Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.07 @ 21:33:21 Player: Lee Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2210) 2210 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5580 Bonus ------- None Cogmind --------- Core Integrity 197/850 Matter 141/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (4) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit Trap Extractor (0/4) > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Reactive Plating Trap Extractor > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Light Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Armored Treads Medium Treads Medium Treads Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Huge Storage Unit Sensor Array Improved Terrain Scan Processor Heavy EM Pulse Gun Coil Gun Grenade Launcher [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 3 | . . 1 . 1 1 Propulsion 1 | . . . . . 1 Utility 2 | . . 1 1 . . Weapon 2 | . . . 1 1 . Parts Attached 72 | 6 2 15 11 16 22 Power 20 | 1 . 3 3 5 8 Engine 11 | 1 . 3 2 1 4 Core 9 | . . . 1 4 4 Reactor . | . . . . . . Propulsion 18 | 2 . 2 3 4 7 Treads 9 | 2 . 2 3 . 2 Leg 9 | . . . . 4 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 3 3 2 2 Device 4 | . 1 1 1 . 1 Storage 7 | 1 1 2 . 2 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 21 | 2 . 7 2 5 5 Energy Gun 7 | 1 . 5 . . 1 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 7 | 1 . 2 2 1 1 Ballistic Cannon 2 | . . . . 1 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . . 2 . 3 26 Power 10 | . . . . . 10 Propulsion 6 | . . 1 . . 5 Utility 4 | . . 1 . . 3 Weapon 11 | . . . . 3 8 Highest Loss Streak 16 | . . 1 . 2 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 92 100 99 84 Engine 14 | . 14 20 11 14 5 Core 6 | . . . 6 7 16 Treads 8 | . 28 18 18 1 . Leg 8 | . . . . 12 16 Device 3 | . 11 9 3 . 5 Storage 15 | . 14 23 18 15 6 Processor 5 | . . . 9 7 5 Protection 5 | . . . 5 7 3 Energy Gun 2 | . 14 15 . . . Energy Cannon 1 | . . . . 1 9 Ballistic Gun 18 | . 14 4 27 21 4 Launcher 3 | . . . . 5 . Peak Build Rating 55 | 6 8 13 24 42 55 Average Rating 27 | 4 7 11 20 34 43 On Entrance 15 | . 6 8 13 24 42 Naked Turns . | . . . . . . Heaviest Build 209 | 13 29 74 75 209 139 Greatest Support 54 | 40 40 40 40 40 54 Greatest Overweight (x) 11 | . . 2 1 11 6 Average Overweight (x) 2 | . . 1 1 5 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 20 | 7 12 15 15 24 23 Most Carried 25 | 8 10 12 15 25 25 Average Carried 17 | 5 8 8 14 22 19 Final Capacity 25 | 8 15 15 15 25 15 Final Carried 23 | 6 10 12 15 23 1 Class Distribution -------------------- 44% | Gunner 31% | Scavenger-Gunner 18% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1610 | 177 117 149 500 436 231 Remotely 173 | . 117 56 . . . Salvage Created 2910 | . 171 586 1082 683 388 Parts 187 | . 16 41 60 42 28 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 46 | . 2 11 17 9 7 Guns 34 | . 2 8 17 7 . Cannons 7 | . . . . 1 6 AOE 3 | . . 2 . 1 . Classes Destroyed 13 | . 3 4 1 3 2 Worker 11 | . 2 2 3 2 2 Builder 4 | . . 2 . . 2 Tunneler 1 | . . . . 1 . Recycler 5 | . . . 2 3 . Watcher 7 | . 1 2 3 . 1 Swarmer 10 | . . 3 4 . 3 Grunt 14 | . 2 3 8 1 . Brawler 1 | . . . . . 1 Duelist 4 | . . 2 1 . 1 Sentry 7 | . . 3 4 . . Hunter 1 | . . . . 1 . Programmer 8 | . . . . 7 1 Behemoth 1 | . . . . . 1 Best Kill Streak 8 | . 3 8 6 3 4 Combat Bots Only 6 | . 2 6 5 1 3 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 510 | . 11 88 57 108 246 Missed 123 | . 3 26 16 27 51 Damage Taken 5013 | . 88 727 487 844 2867 Core 963 | . 12 157 64 77 653 Absorbed by Shields . | . . . . . . Ignored by Resistances 1493 | . 25 218 144 285 821 Core Remaining (%) 86 | 100 95 60 88 89 . Volleys Fired 157 | . 14 41 43 32 27 Largest 4 | . 2 2 3 4 4 Hottest 207 | . 60 110 69 207 207 Shots Fired 390 | . 28 62 129 98 73 Gun 323 | . 28 62 129 83 21 Cannon 59 | . . . . 13 46 Launcher 8 | . . . . 2 6 Special . | . . . . . . Kinetic 272 | . 14 10 129 84 35 Thermal 40 | . . 10 . 11 19 Explosive 8 | . . . . 2 6 Electromagnetic 70 | . 14 42 . 1 13 Robot Hit Streak 31 | . 9 21 31 19 11 Robot Miss Streak 3 | . 2 2 3 2 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 285 | . 19 52 94 69 51 Core Hits 138 | . 9 30 48 27 24 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 4 | . . . 2 . 2 Critical Strikes 8 | . 2 . 3 . 3 Meltdown 1 | . . . . . 1 Destroy 5 | . . . 3 . 2 Corrupt 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5292 | . 231 834 1452 1336 1439 Guns 3788 | . 231 723 1452 1085 297 Cannons 889 | . . . . 199 690 Explosions 607 | . . 103 . 52 452 Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic 3118 | . 80 73 1452 1085 428 Thermal 747 | . . 203 . 199 345 Explosive 504 | . . . . 52 452 Electromagnetic 915 | . 151 550 . . 214 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 1 . 6 1 Average Corruption 2 | . . 1 . 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 43 | . . 4 . 