Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.12 @ 00:07:56 Player: Thr33_1Nt Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1535) 1535 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3745 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 191/265 System Corruption 0% Temperature Cool (0) Movement Flying (42) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Compact Wheel Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Titanium Leg Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Axe > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Airjet Improved Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink Heat Sink Improved Heat Sink Sensor Array Improved Sensor Array Signal Interpreter Advanced Targeting Computer Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 104 | 7 24 4 21 48 Power 17 | 1 4 1 3 8 Engine 15 | 1 4 1 3 6 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 32 | 2 8 . 10 12 Treads 9 | . . . 6 3 Leg 3 | . . . 2 1 Wheel 7 | 2 3 . 1 1 Hover 3 | . . . . 3 Flight 10 | . 5 . 1 4 Utility 26 | 2 3 1 6 14 Device 18 | 1 1 1 4 11 Storage 2 | 1 . . 1 . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 29 | 2 9 2 2 14 Energy Gun 13 | 2 1 . 2 8 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 6 | . 6 . . . Launcher 3 | . . . . 3 Special Weapon 2 | . 1 1 . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 36 | . 1 3 10 22 Power 5 | . . 1 1 3 Propulsion 14 | . . . 4 10 Utility 7 | . 1 1 2 3 Weapon 10 | . . 1 3 6 Highest Loss Streak 8 | . 1 2 6 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 94 93 Engine 10 | . 14 14 10 6 Treads 13 | . . . 16 28 Leg 1 | . . . 3 2 Wheel 8 | . 20 . 7 . Flight 6 | . 6 28 4 1 Device 9 | . 5 14 11 10 Storage 7 | . 10 . 7 8 Processor 11 | . 11 14 13 9 Protection 2 | . . . . 6 Energy Gun 7 | . 3 . 7 12 Ballistic Gun 5 | . 3 9 11 1 Ballistic Cannon 8 | . 20 14 1 . Naked Turns . | . . . . . Heaviest Build 39 | 15 19 10 30 39 Greatest Support 92 | 32 32 10 69 92 Greatest Overweight (x) 7 | 3 3 . 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 5 15 15 Average Capacity 10 | 7 7 5 11 14 Most Carried 15 | 5 8 5 10 15 Average Carried 8 | 3 6 4 7 12 Final Capacity 15 | 8 5 5 15 5 Final Carried 9 | 5 5 4 9 1 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1440 | 270 469 47 290 364 Remotely . | . . . . . Salvage Created 1740 | 118 325 25 573 699 Parts 109 | 9 22 . 36 42 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 40 | . 10 2 14 14 Melee 3 | . . . . 3 Guns 23 | . 3 . 14 6 Cannons 9 | . 7 2 . . AOE 5 | . . . . 5 Classes Destroyed 10 | 2 5 . 1 2 Worker 3 | . 2 . . 1 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Recycler 2 | 1 1 . . . Operator 2 | . 1 . . 1 Watcher 3 | . 1 . 1 1 Swarmer 9 | . 6 . . 3 Grunt 26 | . 4 2 12 8 Sentry 4 | . . . 2 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 6 1 4 3 Combat Bots Only 4 | . 3 1 4 3 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4059 | 29 281 271 1135 2343 Core 936 | . 82 63 241 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 29 | . 29 . . . Core Remaining (%) 60 | 100 . 42 39 . Volleys Fired 153 | 10 36 9 58 40 Largest 2 | 2 2 2 2 2 Hottest 135 | 90 85 135 85 110 Shots Fired 290 | 15 72 18 108 77 Gun 204 | 15 14 1 99 75 Cannon 76 | . 58 9 9 . Launcher 2 | . . . . 2 Special 8 | . . 8 . . Kinetic 137 | . 60 10 67 . Thermal 73 | 10 12 8 41 2 Explosive 2 | . . . . 2 Electromagnetic 78 | 5 . . . 73 Robot Hit Streak 14 | 2 8 6 14 14 Robot Miss Streak 4 | 1 4 2 2 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 180 | 8 36 12 76 48 Core Hits 90 | 4 18 2 30 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 3 . 3 1 Burn 3 | . . . 3 . Blast 3 | . 3 . . . Sever 1 | . . . . 1 Melee Attacks 12 | . . . . 12 Impact . | . . . . . Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3046 | 157 594 243 902 1150 Guns 1548 | 112 129 . 786 521 Cannons 715 | . 465 141 109 . Explosions 359 | 45 . . . 314 Melee 310 | . . . . 310 Ramming 12 | . . . 7 5 Kinetic 1070 | . 483 141 446 . Thermal 841 | 107 111 102 449 72 Explosive 258 | . . . . 258 Electromagnetic 555 | 50 . . . 505 Impact . | . . . . . Slashing 310 | . . . . 310 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 58 | 15 8 3 . 32 Projectiles 11 | . 8 3 . . Explosions 24 | 15 . . . 9 Melee 23 | . . . . 23 Knockbacks 13 | . 6 2 5 . Impact . | . . . . . Kinetic 13 | . 6 2 5 . Secondary . | . . . . . Self-Inflicted Damage 122 | 29 . . . 93 Shots 4 | 1 . . . 3 Rammed 2 | . . . 1 1 Targets Rammed 3 | . . . 1 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 454 | 60 293 454 159 129 Average Temperature 84 | 26 82 237 40 42 Received Heat Transfer 1944 | . 105 150 582 1107 Effects 5 | . . 5 . . Shutdowns 2 | . . 2 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2024 | 235 333 200 1236 20 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 273 | 20 180 47 273 186 Initial 89 | . 13 18 18 89 Average 72 | 9 66 22 129 64 Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 85 100 Level 1 3 | . . . 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 5 4 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 9 | . 1 . 4 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 8 | . 