Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.10 @ 17:58:23 Player: HeartGrenade Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (433) 2165 Value Destroyed (23290) 23290 Prototype IDs (76) 1520 Alien Tech Used (5) 1000 Bonus (38128) 38128 TOTAL SCORE: 77003 Bonus ------- Pacifist 200 High Alert Combat Kills 1944 Follower Combat Kills 1983 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2684 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -583 Cogmind --------- Core Integrity 1266/1600 Matter 38/300 Energy 474/1480 System Corruption 16% Temperature Cool (80) Movement Immobile (Siege) Location Free Derelict Territories Parts ------- > --- POWER (4) -------- Quantum Reactor Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Coolant Network Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Core Analyzer Centrium Heavy Armor Plating Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (20) --- Vortex Chain Reactor High-density Centrium Heavy Treads Advanced Cryofiber Web Coolant Network Compact Battery (200) Experimental Force Field AEGIS Remote Shield Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Omega Cannon RU-N14's Throwing Claymores v3 (9) Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network Experimental Coolant Injector High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Core Analyzer Centrium Heavy Armor Plating Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Vortex Chain Reactor High-density Centrium Heavy Treads Advanced Cryofiber Web Coolant Network Compact Battery Advanced Energy Well Experimental Force Field AEGIS Remote Shield Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Omega Cannon RU-N14's Throwing Claymores v3 Core Stripper [Rating: 240] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Improved Titanium Leg Treads Biometal Heavy Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Artifact Phase Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 11 | . . 1 . 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 560 | 4 . 21 9 33 27 2 6 . 8 47 13 13 10 26 20 2 8 1 15 7 20 22 6 8 16 21 17 57 25 52 17 27 Power 53 | . . 2 1 2 3 . 1 . 1 5 1 1 . 1 2 . 1 . 1 2 . 4 . 1 . 1 2 7 4 4 3 3 Engine 19 | . . 2 1 2 2 . 1 . . 4 1 1 . . 2 . 1 . . 1 . . . 1 . . . . . . . . Core 6 | . . . . . 1 . . . 1 1 . . . . . . . . 1 . . 2 . . . . . . . . . . Reactor 28 | . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . 1 2 7 4 4 3 3 Propulsion 126 | 2 . 5 2 13 3 . 1 . 1 8 2 2 2 5 10 . 2 . 5 1 5 7 . 2 7 4 2 14 4 11 6 . Treads 37 | 2 . 5 . 5 . . . . . 3 2 2 2 4 . . . . . . . 1 . . . . . 1 1 3 6 . Leg 64 | . . . . 5 3 . . . . 4 . . . . 6 . 2 . 5 1 5 6 . 1 6 4 2 4 3 7 . . Wheel 23 | . . . 2 3 . . 1 . 1 1 . . . 1 4 . . . . . . . . . 1 . . 8 . 1 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 219 | . . 6 2 5 14 2 2 . 1 11 6 6 7 9 6 . 4 . 5 4 10 11 1 5 8 10 10 23 12 21 3 15 Device 130 | . . 2 . 2 8 2 2 . . 5 5 3 6 5 4 . . . 5 3 7 4 1 3 7 8 6 14 3 15 3 7 Storage 10 | . . . . 1 1 . . . . 2 . . . 1 . . . . . . . . . . . . . 1 1 . . 3 Processor 14 | . . 1 1 . . . . . . . . . . . . . . . . . . 3 . . 1 . . 1 4 1 . 2 Hackware 10 | . . . . . 1 . . . . 1 . 1 1 . 1 . . . . . . . . . . . 1 1 . 2 . 1 Protection 51 | . . 3 1 2 4 . . . 1 3 1 2 . 3 1 . 4 . . 1 3 4 . 2 . 2 3 2 4 3 . 2 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Weapon 162 | 2 . 8 4 13 7 . 2 . 5 23 4 4 1 11 2 2 1 1 4 . 5 . 5 . 1 6 3 13 5 16 5 9 Energy Gun 35 | 1 . 3 3 5 1 . 1 . 1 4 2 4 1 5 . . . . 1 . 1 . 1 . . . . 1 . . . . Energy Cannon 60 | . . . . 1 . . . . 1 7 2 . . 4 1 . . . 1 . 3 . 1 . . 4 3 9 4 10 4 5 Ballistic Gun 37 | 1 . 3 . 5 3 . . . 1 8 . . . 2 1 1 1 1 2 . . . 3 . . . . 2 1 2 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Launcher 4 | . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . 2 1 3 Impact Weapon 14 | . . 2 . 1 3 . 1 . 1 4 . . . . . . . . . . . . . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 1 . 4 . . . . 1 2 . 4 . 1 . . . . . 4 . . . . 6 . . 5 5 11 1 5 Corrupted Parts 7 | . . 1 . . . . . . . . . . 1 3 . . . . . . . . . . . . . 2 . . . . System Corruption 45 | . . 4 . . . . . . . . . . 7 28 . . . . . . . . . . . . . 6 . . . . Parts Lost 134 | . 1 11 2 9 5 . 4 . 3 7 6 1 . 23 . . . . 2 . 8 1 . 5 . 6 7 17 1 11 3 1 Power 17 | . . 1 . 1 1 . . . 1 . 1 . . 3 . . . . 1 . . 1 . . . 2 2 1 . 2 . . Propulsion 42 | . . 4 1 5 . . 3 . 1 1 . . . 6 . . . . . . 3 . . 3 . 1 2 8 . 3 1 . Utility 54 | . . 3 1 2 4 . . . 1 5 4 . . 10 . . . . . . 2 . . 2 . 3 2 6 1 6 1 1 Weapon 21 | . 1 3 . 1 . . 1 . . 1 1 1 . 4 . . . . 1 . 3 . . . . . 1 2 . . 1 . Highest Loss Streak 16 | . 1 3 2 4 5 . 2 . 2 4 2 1 . 16 . . . . 1 . 3 1 . 2 . 4 4 7 1 4 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 56 64 72 88 98 100 90 84 75 85 84 90 85 83 75 99 95 94 93 93 96 94 94 87 87 87 93 86 84 89 70 75 Engine 4 | . . 6 1 7 4 . . 7 4 9 13 13 13 9 9 11 11 11 5 5 5 . . . 5 2 . . . . . . Core 2 | . . . . . 1 7 6 . 2 1 . . . . . . . . 4 5 5 7 10 10 10 9 4 . . . . . Reactor 4 | . . . . . . . . . . . . . . 2 . . . . . . . 3 5 4 . . 6 12 13 12 11 12 Treads 5 | . 28 24 14 11 . . . . . 3 13 17 13 12 2 . . . . . . . . . . . . 2 1 1 12 12 Leg 14 | . . . . 4 29 30 17 7 4 7 . . . . 20 35 34 35 35 35 34 30 31 21 22 31 27 9 12 19 . . Wheel 2 | . . . 3 11 . . 2 7 7 4 . . . . 4 . . . . . . . . . . . . 8 8 2 . . Device 16 | . . 6 11 8 14 15 15 15 15 13 16 14 18 17 13 23 19 17 17 16 20 23 15 12 12 11 15 17 19 17 23 22 Storage 5 | . . . . 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 6 | . . . 18 14 7 7 7 7 7 6 6 6 6 5 . . . . . . . 2 10 10 10 10 9 7 5 10 4 7 Hackware 3 | . . . . . 6 7 7 7 7 6 6 6 5 5 . 5 5 5 5 5 3 . . . . . 4 5 . 3 4 3 Protection 5 | . . 6 2 3 7 7 7 7 2 9 8 11 7 6 4 5 4 5 5 5 6 9 5 7 5 5 8 1 3 6 4 4 Energy Gun 4 | . 14 12 20 11 7 7 7 7 8 7 12 10 13 9 . . . . . . 1 . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . 1 1 . 1 . 2 4 5 5 5 4 5 8 10 7 5 5 9 8 7 7 7 7 7 Ballistic Gun 2 | . 13 4 . 5 4 7 4 . 3 3 . . . . 4 1 4 5 4 5 . . 2 5 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 3 3 17 13 37 59 58 61 61 66 90 86 86 86 92 81 86 95 96 113 113 114 128 130 140 128 132 141 138 188 177 184 188 Greatest Support 270 | 3 3 66 40 62 62 62 62 28 28 140 140 150 150 160 120 100 120 120 120 115 130 135 135 140 145 150 150 145 20 270 270 230 Greatest Overweight (x) 13 | . . 