39 . Message Errors 13 | . . . . 13 . Matter Fused 9 | . . 1 . 8 . Heat Flow Errors 7 | . . . . 7 . Energy Discharges 7 | . . 1 . 6 . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 2 | . . . . 2 . Misfires 2 | . . 1 . 1 . Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles 1 | . . . . . 1 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 101 | . . 68 . 9 24 Shots 6 | . . 3 . 2 1 Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 793 | . 114 207 268 506 793 Average Temperature 128 | . 62 50 74 120 268 Received Heat Transfer 783 | . 63 240 333 75 72 Effects 58 | . . . . 17 41 Shutdowns 23 | . . . . 8 15 Energy Bleed 3 | . . . . 2 1 Interference 8 | . . . . 2 6 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . 1 2 Damage (minor) 4 | . . . . . 4 Damage (major) 14 | . . . . 4 10 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 2 . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . . . 1 4 Heat Transferred 1153 | . . 322 . 259 572 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 341 | . 92 330 341 100 146 Initial 100 | . . . . 100 5 Average 59 | . 30 149 153 20 38 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 92 | 100 100 72 72 100 100 Level 1 7 | . . 27 27 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . . 7 4 Investigation . | . . . . . . Extermination 8 | . . . . 7 1 Reinforcement 1 | . . . . . 1 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 6 13 24 11 14 Peak Tracking Total 6 | . 3 4 6 2 4 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . 3 2 . 2 Max in Single Turn 2 | . . 2 1 . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . 1 . . . . Successful 1 | . 1 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Record 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6799 | 84 469 857 1044 3821 524 Spaces Moved 1828 | 48 257 275 366 735 147 Core 7 | 7 . . . . . Treads 1018 | 41 257 275 366 61 18 Legs 803 | . . . . 674 129 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 165 Average Speed 336 | 143 160 261 240 500 268 Slowest Speed 890 | 160 160 320 240 890 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 48 22 31 19 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . 9 . 9 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 39 | . . 9 . 9 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2179 | 61 294 352 440 814 218 Wait 23 | . . . 2 8 13 Move 1823 | 47 256 274 365 734 147 Hop . | . . . . . . Pick Up 67 | 8 13 14 9 16 7 Fast Attach 5 | 4 . . . 1 . Attach 36 | 2 1 9 2 5 17 Detach 1 | . . 1 . . . Swap 31 | . 1 6 9 10 5 Drop 34 | . 9 5 10 8 2 Fire 157 | . 14 41 43 32 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 8) 517 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1375 | -9/Materials | Discovered new exit (range 16) 1411 | -9/Materials | Entered another Materials area 1411 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1698 | -8/Materials | Build established: Scavenger-Gunner 2415 | -8/Materials | Discovered new exit (range 13) 2415 | -8/Materials | Discovered new exit (range 16) 2455 | -8/Materials | Entered Factory 2455 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3863 | -7/Factory | Build established: Gunner 6197 | -7/Factory | Discovered new exit (range 16) 6276 | -7/Factory | Entered another Factory area 6276 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6607 | -6/Factory | Garrison activated, responded to threat 6610 | -6/Factory | Spotted B-75 Beast 6657 | -6/Factory | Core integrity fell below 50% 6671 | -6/Factory | Destroyed B-75 Beast 6701 | -6/Factory | Lost 9 parts (3p1n1u4w) 6800 | -6/Factory | Self-destructed Last Messages --------------- 06748_ M-28 Smith destroyed. 06748_ U-05 Engineer builds a Door. 06749_ Penetrated by Slug. 06749_ Slug penetrates Garrison Access. 06749_ Deuterium Engine destroyed. 06751_ Slug penetrates Wall. 06751_ Acquired Lgt. Nuclear Core. 06753_ Penetrated by Slug. 06753_ U-05 Engineer lays Concrete. 06754_ U-05 Engineer builds a Wall. 06754_ Penetrated by Slug. 06756_ U-05 Engineer lays Concrete. 06756_ Lgt. Treads destroyed. 06757_ U-05 Engineer lays Concrete. 06760_ Penetrated by Slug. 06761_ U-05 Engineer lays Concrete. 06765_ Slug penetrates Wall. 06782_ Lgt. Nuclear Core destroyed. 06791_ Penetrated by Slug. 06791_ Lgt. Angular Momentum Engine destroyed. 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"" " #?????????? | | ???????????????????????? #?????????? | | ???????????????????????? #?????????? | | ???????????????????????? #?????????? | | ??????????????????????? ?? ??????????? | | ???????????????????????""?? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 48 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionXenonPurifier Manual? 0 Play Time 00:44:06 Cumulative 25.5 hours Start 2025.03.07 @ 02:12:08 End 2025.03.07 @ 21:33:21 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 7 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28905ac9-3788-42d9-afc7-80335117181a