Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.14 @ 23:37:21 Player: 1Q84 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (66) 330 Value Destroyed (2274) 2274 Prototype IDs (67) 1340 Alien Tech Used (1) 200 Bonus (1770) 1770 TOTAL SCORE: 13114 Bonus ------- High Alert Combat Kills 40 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -170 Cogmind --------- Core Integrity 985/1150 Matter 300/300 Energy 232/240 System Corruption 1% Temperature Cool (8) Movement Flying (23) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY (10) ----- Advanced Power Amplifier Makeshift Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Microactuators Remote Shield Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON (2) ------- Longsword +1 CR-A16's Pointy Stick > --- INVENTORY (4) ---- Micro Fission Core Reaction Control System Improved Energy Mantle Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Makeshift Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Microactuators Experimental Core Shielding Remote Shield Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Longsword +1 CR-A16's Pointy Stick > --- INVENTORY -------- Micro Fission Core Reaction Control System Improved Energy Mantle Mapping Drone Bay [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled VTOL Module Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Microactuators Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 13 | . 1 . . . 4 2 . . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . Utility 8 | . 1 . . . 2 1 . . . . 2 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 106 | 8 3 5 . . 7 30 2 . 5 3 3 12 . 2 13 . 5 2 . 6 . Power 18 | 1 . 1 . . 2 7 . . . . 1 1 . . 3 . 2 . . . . Engine 7 | 1 . 1 . . 2 3 . . . . . . . . . . . . . . . Core 10 | . . . . . . 4 . . . . 1 1 . . 2 . 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 25 | 2 . 2 . . 1 10 . . . 1 . 3 . . 2 . 1 . . 3 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 5 | 2 . 2 . . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 9 . . . 1 . 3 . . 2 . 1 . . 3 . Utility 45 | 2 1 1 . . 3 8 2 . 3 2 2 7 . 2 6 . 2 1 . 3 . Device 26 | . 1 . . . 2 2 2 . 3 1 1 4 . 2 5 . . 1 . 2 . Storage 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . Processor 4 | 1 . . . . . 2 . . . . 1 . . . . . . . . . . Hackware 9 | . . . . . 1 2 . . . . . 3 . . 1 . 2 . . . . Protection 3 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 3 2 1 . . 1 5 . . 2 . . 1 . . 2 . . 1 . . . Energy Gun 4 | 2 . . . . . 1 . . . . . . . . 1 . . . . . . Energy Cannon 7 | . 2 1 . . 1 1 . . 1 . . . . . 1 . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . 1 . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 2 . . 2 . . . . . 8 . . . . 5 . Parts Lost 15 | . . . . . . 8 . . . 2 2 . 1 . . . . 1 . . 1 Power 3 | . . . . . . 3 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . 1 1 . . . . . . . . . 1 Utility 6 | . . . . . . 2 . . . 1 1 . 1 . . . . 1 . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . 5 . . . 1 1 . 1 . . . . 1 . . 1 Average Slot Usage (%) 86 | . 99 100 100 100 73 77 91 92 88 87 65 82 90 93 91 94 85 88 90 94 97 Engine 3 | . 12 12 12 12 8 1 . . . . . . . . . . . . . . . Core 7 | . . . . . . 9 14 14 14 13 11 11 11 11 10 11 10 10 10 10 10 Leg 7 | . 25 25 25 25 16 2 . . . . . . . . . . . . . . . Flight 13 | . . . . . . 21 28 28 28 28 18 16 16 16 19 22 20 20 20 25 27 Device 11 | . 12 12 12 12 9 2 13 14 9 6 . 14 13 20 18 16 15 14 15 17 20 Storage 3 | . 