Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 21:20:12 Player: Fazzonamite Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (51) 255 Value Destroyed (1880) 1880 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (909) 909 TOTAL SCORE: 9844 Bonus ------- Follower Combat Kills 609 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 202/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Graphene Brace System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Enhanced Nova Cannon Advanced Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Combat Linear Gravjet Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Microactuators Graphene Brace System Shield Advanced Corruption Screen > --- WEAPON ----------- Improved Arc Projector Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY -------- Rocket Launcher Fusion Bomb Launcher Advanced Datajack Enhanced Force Lance [Rating: 126] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Fusion Bomb Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . 2 . Utility 10 | . . . . . 2 2 2 . 2 . 2 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 119 | 6 11 4 . 1 24 7 3 4 11 26 22 Power 14 | 1 1 . . 1 5 1 . 1 1 2 1 Engine 3 | 1 1 . . 1 . . . . . . . Core 8 | . . . . . 5 1 . 1 1 . . Reactor 3 | . . . . . . . . . . 2 1 Propulsion 42 | 2 6 . . . 12 1 . . 6 8 7 Treads . | . . . . . . . . . . . . Leg 15 | . . . . . 9 1 . . 4 1 . Wheel 14 | 2 6 . . . 3 . . . . . 3 Hover 5 | . . . . . . . . . . 4 1 Flight 8 | . . . . . . . . . 2 3 3 Utility 30 | 1 2 3 . . 4 3 3 . 2 7 5 Device 10 | . . 3 . . 2 1 1 . . 2 1 Storage 3 | 1 1 . . . . . . . . . 1 Processor 10 | . 1 . . . 1 1 1 . . 3 3 Hackware 4 | . . . . . 1 . 1 . 2 . . Protection 3 | . . . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . Weapon 33 | 2 2 1 . . 3 2 . 3 2 9 9 Energy Gun 7 | 1 1 . . . 2 . . . . . 3 Energy Cannon 4 | . . . . . 1 . . . . 2 1 Ballistic Gun 10 | 1 1 1 . . . . . 3 2 2 . Ballistic Cannon 2 | . . . . . . 2 . . . . . Launcher 2 | . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . 5 3 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 42 | . 4 . . . 1 1 . . 1 19 16 Power 8 | . 1 . . . . 1 . . 1 4 1 Propulsion 17 | . 2 . . . 1 . . . . 7 7 Utility 11 | . . . . . . . . . . 8 3 Weapon 6 | . 1 . . . . . . . . . 5 Highest Loss Streak 11 | . 3 . . . 1 1 . . 1 10 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 99 100 100 85 99 100 100 92 75 63 Engine 3 | . 12 14 14 14 1 . . . . . . Core 4 | . . . . . 7 6 6 11 10 3 . Leg 10 | . . . . . 18 30 26 23 16 . . Wheel 10 | . 25 28 28 28 12 . . . . . 7 Flight 2 | . . . . . . . . . 2 14 3 Device 11 | . . 14 14 14 8 14 20 17 13 12 9 Storage 8 | . 14 14 14 14 9 7 6 5 5 3 2 Processor 8 | . 12 . . . 8 9 6 5 5 8 24 Hackware 7 | . . . . . 4 7 13 11 19 15 4 Protection 1 | . . . . . . 4 6 5 5 3 . Energy Gun 3 | . 15 4 . . 7 . . . . . 2 Energy Cannon 2 | . . . . . 4 7 6 5 4 . . Ballistic Gun 7 | . 12 22 28 28 2 . . 8 7 5 . Ballistic Cannon 1 | . . . . . . 6 6 2 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 14 16 17 16 18 23 29 31 43 43 47 36 Greatest Support 72 | 26 26 20 20 20 42 52 52 52 72 45 48 Greatest Overweight (x) 11 | . 1 . . . 5 . . . 2 11 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 1 4 9 9 9 9 9 8 9 9 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 10 10 10 10 10 10 10 10 7 5 4 Class Distribution -------------------- 44% | Mutant 15% | Scavenger-Mutant 9% | Hacker-Mutant 8% | Hacker-Skirmisher 6% | Scavenger-Skirmisher 4% | Hacker-Sprinter 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Mutant | -3/Research Gladiator | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 1928 | 226 369 24 20 . 