Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 16:17:52 Player: SpaceWalrus Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (3052) 3052 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 8370 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 189 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 39/100 System Corruption 0% Temperature Cool (12) Movement Walking (130) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (5) ------ Improved Signal Interpreter Armor Integrity Analyzer Makeshift ECM Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Coolant Injector Advanced ECM Suite Makeshift Hacking Suite Hacking Drone Bay (1/1) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Layered Light Armor Plating > --- WEAPON ----------- Gatling Laser Katana > --- INVENTORY -------- Improved Melee Analysis Suite Advanced ECM Suite Layered Light Armor Plating Layered Light Armor Plating Improved EM Shotgun [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Makeshift ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 3 | . . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 137 | 7 17 8 12 33 23 17 1 8 8 3 Power 21 | 1 1 . 3 5 4 3 . 3 1 . Engine 14 | 1 . . 3 5 2 2 . 1 . . Core 7 | . 1 . . . 2 1 . 2 1 . Reactor . | . . . . . . . . . . . Propulsion 44 | 2 6 5 4 6 9 7 . 3 1 1 Treads 15 | . . 2 4 6 3 . . . . . Leg 9 | 2 2 . . . 4 . . . . 1 Wheel 3 | . 2 . . . . . . . 1 . Hover 5 | . 2 3 . . . . . . . . Flight 12 | . . . . . 2 7 . 3 . . Utility 37 | 2 4 . 3 11 6 4 1 2 4 . Device 16 | 1 1 . 1 3 5 3 . . 2 . Storage 4 | 1 2 . . 1 . . . . . . Processor 4 | . 1 . . . 1 . . 2 . . Hackware . | . . . . . . . . . . . Protection 13 | . . . 2 7 . 1 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 35 | 2 6 3 2 11 4 3 . . 2 2 Energy Gun 7 | 2 2 1 . . 1 1 . . . . Energy Cannon 4 | . 1 . . 2 1 . . . . . Ballistic Gun 9 | . . . 2 5 . . . . 1 1 Ballistic Cannon 2 | . . 2 . . . . . . . . Launcher 10 | . 3 . . 4 2 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 3 1 . . . 1 . Parts Lost 36 | . 1 5 1 2 6 1 . 13 . 7 Power 6 | . . . 1 . 2 . . 1 . 2 Propulsion 12 | . . 3 . . 1 . . 6 . 2 Utility 11 | . . . . 2 3 . . 4 . 2 Weapon 7 | . 1 2 . . . 1 . 2 . 1 Highest Loss Streak 7 | . 1 3 1 1 3 1 . 7 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 82 98 99 81 90 98 60 76 81 Engine 4 | . 3 . 6 11 6 4 5 . . . Core 7 | . 10 14 3 . 2 6 7 5 12 13 Treads 6 | . . 2 22 22 3 . . . . . Leg 2 | . 13 . . . 11 . . . . . Wheel 2 | . 4 2 . . . . . . 5 6 Hover 1 | . 9 14 . . . . . . . . Flight 5 | . . . . . 2 30 30 13 7 6 Device 12 | . 17 . 11 15 23 20 23 11 6 7 Storage 5 | . 6 14 11 11 7 . . . . . Processor 11 | . 4 14 11 6 . 7 7 13 23 23 Protection 6 | . . . 11 10 6 4 7 3 6 6 Energy Gun 1 | . 7 1 . . 1 . 7 3 . . Energy Cannon 3 | . 6 6 . 4 14 . . . . . Ballistic Gun 6 | . . . 14 16 . . . . 6 6 Ballistic Cannon 1 | . . 11 7 . . . . . . . Launcher 2 | . 13 . . 1 1 5 . . . . Piercing Weapon 2 | . . . . . . . . . 6 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 14 21 21 25 40 42 32 30 20 37 37 Greatest Support 42 | 20 20 40 40 40 42 33 32 20 12 20 Greatest Overweight (x) 6 | 1 1 6 . . 4 1 . 4 5 3 Average Overweight (x) . | . . 1 . . . . . . 2 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 Average Capacity 7 | 7 6 10 10 10 9 5 5 5 5 5 Most Carried 10 | 5 9 10 10 10 10 5 5 5 5 5 Average Carried 6 | 1 5 7 8 8 9 4 4 4 4 5 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 1 8 9 10 9 5 5 5 5 5 5 Class Distribution -------------------- 51% | Scavenger-Mutant 42% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Matter Collected 2706 | 270 235 129 403 862 345 218 64 69 53 58 Remotely . | . . . . . . . . . . . Salvage Created 3705 | 106 396 217 389 1296 803 284 . 