 | -5/Factory | Local machine network offline 6680 | -5/Factory | Garrison activated, responded to threat 6782 | -5/Factory | Discovered new exit (range 4) 6788 | -5/Factory | Identified exit to Factory 6840 | -5/Factory | Entered another Factory area 6840 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6892 | -4/Factory | Repaired Carbon-fiber Leg 6945 | -4/Factory | Repaired Hrd. Heavy Armor Plating 7002 | -4/Factory | Repaired Hvy. Mass Driver 7261 | -4/Factory | Lost 6 parts (1p2n2u1w) 7499 | -4/Factory | Garrison activated, responded to threat 7531 | -4/Factory | Lost 3 parts (2n1u) 7612 | -4/Factory | Spotted B-86 Titan 7735 | -4/Factory | Lost 9 parts (1p2n3u3w) 7880 | -4/Factory | Garrison activated, responded to threat 7947 | -4/Factory | System corruption reached 10% 8004 | -4/Factory | Discovered new exit (range 15) 8011 | -4/Factory | Identified exit to Upper Caves 8019 | -4/Factory | Lost 9 parts (1p2n4u2w) 8123 | -4/Factory | Core integrity fell below 50% 8172 | -4/Factory | Lost 6 parts (1n2u3w) 8183 | -4/Factory | Identified exit to Research 8245 | -4/Factory | System corruption reached 30% 8282 | -4/Factory | Build established: Mutant 8385 | -4/Factory | Entered Research 8385 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8708 | -3/Research | System corruption reached 10% 8824 | -3/Research | Lost 11 parts (3p3n3u2w) 8882 | -3/Research | Core integrity fell below 50% 8897 | -3/Research | Discovered new exit (range 11) 8902 | -3/Research | Identified exit to Research 8903 | -3/Research | Entered another Research area 8903 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8924 | -2/Research | Lost 5 parts (1n2u2w) 9193 | -2/Research | Spotted B-90 Cyclops 9312 | -2/Research | Core integrity fell below 50% 9319 | -2/Research | System corruption reached 10% 9328 | -2/Research | Core integrity fell below 20% 9341 | -2/Research | Lost 8 parts (3n3u2w) 9347 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09329_ System corrupted: Matter fused (-7). 09329_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 2 arrays: 1x Tiamat Bomb Trap 5x Stasis Trap Map updated. >>Alert(Purge) Purged threat record, alert level lowered. 09331_ Terminal disabled. 09339_ Slammed into S-43 Plague. 09340_ Triggered Tiamat Bomb Trap. 09340_ An explosion rips through the floor. 09340_ S-43 Plague destroyed. 09340_ Scanalyzer disabled. 09340_ Acquired 25 matter. 09343_ K-01 Serf collects debris. 09344_ Penetrated by Slug. 09344_ Slug penetrates Wall. 09345_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#######????????????????????????????????? | | ###??????## #????###?????????????????????????? | | #??????# ######Y#######???????????????????? | | #??????# #???????????????????? | | ######## %=* k !! #???????????????????? | | %*[[ """" ! #???????????????????? | | ####### S""" @ +???????????????????? | | #?????## # """ #???????????????????? | | ###??????### +???????????????????? | | ???????????# #???????????????????? | | ???????????###################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | +?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | +?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##########????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ^ #????????????????????????????????????? | | """"" +????????????????????????????????????? | | "" F" #????????????????????????????????????? | | " "" #????????????????????????????????????? | | ^ #????????????????????????????????????? | | % ##????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 43 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 6 Armor Integrity Analysis 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Hyp. Gauss Cannon | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Cld. Deuterium Engine | -6/Factory | Scanalyzed Stealth Drone Bay | -6/Factory | Scanalyzed Hvy. Beamcaster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumDataChainsword Manual? 0 Play Time 01:05:49 Cumulative 1439.3 hours Start 2024.01.10 @ 16:19:45 End 2024.01.10 @ 17:25:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1013 Rogue 1009 Adventurer 4 Explorer 0 Win Type - Total 175 Types 130/11/11/7/2/1/3/6/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d4e7717-0a3f-42e6-9d34-af782fea9532