320 95 . 80 205 439 150 Remotely . | . . . . . . . . . . . . Salvage Created 2205 | . 375 52 . . 351 131 . 90 110 640 456 Parts 125 | . 20 6 . . 30 6 . 5 6 38 14 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 43 | . 10 3 . . 10 3 . 1 1 7 8 Melee 9 | . . . . . . . . . . 4 5 Guns 24 | . 10 3 . . 7 . . 1 . 3 . Cannons 5 | . . . . . 2 2 . . 1 . . AOE 4 | . . . . . . 1 . . . . 3 Classes Destroyed 10 | . 4 . . . 2 . . . . 3 1 Builder 3 | . 2 . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . Recycler 2 | . . . . . . . . . . 1 1 Operator 2 | . . . . . 1 . . . 1 . . Swarmer 17 | . 5 3 . . 5 . . . . . 4 Grunt 17 | . 5 . . . 4 3 . . 1 2 2 Duelist 2 | . . . . . . . . . . 1 1 Sentry 2 | . . . . . 1 . . 1 . . . Specialist 1 | . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . 4 . Best Kill Streak 6 | . 6 3 . . 6 3 . 1 1 4 6 Combat Bots Only 6 | . 3 3 . . 6 3 . 1 1 3 4 Max Kills in Single Turn 2 | . 2 1 . . 1 1 . 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . 1 Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 578 | . 92 9 . . 53 8 . 2 12 195 207 Missed 203 | . 28 3 . . 13 1 . . 3 72 83 Damage Taken 7849 | . 604 51 . . 519 158 . 46 204 3143 3124 Core 2775 | . 142 43 . . 113 13 . . 24 972 1468 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . . . . 108 . Core Remaining (%) 78 | 100 . . . 26 79 98 100 100 97 25 . Volleys Fired 122 | . 44 4 . . 33 6 . 1 10 17 7 Largest 3 | . 2 2 . . 2 2 . 3 3 3 3 Hottest 250 | . 100 70 . . 121 100 . 126 126 105 250 Shots Fired 265 | . 87 8 . . 66 12 . 3 29 47 13 Gun 220 | . 87 8 . . 51 . . 2 20 47 5 Cannon 39 | . . . . . 15 12 . 1 9 . 2 Launcher 6 | . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . Kinetic 150 | . 35 4 . . 36 6 . 2 20 47 . Thermal 73 | . 52 4 . . 15 . . . . . 2 Explosive 6 | . . . . . . . . . . . 6 Electromagnetic 36 | . . . . . 15 6 . 1 9 . 5 Robot Hit Streak 19 | . 19 9 . . 8 8 . 11 12 11 6 Robot Miss Streak 3 | . 3 . . . 3 1 . . 2 3 3 Penetration Max 2 | . . . . . . . . . . 2 . Secondary Targets 4 | . 1 . . . 2 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . Shots Hit Robots 215 | . 65 6 . . 40 9 . 3 17 53 22 Core Hits 107 | . 20 3 . . 18 5 . 1 6 22 32 Critical Kills 4 | . . . . . . . . 1 . 3 . Critical Parts Destroyed 15 | . . . . . . . . . 4 11 . Critical Strikes 24 | . 2 1 . . 1 . . 1 4 15 . Burn 3 | . 2 1 . . . . . . . . . Destroy 19 | . . . . . . . . 1 4 14 . Corrupt 1 | . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . 1 . Melee Attacks 54 | . . . . . . . . . . 28 26 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 54 | . . . . . . . . . . 28 26 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . 5 3 Damage Inflicted 5455 | . 823 64 . . 631 289 . 33 241 1220 2154 Guns 1681 | . 823 64 . . 338 . . 15 88 327 26 Cannons 597 | . . . . . 229 197 . 18 153 . . Explosions 1583 | . . . . . 64 92 . . . . 1427 Melee 1543 | . . . . . . . . . . 859 684 Ramming 51 | . . . . . . . . . . 34 17 Kinetic 1027 | . 335 16 . . 147 99 . 15 88 327 . Thermal 883 | . 488 48 . . 255 92 . . . . . Explosive 1427 | . . . . . . . . . . . 1427 Electromagnetic 524 | . . . . . 229 98 . 18 153 . 26 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1543 | . . . . . . . . . . 859 684 Highest Corruption 3 | . . . . . . . . . . 3 2 Average Corruption 2 | . . . . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . 10 2 Effects 6 | . . . . . . . . . . 5 1 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 137 | . . . . . . . . . . 82 55 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 137 | . . . . . . . . . . 