Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.19 @ 16:20:49 Player: Tiggy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (3255) 3255 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 6381 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 457/700 Matter 300/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Treading (243) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Improved Treads Armored Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Weight Redist. System Advanced Visual Processing Unit > --- WEAPON (3) ------- Heavy Ion Cannon Flak Gun Chainsword > --- INVENTORY (20) --- Light Deuterium Engine Light Treads Armored Treads Armored Treads Large Storage Unit Improved Shield Generator System Restoration Module System Restoration Module System Restoration Module Heavy Ion Cannon Flak Gun Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Gatling Laser Flak Gun Chainsword > --- INVENTORY -------- Light Treads Light Treads Armored Treads Armored Treads Large Storage Unit System Restoration Module System Restoration Module Heavy Ion Cannon Flak Gun Heavy Rocket Launcher Remote Datajack [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 84 | 6 3 9 3 12 51 Power 20 | 1 1 1 3 3 11 Engine 13 | 1 1 1 2 3 5 Core 7 | . . . 1 . 6 Reactor . | . . . . . . Propulsion 14 | 2 . 1 . 2 9 Treads 14 | 2 . 1 . 2 9 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 1 1 3 . 6 18 Device 10 | . . . . 2 8 Storage 9 | 1 1 1 . 2 4 Processor 4 | . . . . 1 3 Hackware . | . . . . . . Protection 6 | . . 2 . 1 3 Artifact . | . . . . . . Weapon 21 | 2 1 4 . 1 13 Energy Gun 10 | 1 1 2 . 1 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 1 . 2 . . 6 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 . . 3 Parts Lost 10 | . . . 2 . 8 Power 3 | . . . 2 . 1 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon . | . . . . . . Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 87 86 93 97 Engine 10 | . 14 22 9 13 7 Core 5 | . . . 10 4 6 Treads 23 | . 28 22 22 27 22 Device 9 | . . . . 12 11 Storage 11 | . 26 11 11 9 11 Processor 3 | . . . . 3 4 Protection 6 | . . 10 11 5 6 Energy Gun 8 | . 14 11 11 9 7 Ballistic Gun 10 | . 14 10 11 9 10 Slashing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 113 | 10 11 37 43 48 113 Greatest Support 69 | 40 40 40 40 60 69 Greatest Overweight (x) 1 | 1 . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 15 20 Average Capacity 14 | 7 8 9 10 11 17 Most Carried 15 | 4 5 10 10 11 15 Average Carried 9 | 3 4 7 9 8 10 Final Capacity 20 | 8 8 10 10 15 20 Final Carried 13 | 4 5 8 10 9 13 Class Distribution -------------------- 39% | Scavenger-Mutant 23% | Mutant 12% | Scavenger-Gunner 11% | Scavenger-Tank 8% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2179 | 158 103 246 218 182 1272 Remotely . | . . . . . . Salvage Created 4189 | . 103 426 461 554 2645 Parts 224 | . 3 24 26 26 145 Haulers Intercepted 5 | . . 3 . . 2 Recyclers Shooed 7 | . . 2 2 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 69 | . 2 7 8 8 44 Melee 1 | . . . . . 1 Guns 58 | . 2 7 8 5 36 Cannons 4 | . . . . . 4 AOE 4 | . . . . 2 2 Classes Destroyed 14 | . 2 4 1 . 7 Worker 3 | . . 1 . . 2 Builder 2 | . . . . . 2 Hauler 5 | . . 3 . . 2 Recycler 11 | . . . 3 . 8 Watcher 7 | . 1 1 . 1 4 Swarmer 15 | . . 4 4 . 7 Grunt 25 | . 2 . 4 6 13 Brawler 3 | . . . . . 3 Duelist 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 10 | . . 3 . 2 5 Specialist 4 | . . . . . 4 Hunter 3 | . . . . . 3 Programmer 6 | . . . . . 6 Best Kill Streak 8 | . 3 8 4 3 7 Combat Bots Only 5 | . 2 5 4 3 5 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4427 | . 91 421 253 510 3152 Core 342 | . 