Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.11 @ 19:58:37 Player: Sigil Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (44) 44 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2844 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 700/700 Matter 284/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (6) ------ Improved Terrain Scan Processor Transport Network Coupler Melee Analysis Suite Authchip [Propulsion] Authchip [Device] > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Small Storage Unit Shield Generator Authchip [Device] Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scan Processor Transport Network Coupler Melee Analysis Suite Authchip [Propulsion] Authchip [Device] > --- WEAPON ----------- Small Laser Katana > --- INVENTORY -------- Flight Unit Small Storage Unit Shield Generator Authchip [Device] [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Transport Network Coupler Processor Transport Network Coupler Hackware Authchip [Device] Weapon Small Laser Energy Gun Small Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 16 | 4 . . 12 . Power 2 | . . . 2 . Engine 2 | . . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 3 . Utility 5 | . . . 5 . Device . | . . . . . Storage . | . . . . . Processor 3 | . . . 3 . Hackware 2 | . . . 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 4 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . . 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 55 | . 57 44 58 53 Engine 1 | . . . 3 . Treads 15 | . 28 22 8 . Flight 4 | . . . 7 7 Processor 7 | . . . 12 23 Hackware 6 | . . . 10 15 Energy Gun 20 | . 28 22 16 7 Naked Turns . | . . . . . Heaviest Build 6 | 2 2 2 6 1 Greatest Support 20 | 20 3 3 8 4 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 3 Average Carried 3 | 1 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 3 3 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 319 | 200 . . 119 . Remotely . | . . . . . Salvage Created 259 | . . . 259 . Parts 12 | . . . 12 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 3 | . . . 3 . Guns 3 | . . . 3 . Classes Destroyed 3 | . . . 3 . Hauler 1 | . . . 1 . Recycler 2 | . . . 2 . Swarmer 3 | . . . 3 . Best Kill Streak 5 | . . . 5 . Combat Bots Only 3 | . . . 3 . Max Kills in Single Turn 1 | . . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 630 | . 47 169 414 . Core 229 | . 11 8 210 . Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 95 98 61 . Volleys Fired 16 | . . . 16 . Largest 2 | . . . 2 . Hottest 80 | . . . 80 . Shots Fired 32 | . . . 32 . Gun 32 | . . . 32 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 32 | . . . 32 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . . . 7 . Robot Miss Streak 3 | . . . 3 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 22 | . . . 22 . Core Hits 10 | . . . 10 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 262 | . . 8 254 . Guns 254 | . . . 254 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic . | . . . . . Thermal 254 | . . . 254 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . 4 . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 21 | . . . 21 . Average Temperature 11 | . . . 11 . Received Heat Transfer 75 | . 27 21 27 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 575 | . . . 575 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 180 | . 105 89 180 63 Initial 63 | . . 44 37 63 Average 81 | . 63 73 117 63 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 6 7 15 . Peak Tracking Total 12 | . 6 8 12 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . . . 3 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . . 8 . Successful 4 | . . . 4 . Failed 4 | . . . 4 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 8 | . . . 8 . Terminals 8 | . . . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Terminal Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 3 . Terminals 3 | . . . 3 . Botnet 2 | . . . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 395 | 46 97 55 174 23 Spaces Moved 661 | 65 191 106 244 55 Core 409 | 62 191 106 50 . Treads 3 | 3 . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 249 | . . . 194 55 Fastest Speed 37 | 50 50 50 37 40 Average Speed 46 | 55 50 50 40 40 Slowest Speed 160 | 160 50 50 120 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 50 18 39 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 709 | 73 191 107 283 55 Wait 1 | . . . 1 . Move 653 | 64 190 105 239 55 Hop 2 | . . . 2 . Pick Up 11 | 5 1 . 5 . Fast Attach 10 | 3 . . 7 . Attach 5 | 1 . . 4 . Detach 1 | . . . 1 . Swap 1 | . . . 1 . Drop 7 | . . . 7 . Fire 16 | . . . 16 . Melee . | . . . . . Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 9) 144 | -10/Materials | Entered another Materials area 144 | -9/Materials | Evolved 2 slots: Utility x2 187 | -9/Materials | Discovered new exit (range 15) 199 | -9/Materials | Entered another Materials area 199 | -8/Materials | Evolved 2 slots: Utility x2 336 | -8/Materials | Discovered new exit (range 13) 361 | -8/Materials | Discovered new exit (range 16) 373 | -8/Materials | Entered Factory 373 | -7/Factory | Evolved 2 slots: Propulsion x2 394 | -7/Factory | Lost 4 parts (1p2n1w) 396 | -7/Factory | Self-destructed Last Messages --------------- Awaiting botnet instructions. 00343_ Dropped Sml. Laser. 00343_ Acquired Katana. 00348_ K-01 Serf collects debris. 00359_ Penetrated by Slug. 00359_ Flight Unit destroyed. 00359_ Lgt. Ion Engine destroyed. 00359_ Flight Unit destroyed. 00361_ EXIT=FOUND 00361_ Knocked back. 00363_ Katana destroyed. 00363_ Critical hit (Blast). 00363_ Knocked back. 00370_ Acquired 4 matter. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00395_ Triggered Shock Trap. 00395_ The floor emits a surge of raw power. 00395_ System corrupted (+2). 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