82 55 Knockbacks 1 | . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . 51 . . . 17 74 Shots 2 | . . . . . . 1 . . . . 1 Rammed 3 | . . . . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 378 | . 241 60 . . 378 21 . 12 18 234 204 Average Temperature 78 | . 63 32 . . 144 9 . 8 5 75 104 Received Heat Transfer 789 | . 192 . . . 234 81 . 9 48 126 99 Effects 2 | . . . . . 1 . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 2407 | . 1591 222 . . 494 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 351 | . 241 107 . . 351 169 . 73 169 175 317 Initial 121 | . . 37 . . . 121 . . 35 . 67 Average 104 | . 84 76 . . 235 58 . 18 75 90 115 Maximum Alert Level 1 | . 1 . . . 1 . . . . . 1 Low Security (%) 81 | 100 88 100 . 100 18 100 100 100 100 100 95 Level 1 18 | . 11 . . . 81 . . . . . 4 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 2 . . . 5 5 3 Investigation 1 | . . . . . . . . . 1 . . Extermination 3 | . . . . . . . . . . 2 1 Reinforcement 9 | . 1 . . . 2 . . . 1 3 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 11 | . 2 . . . 4 . . . 1 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 18 3 . . 25 4 . 2 9 26 21 Peak Tracking Total 9 | . 6 3 . . 8 3 . 2 3 7 9 Tactical Retreats 20 | . 1 . . . 3 . . . 2 11 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 8 | . . . . . 6 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 4 1 . Reused 4 | . . . . . 3 . . . . 1 . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . Triggered 4 | . . . . . 3 . . . . 1 . Most Traps Carried 3 | . . . . 3 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 20 | . 3 . 1 . 3 4 1 1 3 3 1 Terminals 16 | . 3 . . . 3 3 . 1 2 3 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 49 | . 4 . 1 . 5 6 2 2 13 14 2 Successful 31 | . 2 . 1 . 3 3 1 1 9 9 2 Failed 18 | . 2 . . . 2 3 1 1 4 5 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . 1 . . 1 . . 5 . . Terminals 44 | . 4 . . . 5 5 . 2 12 14 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . Terminal Hacks 28 | . 2 . 1 . 3 2 . 1 8 9 2 Record 7 | . . . . . . . . . 3 4 . Robot Analysis 3 | . . . . . 1 1 . . . 1 . Prototype ID Bank 3 | . 1 . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . 1 . . 1 . . Locate Traps 4 | . . . . . 1 . . 1 1 1 . Reprogram Traps 2 | . . . . . . . . . 1 1 . Dispatch Records 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . 1 . . 1 . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Report 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 2 3 . . 2 3 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 5 | . . . . . . . 3 . 2 . . Largest Group 4 | . . . . . . . 3 3 4 . . Highest-Rated Group 160 | . . . . . . . 93 93 160 . . Highest-Rated Ally 49 | . . . . . . . 31 31 49 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 101 | . . . . . 11 1 . 4 85 . . Total Damage 2091 | . . . . . 619 45 . 82 1345 . . Kills 17 | . . . . . 7 1 . 1 8 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 1 1 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total 3 | . . . . . 1 1 . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 4517 | 39 518 427 218 71 890 429 331 144 419 690 341 Spaces Moved 4017 | 30 372 381 267 75 509 312 259 106 335 1085 286 Core 16 | 2 . . . . 5 . . . . 1 8 Treads . | . . . . . . . . . . . . Legs 1239 | . . . . . 359 312 259 106 193 10 . Wheels 1362 | 28 372 381 267 75 145 . . . . . 94 Hover 36 | . . . . . . . . . . 30 6 Flight 1364 | . . . . . . . . . 