181 . 33 Parts 246 | 9 34 6 37 78 53 15 . 13 . 1 Haulers Intercepted 7 | . 2 . 1 3 1 . . . . . Recyclers Shooed 5 | . 1 1 . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 4 11 . 7 Prevented 5 | . . . . . . . . . . 5 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 81 | . 7 3 13 24 22 6 . 6 . . Melee 4 | . . . . . . . . 4 . . Guns 28 | . 2 1 6 17 . . . 2 . . Cannons 19 | . . 1 7 3 8 . . . . . AOE 30 | . 5 1 . 4 14 6 . . . . Classes Destroyed 15 | 2 5 1 1 2 1 1 . 1 . 1 Worker 5 | . 1 . . 1 3 . . . . . Builder 6 | . . . 1 1 1 3 . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 7 | . 2 . 1 3 1 . . . . . Recycler 9 | 1 1 2 1 1 1 2 . . . . Minesweeper 1 | . . . . . . . . . . 1 Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . Watcher 8 | . 3 . . 2 3 . . . . . Swarmer 31 | . 3 . 9 . 10 4 . 5 . . Grunt 32 | . 4 2 1 14 10 1 . . . . Brawler 1 | . . . . 1 . . . . . . Sentry 15 | . . 1 3 9 1 1 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 13 | 3 5 2 9 5 13 9 . 2 . 1 Combat Bots Only 10 | . 4 2 6 5 10 5 . 2 . . Max Kills in Single Turn 3 | 1 3 1 2 2 3 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 . 2 3 2 . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Hostile Shots Fired 657 | . 27 39 84 126 93 62 24 95 . 107 Missed 221 | . 6 14 22 35 37 26 15 24 . 42 Damage Taken 5848 | . 272 420 574 1227 976 317 125 1090 . 847 Core 1251 | . 25 91 56 168 207 51 22 452 . 179 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 47 | . . . 29 18 . . . . . . Core Remaining (%) 64 | 100 . 53 . 44 62 . . . . . Volleys Fired 296 | 7 47 23 37 88 57 10 1 8 1 17 Largest 2 | 2 2 2 2 2 2 1 1 1 1 1 Hottest 136 | 80 80 70 70 136 136 80 80 80 25 25 Shots Fired 454 | 14 52 26 74 173 78 10 1 8 1 17 Gun 272 | 14 38 3 28 152 9 1 1 8 1 17 Cannon 137 | . 7 17 46 12 55 . . . . . Launcher 45 | . 7 6 . 9 14 9 . . . . Special . | . . . . . . . . . . . Kinetic 250 | . . 6 74 152 . . . . 1 17 Thermal 131 | 7 33 14 . 12 55 1 1 8 . . Explosive 45 | . 7 6 . 9 14 9 . . . . Electromagnetic 28 | 7 12 . . . 9 . . . . . Robot Hit Streak 15 | 3 6 4 7 15 6 1 . 5 . 4 Robot Miss Streak 7 | 2 4 2 5 3 2 3 6 7 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 282 | 8 24 16 37 113 47 8 . 16 . 13 Core Hits 177 | 4 20 11 17 48 45 18 . 10 . 4 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . Melee Attacks 23 | . . . . . . 9 . 12 1 1 Impact . | . . . . . . . . . . . Slashing 21 | . . . . . . 9 . 12 . . Piercing 2 | . . . . . . . . . 1 1 Sneak Attacks 3 | . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7832 | 99 694 403 638 2117 2234 1004 . 422 . 221 Guns 2681 | 99 196 36 257 1580 125 . . 167 . 221 Cannons 1550 | . 53 172 381 146 798 . . . . . Explosions 3009 | . 445 195 . 381 1311 677 . . . . Melee 582 | . . . . . . 327 . 255 . . Ramming 10 | . . . . 10 . . . . . . Kinetic 2473 | . . 34 638 1580 . . . . . 221 Thermal 1646 | 47 176 174 . 146 936 . . 167 . . Explosive 2871 | . 445 195 . 381 1173 677 . . . . Electromagnetic 250 | 52 73 . . . 125 . . . . . Impact . | . . . . . . . . . . . Slashing 582 | . . . . . . 327 . 255 . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . 2 . . Message Errors 1 | . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 171 | . 15 . 9 17 57 73 . . . . Projectiles 32 | . . . 9 17 6 . . . . . Explosions 90 | . 15 . . . 51 24 . . . . Melee 49 | . . . . . . 