Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 16:42:42 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (677) 677 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1687 Bonus ------- None Cogmind --------- Core Integrity 115/250 Matter 296/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (20) --- Subdweller Power Source Light Treads Spiked Treads Subdweller Optics Scrap Shield Hacking Suite Rainbow Chip Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Light Treads Spiked Treads Subdweller Optics Scrap Shield Hacking Suite Rainbow Chip Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Laser Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Barrage Gun Subdweller Shrapnel Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 4 6 10 . Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads 5 | 2 1 2 . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 2 | 1 . 1 . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 1 1 5 . Energy Gun 2 | . . 2 . Energy Cannon 3 | . 1 2 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 12 | 5 11 12 . Power . | 1 1 . . Propulsion 3 | 3 5 3 . Utility 3 | . 4 3 . Weapon 3 | 1 1 5 . Tool/Special . | . . . . Unused Backups 30 | . 2 12 16 Power 1 | . . . 1 Propulsion 7 | . . 5 2 Utility 8 | . . 4 4 Weapon 14 | . 2 3 9 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 99 85 . Engine 12 | . 14 11 . Treads 25 | . 27 25 . Wheel 2 | . . 2 . Device 6 | . 14 2 . Storage 11 | . 14 10 . Protection 2 | . . 3 . Energy Gun 2 | . . 3 . Energy Cannon 10 | . 4 13 . Ballistic Gun 14 | . 23 10 . Peak Build Rating 13 | 7 9 13 . Average Rating 10 | 6 8 11 . On Entrance 8 | 6 7 9 13 Avg Prop Armor Cover (%) 10 | . 12 10 . Naked Turns . | . . . . Heaviest Build 56 | 14 51 56 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 3 | . 3 3 . Average Overweight (x) 1 | . . 1 . Largest Inventory Capacity 20 | 8 20 20 . Average Capacity 15 | 8 16 15 . Most Carried 20 | 7 19 20 . Average Carried 12 | 5 11 12 . Final Capacity 20 | 8 20 20 20 Final Carried 19 | 5 19 19 19 Class Distribution -------------------- 83% | Mutant 16% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 929 | 224 528 177 . Remotely . | . . . . Salvage Created 1017 | 113 532 372 . Parts 74 | 9 38 27 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 20 | . 11 9 . Guns 13 | . 11 2 . Cannons 7 | . . 7 . Classes Destroyed 10 | 2 6 2 . Worker 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 7 | . 6 1 . Grunt 5 | . 5 . . Sentry 1 | . . 1 . Subdweller 7 | . . 7 . Best Kill Streak 3 | 2 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 102 | . 60 42 . Missed 19 | . 15 4 . Hits 83 | . 45 38 . Projectile 83 | . 45 38 . Critical Strikes 4 | . 2 2 . Damage Taken 1228 | . 462 766 . Core 135 | . 53 82 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 93 | . 93 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 142 | 10 76 56 . Largest 2 | 2 2 2 . Hottest 120 | 40 80 120 . Shots Fired 230 | 20 152 58 . Gun 177 | 20 143 14 . Cannon 53 | . 9 44 . Launcher . | . . . . Special . | . . . . Kinetic 171 | 20 143 8 . Thermal 59 | . 9 50 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 29 | 4 11 29 . Robot Miss Streak 5 | 1 5 2 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 140 | 11 89 40 . Core Hits 44 | 5 30 9 . Critical Kills 2 | . 2 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 3 . . Destroy 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2143 | 99 985 1059 . Guns 1054 | 97 876 81 . Cannons 1083 | . 105 978 . Explosions . | . . . . Melee . | . . . . Ramming 6 | 2 4 . . Kinetic 973 | 97 876 . . Thermal 1164 | . 105 1059 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | 1 5 . . Targets Rammed 6 | 1 5 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | . 108 42 . Average Temperature 22 | . 28 13 . Received Heat Transfer 237 | . 177 60 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1654 | . 222 1432 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 69 | 5 69 . . Initial . | . . . . Average 18 | 1 19 . . Influence Increases 408 | 15 353 40 . Destroy 0b10 Robot/C 260 | . 220 40 . Destroy 0b10 Robot/NC 50 | 15 35 . . Destroy Leader 50 | . 50 . . Successful Hack 17 | . 17 . . Disable Machine 15 | . 