142 1044 178 Fastest Speed 30 | 50 80 80 80 80 80 122 120 122 37 32 30 Average Speed 78 | 87 83 80 80 80 111 122 120 122 86 37 55 Slowest Speed 600 | 90 95 80 80 80 300 122 122 122 200 600 290 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 1 7 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 64 69 68 21 38 15 9 3 8 38 12 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 9 | . . . . . . . . . . 7 2 Terrain Destroyed 71 | . . . . . 3 3 . . . 13 52 Melee 9 | . . . . . . . . . . 7 2 Projectile 2 | . . . . . . . . . . . 2 AOE 54 | . . . . . 3 3 . . . . 48 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 5050 | 42 495 495 272 87 769 349 278 120 448 1284 411 Wait 597 | . 45 102 . 4 176 15 13 . 67 113 62 Move 3991 | 29 371 380 266 74 508 311 258 105 332 1071 286 Hop 7 | . . . . . . . . . 1 6 . Pick Up 87 | 7 18 3 3 4 16 5 3 5 6 15 2 Fast Attach 46 | . . . . . 11 4 . 2 3 10 16 Attach 55 | 6 6 1 . . 11 3 2 2 5 13 6 Detach 11 | . . . . . . . . . 4 3 4 Swap 18 | . 5 3 . 1 2 . 1 . 3 3 . Drop 67 | . 6 2 3 4 9 5 1 5 17 8 7 Fire 122 | . 44 4 . . 33 6 . 1 10 17 7 Melee 43 | . . . . . . . . . . 23 20 Ram 3 | . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 12) 40 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Discovered new exit (range 12) 349 | -10/Materials | Core integrity fell below 50% 400 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Lost 3 parts (1p1n1w) 558 | -10/Materials | Entered Mines 576 | -10/Mines | Learned 4 Materials zone layouts 730 | -10/Mines | Learned location of Storage (-8) 751 | -10/Mines | Discovered new exit (range 8) 949 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 982 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 982 | -10/Mines | Discovered new exit (range 5) 985 | -10/Mines | Entered Exiles 1005 | -10/Exiles | Met 8R-AWN 1020 | -10/Exiles | Met EX-HEX 1042 | -10/Exiles | Met EX-BIN 1053 | -10/Exiles | Aligned with FarCom system 1054 | -10/Exiles | Given EX-Vault access code 1073 | -10/Exiles | Opened EX-Vault 1079 | -10/Exiles | Found Deploy-a-Sentry 1081 | -10/Exiles | Found Deploy-a-Sentry 1083 | -10/Exiles | Found Deploy-a-Sentry 1100 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1122 | -10/Exiles | Met EX-DEC 1192 | -10/Exiles | Discovered new exit (range 15) 1203 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1203 | -10/Exiles | Entered Mines 1240 | -9/Mines | Found a hidden stash of uninstalled traps 1269 | -9/Mines | Discovered new exit (range 7) 1274 | -9/Mines | Entered Materials 1274 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1275 | -8/Materials | Identified exit to Factory 1585 | -8/Materials | DAS Turret deployed 2143 | -8/Materials | Discovered exit to Factory (range 16) 2164 | -8/Materials | Entered Factory 2164 | -7/Factory | Evolved 2 slots: Utility x2 2280 | -7/Factory | DAS Turret deployed 2578 | -7/Factory | Discovered new exit (range 14) 2592 | -7/Factory | Identified exit to Factory 2593 | -7/Factory | Entered another Factory area 2593 | -6/Factory | Evolved 2 slots: Utility x2 2595 | -6/Factory | Discovered new exit (range 13) 2610 | -6/Factory | Identified exit to Factory 2615 | -6/Factory | Build established: Scavenger-Mutant 2623 | -6/Factory | DAS Turret deployed 2869 | -6/Factory | Allied Derelicts emerged from ambush trap array 2924 | -6/Factory | Entered another Factory area 2924 | -5/Factory | Accompanied by 3 allies 2924 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2974 | -5/Factory | Discovered new exit (range 13) 3063 | -5/Factory | Identified exit to Factory 3068 | -5/Factory | Entered another Factory area 3068 | -4/Factory | Accompanied by 3 allies 3068 | -4/Factory | Evolved 2 slots: Utility x2 3122 | -4/Factory | Garrison