2 . 11 . . 2 2 2 3 . . . 1 7 . 1 . . . 1 1 . 1 1 . 1 13 9 12 1 . Average Overweight (x) 1 | . . . . 1 . . . 2 1 1 . . . . 1 . . . . . . . . . . . . 3 8 1 . . Largest Inventory Capacity 20 | 5 5 5 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 5 5 5 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 5 5 5 15 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 2 3 4 13 16 18 19 20 19 19 18 19 19 17 13 18 19 19 19 19 17 19 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 5 5 5 5 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 5 5 5 15 18 20 20 20 20 18 20 20 20 15 16 20 20 20 20 20 17 20 20 20 20 19 20 20 20 20 19 18 Class Distribution -------------------- 65% | Scavenger-Mutant 17% | Mutant 14% | Generator-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Extension Commander-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 6940 | 221 . 230 173 514 468 56 103 . 117 705 85 175 100 210 221 59 78 28 400 . 277 165 77 231 165 175 135 618 261 551 164 178 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21657 | . . 791 174 1987 528 138 152 . 167 1563 950 235 496 1419 142 25 . 217 730 . 525 470 . 251 523 719 696 2104 639 2935 1121 1960 Parts 966 | . . 45 26 91 26 14 7 . 4 51 36 10 23 52 19 2 . 10 36 . 18 24 . 20 10 21 33 106 26 140 41 75 Haulers Intercepted 11 | . . 2 . 5 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 9 | . . 2 . 2 . . . . . 1 1 . . 2 . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . 14 7 . 4 . . . . . . . . 9 36 . 16 . . 24 . 17 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 341 | . . 12 8 27 8 5 2 . 4 20 15 3 3 25 . . . 5 16 . 7 6 . 9 20 18 11 39 6 34 14 24 Guns 127 | . . 10 5 21 8 5 2 . 2 14 11 1 3 19 . . . 1 12 . 2 . . 7 . . . 2 . 2 . . Cannons 106 | . . . . . . . . . . 3 . . . 1 . . . 4 4 . 3 5 . 1 3 7 11 26 . 11 9 18 AOE 68 | . . 2 3 5 . . . . 2 . . 1 . . . . . . . . 2 . . . 17 11 . 6 . 10 4 5 Classes Destroyed 27 | . . 4 3 5 1 . 1 . 1 1 . . . 3 . . . 1 . . . . . . 3 . . 1 1 2 . . Worker 15 | . . . 2 . . . . . . 2 . . . 4 . . . . . . . . . . . . . 4 . 1 1 1 Builder 13 | . . . . 1 1 . . . . . 1 . . 2 4 . . . . . . . . . . . . 2 . 1 1 . Tunneler 8 | . . . 3 1 . . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . Hauler 11 | . . 2 . 5 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Recycler 10 | . . 1 . 5 . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 2 Operator 13 | . . . . 3 . . . . . . . . 9 . . . . . . . . . . . . . . . . . . 1 Watcher 12 | . . . . 2 . . . . . . . 2 . 1 1 . . . . . . 1 . . . . . . . 2 2 1 Swarmer 52 | . . . 8 . . 4 . . . . 3 . . 3 . . . 4 7 . . . . 8 1 . 7 3 . . . 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Grunt 111 | . . 8 . 20 4 . . . 3 12 5 . . 8 . . . . 3 . 4 . . . 8 5 . 10 . 12 3 6 Brawler 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 3 . 1 . . . 1 Duelist 14 | . . . . 1 1 . . . . 1 . . . 1 . . . . 3 . . . . . 1 4 . 2 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 41 | . . 4 . 5 2 . 1 . . 2 5 . 3 5 . . . 1 1 . . 4 . . . 1 2 . 1 2 1 1 Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . Hunter 37 | . . . . 1 . . . . . . . . . 2 . . . . 2 . 4 . . . 1 5 . 5 3 6 5 3 Programmer 51 | . . . . . 1 1 1 . . 4 1 . . 2 . . . . . . . 2 . 1 2 . 2 18 . 6 3 7 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Behemoth 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . . 4 4 10 3 3 1 . 3 5 2 3 5 12 3 . . 3 7 . 3 3 . 4 10 14 4 7 3 10 6 5 Combat Bots Only 13 | . . 4 4 6 3 3 1 . 3 5 2 2 3 7 . . . 3 7 . 3 2 . 4 10 13 4 6 3 8 5 4 Max Kills in Single Turn 8 | . . 2 2 6 1 1 1 . 1 2 1 2 1 2 1 1 . 1 2 . 1 1 . 1 5 5 2 5 1 8 2 4 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 1 2 3 . . . . 1 . . 1 . . . . . . . . 1 . . . 5 5 . 2 . 7 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 33710 | . 418 1605 137 1821 1049 134 169 . 403 3031 1121 453 256 5372 . . 74 147 1469 . 1387 549 . 794 95 1818 1339 3700 1127 2703 867 1672 Core 3783 | . 100 212 38 335 96 31 5 . 134 238 60 . 22 501 . . . 32 144 . 36 . . 13 17 123 92 578 378 417 52 129 Absorbed by Shields 6577 | . . . . . . 4 . . . 213 . 46 . 56 . . . . . . . . . . 95 357 160 1792 398 1464 828 1164 Reduced by Siege Mode 420 | . . . . . . . . . . 174 . . . 140 . . . . . . . . . . . . . . . . 37 69 Redirected to Core 794 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306 329 159 . . Redirected to Shielding 178 | . . 100 . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3683 | . . . . 101 172 . . . . 727 231 34 43 245 . . 449 . . . . . . . . . . 119 . . . 1562 Core Remaining (%) 57 | 100 60 . 37 39 . . . . 62 . . . . 3 . . . . . . 78 . . . . 86 . 48 . 45 . 79 Volleys Fired 1364 | . . 47 20 100 42 9 14 . 20 91 49 17 40 105 8 20 5 15 55 . 34 34 1 29 28 45 34 156 39 138 65 104 Largest 2 | . . 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 1 2 1 2 2 2 1 2 2 2 Hottest 300 | . . 90 106 124 86 86 86 . 141 151 160 165 165 170 118 147 118 120 170 . 203 203 113 148 113 203 203 210 94 207 240 300 Shots Fired 2100 | . . 85 40 184 79 18 28 . 29 176 98 26 78 180 16 24 7 17 100 . 58 60 1 38 28 74 52 202 39 142 73 148 Gun 1076 | . . 85 38 180 79 18 28 . 25 149 98 16 78 142 8 . 2 2 72 . 14 . . 26 . . . 11 . 5 . . Cannon 980 | . . . . 1 . . . . . 27 . 10 . 38 8 24 5 15 28 . 41 60 1 12 21 69 52 183 39 135 67 144 Launcher 12 | . . . 2 3 . . . . 4 . . . . . . . . . . . 3 . . . . . . . . . . . Special 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 . 8 . 2 6 4 Kinetic 336 | . . 20 . 60 42 9 14 . 3 70 . . . 2 8 4 2 2 65 . 2 . . 26 . . . 2 . 5 . . Thermal 1454 | . . 20 38 121 37 9 14 . 22 82 98 16 78 178 8 20 5 15 35 . 53 60 1 12 21 69 52 155 . 38 53 144 Explosive 43 | . . . 2 3 . . . . 4 . . . . . . . . . . . 3 . . . 7 5 . 8 . 2 6 3 Electromagnetic 266 | . . 45 . . . . . . . 24 . 10 . . . . . . . . . . . . . . . 37 39 97 14 . Robot Hit Streak 38 | . . 19 22 25 13 8 7 . 6 34 19 8 9 38 4 3 1 3 10 . 10 17 . 5 10 16 11 16 6 20 11 18 Robot Miss Streak 7 | . . 3 2 3 4 2 2 . 3 3 3 2 4 5 1 1 2 2 4 . 2 3 . 7 1 3 3 5 4 3 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 12 | . . . 1 1 1 1 . . . 4 . 1 . 1 . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . Capacitor 309 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 81 39 133 51 . Shots Hit Robots 1427 | . . 