1 . 2 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 20 4 26 40 Peak Tracking Total 12 | . 7 2 6 12 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . . 1 3 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 16 | . 8 1 3 4 Terminals 13 | . 7 . 2 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 21 1 8 14 Successful 27 | . 15 1 3 8 Failed 17 | . 6 . 5 6 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 24 | . 15 . 1 8 Terminals 39 | . 19 . 6 14 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . 13 1 2 8 Record 2 | . . . 1 1 Robot Analysis 5 | . 3 . . 2 Prototype ID Bank 3 | . 2 . 1 . Open Door 1 | . . 1 . . Level Access Points 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Repair Station Index 1 | . 1 . . . Unreport Threat 4 | . 2 . . 2 Locate Traps 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Zone Layout 4 | . 2 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 . 3 4 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 5 | . 3 . . 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2583 | 111 748 276 589 859 Spaces Moved 1740 | 68 572 414 333 353 Core 9 | 7 . . . 2 Treads 398 | . . . 105 293 Legs 18 | . . . 5 13 Wheels 629 | 61 421 . 145 2 Hover 3 | . . . . 3 Flight 683 | . 151 414 78 40 Fastest Speed 34 | 50 37 37 34 37 Average Speed 89 | 101 77 37 106 151 Slowest Speed 600 | 200 280 37 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 1 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 89 69 36 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 28 | 2 . 3 . 23 Melee 1 | . . . . 1 Projectile 3 | . . 3 . . AOE 24 | 2 . . . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2440 | 92 808 498 467 575 Wait 339 | . 138 72 40 89 Move 1728 | 67 569 407 332 353 Hop 4 | . 1 3 . . Pick Up 42 | 7 13 1 9 12 Fast Attach 45 | 6 14 2 9 14 Attach 29 | 1 1 2 6 19 Detach 13 | . 3 . 1 9 Swap 31 | . 9 1 6 15 Drop 41 | 1 24 1 5 10 Fire 153 | 10 36 9 58 40 Melee 12 | . . . . 12 Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 8) 146 | -10/Materials | Repaired EM Pulse Gun 284 | -10/Materials | Discovered new exit (range 17) 316 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Identified exit to Materials 563 | -10/Materials | Discovered exit to Materials (range 12) 608 | -10/Materials | Identified exit to Mines 742 | -10/Materials | Build established: Scavenger-Mutant 860 | -10/Materials | Entered Mines 863 | -10/Mines | Discovered exit to Materials (range 6) 881 | -10/Mines | Found the Drone Emporium 889 | -10/Mines | Discovered exit to Materials (range 13) 897 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 906 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 908 | -10/Mines | Found Prototype Device 908 | -10/Mines | Identified Exp. Sensor Array 1061 | -10/Mines | Core integrity fell below 50% 1136 | -10/Mines | Entered Materials 1136 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1248 | -9/Materials | Lost 3 parts (2n1w) 1639 | -9/Materials | Lost 6 parts (1p2n1u2w) 1681 | -9/Materials | Core integrity fell below 50% 1706 | -9/Materials | Discovered new exit (range 13) 1723 | -9/Materials | Identified exit to Materials 1725 | -9/Materials | Entered another Materials area 1725 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -8/Materials | Discovered new exit (range 17) 1768 | -8/Materials | Identified exit to Storage 2324 | -8/Materials | Lost 4 parts (1n1u2w) 2486 | -8/Materials | Lost 3 parts (1p1n1w) 2544 | -8/Materials | Core integrity fell below 50% 2568 | -8/Materials | Discovered new exit (range 15) 2568 | -8/Materials | Identified exit to Factory 2572 | -8/Materials | Lost 8 parts (1p5n2w) 2583 | -8/Materials | Core integrity fell below 20% 2584 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Retrieving Zone 7D layout... Downloaded map data. >>Access(Main) Found 3 level access points to Factory: (53,16) (52,90) (10,51) Map updated. 02573_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02577_ Destroyed Imp. Heat Sink. 02578_ G-47 Trooper knocked back. 02580_ Imp. Flight Unit destroyed. 02580_ Imp. Sensor Array destroyed. 02582_ G-47 Trooper destroyed. 02582_ Penetrated by Slug. 02583_ Acquired 55 matter. 02584_ H-61 Shepherd calls for reinforcements. 02584_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 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"] "" ## ## | | ??????########## T" ## ## | | ???????????????# "" ## ## | | ???????????????# ## ## | | ???????????????########## ## | | ????????????????????????# ## = | | ????????????????????????# ## =[! | | ????????????????????????#######*%!## | | ????????????????????????????## !!%## | | ????????????????????????????# # **## | | ????????????????????????????##!=%* # | | ????????????????????????????#!!![!= | | ????????????????????????????# !! ! | | ????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Universal Adapter root@ Challenges ------------ None Game ------ Seed PhysicsRocketAutohacker Manual? 0 Play Time 01:01:52 Cumulative 6.1 hours Start 2022.03.11 @ 23:03:25 End 2022.03.12 @ 00:07:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e3513d2-7b6d-4f63-ab03-17a42412d410