activated, responded to threat 3145 | -4/Factory | Identified exit to Research 3487 | -4/Factory | Entered Research 3487 | -3/Research | Evolved 2 slots: Propulsion x2 3511 | -3/Research | Lost 4 allies 3680 | -3/Research | Build established: Hacker-Mutant 3692 | -3/Research | Found Enh. Force Lance 3694 | -3/Research | Found Enh. Force Lance 3695 | -3/Research | Found Enh. Force Lance 3845 | -3/Research | Found Fusion Bomb Launcher 3864 | -3/Research | Lost 5 parts (2p1n2u) 3965 | -3/Research | Spotted B-86 Titan 3992 | -3/Research | Found Prototype Processor 4069 | -3/Research | Spotted B-86 Titan 4109 | -3/Research | Core integrity fell below 50% 4111 | -3/Research | Lost 3 parts (1p2u) 4168 | -3/Research | Discovered new exit (range 9) 4176 | -3/Research | Identified exit to Research 4177 | -3/Research | Entered another Research area 4177 | -2/Research | Evolved 2 slots: Utility x2 4198 | -2/Research | Lost 10 parts (1p6n3u) 4249 | -2/Research | Found Enh. Force Lance 4448 | -2/Research | Lost 5 parts (2n1u2w) 4496 | -2/Research | Core integrity fell below 50% 4512 | -2/Research | Core integrity fell below 20% 4518 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 04506_ Knocked back. 04507_ Rocket Launcher destroyed. 04508_ U-05 Engineer lays Concrete. 04508_ Knocked back. 04509_ U-05 Engineer lays Concrete. 04509_ R-10 Processor destroyed. 04509_ U-05 Engineer destroyed. 04509_ Cmb. Linear Gravjet destroyed. 04511_ Knocked back. 04512_ Fusion Bomb Launcher destroyed. 04513_ Dropped Energy Well. 04513_ Imp. Melee Analysis Suite destroyed. 04515_ P-80 Master knocked back. 04515_ G-73 Enforcer destroyed. 04516_ :W|RYK% WW4KBWKC,N,A 04517_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04517_ Slug penetrates Wall. 04517_ Penetrated by Slug. 04518_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# h #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ?????????????###########k #?????????????????????? | | ?????????????# = ##uh #?????????????????????? | | ?????????????# ## #?????????????????????? | | ?????????????# % !"""## ############+?????????? | | ????????????## "" # ????????? | | ????????????# # ????????? | | ????????????# @ ????????? | | ????????????## % ????????? | | ?????????????# % g R #####???????????? | | ????????????# = R #???????????????? | | ????????????## #???????????????? | | ???????????? # % t ??????????????? | | ???????????# # ????????????? | | ??????????# ! #? ???????????? | | ??????????# p %= ! #??? ???????????? | | ?????????## ########???????????????? | | ############ p #??#???????????????????? | | #! x ########???????????????? | | # % #???????????????? | | # *H % ^ ^^^#???????????????? | | # = # ] #???????????????? | | # # # #???????????????? | | # # ########## #???????????????? | | ##+############ # ] !# ^ #???????????????? | | ???????######## # #^ ^ #???????????????? | | ???????# + """ # ????????????????? | | ???????# # """ !# ????????????????? | | ???????# # """ # ????? ???????????? | | ???????# # # ????? ????????????? | | ???????# ######## # ###?##/????????????? | | ???????# ???????# # " ?? ?????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 23 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Power Amplification 30 Corruption Block 20 Armor Coverage 150 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 80 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed AlertSeismicScrap Manual? 0 Play Time 01:56:28 Cumulative 70.5 hours Start 2024.04.27 @ 18:42:10 End 2024.04.27 @ 21:20:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e240a50-adb1-4da5-94e7-391ea61fc305