68 28 133 60 12 21 . 16 140 85 20 51 131 8 5 2 7 60 . 36 33 . 19 13 41 28 121 22 92 53 122 Core Hits 820 | . . 28 13 70 19 8 7 . 19 51 53 13 27 96 6 2 1 6 26 . 19 11 . 9 47 42 17 76 6 55 32 61 Critical Kills 6 | . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . 1 . . Critical Parts Destroyed 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 68 | . . 2 4 9 4 1 2 . . 9 1 1 6 7 . . . . 2 . . 1 . . 3 2 . 4 2 4 1 3 Burn 42 | . . 2 4 8 2 1 2 . . 8 1 1 6 7 . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . Destroy 8 | . . . . . 2 . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 3 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 2 . 1 1 . Melee Attacks 32 | . . 5 . 4 4 . 1 . 1 7 . . . . . . . . . . . . . . . . . . . 1 . 9 Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 Impact 22 | . . 5 . 4 4 . 1 . 1 7 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59373 | . 6 1381 506 3840 1182 241 419 . 580 3113 2144 717 1139 3421 220 191 42 234 1573 . 1384 1279 . 569 4495 4165 1226 7714 932 5339 4109 7212 Guns 17019 | . . 1028 371 2353 1118 241 419 . 348 2304 2133 255 1139 2989 58 . 42 42 1187 . 303 . . 328 . . . 206 . 155 . . Cannons 24094 | . . . . 20 . . . . . 611 . 250 . 329 162 191 . 192 386 . 760 1279 . 241 315 1487 1226 4688 932 3507 2145 5373 Explosions 16008 | . . 197 135 1401 . . . . 232 . . 212 . 11 . . . . . . 321 . . . 3902 2463 . 2537 . 1568 1634 1395 Melee 767 | . . 156 . 66 64 . . . . 182 . . . . . . . . . . . . . . . . . . . . . 299 Ramming 147 | . 6 . . . . . . . . 16 11 . . 92 . . . . . . . . . . . . . . . . . 22 Kinetic 5001 | . . 340 . 671 568 91 199 . 34 1074 . . . . 58 63 42 42 993 . 44 . . 328 . . . . . 155 . 299 Thermal 31495 | . . 443 371 2730 550 150 220 . 314 1230 2133 467 1139 3318 162 128 . 192 580 . 1019 1279 . 241 315 1487 1226 3872 . 759 1797 5373 Explosive 14282 | . . . 135 373 . . . . 232 . . . . . . . . . . . 321 . . . 3902 2463 . 2537 . 1526 1398 1395 Electromagnetic 6642 | . . 442 . . . . . . . 611 . 250 . 11 . . . . . . . . . . . . . 1022 932 2790 584 . Impact 468 | . . 156 . 66 64 . . . . 182 . . . . . . . . . . . . . . . . . . . . . . Slashing 1338 | . . . . . . . . . . . . . . . . . . . . . . . . . 278 215 . 283 . 109 330 123 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 65 | . . 9 9 . 1 1 2 . . 1 1 1 7 65 . . . . . . . . . 1 1 4 4 22 . 6 8 16 Average Corruption 6 | . . 8 9 . 1 1 1 . . 1 1 1 2 4 . . . . . . . . . 1 1 4 3 13 . 5 4 12 Corruption Purged 21 | . . . . . 1 . 2 . . . . . 8 . . . . . . . . . . . . . . 10 . . . . Corruption Blocked 50 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . 15 . 27 . . Effects 308 | . . 16 19 . . . 2 . . 6 10 6 2 16 . . . . . . . . . 4 . 9 5 87 . 41 13 72 Message Errors 82 | . . 7 4 . . . . . . 1 3 2 . 6 . . . . . . . . . . . 6 2 13 . 8 4 26 Matter Fused 51 | . . 1 5 . . . 1 . . . . . . 2 . . . . . . . . . 1 . 1 1 12 . 6 5 16 Heat Flow Errors 40 | . . 1 2 . . . 1 . . 1 1 2 . 2 . . . . . . . . . . . 2 2 15 . 2 1 8 Energy Discharges 41 | . . 4 2 . . . . . . . 1 1 2 2 . . . . . . . . . 1 . . . 15 . 9 . 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Data Loss (minor) 41 | . . 1 1 . . . . . . 2 3 . . 2 . . . . . . . . . 2 . . . 11 . 6 2 11 Data Loss (major) 17 | . . . 2 . . . . . . 2 2 . . 1 . . . . . . . . . . . . . 3 . 5 . 2 Misfires 16 | . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 6 . 4 1 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Weapon Failures 10 | . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1495 | . . . . 291 . . . . . 134 . . . 13 16 . . 6 6 . 37 19 . 14 27 143 99 148 . 26 158 358 Projectiles 762 | . . . . . . . . . . . . . . 10 16 . . 6 6 . . 19 . 14 27 74 99 83 . . 50 358 Explosions 532 | . . . . 225 . . . . . . . . . 2 . . . . . . 37 . . . . 69 . 65 . 26 108 . Melee 201 | . . . . 66 . . . . . 134 . . . 1 . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 400 | . 3 . . 117 . . . . 23 . . . . 193 . . . . . . . . . . . . . . . . 64 . Shots 7 | . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . Rammed 14 | . 2 . . . . . . . . . 1 . . 10 . . . . . . . . . . . . . . . . . 1 Targets Rammed 15 | . 2 . . . . . . . . 1 1 . . 10 . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . . 200 236 73 202 . 243 . 11 242 177 241 117 243 . . . 10 230 . 188 320 12 216 206 244 198 277 192 402 126 190 Average Temperature 68 | . . 45 113 12 48 . 68 . 5 62 54 49 40 55 . . . 4 79 . 49 79 9 93 73 76 90 81 95 113 38 108 Received Heat Transfer 5010 | . 165 636 . 774 309 . 30 . 96 1008 348 58 36 621 . . . . 135 . 93 90 . 12 . 105 113 202 13 58 44 64 Effects 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Interference 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Siege Activations 19 | . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . 3 11 Total Turns 341 | . . . . . . . . . . 51 . . . 107 . . . . . . . . . . . . . . . . 28 155 Longest Duration 52 | . . . . . . . . . . 51 . . . 52 . . . . . . . . . . . . . . . . 16 33 Robots Corrupted 22 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 6 9 1 . Combat Hostiles 21 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 6 9 1 . Parts Fried 59 | . . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . . 11 9 18 8 . Impact Corruptions 8 | . . . . 4 . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . . 1 . . . . . 1 4 1 . 5 . . . . . . . 1 . . . . . 2 . 1 . . Combat Hostiles 16 | . . . . 1 . . . . . 1 4 1 . 5 . . . . . . . 1 . . . . . 2 . 1 . . Parts Melted 113 | . . . 1 6 3 . 2 . . 7 17 2 12 27 1 . . . 5 . 1 3 . . . 3 1 8 . 5 3 6 Heat Transferred 44112 | . . 1027 1295 4820 1147 333 518 . 596 2789 4676 899 2888 7584 250 200 . 300 822 . 1416 1258 . 222 277 1480 999 3404 . 494 1419 2999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 1073 | . 141 376 354 550 278 . . . . 272 332 393 495 607 341 187 651 . . . . 167 . . . . 419 495 215 637 803 1073 Initial 513 | . . 55 91 65 177 . . . . . 106 114 157 102 231 119 130 . . . . . . . . . 22 123 103 . 331 513 Average 294 | . 51 218 224 291 112 . . . . 133 217 259 373 301 267 161 374 . . . . 79 . . . . 233 265 50 363 574 857 Maximum Alert Level 3 | . . 1 1 2 1 . . . . 1 1 1 2 2 1 . 2 . . . . . . . . . 