49 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 234 | . . 36 . . 198 . . . . . Shots 5 | . . 1 . . 4 . . . . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 339 | 36 112 170 110 138 285 339 289 126 3 22 Average Temperature 82 | 19 24 61 41 26 70 141 114 49 3 11 Received Heat Transfer 1440 | . 147 192 63 435 324 69 9 36 . 165 Effects 7 | . . . . . 3 4 . . . . Shutdowns 2 | . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . . . 3 . . . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 2 . . 3 . . . . . Heat Transferred 3059 | 100 386 371 . 259 1593 . . 350 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Peak Influence 738 | 15 354 123 547 511 738 563 . . . . Initial 321 | . 9 21 . 104 184 321 . . . . Average 286 | 4 143 101 303 369 324 416 . . . . Maximum Alert Level 3 | . 1 . 2 2 3 2 . . . . Low Security (%) 34 | 100 77 100 26 6 23 . . . . . Level 1 42 | . 22 . 58 60 49 26 . . . . Level 2 21 | . . . 14 32 20 73 . . . . Level 3 1 | . . . . . 6 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . 1 3 6 1 . . . . Investigation 2 | . . . . . 2 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . 1 2 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . 1 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Distress Signals 10 | . 1 . 3 1 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 158 | . 15 4 16 31 37 13 5 10 . 27 Peak Tracking Total 15 | . 5 2 8 4 8 6 4 5 . 15 Tactical Retreats 24 | . 3 . 2 4 5 2 4 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Machines Disabled 14 | . 3 1 2 3 5 . . . . . Max in Single Turn 2 | . 1 1 1 1 2 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Machines Accessed 18 | . 4 . 3 7 2 . 1 . 1 . Terminals 15 | . 4 . 3 6 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 38 | . 8 . 7 15 3 . 1 . 4 . Successful 27 | . 6 . 5 10 1 . 1 . 4 . Failed 11 | . 2 . 2 5 2 . . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . . . . . 4 . Terminals 30 | . 8 . 7 12 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 26 | . 6 . 5 9 1 . 1 . 4 . Part Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . Emergency Access Points 3 | . 1 . . 2 . . . . . . Alert Level 7 | . 2 . 2 2 1 . . . . . Locate Traps 2 | . . . . 2 . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Investigation Status 2 | . . . 1 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 2 . 2 5 1 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 19 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Total Allies 10 | . . 2 . . . . . 1 7 . Largest Group 7 | . . 2 2 . . . . . 7 2 Highest-Rated Group 230 | . . 41 41 . . . . . 230 62 Highest-Rated Ally 38 | . . 31 31 . . . . . 38 31 Total Orders . | . . . . . . . . . . . Ally Attacks 44 | . . 10 15 . . . . . . 19 Total Damage 583 | . . 208 212 . . . . . . 163 Kills 11 | . . 1 6 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 3 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Turns Passed 9107 | 74 1093 407 836 1732 925 438 246 466 2467 423 Spaces Moved 7074 | 41 859 211 430 864 606 864 589 627 1694 289 Core 105 | 16 . 17 . . . . . 72 . . Treads 1406 | . . 24 430 864 88 . . . . . Legs 681 | 25 352 . . . 279 . . . . 25 Wheels 1839 | . 196 13 . . . . . . 1366 264 Hover 468 | . 311 157 . . . . . . . . Flight 2575 | . . . . . 239 864 589 555 328 . Fastest Speed 29 | 50 56 95 160 160 37 29 29 34 105 105 Average Speed 110 | 96 110 158 160 160 120 36 29 61 144 133 Slowest Speed 435 | 120 120 350 160 160 360 117 34 250 435 135 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 4 89 30 36 81 44 20 67 71 90 33 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 7 | . 