15 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 408 | 15 353 40 . Time Decay 408 | 15 353 40 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 24 9 . Peak Tracking Total 5 | . 5 2 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 6 2 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 16 5 . Successful 12 | . 7 5 . Failed 8 | . 8 . . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 9 | . 9 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Record 5 | . 1 4 . Robot Analysis 2 | . 2 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1938 | 43 1325 570 . Terrain 463 | . . 463 . Seismic 1475 | 43 1325 107 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4182 | 107 1325 2750 . Spaces Moved 1791 | 56 493 1242 . Core . | . . . . Treads 1353 | 15 433 905 . Legs 41 | 41 . . . Wheels 397 | . 60 337 . Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 95 145 . Average Speed 198 | 130 196 201 . Slowest Speed 320 | 160 240 320 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 68 66 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 16 | . . 16 . Spaces Dug 5 | . . 5 . Terrain Destroyed 6 | . . 6 . Melee . | . . . . Projectile 6 | . . 6 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2200 | 73 700 1427 . Wait 183 | . 106 77 . Move 1788 | 55 492 1241 . Hop . | . . . . Pick Up 36 | 1 11 24 . Fast Attach 4 | 1 1 2 . Attach 5 | 2 . 3 . Detach . | . . . . Swap 19 | 1 9 9 . Drop 15 | 2 . 13 . Fire 142 | 10 76 56 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | 1 5 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 5 exits: [*Mat x2] / [*Rec] / [*Scr x2]) -7/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 108 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Met a group of wandering Federalists 267 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 3) 858 | -10/Materials | Repaired Assault Rifle 896 | -10/Materials | Central database locked down 1306 | -10/Materials | Discovered new exit (range 13) 1416 | -10/Materials | Discovered new exit (range 6) 1433 | -10/Materials | Entered Subcaves 1434 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1434 | -10/Subcaves | Approached by a straggling Scientist 1439 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1443 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1599 | -10/Subcaves | Learned location of Zion (-6) 1599 | -10/Subcaves | Met a Zionite searching for "candidates" 1692 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1695 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1800 | -10/Subcaves | Discovered new exit (range 13) 1817 | -10/Subcaves | Discovered new exit (range 11) 1825 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2312 | -10/Subcaves | Build established: Subdweller-Mutant 2407 | -10/Subcaves | Discovered new exit (range 16) 2492 | -10/Subcaves | Disturbed a concealed Subdweller 2655 | -10/Subcaves | Core integrity fell below 50% 2889 | -10/Subcaves | Visited 4L-MR0's lab 2923 | -10/Subcaves | Found Rainbow Chip 3009 | -10/Subcaves | Build established: Mutant 4093 | -10/Subcaves | Visited Clippyterm 4100 | -10/Subcaves | Learned location of Extension (-5) 4100 | -10/Subcaves | Learned 40 Factory zone layouts 4183 | -10/Subcaves | Entered Recycling 4183 | -7/Recycling | Self-destructed Last Messages --------------- Derelict or three, would you like help? World map updated: -5/Extension. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Cartography" It looks like you want to prove yourself as a member of the Cartography Club, why not cheat using advanced predictive AI techniques? Data stored: Factory zone layouts (x40). >>Record "Tab" It looks like you're biased against spaces, I think you need more help than I can offer. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####+#########?????????????????????? | | ?????????? #?????????????????????? | | ?????????? @ #?????????????????????? | | ?????????? #?????????????????????? | | ?????????????#####+#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 7% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedEnergyStick Manual? 0 Play Time 00:15:21 Cumulative 519.5 hours Start 2026.05.31 @ 16:26:49 End 2026.05.31 @ 16:42:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 417 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 82 Gallery% 71 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac28a069-11cd-47a3-8a2d-65c78705a943