2 2 1 2 3 3 Low Security (%) 42 | 100 100 44 47 22 86 . . . . 69 38 17 3 27 . 100 17 . . . . 100 . . . . 25 39 90 23 . . Level 1 33 | . . 55 52 59 13 . . . . 30 61 82 55 49 100 . 49 . . . . . . . . . 64 35 9 24 21 . Level 2 16 | . . . . 18 . . . . . . . . 41 22 . . 33 . . . . . . . . . 9 24 . 51 49 26 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 73 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 4 4 . 7 3 . . . . 8 1 . . 9 1 . . . 1 . . 2 . . . 1 3 8 1 10 3 13 Investigation 13 | . 2 2 . 1 . . . . . 4 . . . 1 . . . . . . . 1 . . . . . . . 1 . 1 Extermination 23 | . . . . . 1 . . . . 4 . . . 2 . . . . . . . 1 . . . . 1 5 . 4 1 4 Reinforcement 29 | . 2 2 . 6 2 . . . . . 1 . . 4 1 . . . . . . . . . . . 2 1 1 4 1 2 Assault 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . 1 1 6 Garrison 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . 5 Construction Impeded 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 36 | . 2 3 . 5 . . . . . 1 2 2 . 4 . . . . . . . 1 . . . . 1 1 7 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 592 | . 15 37 8 56 15 6 2 . 4 23 26 13 21 51 2 3 15 7 18 . 8 13 . 15 28 25 17 52 7 43 21 41 Peak Tracking Total 14 | . 14 11 4 8 3 3 1 . 3 6 6 6 2 12 1 2 5 5 12 . 3 2 . 5 13 13 6 8 3 7 5 6 Tactical Retreats 38 | . . 5 . 4 . 1 . . . 2 4 . . 4 . . . 1 4 . . . . 3 1 1 1 2 . 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 21 | . . 4 . 1 2 . . . . 1 . . . 2 1 . 3 . . . . 1 . . . . 2 2 . 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 3 . . . . . . . . . . . . . 5 3 . . . . . . . Most Traps Carried 2 | . . . . . . 1 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 71 | . . 2 2 11 . . . . . 1 1 . 5 12 1 . 3 . 1 . . . . . 1 . . 10 . 12 5 4 Max in Single Turn 9 | . . 1 1 9 . . . . . 1 . . 1 6 1 . . . 1 . . . . . 1 . . 1 . 1 1 1 Garrison Access 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Network Hub 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 100 | . 7 2 . 9 11 . 1 3 . 10 2 1 . 8 2 . 4 . . 4 . 5 1 . 2 . 4 8 1 5 1 9 Terminals 55 | . 5 1 . 6 5 . . . . 4 2 1 . 7 1 . 2 . . . . 3 . . . . 3 5 . 4 . 6 Fabricators 7 | . . . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Repair Stations 11 | . . . . 1 2 . . . . 3 . . . . . . 1 . . . . . . . . . . 2 . . . 2 Recycling Units 9 | . 2 1 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Scanalyzers 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Total Hacks 333 | . 17 3 . 26 28 . 1 22 . 23 5 1 . 16 11 . 23 . . 17 . 22 1 . 6 . 18 37 3 23 2 28 Successful 183 | . 7 1 . 19 13 . 1 22 . 11 2 1 . 7 6 . 11 . . 17 . 9 1 . 6 . 7 19 . 11 2 10 Failed 150 | . 10 2 . 7 15 . . . . 12 3 . . 9 5 . 12 . . . . 13 . . . . 11 18 3 12 . 18 Catastrophic 28 | . . . . 1 3 . . . . 2 2 . . 3 . . 3 . . . . 1 . . . . 3 4 1 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 17 3 . 13 9 . . . . 4 4 1 . 4 5 . 10 . . . . 15 . . 1 . 5 16 . 11 2 11 Terminals 189 | . 14 2 . 17 13 . . . . 6 5 1 . 14 8 . 12 . . . . 15 . . . . 17 27 . 20 . 18 Fabricators 23 | . . . . . . . . . . 11 . . . . 3 . 6 . . . . 2 . . . . 1 . . . . . Repair Stations 36 | . . . . 3 7 . . . . 6 . . . . . . 5 . . . . . . . . . . 9 . . . 6 Recycling Units 19 | . 3 1 . 1 3 . . . . . . . . . . . . . . . . 5 . . . . . . . . 2 4 Scanalyzers 10 | . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 9 | . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . 1 3 . . . Terminal Hacks 105 | . 3 . . 8 2 . 1 22 . 2 1 1 . 5 4 . 3 . . 17 . 3 1 . 6 . 5 10 . 7 . 4 Record 14 | . . . . . . . . 2 . . . . . . . . . . . 5 . . . . 6 . 1 . . . . . Part Schematic 17 | . 2 . . . . . . 11 . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 1 . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Prototype ID Bank 11 | . . . . 1 . . . 3 . . . . . . 1 . . . . 4 . . . . . . 1 . . 1 . . Open Door 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 12 | . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . 5 . 2 . . Locate Traps 8 | . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . . 1 . 1 . 1 Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 3 . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . . . . 5 . . . . 1 . 2 . . . . 1 . . . . . . . . . . Network Status 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 26 | . . . . 2 6 . . . . 4 . . . . . . 4 . . . . . . . . . . 6 . . . 4 Scan Component 13 | . . . . 1 3 . . . . 2 . . . . . . 2 . . . . . . . . . . 3 . . . 2 Repair 13 | . . . . 1 3 . . . . 2 . . . . . . 2 . . . . . . . . . . 3 . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 32 | . 4 1 . 4 2 . . . . . 1 . . 1 1 . 2 . . . . 5 . . . . 2 2 . 3 2 2 Terminals 20 | . 2 . . 3 2 . . . . . 1 . . 1 1 . 1 . . . . 2 . . . . 2 2 . 2 . 1 Track 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . Assimilate 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 13 | . 1 . . 1 2 . . . . . . . . 1 1 . 1 . . . . 1 . . . . 2 1 . 1 . 1 Detonate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 1 Recyclers 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Mask 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Tunnel 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 6 1 . 7 11 . . . . 10 2 . . 8 2 . 3 . . . . 3 . . . . 4 7 1 4 . 7 Full Trace Events 7 | . 1 1 . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 2 . . 2 1 . . 11 . . . . . . . . . . . 4 . . . . . . . 3 . . . . Parts Built 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 257 | . . . . . . . . . . 129 . . . . . . 128 . . . . . . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . . . 17 . . . . . . 8 . . . . . . . . . . . . . . . Parts Repaired 12 | . . . . 1 3 . . . . 2 . . . . . . 2 . . . . . . . . . . 2 . . . 2 Time 438 | . . . . 60 54 . . . . 100 . . . . . . 88 . . . . . . . . . . 92 . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . 7 . . . . . . . 2 . . . . . 4 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 52 | . . . 3 1 . . . . 1 . 14 5 . . . 19 . . 2 . . . . . 4 2 . . . 1 . . Largest Group 19 | . . . 3 3 . . . . 1 . 10 10 6 4 . 19 14 3 2 2 2 . . . 4 4 1 . . 1 . . Highest-Rated Group 684 | . . . 40 50 . . . . 96 . 382 583 563 384 . 684 558 104 59 59 59 . . . 235 235 42 . . 26 . . Highest-Rated Ally 159 | . . . 16 26 . . . . 96 . 159 159 159 96 . 50 50 50 30 30 30 . . . 65 65 42 . . 