Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 21:24:54 Player: Olafz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2984) 2984 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (462) 462 TOTAL SCORE: 8911 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 413 Cogmind --------- Core Integrity 0/1150 Matter 271/300 Energy 31/100 System Corruption 31% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Graphene Brace > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Nanoactuators Graphene Brace Graphene Brace Remote Force Field Improved System Guard Peak State ------------ > --- POWER ------------ Reinforced Fission Core Backup Power VII > --- PROPULSION ------- Improved Treads Medium Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Improved Signal Interpreter Nanoactuators Improved Utility Shielding Hardened Heavy Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Great Maul Great Maul Phasing Sabre > --- INVENTORY -------- Reinforced Deuterium Engine Nanoactuators Improved Utility Shielding Hardened Heavy Armor Plating Graphene Brace Graphene Brace Remote Force Field Improved System Guard Great Maul [Rating: 91] Favorites ----------- Power Constructs Engine Constructs Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Constructs Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Great Maul Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 . . 4 2 . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . Utility 8 | . . . 2 . . 3 1 . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 95 | . 1 12 7 16 1 10 2 24 22 Power 18 | . 1 2 1 3 . 2 . 6 3 Engine 9 | . 1 2 1 1 . . . 3 1 Core 9 | . . . . 2 . 2 . 3 2 Reactor . | . . . . . . . . . . Propulsion 19 | . . 4 1 4 . . . 6 4 Treads 15 | . . 4 1 4 . . . 2 4 Leg 4 | . . . . . . . . 4 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | . . 3 3 3 1 6 2 7 13 Device 24 | . . 1 2 2 1 5 1 3 9 Storage 2 | . . 1 . . . . . . 1 Processor 2 | . . . . . . . 1 1 . Hackware 1 | . . . . . . 1 . . . Protection 9 | . . 1 1 1 . . . 3 3 Artifact . | . . . . . . . . . . Weapon 20 | . . 3 2 6 . 2 . 5 2 Energy Gun 9 | . . . 2 5 . . . 2 . Energy Cannon 5 | . . 2 . 1 . 2 . . . Ballistic Gun 1 | . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 1 Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 . . 1 . 1 Parts Lost 53 | . . 1 1 3 . 17 2 7 22 Power 8 | . . . . . . 4 1 . 3 Propulsion 13 | . . . . 2 . 3 . 2 6 Utility 21 | . . 1 . 1 . 6 1 3 9 Weapon 11 | . . . 1 . . 4 . 2 4 Highest Loss Streak 19 | . . 1 1 1 . 7 2 3 19 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 71 | . 85 86 97 98 62 46 41 72 86 Engine 7 | . 14 11 9 7 8 2 4 4 3 Core 1 | . . . . 1 . . . 1 5 Treads 14 | . . 25 36 34 12 4 2 . 12 Leg 3 | . 28 6 . . . . . 13 5 Device 16 | . . 7 15 16 18 18 17 17 22 Storage 6 | . 14 11 9 9 9 4 . . 4 Hackware 1 | . . . . . . 2 5 5 4 Protection 3 | . . 2 9 10 . . . 8 7 Energy Gun 5 | . 28 . 2 11 9 3 . . . Energy Cannon 4 | . . 18 15 6 3 6 . . . Impact Weapon 2 | . . . . . . . . 9 9 Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 12 12 34 43 42 36 39 22 54 84 Greatest Support 111 | 20 20 80 80 82 80 63 63 73 111 Greatest Overweight (x) 21 | . . 1 . . 11 1 . 1 21 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 5 5 10 Average Capacity 11 | . 8 10 15 15 15 13 5 5 9 Most Carried 15 | . 7 8 11 15 15 12 5 5 10 Average Carried 10 | . 6 7 8 14 13 9 5 4 7 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 Final Carried 15 | 6 7 8 11 15 12 5 5 5 5 Scrap Engine Consumption 62 | . . . . . 