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 . . . . 1 . . 1 . . Scrap Searched 7 | . . . . . . . 1 2 3 1 Spaces Dug 16 | . . . . 11 . 5 . . . . Terrain Destroyed 266 | . 33 27 . 67 103 36 . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 266 | . 33 27 . 67 103 36 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Total 7852 | 61 948 259 508 1037 723 963 658 677 1708 310 Wait 158 | . 1 . 3 13 10 48 63 17 3 . Move 7058 | 40 858 210 429 863 599 863 588 626 1693 289 Hop 3 | . . . . . 3 . . . . . Pick Up 90 | 7 15 12 15 18 8 9 2 2 2 . Fast Attach 35 | 1 3 . . 1 12 6 . 7 4 1 Attach 38 | 6 2 5 6 4 2 9 1 1 2 . Detach 2 | . . . . . 1 . . 1 . . Swap 64 | . 12 3 6 28 9 2 . . 2 2 Drop 83 | . 10 6 12 20 22 7 3 3 . . Fire 296 | 7 47 23 37 88 57 10 1 8 1 17 Melee 23 | . . . . . . 9 . 12 1 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 15) 837 | -10/Materials | Discovered new exit (range 6) 839 | -10/Materials | Discovered new exit (range 11) 850 | -10/Materials | Identified exit to Mines 866 | -10/Materials | Identified exit to Materials 1065 | -10/Materials | Discovered exit to Materials (range 16) 1168 | -10/Materials | Entered Mines 1250 | -10/Mines | Discovered exit to Materials (range 9) 1253 | -10/Mines | Learned location of Storage (-9) 1267 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1269 | -10/Mines | Found Prototype Device 1399 | -10/Mines | Lost 3 parts (2n1w) 1575 | -10/Mines | Entered Materials 1575 | -9/Materials | Accompanied by 2 allies 1575 | -9/Materials | Evolved 2 slots: Utility x2 1580 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1588 | -9/Materials | Discovered new exit (range 16) 1616 | -9/Materials | Identified exit to Mines 1701 | -9/Materials | Discovered new exit (range 15) 1730 | -9/Materials | Build established: Scavenger-Mutant 1730 | -9/Materials | Identified exit to Storage 2160 | -9/Materials | Discovered new exit (range 16) 2205 | -9/Materials | Identified exit to Materials 2411 | -9/Materials | Entered Storage 2645 | -9/Storage | Garrison activated, responded to threat 3057 | -9/Storage | Discovered exit to Materials (range 13) 3382 | -9/Storage | Identified Exp. Sensor Array 3491 | -9/Storage | Core integrity fell below 50% 3675 | -9/Storage | Build established: Mutant 4143 | -9/Storage | Entered Materials 4143 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4669 | -8/Materials | Discovered new exit (range 4) 4767 | -8/Materials | Garrison activated, responded to threat 4846 | -8/Materials | Destroyed 8 combat bots 4931 | -8/Materials | Destroyed 10 combat bots 5030 | -8/Materials | Lost 3 parts (2p1u) 5068 | -8/Materials | Entered Factory 5068 | -7/Factory | Evolved 2 slots: Propulsion x2 5446 | -7/Factory | Discovered new exit (range 4) 5447 | -7/Factory | Identified exit to Lower Caves 5506 | -7/Factory | Entered Lower Caves 5508 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5509 | -7/Lower Caves | Learned location of 1 exit from Factory 5636 | -7/Lower Caves | Learned Factory terminal intel 5640 | -7/Lower Caves | Encountered a Warlord checkpoint 5698 | -7/Lower Caves | Learned 12 Factory zone layouts 5699 | -7/Lower Caves | Discovered new exit (range 9) 5701 | -7/Lower Caves | Identified exit to Lower Caves 5752 | -7/Lower Caves | Entered another Lower Caves area 5883 | -7/Lower Caves | Spotted B-75 Beast 5951 | -7/Lower Caves | Lost 5 parts (1p4n) 5997 | -7/Lower Caves | Core