26 . . Total Orders 14 | . . . . . . . . . . 1 . 2 . 1 . . . . 2 1 1 1 . 1 2 . 1 . . 1 . . STAY 6 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . 1 . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 . . . . . . . . Ally Attacks 491 | . . . . 48 . . . . 10 . 51 61 22 11 . 141 65 13 . . 14 . . . 19 29 7 . . . . . Total Damage 14802 | . . . . 402 . . . . 450 . 1182 2258 798 510 . 5303 2215 180 . . 199 . . . 645 583 77 . . . . . Kills 60 | . . . . 4 . . . . . . 6 9 1 2 . 9 17 1 . . 1 . . . 6 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 7 | . 1 . . 1 . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . 2 1 . . . . . . . . . . . 3 . . . 1 1 . . . . . . . . Drone Launches 15 | . . . . . . . . . . 4 . . . . . . . . 2 . 3 4 2 . . . . . . . . . Drone Recoveries 12 | . . . . . . . . . . 2 . . . . . . . . 1 1 2 4 . 2 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 27515 | 21 156 876 493 1459 1350 388 596 99 568 1754 1259 365 621 1359 238 380 814 588 1039 223 467 825 361 663 1436 825 491 1939 1554 1716 745 1847 Spaces Moved 15211 | 29 290 548 304 878 850 279 381 77 384 849 605 168 206 554 136 230 466 426 665 155 260 528 270 293 680 558 278 915 702 1021 339 887 Core 669 | 29 290 336 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3533 | . . 212 213 1 . . . . . 243 605 168 206 554 . . . . . . . . . . . . . . . 105 339 887 Legs 7157 | . . . . 85 850 279 191 . . . . . . . 84 230 466 426 665 155 260 528 270 293 680 558 278 170 . 689 . . Wheels 3852 | . . . 79 790 . . 190 77 384 606 . . . . 52 . . . . . . . . . . . . 745 702 227 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 95 122 122 115 130 115 115 160 160 160 160 95 130 130 130 128 128 126 125 125 123 116 115 115 115 170 111 145 150 Average Speed 140 | 50 50 122 134 109 122 122 141 130 129 144 160 160 160 160 130 130 130 130 128 128 129 125 125 192 182 115 115 158 206 134 149 150 Slowest Speed 600 | 50 50 160 160 600 123 122 193 130 130 240 160 160 160 240 340 130 200 130 130 128 200 194 125 194 192 116 186 470 215 260 225 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 52 54 70 66 19 43 58 69 56 20 75 65 81 53 4 82 12 57 80 60 46 12 53 51 82 65 11 86 16 74 16 23 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 8 | . 2 1 . 1 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . 1 . . . 1 1 . 1 . . . Unknown Exits Taken 22 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . 1 1 1 1 . 1 1 1 . . 1 . 1 1 . Scrap Searched 22 | . . . 3 . . 2 2 . 2 . . . . . . . . 2 3 . . . 2 2 . 4 . . . . . . Spaces Dug 174 | . . 2 . 3 3 . 1 . 7 10 . . . 21 . 16 3 5 10 . 7 7 . 3 7 16 10 15 . 15 . 13 Terrain Destroyed 1057 | . . 8 19 36 3 . 1 . 51 10 . 6 3 361 3 17 5 8 17 . 40 22 . 22 58 68 19 123 . 52 40 65 Melee 15 | . . 2 . 3 3 . 1 . 1 5 . . . . . . . . . . . . . . . . . . . . . . Projectile 317 | . . . . . . . . . 6 5 . . 3 25 3 17 5 8 17 . 18 22 . 22 8 28 19 55 . 19 12 25 AOE 725 | . . 6 19 33 . . . . 44 . . 6 . 336 . . . . . . 22 . . . 50 40 . 68 . 33 28 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 19626 | 33 300 656 345 1210 1086 311 413 76 422 1196 784 245 423 814 179 290 668 444 781 181 336 642 293 354 856 663 393 1276 805 1358 554 1239 Wait 1776 | . 3 25 9 141 147 20 4 . . 172 42 21 151 105 . 23 174 . 25 7 17 30 9 20 76 19 49 98 14 83 122 170 Move 15180 | 28 289 547 303 877 849 278 380 76 383 848 604 167 205 553 136 229 465 425 664 154 259 527 269 292 679 557 277 914 701 1020 338 887 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 1 5 4 3 28 11 2 5 . 5 12 12 8 6 8 7 7 7 1 4 3 4 10 2 3 9 2 7 12 5 12 1 19 Fast Attach 267 | 4 . 14 5 15 8 . 1 . 2 9 4 6 4 6 12 2 6 . 5 7 1 12 4 2 10 2 8 36 17 37 13 15 Attach 125 | . . 4 2 8 7 . 2 . 1 11 5 4 3 10 8 . 1 . 2 . 9 4 . 2 3 6 7 11 2 5 2 6 Detach 62 | . . 2 . 4 2 . . . . 3 . 4 1 2 5 3 1 . 1 . 1 2 . . 2 2 3 8 4 6 . 6 Swap 170 | . . 3 2 10 12 2 3 . 5 27 4 3 3 10 . . 1 1 8 1 10 6 2 4 3 13 2 10 6 10 3 6 Drop 287 | . 1 5 1 23 4 . 3 . 5 14 6 15 10 5 3 6 8 2 4 9 1 17 6 2 20 3 2 23 17 46 10 16 Fire 1364 | . . 47 20 100 42 9 14 . 20 91 49 17 40 105 8 20 5 15 55 . 34 34 1 29 28 45 34 156 39 138 65 104 Melee 32 | . . 5 . 4 4 . 1 . 1 7 . . . . . . . . . . . . . . . . . . . 1 . 9 Ram 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . . . . . . 1 1 . . 10 . . . . . . . . . . . . . . . . . 1 Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 . . . . Rewire 110 | . . . . . . . . . . . 57 . . . . . . . 13 . . . . . 26 14 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 5) 116 | -10/Materials | Discovered new exit (range 12) 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 10) 548 | -9/Materials | Discovered new exit (range 15) 812 | -9/Materials | Lost 3 parts (2n1u) 834 | -9/Materials | Discovered new exit (range 8) 1006 | -9/Materials | Build established: Scavenger-Mutant 1037 | -9/Materials | Core integrity fell below 50% 1054 | -9/Materials | Entered Mines 1275 | -9/Mines | Discovered new exit (range 3) 1327 | -9/Mines | Learned Materials machine intel 1328 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1547 | -9/Mines | Entered Materials 1547 | -8/Materials | Accompanied by 3 allies 1547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1548 | -8/Materials | Loaded intel: 65 machine locations 2067 | -8/Materials | Discovered new exit (range 16) 2435 | -8/Materials | Repaired Enh. Autogun 2575 | -8/Materials | Core integrity fell below 50% 2607 | -8/Materials | Lost 4 parts (2n1u1w) 2771 | -8/Materials | Discovered new exit (range 16) 3006 | -8/Materials | Entered Factory 3006 | -7/Factory | Evolved 2 slots: Utility x2 3007 | -7/Factory | Identified exit to Storage 3824 | -7/Factory | Repaired Carbon-fiber Leg 3842 | -7/Factory | Repaired Imp. Ion Engine 3862 | -7/Factory | Repaired Carbon-fiber Leg 3972 | -7/Factory | Lost 5 parts (1p4u) 4016 | -7/Factory | Discovered exit to Storage (range 14) 4071 | -7/Factory | Discovered new exit (range 5) 4213 | -7/Factory | Identified exit to Lower Caves 4356 | -7/Factory | Entered Lower Caves 4374 | -7/Lower Caves | Learned Factory security intel 4611 | -7/Lower Caves | Spotted B-75 Beast 4640 | -7/Lower Caves | Discovered new exit (range 15) 4744 | -7/Lower Caves | Entered another Lower Caves area 4757 | -7/Lower Caves | Discovered new exit (range 