34 18 10 . . Constructs Created 8 | . . . . . 5 3 . . . Constructs Modified 16 | . . . . . 7 2 6 1 . Class Distribution -------------------- 36% | Mutant 33% | Scavenger-Mutant 24% | Construct 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Matter Collected 1144 | 197 3 164 40 175 10 39 112 269 135 Remotely . | . . . . . . . . . . Salvage Created 3641 | . 68 469 428 922 60 515 184 680 315 Parts 180 | . 10 32 23 44 . 33 7 23 8 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 2 | . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Combat Hostiles Destroyed 56 | . 3 11 8 12 1 8 3 6 4 Melee 8 | . . . . . . . . 5 3 Guns 13 | . 1 . . 5 . 4 3 . . Cannons 28 | . . 11 6 6 1 3 . . 1 AOE 2 | . 2 . . . . . . . . Classes Destroyed 16 | . 2 3 2 1 . 5 . . 3 Worker 1 | . . . . . . 1 . . . Builder 3 | . . . 1 . . 1 . . 1 Hauler 1 | . . . . . . . . . 1 Recycler 6 | . . 1 . 3 . . . 2 . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . Watcher 4 | . 1 1 . 1 . . . 1 . Swarmer 8 | . 3 4 . . . . . . 1 Grunt 23 | . . 5 6 5 . 3 3 1 . Brawler 2 | . . . 1 1 . . . . . Sentry 14 | . . 2 1 6 1 . . 4 . Specialist 2 | . . . . . . 2 . . . Hunter 3 | . . . . . . 2 . . 1 Programmer 1 | . . . . . . . . . 1 Heavy 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 Savage 1 | . . . . . . . . 1 . Best Kill Streak 5 | . 4 4 3 5 1 3 2 2 2 Combat Bots Only 5 | . 3 4 3 5 1 2 2 2 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Hostile Shots Fired 802 | . 7 68 25 61 8 185 69 111 268 Missed 205 | . 1 20 7 16 1 47 15 29 69 Damage Taken 12772 | . 71 700 309 717 99 3260 1073 1885 4658 Core 2405 | . 45 106 15 33 . 596 197 249 1164 Absorbed by Shields 144 | . . . . . . . . 144 . Redirected to Shielding 215 | . . . . 51 . . . 19 145 Regen/Repaired (Parts) 727 | . . . . . 25 121 549 32 . Core Remaining (%) 71 | 100 82 73 . . 91 29 . 55 . Volleys Fired 206 | . 7 35 19 52 5 45 26 15 2 Largest 2 | . 2 2 2 2 2 2 1 1 1 Hottest 136 | . 80 136 136 129 129 136 40 69 57 Shots Fired 340 | . 14 62 38 104 10 69 26 15 2 Gun 175 | . 14 13 7 59 5 36 26 15 . Cannon 165 | . . 49 31 45 5 33 . . 2 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 67 | . . 13 . . . 26 26 . 2 Thermal 259 | . . 49 38 104 10 43 . 15 . Explosive . | . . . . . . . . . . Electromagnetic 14 | . 14 . . . . . . . . Robot Hit Streak 17 | . 3 5 13 17 15 11 6 12 14 Robot Miss Streak 4 | . 4 3 2 2 . 2 2 1 . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 300 | . 6 33 27 76 10 52 18 44 34 Core Hits 122 | . 4 16 12 27 2 26 11 17 7 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . 1 2 Critical Strikes 15 | . . . 1 5 1 2 . 3 3 Burn 9 | . . . 1 5 1 2 . . . Smash 4 | . . . . . . . . 2 2 Sever 2 | . . . . . . . . 1 1 Melee Attacks 91 | . . . . . . . . 46 45 Impact 41 | . . . . . . . . 19 22 Slashing 50 | . . . . . . . . 27 23 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 9 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . 8 6 Damage Inflicted 7924 | . 211 640 540 1400 187 1083 476 1684 1703 Guns 2372 | . 104 102 29 785 81 527 466 278 . Cannons 2390 | . . 538 511 615 103 555 . . 68 Explosions 107 | . 107 . . . . . . . . Melee 3026 | . . . . . . . . 1391 1635 Ramming 29 | . . . . . 3 1 10 15 . Kinetic 1019 | . . 102 . . . 383 466 . 68 Thermal 3746 | . 107 538 540 1400 184 699 . 278 . Explosive . | . . . . . . . . . . Electromagnetic 104 | . 104 . . . . . . . . Impact 1175 | . . . . . . . . 