8 38 25 28 243 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 116 | . . . . 116 . Core Remaining (%) 93 | 100 96 . 84 94 . Volleys Fired 225 | . 14 35 26 25 125 Largest 3 | . 2 2 2 2 3 Hottest 152 | . 60 79 79 73 152 Shots Fired 533 | . 28 63 52 50 340 Gun 526 | . 28 63 52 50 333 Cannon 7 | . . . . . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 297 | . 14 35 26 25 197 Thermal 173 | . 14 28 26 . 105 Explosive . | . . . . . . Electromagnetic 63 | . . . . 25 38 Robot Hit Streak 34 | . 10 11 23 25 34 Robot Miss Streak 7 | . 1 2 1 2 7 Penetration Max . | . . . . . . Secondary Targets 15 | . . 1 1 . 13 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 437 | . 16 46 49 40 286 Core Hits 273 | . 8 17 14 20 214 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 10 | . . 4 . . 6 Burn 6 | . . 4 . . 2 Meltdown 1 | . . . . . 1 Destroy 2 | . . . . . 2 Sever 1 | . . . . . 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8912 | . 153 749 788 933 6289 Guns 8059 | . 153 749 784 681 5692 Cannons 168 | . . . . . 168 Explosions 600 | . . . . 252 348 Melee 81 | . . . . . 81 Ramming 4 | . . . 4 . . Kinetic 4339 | . 67 378 361 285 3248 Thermal 3299 | . 86 371 423 252 2167 Explosive 278 | . . . . . 278 Electromagnetic 911 | . . . . 396 515 Impact . | . . . . . . Slashing 81 | . . . . . 81 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . . . . 32 Projectiles . | . . . . . . Explosions 32 | . . . . . 32 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 184 | . . . . 36 148 Shots 4 | . . . . 1 3 Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 478 | . 126 424 478 57 424 Average Temperature 134 | . 53 221 168 24 108 Received Heat Transfer 1440 | . 66 126 132 333 783 Effects 26 | . . 15 6 . 5 Shutdowns 12 | . . 6 3 . 3 Energy Bleed 4 | . . 2 1 . 1 Matter Decay 3 | . . 1 2 . . Damage (minor) 4 | . . 3 . . 1 Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . . 2 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . 1 . . 6 Heat Transferred 6744 | . 200 1222 925 200 4197 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . 3 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 467 | . 72 144 231 299 467 Initial 76 | . . 25 46 76 . Average 156 | . 58 73 162 133 192 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 67 | 100 100 100 80 86 50 Level 1 31 | . . . 20 13 47 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . . . . 14 Investigation . | . . . . . . Extermination 5 | . . . . . 5 Reinforcement 6 | . . . . . 6 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 6 | . 2 3 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 3 11 8 17 62 Peak Tracking Total 9 | . 3 6 4 4 9 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 5 | . . . . 1 4 Max in Single Turn 2 | . . . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 2 . Successful 2 | . . . . 2 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 5102 | 143 254 493 315 921 2976 Spaces Moved 2104 | 86 132 232 124 466 1064 Core 6 | 6 . . . . . Treads 2098 | 80 132 232 124 466 1064 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 163 Average Speed 197 | 152 160 160 182 161 230 Slowest Speed 250 | 160 160 160 240 163 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 23 22 33 38 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . . . . 12 73 Melee . | . . . . . . Projectile . | . . . . . . AOE 85 | . . . . 12 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2597 | 95 149 295 161 586 1311 Wait 75 | . . . 2 63 10 Move 2099 | 85 131 231 123 465 1064 Hop . | . . . . . . Pick Up 46 | 4 . 10 3 9 20 Fast Attach 42 | 6 2 1 3 2 28 Attach 23 | . . 4 . 6 13 Detach 2 | . . . . 1 1 Swap 19 | . 1 4 . 4 10 Drop 62 | . 1 10 2 11 38 Fire 225 | . 