16) 5094 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5197 | -7/Lower Caves | Discovered new exit (range 10) 5287 | -7/Lower Caves | Learned Factory emergency access door positions 5340 | -7/Lower Caves | Entered Data Miner 5340 | -7/Data Miner | Discovered new exit (range 6) 5365 | -7/Data Miner | Met Data Miner 5394 | -7/Data Miner | Learned location of Section 7 (-2) 5394 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5409 | -7/Data Miner | Received God Mode back door access code from Data Miner 5439 | -7/Data Miner | Entered Proximity Caves 5753 | -6/Proximity Caves | Build established: Mutant 5773 | -6/Proximity Caves | Spotted B-75 Beast 5781 | -6/Proximity Caves | Escorted by Enhanced Grunt 5801 | -6/Proximity Caves | Destroyed B-75 Beast 5978 | -6/Proximity Caves | Discovered new exit (range 13) 6007 | -6/Proximity Caves | Entered Factory 6007 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6088 | -6/Factory | Identified exit to Factory 6102 | -6/Factory | Build established: Scavenger-Mutant 6382 | -6/Factory | Incoming investigation squad redirected 6427 | -6/Factory | Repaired Arm. Huge Wheel 6434 | -6/Factory | Fabricated Lgt. Regenerative Plating? 6649 | -6/Factory | Identified exit to Lower Caves 6649 | -6/Factory | Identified exit to Extension 7154 | -6/Factory | Fabricated Hvy. Treads? 7354 | -6/Factory | Lost 4 parts (1n3u) 7451 | -6/Factory | Cargo convoy interrupted 7458 | -6/Factory | Build established: Mutant 7476 | -6/Factory | Incoming assault squad redirected 7562 | -6/Factory | Incoming investigation squad redirected 7597 | -6/Factory | Incoming investigation squad redirected 7632 | -6/Factory | Repaired Hvy. Treads 7761 | -6/Factory | Entered Extension 8188 | -6/Extension | Rescued a captive Derelict 8329 | -6/Extension | Rescued a captive Derelict 8373 | -6/Extension | Rescued a captive Derelict 8481 | -6/Extension | Rescued a captive Derelict 8481 | -6/Extension | Rescued a captive Derelict 8611 | -6/Extension | Disrupted transfer network 8656 | -6/Extension | Spotted B-75 Beast 8663 | -6/Extension | Allies destroyed B-75 Beast 8678 | -6/Extension | Spotted B-75 Beast 8700 | -6/Extension | Destroyed B-75 Beast 8729 | -6/Extension | Build established: Commander-Mutant 8774 | -6/Extension | Rescued a captive Derelict 8787 | -6/Extension | Rescued A7 8975 | -6/Extension | Discovered new exit (range 16) 8976 | -6/Extension | Discovered exit to Factory (range 15) 9020 | -6/Extension | Entered Cetus 9020 | -6/Cetus | Accompanied by 10 allies (A7) 9025 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9042 | -6/Cetus | Spotted Cetus Guard 9042 | -6/Cetus | Spotted Cetus Guard 9045 | -6/Cetus | Spotted Cetus Guard 9046 | -6/Cetus | Spotted Cetus Guard 9048 | -6/Cetus | Allies destroyed Cetus Guard 9060 | -6/Cetus | Allies destroyed Cetus Guard 9062 | -6/Cetus | Destroyed Cetus Guard 9067 | -6/Cetus | Allies destroyed Cetus Guard 9140 | -6/Cetus | Started Cetus Manufacturing Module 9153 | -6/Cetus | Escorted A7 to Cetus Mainframe 9165 | -6/Cetus | Manufactured an Enhanced Grunt 9190 | -6/Cetus | Manufactured an Enhanced Grunt 9194 | -6/Cetus | Discovered new exit (range 16) 9215 | -6/Cetus | Manufactured an Enhanced Grunt 9223 | -6/Cetus | Spotted Cetus Guard 9223 | -6/Cetus | Spotted Cetus Guard 9227 | -6/Cetus | Spotted Cetus Guard 9229 | -6/Cetus | Spotted Cetus Guard 9231 | -6/Cetus | Allies destroyed Cetus Guard 9240 | -6/Cetus | Manufactured an Enhanced Grunt 9244 | -6/Cetus | Allies destroyed Cetus Guard 9255 | -6/Cetus | Destroyed Cetus Guard 9262 | -6/Cetus | Destroyed Cetus Guard 9265 | -6/Cetus | Manufactured an Enhanced Grunt 9270 | -6/Cetus | Discovered exit to Factory (range 16) 9284 | -6/Cetus | Met Revision 17 9323 | -6/Cetus | Found Prototype Device 9323 | -6/Cetus | Identified Exp. Thermal Shield 9385 | -6/Cetus | Entered Archives 9385 | -6/Archives | Accompanied by 6 allies (A7) 9390 | -6/Archives | Received a hacking code to weaken MAIN.C 9454 | -6/Archives | Discovered exit to Factory (range 14) 9534 | -6/Archives | Discovered new exit (range 15) 9582 | -6/Archives | Build established: Scavenger-Mutant 9635 | -6/Archives | Discovered new exit (range 15) 10006 | -6/Archives | Entered Hub_04(d) 10006 | -6/Hub_04(d) | Accompanied by 4 allies 10327 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 10571 | -6/Hub_04(d) | Garrison activated, responded to threat 10707 | -6/Hub_04(d) | Lost 3 parts (1p1n1u) 10728 | -6/Hub_04(d) | Destroyed 7 combat bots 10964 | -6/Hub_04(d) | Spotted B-75 Beast 11165 | -6/Hub_04(d) | Core integrity fell below 50% 11241 | -6/Hub_04(d) | Network Hub disabled 11277 | -6/Hub_04(d) | Network Hub disabled 11286 | -6/Hub_04(d) | Spotted Lightning 11290 | -6/Hub_04(d) | Spotted Lightning 11292 | -6/Hub_04(d) | Spotted Lightning 11294 | -6/Hub_04(d) | Spotted Lightning 11299 | -6/Hub_04(d) | Spotted Lightning 11300 | -6/Hub_04(d) | Spotted Lightning 11302 | -6/Hub_04(d) | System corruption reached 10% 11316 | -6/Hub_04(d) | Core integrity fell below 20% 11317 | -6/Hub_04(d) | System corruption reached 30% 11343 | -6/Hub_04(d) | Spotted Lightning 11344 | -6/Hub_04(d) | Spotted Lightning 11348 | -6/Hub_04(d) | Spotted Lightning 11365 | -6/Hub_04(d) | Entered Factory 11365 | -5/Factory | Evolved 2 slots: Propulsion x2 11366 | -5/Factory | Identified exit to Upper Caves 11394 | -5/Factory | Lost 16 parts (2p5n7u2w) 11603 | -5/Factory | Sucked down chute 11603 | -5/Factory | Entered Waste 11711 | -5/Waste | Warlord forces began an assault 11816 | -5/Waste | Spotted C-40 Crusher 11826 | -5/Waste | Spotted C-40 Crusher 11826 | -5/Waste | Allies destroyed C-40 Crusher 11836 | -5/Waste | Allies destroyed C-40 Crusher 11843 | -5/Waste | Spotted C-40 Crusher 11847 | -5/Waste | Allies destroyed C-40 Crusher 11936 | -5/Waste | Discovered new exit (range 12) 11983 | -5/Waste | Entered Factory 11983 | -5/Factory | Accompanied by 14 allies 12171 | -5/Factory | Repaired Centrium Medium Armor Plating 12206 | -5/Factory | Repaired Nova Cannon 12320 | -5/Factory | Fabricated Adv. Powered Armor (x1) 12566 | -5/Factory | Discovered exit to Upper Caves (range 5) 12797 | -5/Factory | Entered Upper Caves 12797 | -5/Upper Caves | Accompanied by 3 allies 12943 