integrity fell below 50% 6027 | -7/Lower Caves | Lost 7 parts (2n4u1w) 6077 | -7/Lower Caves | Learned Factory stockpile data 6085 | -7/Lower Caves | Discovered new exit (range 13) 6218 | -7/Lower Caves | Entered Zion 6237 | -7/Zion | Given A8's code to call for help 6328 | -7/Zion | Discovered new exit (range 12) 6340 | -7/Zion | Identified exit to Proximity Caves 6372 | -7/Zion | System corruption cleaned by Quarantine Array 6431 | -7/Zion | Learned location of Quarantine (-3) 6457 | -7/Zion | Found CR-A16's Pointy Stick 6498 | -7/Zion | Learned 12 Factory zone layouts 6623 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6979 | -7/Zion | Given the Hacking Drone Bay 6980 | -7/Zion | Found Prototype Device 6981 | -7/Zion | Identified Hacking Drone Bay 7195 | -7/Zion | Learned Factory scanalyzer intel 7217 | -7/Zion | Gained Derelict followers 7288 | -7/Zion | Build established: Scavenger-Mutant 7537 | -7/Zion | Imprinted 7540 | -7/Zion | Declared Zion's savior 8685 | -7/Zion | Entered Proximity Caves 8685 | -6/Proximity Caves | Accompanied by 2 allies 8688 | -6/Proximity Caves | Spotter reported a threat 8688 | -6/Proximity Caves | Spotter reported a threat 9060 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9073 | -6/Proximity Caves | Core integrity fell below 20% 9082 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9108 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Neutrino Core destroyed. Autogun fries itself beyond repair. Lgt. Nuclear Core destroyed. Searching scrap... Found Hcp. Storage Unit. Found Imp. Titanium Leg. Found Lrg. Storage Unit. Found Imp. Utility Shielding. Found 12 Matter. Acquired 12 matter. Acquired Imp. Titanium Leg. Penetrated by Slug. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Arm. Wheel destroyed. Minigun destroyed. Critical hit (Burn: +37). VTOL Module destroyed. Lyr. Light Armor Plating destroyed. Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?? ?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?+ #????????????????????????????????????????????? | | ?+ #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????? ??????????????????????????? | | ?# #????????????????? #?????????????????????????? | | ?# #????????????????? ##?###???????????????????? | | ?# #?????????###????? ????????????????????? | | ?# #???????### #?????# m ????????????????????? | | ## ######## ###???# # #????????????????????? | | ! #?### # #????????????????????? | | ! ! ### # #????????????????????? | | ########### ## # ###??????????????????? | | ????????# # ???????????????????? | | ????????# ## ????????????????????? | | ????????# ### ?????????????????????? | | ????????# ### #??????????????????????? | | ????????# ## g ###????????????????????? | | ????????# #?# ##### #?????????????? | | ????????# ##??# @ #????????????? | | ????????#### ###??## #???????????? | | ???????????# ###### #### #???????????? | | ???????????# sgY #?????? #???????????? | | ???????????# s ### #?????????????????????? | | ???????????###########?## #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 64 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Fission Core | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Great Axe | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy The More The Merrier Challenges ------------ None Game ------ Seed BehemothMomentumMantle Manual? 0 Play Time 01:36:03 Cumulative 9.6 hours Start 2024.04.08 @ 11:01:51 End 2024.04.08 @ 16:17:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 54fa2b06-2ff9-4097-9fef-72bae5edf595