12 12 12 12 8 1 . . . . . . . . . . . . . . . Processor 10 | . 12 12 12 12 8 12 7 7 7 7 10 11 11 11 11 11 10 10 10 10 10 Hackware 14 | . . . . . 5 12 21 21 21 21 16 18 27 22 24 27 24 25 25 21 20 Energy Cannon 7 | . 19 25 25 25 16 1 . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 Piercing Weapon 1 | . . . . . . . . . . . . 4 5 5 1 . . 4 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 15 18 51 51 51 54 59 21 21 42 23 16 40 27 30 58 19 19 24 24 27 27 Greatest Support 37 | 20 20 30 30 30 36 36 22 22 22 22 20 30 30 30 30 28 28 28 28 37 36 Greatest Overweight (x) 14 | 4 . 1 1 1 5 14 . . 1 1 . 1 . . 2 . . . . . . Average Overweight (x) . | 1 . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 8 8 12 12 12 12 18 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 6 | 7 8 9 12 12 12 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 12 | 2 6 9 11 12 12 12 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 5 | 1 2 7 9 11 10 5 4 4 3 3 3 2 4 4 3 4 3 3 4 4 4 Final Capacity 12 | 8 8 12 12 12 12 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 12 | 2 6 9 11 12 11 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 29% | Hacker-Mutant 23% | Hacker-Sprinter 21% | Wizard-Sprinter 12% | Wizard-Scout 8% | Hacker-Skirmisher 4% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 1293 | 227 89 39 . 11 70 261 75 . 26 70 25 80 35 20 . 130 50 5 . . 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2845 | . 89 85 . 145 475 405 . . . 43 109 155 132 80 . 152 359 138 . 336 142 Parts 160 | . 11 7 . 13 34 21 . . . 4 9 5 6 3 . 6 21 10 . 4 6 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 59 | . 2 2 . 5 9 8 . . . 2 2 2 5 3 . 4 5 6 . . 4 Melee 34 | . . . . . . 1 . . . 2 2 2 5 3 . 4 5 6 . . 4 Guns 3 | . . . . . . 3 . . . . . . . . . . . . . . . Cannons 22 | . 2 2 . 5 9 4 . . . . . . . . . . . . . . . Classes Destroyed 10 | . 3 1 . . 4 2 . . . . . . . . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 33 | . 2 2 . 3 3 . . . . 2 . . 5 3 . 3 . 6 . . 4 Grunt 12 | . . . . 2 4 2 . . . . . . . . . 1 3 . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . Sentry 7 | . . . . . 2 2 . . . . 1 2 . . . . . . . . . Programmer 5 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 2 2 . 3 4 2 . . . 2 1 1 5 3 . 3 4 3 . . 4 Combat Bots Only 5 | . 2 2 . 3 3 2 . . . 2 1 1 5 3 . 3 4 3 . . 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . . . 1 1 1 1 1 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 1 1 1 . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Damage Taken 2637 | . 17 30 . 66 127 888 . 21 . 390 96 128 178 30 . 101 91 130 13 . 331 Core 748 | . . 10 . 10 25 230 . 10 . 65 56 33 77 9 . 58 27 19 . . 119 Absorbed by Shields 206 | . . . . . . . . 6 . . . 43 95 36 . . . . . . 26 Core Remaining (%) 86 | 100 . . . 92 95 . . . . 56 93 . . . . 82 . . . . . Volleys Fired 89 | . 5 5 . 9 21 49 . . . . . . . . . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . . . . . . . Hottest 143 | . 120 135 . 135 143 98 . . . . . . . . . . . . . . . Shots Fired 130 | . 10 10 . 18 42 50 . . . . . . . . . . . . . . . Gun 23 | . 4 . . . . 19 . . . . . . . . . . . . . . . Cannon 106 | . 6 10 . 18 42 30 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . 2 . . . . 19 . . . . . . . . . . . . . . . Thermal 106 | . 6 10 . 18 42 30 . . . . . . . . . . . . . . . Explosive 1 | . . . . . . 1 . . . . . . . . . . . . . . . Electromagnetic 2 | . 2 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 7 13 . 6 15 30 . . . . . . . . . . . . . . . Robot Miss Streak 2 | . 