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13161 | -5/Upper Caves | Build established: Mutant 13346 | -5/Upper Caves | Discovered new exit (range 6) 13385 | -5/Upper Caves | Entered another Upper Caves area 13916 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13921 | -5/Upper Caves | Destroyed 7 combat bots 14103 | -5/Upper Caves | Learned 4 Factory zone layouts 14136 | -5/Upper Caves | Discovered new exit (range 11) 14167 | -5/Upper Caves | Learned Factory non-interactive machine intel 14202 | -5/Upper Caves | Learned location of 1 exit from Factory 14424 | -5/Upper Caves | Entered Zhirov 14424 | -5/Zhirov | Accompanied by 3 allies 14424 | -5/Zhirov | Discovered new exit (range 3) 14448 | -5/Zhirov | Met Zhirov 14472 | -5/Zhirov | Learned location of Quarantine (-3) 14472 | -5/Zhirov | Learned location of Testing (-2) 14472 | -5/Zhirov | Learned location of Command (-1) 14483 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14511 | -5/Zhirov | Found Alien Artifact 14511 | -5/Zhirov | Identified Integrated Reactor 14511 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14531 | -5/Zhirov | Found Alien Artifact 14647 | -5/Zhirov | Entered Proximity Caves 14647 | -4/Proximity Caves | Accompanied by 2 allies 14649 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14851 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 15042 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 15050 | -4/Proximity Caves | Build established: Scavenger-Mutant 15078 | -4/Proximity Caves | Discovered new exit (range 4) 15114 | -4/Proximity Caves | Entered Factory 15114 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15115 | -4/Factory | Identified exit to Research 15117 | -4/Factory | Loaded intel: 199 non-interactive machine locations 15139 | -4/Factory | Found Quantum Capacitor 15482 | -4/Factory | Discovered new exit (range 13) 15810 | -4/Factory | Identified exit to Upper Caves 15939 | -4/Factory | Entered Upper Caves 15959 | -4/Upper Caves | Encountered a Warlord checkpoint 16242 | -4/Upper Caves | Discovered new exit (range 12) 16300 | -4/Upper Caves | Entered another Upper Caves area 16300 | -4/Upper Caves | Accompanied by 2 allies 16825 | -4/Upper Caves | Learned 4 Research zone layouts 16956 | -4/Upper Caves | Discovered new exit (range 5) 16963 | -4/Upper Caves | Entered Warlord 17035 | -4/Warlord | System corruption cleaned by Quarantine Array 17407 | -4/Warlord | Learned 4 Research zone layouts 17407 | -4/Warlord | Learned 4 Access zone layouts 17409 | -4/Warlord | Learned Research security intel 17409 | -4/Warlord | Learned Factory recycling unit intel 17409 | -4/Warlord | Learned Armory garrison access intel 17409 | -4/Warlord | Learned Research terminal intel 17655 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17750 | -4/Warlord | Found Prototype Special Weapon 17754 | -4/Warlord | Found Prototype Special Weapon 17757 | -4/Warlord | Found Prototype Special Weapon 17761 | -4/Warlord | Found Prototype Special Weapon 17916 | -4/Warlord | Warlord's base attacked by MAIN.C 17992 | -4/Warlord | Met Warlord 18009 | -4/Warlord | Opened Warlord's prototype stash 18048 | -4/Warlord | Found Prototype Device 18048 | -4/Warlord | Identified Thermal Barrier 18068 | -4/Warlord | Found Prototype Reactor 18077 | -4/Warlord | Found Prototype Processor 18077 | -4/Warlord | Identified Exp. Target Analyzer 18085 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 18266 | -4/Warlord | Warlord forces counterattacked 18277 | -4/Warlord | Spotted Executioner 18278 | -4/Warlord | Destroyed Executioner 18332 | -4/Warlord | Spotted Executioner 18334 | -4/Warlord | Destroyed Executioner 18336 | -4/Warlord | Spotted Striker 18346 | -4/Warlord | Allies destroyed Striker 18364 | -4/Warlord | Destroyed 10 combat bots 18369 | -4/Warlord | Discovered new exit (range 14) 18399 | -4/Warlord | Entered Proximity Caves 18399 | -3/Proximity Caves | Accompanied by 4 allies 18439 | -3/Proximity Caves | Spotted B-86 Titan 18731 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 18816 | -3/Proximity Caves | Destroyed 13 combat bots 18818 | -3/Proximity Caves | Lost 4 parts (1p3u) 19153 | -3/Proximity Caves | Discovered exit to Research (range 15) 19224 | -3/Proximity Caves | Entered Research 19224 | -3/Research | Accompanied by 1 ally 19224 | -3/Research | Evolved 2 slots: Utility x2 19225 | -3/Research | Identified exit to Armory 19226 | -3/Research | Identified exit to Quarantine 19228 | -3/Research | Loaded intel: 25 terminal locations 19598 | -3/Research | Lost 4 parts (1p1n1u1w) 19700 | -3/Research | Spotted B-90 Cyclops 19715 | -3/Research | Entered Quarantine 19747 | -3/Quarantine | Lost 3 parts (1p2u) 19781 | -3/Quarantine | Found Alien Artifact 19839 | -3/Quarantine | Found Alien Artifact 19839 | -3/Quarantine | Identified Phase Redirector 19920 | -3/Quarantine | System corruption reached 10% 20333 | -3/Quarantine | Repaired Imp. Cooling System 20465 | -3/Quarantine | First assault squad dispatched 20494 | -3/Quarantine | Incoming assault squad redirected 20674 | -3/Quarantine | Lost 5 parts (2n2u1w) 20707 | -3/Quarantine | Spotted Alpha 7 20861 | -3/Quarantine | Found Prototype Device 20861 | -3/Quarantine | Identified Adv. Kinecellerator 20903 | -3/Quarantine | Repaired Adv. Force Field 20931 | -3/Quarantine | Found Alien Energy Cannon 20931 | -3/Quarantine | Identified Core Cannon 21128 | -3/Quarantine | Lost 7 parts (1p3n3u) 21154 | -3/Quarantine | Found Alien Artifact 21154 | -3/Quarantine | Identified Phase Armor 21316 | -3/Quarantine | Scanned by Researcher 21341 | -3/Quarantine | Found Alien Impact Weapon 21395 | -3/Quarantine | Build established: Generator-Mutant 21416 | -3/Quarantine | Core integrity fell below 50% 21580 | -3/Quarantine | Discovered new exit (range 15) 21654 | -3/Quarantine | Entered Research 21654 | -2/Research | Warlord forces began assault on 0b10 21654 | -2/Research | Evolved 2 slots: Utility x2 21689 | -2/Research | Discovered new exit (range 10) 21718 | -2/Research | Build established: Scavenger-Mutant 21764 | -2/Research | Research machine network offline 22108 | -2/Research | Identified exit to Testing 22210 | -2/Research | Build established: Generator-Mutant 22319 | -2/Research | Borebot