384 791 Slashing 1851 | . . . . . . . . 1007 844 Piercing . | . . . . . . . . . . Highest Corruption 31 | . . . . . . . 7 12 31 Average Corruption 8 | . . . . . . . 5 7 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . . . 15 8 Message Errors 4 | . . . . . . . . 4 . Matter Fused 5 | . . . . . . . . 4 1 Heat Flow Errors 4 | . . . . . . . . 2 2 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . 1 1 Alerts 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 441 | . . 1 . . . 6 . 109 325 Projectiles 7 | . . 1 . . . 6 . . . Explosions . | . . . . . . . . . . Melee 434 | . . . . . . . . 109 325 Knockbacks 6 | . . . . . . . . . 6 Impact 6 | . . . . . . . . . 6 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 29 | . 29 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed 2 | . . . . . 1 1 . . . Targets Rammed 9 | . . . . . 1 1 2 5 . Kicked 7 | . . . . . . . 2 5 . Crushed . | . . . . . . . . . . Highest Temperature 414 | . 102 388 126 414 78 197 30 134 178 Average Temperature 110 | . 55 174 35 177 35 53 11 68 101 Received Heat Transfer 1942 | . . 300 144 360 27 508 123 339 141 Effects 4 | . . 3 . 1 . . . . . Shutdowns 2 | . . 1 . 1 . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . 1 . Impact Corruptions 10 | . . . . . . . . 1 9 Robots Melted 5 | . . . 2 1 . 1 . 1 . Combat Hostiles 5 | . . . 2 1 . 1 . 1 . Parts Melted 20 | . . 2 2 9 3 4 . . . Heat Transferred 7513 | . 150 962 1073 3145 444 1443 . 296 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Peak Influence 527 | . 132 307 316 415 181 128 128 287 527 Initial 161 | . . 55 79 133 161 . 56 . 140 Average 106 | . 46 180 192 217 27 60 63 86 253 Maximum Alert Level 2 | . . 1 1 2 . . . 1 2 Low Security (%) 82 | . 100 62 47 58 100 100 100 90 44 Level 1 13 | . . 37 52 35 . . . 9 30 Level 2 3 | . . . . 5 . . . . 25 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 2 2 1 . 4 1 . 3 Investigation 5 | . . 1 1 1 . 1 . . 1 Extermination 3 | . . . . . . . 1 . 2 Reinforcement 3 | . . 1 . . . 2 . . . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Distress Signals 8 | . . 2 3 . . . . 1 2 Communications Jammed 2 | . . . . . . 2 . . . Distress Signals 2 | . . . . . . 2 . . . Times Spotted 100 | . 4 13 10 17 1 18 5 15 17 Peak Tracking Total 10 | . 3 4 4 4 1 7 5 5 10 Tactical Retreats 8 | . . . 1 2 . 4 . 1 . Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Traps Triggered 5 | . . 2 1 1 . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Machines Disabled 22 | . . 1 . 3 . . . 1 17 Max in Single Turn 1 | . . 1 . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Machines Accessed 12 | . 2 2 1 1 . 1 . 4 1 Terminals 10 | . 2 2 1 1 . . . 4 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 26 | . 4 4 3 3 . 2 . 6 4 Successful 14 | . 3 3 2 1 . . . 3 2 Failed 12 | . 1 1 1 2 . 2 . 3 2 Catastrophic 3 | . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 4 1 1 . . . . . Terminals 20 | . 4 4 3 3 . . . 6 . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 7 | . 1 1 1 1 . . . 3 . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open Door 4 | . . . . 1 . . . 3 . Terminal Index 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 2 2 1 . . . . . . Terminals 5 | . 2 2 1 . . . . . . Botnet 5 | . 2 2 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 2 1 . . 1 . 3 1 Full Trace Events 4 | . . 1 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 4 Highest-Rated Group 268 | . . . . . . . . 268 256 Highest-Rated Ally 159 | . . . . . . . . 