1 1 . 1 2 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 191 | . 7 8 . 12 28 49 . . . 7 2 11 12 6 . 13 11 11 . 7 7 Core Hits 91 | . 4 5 . 6 19 16 . . . 2 2 3 5 3 . 5 7 6 . 4 4 Critical Hits 8 | . . . . . 1 5 . . . 1 . . . . . 1 . . . . . Critical Kills 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 3 . . . . . . . . . 1 . . . . . Melee Attacks 160 | . . . . . . 17 . . 1 9 12 17 13 9 4 15 31 12 1 7 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 146 | . . . . . . 17 . . 1 9 12 9 11 9 4 15 31 11 1 6 10 Piercing 14 | . . . . . . . . . . . . 8 2 . . . . 1 . 1 2 Sneak Attacks 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 1 1 . . . . 1 . 1 1 Damage Inflicted 7169 | . 114 130 . 222 741 1085 . . . 340 97 539 566 292 . 662 538 526 . 939 378 Guns 271 | . 24 . . . . 247 . . . . . . . . . . . . . . . Cannons 1825 | . 90 130 . 222 740 643 . . . . . . . . . . . . . . . Explosions 88 | . . . . . . 88 . . . . . . . . . . . . . . . Melee 4984 | . . . . . . 107 . . . 340 97 539 566 292 . 662 538 526 . 939 378 Ramming 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 247 | . . . . . . 247 . . . . . . . . . . . . . . . Thermal 1825 | . 90 130 . 222 740 643 . . . . . . . . . . . . . . . Explosive 88 | . . . . . . 88 . . . . . . . . . . . . . . . Electromagnetic 24 | . 24 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4763 | . . . . . . 107 . . . 340 97 440 534 292 . 662 538 526 . 849 378 Piercing 221 | . . . . . . . . . . . . 99 32 . . . . . . 90 . Highest Corruption 2 | . . . . . . 2 2 2 2 . . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . 1 2 2 2 . . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . 6 2 1 1 . . . . . . . . 1 . . 1 Message Errors 7 | . . . . . . 3 1 . 1 . . . . . . . . 1 . . 1 Energy Discharges 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 478 | . . . . . . 2 . . . 22 . . 63 41 . 14 1 27 . 264 44 Projectiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 476 | . . . . . . . . . . 22 . . 63 41 . 14 1 27 . 264 44 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 120 162 . 339 440 384 . . . 6 8 . . . 1 9 . . . . 11 Average Temperature 109 | . 52 66 . 147 117 154 . . . 4 8 . . . 1 1 . . . . 4 Received Heat Transfer 920 | . . . . 12 90 507 . . . 201 18 38 . . . 12 . . . . 42 Effects 8 | . . . . 1 2 5 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 3 5 . . . . . . . . . . . . . . . Heat Transferred 3073 | . 185 259 . 407 1147 1075 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Peak Influence 478 | . 127 84 . 104 147 251 . . . . 146 478 . . . . 174 . . . . Initial 52 | . . 34 . . 5 . . . . . 43 52 . . . . 43 . . . . Average 73 | . 76 47 . 46 49 110 . . . . 101 117 . . . . 51 . . . . Maximum Alert Level 2 | . . . . . . 1 . . . . . 2 . . . . . . . . . Low Security (%) 97 | 100 100 100 . 100 100 92 . . . . 100 89 . . . . 100 . . . . Level 1 1 | . . . . . . 7 . . . . . . . . . . . . . . . Level 2 1 | . . . . . . . . . . . . 10 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 2 3 . . . . 2 1 . . . . 1 . . . . Investigation 6 | . . . . . 1 2 . . . . 2 1 . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Reinforcement 1 | . . . . . 1 . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 135 | . 5 3 . 5 19 18 1 1 . 12 4 8 20 6 . 5 6 7 3 . 12 Peak Tracking Total 11 | . 3 2 . 3 5 5 1 1 . 7 2 3 7 4 . 4 3 4 5 . 11 Tactical Retreats 21 | . . . . . 3 3 . . . 2 . 2 4 2 . . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . 1 . . . . . 6 . . . . . . . . . . Reused 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . 1 . . . . . 4 . . 1 7 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 58 | . 5 1 2 . 8 10 1 . . . 7 6 . 1 7 . 3 2 1 4 . Terminals 28 | . 5 . . . 6 5 . . . . 7 2 . . . . 2 1 . . . Fabricators 5 | . . . . . . 3 . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 1 . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Total Hacks 148 | . 12 1 6 . 34 21 1 . . . 14 21 . 1 14 . 6 2 1 14 . Successful 128 | . 9 1 6 . 27 15 1 . . . 12 19 . 1 14 . 6 2 1 14 . Failed 20 | . 3 . . . 7 6 . . . . 2 2 . . . . . . . . . Catastrophic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 6 . 1 . 16 3 . . . . 3 10 . . . . 2 . . . . Terminals 79 | . 12 . . . 24 12 . . . . 14 11 . . . . 5 1 . . . Fabricators 11 | . . . . . . 6 . . . . . 5 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 10 2 . . . . . 3 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Terminal Hacks 79 | . 6 1 6 . 8 6 1 . . . 9 6 . 1 14 . 4 2 1 14 . Record 21 | . . . 5 . . . . . . . . 1 . . 12 . . 1 . 2 . Part Schematic 8 | . . . . . . . . . . . . 4 . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 10 | . . . . . 2 1 . . . . 2 . . . . . 1 . . 4 . Open Door 7 | . . 1 . . . . 1 . . . . . . 1 2 . . 1 1 . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . 1 . . . . . 1 . . . . . . . . . . Reprogram Traps 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Zone Layout 5 | . 1 . . . . 1 . . . . 2 . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 4 . . . . . 5 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . Build 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 10 2 . . . . . 3 . . . . . . . . . Insert Component 8 | . . . . . 5 1 . . . . . 2 . . . . . . . . . Analyze 7 | . . . . . 5 1 . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . . . 9 2 . . . . 3 3 . . . . 2 . . . . Terminals 21 | . 3 . . . 9 2 . . . . 3 3 . . . . 1 . . . . Track 9 | . 2 . . . 3 1 . . . . 2 1 . . . . . . . . . Botnet 6 | . . . . . 3 1 . . . . . 1 . . . . 1 . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operators 5 | . . . . . 3 . . . . . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . 5 7 . . . . 6 4 . . . . 2 . . . . Full Trace Events 7 | . . . . . 2 2 . . . . 2 1 . . . . . . . . . Feedback Events 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 3 1 . . . . . 5 . . . . . . . 4 . Parts Built 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . Matter 584 | . . . . . . 146 . . . . . 438 . . . . . . . . . Time 255 | . . . . . . 73 . . . . . 182 . . . . . . . . . Total Part Build Rating 12 | . . . . . . 3 . . . . . 9 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 70 | . . . . . . . . . . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 5 1 . . . . . 1 . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 1 . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 14 | . . . . 2 . . 1 3 2 2 . . . 1 . 1 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 6998 | 69 264 354 380 454 901 766 99 116 269 216 331 560 213 214 325 324 709 101 71 65 197 Spaces Moved 10813 | 38 201 258 253 284 487 1312 354 429 865 527 558 507 513 460 1036 377 753 345 301 186 769 Core 46 | 16 . . . . 26 4 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 1499 | 22 201 258 253 284 461 20 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 9268 | . . . . . . 