progress halted 22325 | -2/Research | Met up with Warlord 22393 | -2/Research | Found Prototype Processor 22393 | -2/Research | Identified Exp. Core Analyzer 22456 | -2/Research | Borebot progress halted 22673 | -2/Research | Build established: Scavenger-Mutant 22738 | -2/Research | Spotted Executioner 22741 | -2/Research | Spotted Striker 22750 | -2/Research | Destroyed Striker 22763 | -2/Research | Destroyed Executioner 23083 | -2/Research | Borebot progress halted 23208 | -2/Research | Entered Testing 23372 | -2/Testing | Discovered new exit (range 12) 23574 | -2/Testing | Destroyed 8 combat bots 23583 | -2/Testing | Lost 4 parts (1n3u) 23735 | -2/Testing | Spotted M9-KN0(H) 23758 | -2/Testing | Spotted PP-ZN2MGA03MN 23824 | -2/Testing | Found Prototype Energy Cannon 23824 | -2/Testing | Identified Disintegrator 23876 | -2/Testing | Protovariant out of control (PP-ZN2MGA03MN) 23876 | -2/Testing | Unleashed a protovariant (PP-ZN2MGA03MN) 23940 | -2/Testing | Found Prototype Hackware 23940 | -2/Testing | Identified Ghost Barrier 24025 | -2/Testing | Found Prototype Ballistic Cannon 24025 | -2/Testing | Identified Omega Cannon 24419 | -2/Testing | Found Prototype Device 24419 | -2/Testing | Identified AEGIS Remote Shield 24525 | -2/Testing | Core integrity fell below 50% 24597 | -2/Testing | Lost 4 parts (1p2n1u) 24685 | -2/Testing | Identified Core Stripper 24690 | -2/Testing | Spotted Fortress 24696 | -2/Testing | Destroyed Fortress 24732 | -2/Testing | Found Prototype Device 24732 | -2/Testing | Identified Exp. Force Field 24736 | -2/Testing | Found Prototype Reactor 24736 | -2/Testing | Identified Vortex Chain Reactor (x2) 24742 | -2/Testing | Found Prototype Protection 24742 | -2/Testing | Identified Centrium Heavy Armor Plating 24924 | -2/Testing | Entered Access 24924 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24993 | -1/Access | Build established: Generator-Mutant 25424 | -1/Access | First assault squad dispatched 25580 | -1/Access | Discovered new exit (range 7) 25669 | -1/Access | Entered Command 25853 | -1/Command | Repaired Hcp. Storage Unit 25919 | -1/Command | First assault squad dispatched 25946 | -1/Command | Spotted B-99 Colossus 26112 | -1/Command | Repaired Centrium Heavy Armor Plating 26201 | -1/Command | System corruption reached 10% 26739 | -1/Command | Incoming assault squad redirected 26740 | -1/Command | Incoming assault squad redirected 26909 | -1/Command | Disengaged cave seal 26909 | -1/Command | Derelicts emerged from the dark tunnel 26909 | -1/Command | Welcomed Warlord to Command 26982 | -1/Command | Incoming assault squad redirected 26987 | -1/Command | Incoming assault squad redirected 27112 | -1/Command | Spotted M Guard 27117 | -1/Command | Spotted M Guard 27121 | -1/Command | Warlord commented on Warlord statues 27130 | -1/Command | Spotted Combat Programmer 27130 | -1/Command | Spotted Combat Programmer 27186 | -1/Command | Destroyed M Guard 27187 | -1/Command | All MAIN.C guards destroyed 27191 | -1/Command | Incoming assault squad redirected 27193 | -1/Command | Found Prototype Reactor 27193 | -1/Command | Identified Zero-point Reactor 27197 | -1/Command | Found Zero-point Reactor 27201 | -1/Command | Found Thermal Barrier 27206 | -1/Command | Found AEGIS Remote Shield 27214 | -1/Command | Found Prototype Protection 27214 | -1/Command | Identified Hvy. Regenerative Plating 27486 | -1/Command | Met MAIN.C 27488 | -1/Command | Hacked MAIN.C using A7's code 27500 | -1/Command | 0b10 Conduit disabled 27506 | -1/Command | Destroyed MAIN.C Shell 27508 | -1/Command | MAIN.C activated Command garrisons 27516 | *** | Establishing Free Derelict Territories! Last Messages --------------- 27510_ MAIN.C reaction time slowed by virus. 27512_ Blast Slug penetrates MAIN.C. 27512_ MAIN.C knocked back. 27512_ Blast Slug penetrates MAIN.C. 27512_ Dropped Adv. Energy Well. 27513_ Extracted 500 energy. 27513_ Beam penetrates MAIN.C. 27513_ MAIN.C suffers critical hit (Destroy). 27514_ Beam penetrates MAIN.C. 27515_ MAIN.C knocked back. 27515_ Blast Slug penetrates MAIN.C. 27515_ Blast Slug penetrates VH-OV7(g). 27515_ VH-OV7(g) knocked back. 27515_ Blast Slug penetrates 0b10 Conduit. 27515_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 27515_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##################???????????????????? | | ?????????"""""" """" #???????????????????? | | ????????"" "" @ #???????????????????? | | ??????????""" "" ##################### | | ???????????"""""""" |/ | | ????????????" """ gg/ | | ????????????""""" L % W / | | ?????????????""" %################### | | ?????????????" gg #?????????????????# | | ??????????? $ #?????????????????# | | ?????????? ""#?????????????????# | | ????????" % """""""#?????????????????#/ | | ????????"" """""""""#?????????????????# | | ???????? """"""""#?????????????????# | | ???????? " " " #?????????????????# | | ???????? " " " #?????????????????# | | ???????? " " """" " #?????????????????# | | ????????? " " ??? """" #?????????????????# | | ????????? ????????" ? ??????????????????### | | ?????????? """ "????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 120 Energy Generation 115 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 200 EM Shielding 4 Corruption Block 12 Armor Coverage 2400 Resistance: KI 25 Resistance: TH 50 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 11 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Coolant Injector | -8/Materials | Scanalyzed Lgt. Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Impact Mace | -3/Quarantine | Archive Plasma Lance | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-77 Assassin | -3/Quarantine | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Hvy. Treads | x2 | -6/Factory Adv. Powered Armor | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Phase Redirector Core Cannon Phase Armor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed SigixResetDerivative Manual? 0 Play Time 05:40:12 Cumulative 292.6 hours Start 2023.01.08 @ 15:14:15 End 2023.01.10 @ 17:58:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type 7 Total 11 Types 4/2/2/1/1/0/0/1/0 Lore% 85 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71cbe06e-0aa7-42ec-96d9-b360e7c5fabd