14 35 26 25 125 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 13) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 867 | -9/Materials | Discovered new exit (range 15) 891 | -9/Materials | Entered Mines 1175 | -9/Mines | Discovered new exit (range 14) 1206 | -9/Mines | Entered Materials 1206 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1270 | -8/Materials | Repaired Hvy. Armor Plating 1508 | -8/Materials | Build established: Scavenger-Mutant 2117 | -8/Materials | Discovered new exit (range 6) 2125 | -8/Materials | Identified exit to Factory 2127 | -8/Materials | Entered Factory 2127 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2421 | -7/Factory | Build established: Scavenger-Skirmisher 2477 | -7/Factory | Garrison activated, responded to threat 2571 | -7/Factory | Lost 4 parts (2n2u) 2842 | -7/Factory | Build established: Scavenger-Gunner 3639 | -7/Factory | Cargo convoy interrupted 3985 | -7/Factory | Build established: Scavenger-Tank 4299 | -7/Factory | Build established: Scavenger-Mutant 5103 | -7/Factory | Self-destructed Last Messages --------------- 04923_ K-01 Serf collects debris. 04925_ X-62 Marksman destroyed. 04926_ K-01 Serf collects debris. 04933_ Dropped Arm. Treads. 04934_ Acquired Imp. Treads. 04935_ Acquired 25 matter. 04937_ K-01 Serf collects debris. 04938_ Dropped Imp. Heat Sink. 04940_ K-01 Serf collects debris. 04945_ Acquired Imp. Cooling System. 04947_ Acquired 10 matter. 04949_ K-01 Serf collects debris. 05006_ P-60 Hacker destroyed. 05021_ Discarded Imp. Signal Interpreter. 05021_ Acquired Weight Redist. System. 05042_ Acquired 15 matter. 05101_ Triggered Blade Trap. 05101_ Massive razor-sharp blades shoot up from within the floor. 05101_ Hrd. Medium Armor Plating severed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???# #???# #????????????????????????? | | ???# #???# #????????????????????????? | | ???# #???# #????????????????????????? | | ???# #???# #????????????????????????? | | ???# #???# #????????????????????????? | | ???# ##### ##### #??????????????????? | | ???# #???###############? | | ???# ##########???# #? | | ???# #????????????# " " " " " " #? | | ???# #????????????# " " " " " " #? | | ???# #????????????# " " " " " " #? | | ???# ##???????????# " " " " " " #? | | ???# +????? ?????# " " " " " " #? | | ???# #####????? ?????# " " " " " " #? | | ???# #????????? ?????# " " " " " " #? | | ???# #???????? ""????# " " " " " " #? | | ???# #???????? ""????# " " " " " " #? | | ???# #???????? "?????# #? | | ???# #????????k ?????#######+#######? | | ???# #?? ##+##/########## ## | | ???# # # ^ k | | ???# / # | | ???# # [[ # | | ???# #??[ # """ """ """"" | | ???# #????# """ k """ """"" | | ???# #????# @""" """ """ ##### | | ???# #????#^ ^ #???? | | ???# #????# """"" """"" #???? | | ???# #????# """"" """"" ""#???? | | ???# ###### """ """ F"#???? | | ???# % "#???? | | ####### " #???? | | # # #???? | | # # ##### | | # = !# ########## # | | # # # # # """ | | # """ # + # # """ | | # """ + # # # """ | | # """ # # # # | | # ## ## ##? "" # # """ | | # """ ## ## #??"G # + """ | | # """ ## ## #???"" # # """ | | # """ ## ## #??? # # | | # ## ## #????###### # | | #####+## ##+########### # | | ????# # # # | | ????# # # ##### | | ????# # # #???? | | ????#% ## # #???? | | ????#% % ## # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! I Spy It's Just You Loot Pinata Power Corrupts Troublemaker Challenges ------------ None Game ------ Seed MyomerDamperEngine Manual? 0 Play Time 00:48:02 Cumulative 3.7 hours Start 2022.03.19 @ 13:11:25 End 2022.03.19 @ 16:20:49 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 7 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5667246d-8b03-4c4b-a28d-edfd479eec9c