1288 354 429 865 527 558 507 513 460 1036 377 753 345 301 186 769 Fastest Speed 21 | 50 120 120 150 150 150 27 27 27 27 27 27 29 30 30 23 23 23 23 23 21 23 Average Speed 44 | 146 120 126 150 150 158 32 27 27 29 36 28 30 30 30 26 23 23 23 23 22 23 Slowest Speed 750 | 250 120 150 150 150 300 750 27 27 95 95 29 100 30 30 157 23 23 23 23 23 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 47 55 64 81 52 43 51 60 83 59 20 17 72 65 96 55 27 58 52 61 93 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 6 | . . . 1 . . . 1 1 2 . . . . . . 1 . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 2 . . 11 2 2 1 . . 1 1 . 2 . 1 1 . 3 Spaces Dug 66 | . . . . . 4 15 . . . 1 10 4 . 3 4 2 20 . 1 . 2 Terrain Destroyed 81 | . . 2 . 4 7 21 . . . 1 10 4 . 3 4 2 20 . 1 . 2 Melee 62 | . . . . . . 15 . . . 1 10 4 . 3 4 2 20 . 1 . 2 Projectile 13 | . . 2 . 4 7 . . . . . . . . . . . . . . . . AOE 6 | . . . . . . 6 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 12745 | 47 214 275 254 294 581 1580 356 428 878 540 716 894 563 529 1081 604 1268 358 301 202 782 Wait 1426 | 1 1 2 . 1 48 90 . . . . 123 355 40 58 14 213 477 . . . 3 Move 10790 | 37 200 257 252 283 486 1309 353 428 864 526 557 506 512 459 1035 376 752 344 300 185 769 Hop 1 | . . . . . . 1 . . . . . . . . . . . . . . . Pick Up 28 | 1 3 2 2 1 9 5 . . . . 1 3 . . . . . 1 . . . Fast Attach 65 | 7 2 . . . . 17 2 . 4 1 2 6 . 2 12 . 3 1 . 6 . Attach 22 | . 1 . . . 5 7 . . 1 2 1 4 . . . . . 1 . . . Detach 14 | . 2 . . . 1 2 . . 3 2 . 1 . . 3 . . . . . . Swap 20 | 1 . 5 . . 2 6 . . . . . 2 . . 1 . 2 . . 1 . Drop 65 | . . 4 . . 8 23 1 . 5 . 2 2 . 1 12 . 3 . . 4 . Fire 89 | . 5 5 . 9 21 49 . . . . . . . . . . . . . . . Melee 152 | . . . . . . 17 . . 1 9 12 15 11 9 4 15 31 11 1 6 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . 54 . . . . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves (discovered 1 exit: Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 16) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 1 slot: Utility x1 112 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Hacker-Mutant 334 | -10/Materials | Entered Mines 381 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 506 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 533 | -10/Mines | Identified exit to Materials 533 | -10/Mines | Discovered exit to Materials (range 7) 622 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 680 | -10/Mines | Identified exit to Exiles 680 | -10/Mines | Discovered exit to Exiles (range 5) 688 | -10/Mines | Entered Exiles 724 | -10/Exiles | Met 8R-AWN 750 | -10/Exiles | Met EX-HEX 793 | -10/Exiles | Met EX-BIN 811 | -10/Exiles | Aligned with FarCom system 813 | -10/Exiles | Given EX-Vault access code 862 | -10/Exiles | Opened EX-Vault 883 | -10/Exiles | Found Longsword +1 916 | -10/Exiles | Warned to stay clear of 0b10 Research branches 959 | -10/Exiles | Met EX-DEC 980 | -10/Exiles | Learned location of Zion (-7) 1055 | -10/Exiles | Identified exit to Mines 1055 | -10/Exiles | Discovered exit to Mines (range 11) 1068 | -10/Exiles | Left Exiles lab with Longsword +1 1068 | -10/Exiles | Entered Mines 1164 | -9/Mines | Learned 2 Materials zone layouts 1233 | -9/Mines | Learned Materials emergency access door positions 1356 | -9/Mines | Build established: Hacker-Skirmisher 1472 | -9/Mines | Identified exit to Materials 1472 | -9/Mines | Discovered exit to Materials (range 5) 1522 | -9/Mines | Entered Materials 1522 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1923 | -8/Materials | Identified exit to Factory 1923 | -8/Materials | Discovered exit to Factory (range 14) 1940 | -8/Materials | Build established: Hacker-Mutant 2423 | -8/Materials | Entered Factory 2423 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2525 | -7/Factory | Lost 5 parts (2p1n2u) 2744 | -7/Factory | Fabricated Hacking Suite? 