159 152 Total Orders . | . . . . . . . . . . Ally Attacks 112 | . . . . . . . . 76 36 Total Damage 3148 | . . . . . . . . 1534 1614 Kills 20 | . . . . . . . . 8 12 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Turns Passed 6636 | . 147 603 301 648 2551 490 423 647 826 Spaces Moved 2730 | 1 102 273 119 284 717 270 109 429 426 Core 77 | . . . . . 11 . . . 66 Treads 1760 | . . 212 119 284 706 194 . . 245 Legs 730 | 1 102 61 . . . . 22 429 115 Wheels 55 | . . . . . . . 55 . . Hover 108 | . . . . . . 76 32 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 155 123 99 83 83 50 Average Speed 153 | 120 120 160 160 157 203 124 87 102 155 Slowest Speed 1100 | 120 120 190 160 160 600 181 99 173 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 2 27 25 16 45 92 12 2 41 15 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 7 | . 6 . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Projectile . | . . . . . . . . . . AOE 6 | . 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Fac Total 4729 | . 112 377 189 385 1804 351 410 552 549 Wait 1522 | . 3 41 44 3 1061 25 271 33 41 Move 2721 | . 101 272 118 283 716 269 108 428 426 Hop . | . . . . . . . . . . Pick Up 26 | . . 5 1 10 . 1 . 3 6 Fast Attach 50 | . . 7 1 8 1 6 2 13 12 Attach 19 | . . 2 2 1 . 4 . 5 5 Detach 19 | . . 3 . 4 8 . . 1 3 Swap 26 | . 1 3 4 7 . . . 6 5 Drop 56 | . . 9 . 17 12 . . 6 12 Fire 206 | . 7 35 19 52 5 45 26 15 2 Melee 73 | . . . . . . . . 36 37 Ram . | . . . . . . . . . . Kick 7 | . . . . . . . 2 5 . Crush 2 | . . . . . 1 1 . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Evolved 2 slots: Propulsion x2 381 | -9/Materials | Build established: Mutant 743 | -9/Materials | Discovered new exit (range 5) 751 | -9/Materials | Entered another Materials area 751 | -8/Materials | Evolved 2 slots: Utility x2 931 | -8/Materials | Build established: Scavenger-Mutant 967 | -8/Materials | Discovered new exit (range 15) 1043 | -8/Materials | Garrison activated, responded to threat 1052 | -8/Materials | Entered Storage 1695 | -8/Storage | Used back door to open Recycling access 1695 | -8/Storage | Discovered new exit (range 4) 1700 | -8/Storage | Entered Recycling 1707 | -8/Recycling | Found Scrap Engine 2592 | -8/Recycling | Build established: Mutant 3132 | -8/Recycling | Build established: Construct 3879 | -8/Recycling | Discovered new exit (range 13) 4251 | -8/Recycling | Entered Factory 4251 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4344 | -6/Factory | Spotted B-75 Beast 4427 | -6/Factory | Lost 7 parts (2p1n2u2w) 4578 | -6/Factory | Core integrity fell below 50% 4606 | -6/Factory | Lost 3 parts (1p1n1u) 4652 | -6/Factory | Build established: Mutant 4685 | -6/Factory | Lost 6 parts (1n3u2w) 4731 | -6/Factory | Discovered new exit (range 8) 4741 | -6/Factory | Entered another Factory area 4741 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4749 | -5/Factory | Discovered new exit (range 16) 5149 | -5/Factory | Found Prototype Processor 5149 | -5/Factory | Identified Exp. Targeting Computer 5164 | -5/Factory | Entered Extension 5251 | -5/Extension | Lost 3 parts (2u1w) 5486 | -5/Extension | Rescued a captive Derelict 5486 | -5/Extension | Rescued a captive Derelict 5526 | -5/Extension | Rescued A7 5571 | -5/Extension | Build established: Scavenger-Mutant 5697 | -5/Extension | Rescued a captive Derelict 5720 | -5/Extension | Spotted B-75 Beast 5728 | -5/Extension | Spotted B-75 Beast 5743 | -5/Extension | Allies destroyed B-75 Beast 5748 | -5/Extension | System corruption reached 10% 5758 | -5/Extension | Allies destroyed B-75 Beast 5808 | -5/Extension | Discovered new exit (range 3) 5809 | -5/Extension | Identified exit to Factory 5811 | -5/Extension | Entered Factory 5811 | -4/Factory | Accompanied by 4 allies (A7) 5811 | -4/Factory | Evolved 2 slots: Utility x2 6045 | -4/Factory | Lost 3 parts (2n1u) 6374 | -4/Factory | Spotted B-86 Titan 6401 | -4/Factory | Destroyed B-86 Titan 6544 | -4/Factory | System corruption reached 10% 6596 | -4/Factory | Core integrity fell below 50% 6625 | -4/Factory | Core integrity fell below 20% 6627 | -4/Factory | System corruption reached 30% 6637 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- cleaned. System corrupted: Heat flow error (+264). Dropped Med. Storage Unit. Great Maul destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. Adv. Cooling System destroyed. P-70 Sage resets K-01 Serf, system corruption cleaned. R-10 Processor collects Med. Storage Unit. Subcomponent Replicator disabled. P-70 Sage resets P-70 Sage, system corruption cleaned. System corrupted: Adv. Heat Sink rejected. W-44 Eye sends out distress signal. Acquired Adv. Cryofiber Web. Hacking Suite destroyed. System corrupted: Adv. Cryofiber Web rejected. Acquired Enh. Gauss Cannon. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# """"" # #???????# | | ??????????????????# """" / #???????# | | ??????????????????# # #???????# | | ??????????????????# """ # ! #???????# | | ??????????????????# """"" ##### #???????# | | ??????????????????# """"" #???# #???????? | | ??????????????????# #???# #???????? | | ??????????????????# #???# #???????? | | ??????????????????################## #???????????? | | ?????????????????? #???????????? | | ?????????????????? #???????????? | | ?????????????????? #???????????? | | ?????????????????? #???????????? | | ?????????????????? ####??????#????? | | ???????????????????###### T#??????? #????? | | ????????????????????????# #????? #????? | | ????????????????????????# ##???? #????? | | ????????????????#########p# ##### #????? | | ????????????????# # #????? | | ????????????????# # #????? | | ????????????????# #""" #????? | | ????????????????# #"R #????? | | ????????????????# #""" = +????? | | ????????????????# ! # "" #????? | | ????????????????# ss! # #????? | | ????????????????# %s @# #????? | | ????????????????##+##+##### #????? | | ?????????????????# ! #????? | | ?????????????????# """" #????? | | ?????????????????# """" #????? | | ?????????????? """" #????? | | ?????????????##### """" #????? | | ?????????????????##### """" #######?????? | | ?????????????????????# """" #???????????? | | ?????????????????????#+## """" #???????????? | | ????????????????????????# ? #???????????? | | ????????????????????????+ """?? #???????????? | | ????????????????????????# """?? ?????????????? | | ????????????????????????# ""??????????????????? | | ????????????????????????# "???????????????????? | | ????????????????????????# "???????????????????? | | ????????????????????????# "???????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 58 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed ReinforcedFortressWand Manual? 0 Play Time 01:02:29 Cumulative 44.8 hours Start 2024.04.12 @ 00:31:18 End 2024.04.12 @ 21:24:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 113 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 922bd19f-943d-4fe2-aa22-fba641ac86bb