2826 | -7/Factory | Build established: Hacker-Sprinter 3101 | -7/Factory | Identified exit to Lower Caves 3189 | -7/Factory | Entered Lower Caves 3280 | -7/Lower Caves | Identified exit to Lower Caves 3280 | -7/Lower Caves | Discovered exit to Lower Caves (range 15) 3288 | -7/Lower Caves | Entered another Lower Caves area 3304 | -7/Lower Caves | Learned Factory security intel 3348 | -7/Lower Caves | Learned Factory terminal intel 3399 | -7/Lower Caves | Identified exit to Zion 3399 | -7/Lower Caves | Discovered exit to Zion (range 13) 3404 | -7/Lower Caves | Entered Zion 3410 | -7/Zion | Found CR-A16's Pointy Stick 3431 | -7/Zion | Identified exit to Proximity Caves 3431 | -7/Zion | Discovered exit to Proximity Caves (range 10) 3432 | -7/Zion | Learned 8 Factory zone layouts 3442 | -7/Zion | Learned location of Warlord (-5) 3462 | -7/Zion | System corruption cleaned by Quarantine Array 3476 | -7/Zion | Learned location of Quarantine (-3) 3506 | -7/Zion | Found Prototype Device 3506 | -7/Zion | Identified Bomb Factory No. 2 3529 | -7/Zion | Found Prototype Device 3529 | -7/Zion | Identified Phasing AFG 3560 | -7/Zion | Learned 4 Factory zone layouts 3587 | -7/Zion | Rebuked by Imprinter 3606 | -7/Zion | Given A8's code to call for help 3673 | -7/Zion | Entered Proximity Caves 3746 | -6/Proximity Caves | Learned Factory stockpile data 3752 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3777 | -6/Proximity Caves | Identified exit to Factory 3889 | -6/Proximity Caves | Entered Factory 3889 | -6/Factory | Evolved 2 slots: Utility x2 3893 | -6/Factory | Loaded intel: 21 terminal locations 3908 | -6/Factory | Identified exit to Lower Caves 3908 | -6/Factory | Discovered exit to Lower Caves (range 9) 4139 | -6/Factory | Hacking Suite fried by hacking feedback 4178 | -6/Factory | Identified exit to Extension 4178 | -6/Factory | Discovered exit to Extension (range 15) 4212 | -6/Factory | Identified exit to Factory 4212 | -6/Factory | Discovered exit to Factory (range 6) 4220 | -6/Factory | Entered another Factory area 4220 | -5/Factory | Evolved 2 slots: Utility x2 4308 | -5/Factory | Fabricated Hacking Suite? 4517 | -5/Factory | Repaired Cld. VTOL Module 4597 | -5/Factory | Fabricated Hacking Suite (x1) 4672 | -5/Factory | Fabricated Hacking Suite (x1) 4722 | -5/Factory | Local fabrication network quarantined 4753 | -5/Factory | Identified exit to Upper Caves 4753 | -5/Factory | Discovered exit to Upper Caves (range 12) 4780 | -5/Factory | Entered Upper Caves 4981 | -5/Upper Caves | Identified exit to Upper Caves 4981 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 4993 | -5/Upper Caves | Entered another Upper Caves area 4993 | -5/Upper Caves | Identified exit to Factory 4993 | -5/Upper Caves | Discovered exit to Factory (range 14) 5066 | -5/Upper Caves | Build established: Wizard-Sprinter 5076 | -5/Upper Caves | Encountered a Warlord checkpoint 5177 | -5/Upper Caves | Identified exit to Warlord 5177 | -5/Upper Caves | Discovered exit to Warlord (range 14) 5207 | -5/Upper Caves | Entered Warlord 5216 | -5/Warlord | Identified exit to Proximity Caves 5216 | -5/Warlord | Discovered exit to Proximity Caves (range 9) 5269 | -5/Warlord | Visited the Vortex Lab 5270 | -5/Warlord | Found Prototype Energy Gun 5270 | -5/Warlord | Identified Vortex Rifle 5273 | -5/Warlord | Found Prototype Energy Cannon 5273 | -5/Warlord | Identified Vortex Driver 5290 | -5/Warlord | Warlord's base attacked by MAIN.C 5332 | -5/Warlord | Met Warlord 5350 | -5/Warlord | Found Prototype Device 5350 | -5/Warlord | Identified Thermal Barrier 5353 | -5/Warlord | Found Prototype Device 5353 | -5/Warlord | Identified Exp. Phase Shifter 5359 | -5/Warlord | Found Prototype Reactor 5359 | -5/Warlord | Identified Vortex Chain Reactor 5369 | -5/Warlord | Found Prototype Hackware 5369 | -5/Warlord | Identified Ghost Barrier 5526 | -5/Warlord | Opened side exit 5532 | -5/Warlord | Entered Proximity Caves 5622 | -4/Proximity Caves | Learned location of Testing (-2) 5645 | -4/Proximity Caves | Spotted B-86 Titan 5847 | -4/Proximity Caves | Discovered exit to Factory (range 9) 5856 | -4/Proximity Caves | Entered Factory 5856 | -4/Factory | Evolved 2 slots: Propulsion x2 5913 | -4/Factory | Identified exit to Upper Caves 6161 | -4/Factory | Build established: Wizard-Scout 6386 | -4/Factory | Identified exit to Research 6386 | -4/Factory | Discovered exit to Research (range 14) 6565 | -4/Factory | Entered Upper Caves 6647 | -4/Upper Caves | Identified exit to Upper Caves 6666 | -4/Upper Caves | Entered another Upper Caves area 6669 | -4/Upper Caves | Discovered exit to Research (range 13) 6706 | -4/Upper Caves | Learned 8 Research zone layouts 6731 | -4/Upper Caves | Identified exit to Zhirov 6731 | -4/Upper Caves | Discovered exit to Zhirov (range 12) 6737 | -4/Upper Caves | Entered Zhirov 6737 | -4/Zhirov | Identified exit to Proximity Caves 6737 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 6742 | -4/Zhirov | Met Zhirov 6751 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6757 | -4/Zhirov | Found Alien Artifact 6757 | -4/Zhirov | Identified Integrated Reactor 6757 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6802 | -4/Zhirov | Entered Proximity Caves 6850 | -3/Proximity Caves | Build established: Wizard-Sprinter 6903 | -3/Proximity Caves | Discovered exit to Research (range 14) 6911 | -3/Proximity Caves | Spotted B-86 Titan 6999 | -3/Proximity Caves | Self-destructed Last Messages --------------- 06868_ Acquired 55 matter. 06869_ S-43 Plague destroyed. 06870_ Acquired 25 matter. 06871_ S-43 Plague destroyed. 06873_ Destroyed Xenon Bombardment Thruster. 06875_ CR-A16's Pointy Stick follow-up attack on S-43 Plague. 06877_ S-43 Plague destroyed. 06892_ Sneak attack on B-74 Champion. 06894_ S-43 Plague destroyed. 06903_ EXIT=FOUND: RESEARCH 06914_ Penetrated by Slug. 06914_ Slug penetrates Wall. 06917_ Cld. VTOL Module destroyed. 06939_ Searching scrap... 06939_ Found Arm. Heavy Treads. 06939_ Found Mace. 06939_ Found Drone Bay. 06939_ Found 38 Matter. 06985_ Penetrated by Slug. 06985_ Slug penetrates Wall. 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Nuclear Core | -7/Factory | Scanalyzed Cld. VTOL Module | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Hacked Cld. Deuterium Engine | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed RocketHypercooledThrusters Manual? 0 Play Time 02:02:00 Cumulative 94.3 hours Start 2020.12.14 @ 21:33:51 End 2020.12.14 @ 23:37:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 156 Rogue 0 Adventurer 0 Explorer 156 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e74adb8a-b52d-4288-823a-fad938acbee8