Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 00:00:52 Player: Nalzok Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (973) 973 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 4172 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (6) ------ Improved Targeting Computer Launcher Guidance Computer Improved Trap Extractor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Treads Electrolaser Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer > --- WEAPON ----------- Heavy Particle Gun Rocket Launcher > --- INVENTORY -------- Ion Engine Heat Sink Small Storage Unit Advanced Signal Interpreter Improved Targeting Computer Beam Rifle Assault Rifle Shotgun Grenade Launcher Mining Laser [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Armor Integrity Analyzer Device Advanced Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Power Shielding Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . . 2 2 . . Weapon . | . . . . . . . . Parts Attached 46 | . 8 5 2 10 3 4 14 Power 5 | . 1 . . 1 1 1 1 Engine 3 | . . . . 1 1 1 . Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 16 | . 4 4 1 3 2 . 2 Treads 1 | . . . . . . . 1 Leg 8 | . 4 . . 2 1 . 1 Wheel 1 | . . . . . 1 . . Hover 6 | . . 4 1 1 . . . Flight . | . . . . . . . . Utility 13 | . 2 1 . 4 . 2 4 Device 3 | . . . . 2 . . 1 Storage 2 | . . 1 . . . 1 . Processor 6 | . 2 . . 2 . 1 1 Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 12 | . 1 . 1 2 . 1 7 Energy Gun 1 | . . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . 1 . 1 . . . 4 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . . 1 . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 20 | . 1 . 1 5 . 7 6 Power 2 | . . . . 1 . . 1 Propulsion 6 | . . . 1 3 . 2 . Utility 4 | . . . . . . 3 1 Weapon 8 | . 1 . . 1 . 2 4 Highest Loss Streak 7 | . 1 . 1 2 . 7 4 Average Slot Usage (%) 80 | . 95 100 100 91 78 55 38 Engine 3 | . 11 . . . 7 4 . Core 5 | . 2 11 11 8 . . 4 Leg 8 | . 28 . . 1 10 7 . Hover 15 | . . 44 44 29 13 . . Device 4 | . . . . 10 7 6 5 Storage 8 | . 14 11 11 9 7 5 . Processor 12 | . 10 11 11 13 15 15 15 Energy Gun 2 | . . . . 6 7 2 . Ballistic Gun 12 | . 28 22 22 4 . . 2 Launcher 2 | . . . . 6 7 5 2 Naked Turns . | . . . . . . . . Heaviest Build 40 | 9 12 24 24 31 34 40 19 Greatest Support 32 | 20 20 32 32 32 28 28 22 Greatest Overweight (x) 5 | . . . . 2 2 1 5 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 4 Average Capacity 7 | 6 6 7 10 10 10 8 4 Most Carried 10 | 5 6 7 10 10 10 10 4 Average Carried 6 | 4 3 5 9 9 9 8 3 Final Capacity 10 | 6 6 10 10 10 10 4 4 Final Carried 10 | 2 6 7 9 9 10 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 743 | 199 129 . 147 233 . . 35 Remotely . | . . . . . . . . Salvage Created 811 | . 240 . 102 404 . . 65 Parts 38 | . 10 . 6 19 . . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 29 | . 5 . 4 15 . . 5 Guns 13 | . 5 . 4 4 . . . AOE 16 | . . . . 11 . . 5 Classes Destroyed 8 | . 1 . 2 3 . . 2 Worker 1 | . . . . . . . 1 Builder 1 | . . . . 1 . . . Recycler 1 | . . . . 1 . . . Swarmer 13 | . . . 3 6 . . 4 Grunt 10 | . 5 . . 5 . . . Duelist 1 | . . . . 1 . . . Sentry 4 | . . . 1 3 . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | . 2 . 3 6 . . 4 Combat Bots Only 6 | . 2 . 3 6 . . 4 Max Kills in Single Turn 4 | . 1 . 1 3 . . 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 3 . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 2759 | . 427 12 111 500 . 347 1362 Core 886 | . 123 . 14 47 . 46 656 Absorbed by Shields 9 | . . . . 9 . . . Core Remaining (%) 84 | 100 50 . 96 91 . . . Volleys Fired 81 | . 24 2 16 26 1 1 11 Largest 2 | . 2 2 2 2 1 1 2 Hottest 88 | . 40 40 40 88 55 33 64 Shots Fired 143 | . 48 4 32 38 1 1 19 Gun 119 | . 48 4 32 24 1 . 10 Cannon . | . . . . . . . . Launcher 24 | . . . . 14 . 1 9 Special . | . . . . . . . . Kinetic 97 | . 48 4 32 3 . . 10 Thermal 22 | . . . . 21 1 . . Explosive 24 | . . . . 14 . 1 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | . 5 1 4 4 5 6 8 Robot Miss Streak 8 | . 5 2 5 2 . . 8 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 87 | . 28 1 15 27 1 1 14 Core Hits 67 | . 12 . 6 30 . . 19 Critical Hits 2 | . 2 . . . . . . Critical Kills 2 | . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3239 | . 249 32 182 1518 22 96 1140 Guns 925 | . 249 32 182 321 22 . 119 Cannons . | . . . . . . . . Explosions 2313 | . . . . 1197 . 96 1020 Melee . | . . . . . . . . Ramming 1 | . . . . . . . 1 Kinetic 607 | . 249 32 182 25 . . 119 Thermal 489 | . . . . 467 22 . . Explosive 2142 | . . . . 1026 . 96 1020 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 175 | . . . . 137 . . 38 Projectiles . | . . . . . . . . Explosions 175 | . . . . 137 . . 38 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 251 | . . . . 53 . . 198 Shots 9 | . . . . 3 . . 6 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 157 | . 44 6 12 157 . . 9 Average Temperature 30 | . 17 4 6 49 . . 9 Received Heat Transfer 495 | . 234 6 6 84 . . 165 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 692 | . . . . 655 37 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 598 | . 139 45 94 598 328 144 267 Average Influence 149 | . 46 14 54 298 286 115 155 Maximum Alert Level 2 | . . . . 2 1 . 1 Low Security (%) 64 | 100 100 100 100 32 . 100 51 Level 1 31 | . . . . 49 100 . 48 Level 2 3 | . . . . 18 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 . 2 . . 5 Investigation 3 | . 1 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 3 | . . 1 . 2 . . . Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 3 | . 1 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 11 8 9 22 3 6 12 Peak Tracking Total 8 | . 4 8 3 8 2 6 5 Tactical Retreats 4 | . 1 1 . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . 1 . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 5 | . . . . 3 . . 2 Max in Single Turn 2 | . . . . 1 . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 12 | . 3 1 . 3 2 . 3 Terminals 10 | . 3 1 . 3 2 . 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 20 | . 4 3 . 4 3 . 6 Successful 11 | . 3 3 . 3 1 . 1 Failed 9 | . 1 . . 1 2 . 5 Catastrophic 3 | . . . . . . . 3 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 4 3 . 4 3 . 1 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 11 | . 3 3 . 3 1 . 1 Robot Analysis 2 | . . . . . 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 3 | . 1 2 . . . . . Locate Traps 2 | . 1 1 . . . . . Registered Prototypes 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 1 . . 2 . 2 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total 2 | . . . . . 1 . 1 Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 1654 | 2 400 70 253 313 215 80 321 Spaces Moved 1533 | 1 263 110 407 229 147 80 296 Core 271 | . . . . . . 25 246 Treads 39 | . . . . . . . 39 Legs 328 | 1 263 . . 14 39 . 11 Wheels 73 | . . . . . 18 55 . Hover 822 | . . 110 407 215 90 . . Flight . | . . . . . . . . Fastest Speed 48 | 120 120 48 48 48 110 50 50 Average Speed 86 | 120 120 48 48 96 141 90 89 Slowest Speed 300 | 120 120 48 52 180 186 110 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 2 38 16 54 40 4 73 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 193 | . . . . 117 . 4 72 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 193 | . . . . 117 . 4 72 Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 1724 | 4 309 123 436 283 153 84 332 Wait 16 | . . 1 6 9 . . . Move 1527 | . 262 109 406 228 147 79 296 Hop . | . . . . . . . . Pick Up 23 | . 7 4 4 5 . . 3 Fast Attach 23 | . 3 . . 6 2 4 8 Attach 14 | . 1 4 1 3 . . 5 Detach 4 | . 1 . . 1 . . 2 Swap 9 | . 4 1 1 1 1 . 1 Drop 26 | 4 7 2 2 4 2 . 5 Fire 81 | . 24 2 16 26 1 1 11 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 3) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x2 462 | -9/Materials | Discovered new exit (range 10) 473 | -9/Materials | Entered Mines 527 | -9/Mines | Learned location of Storage (-7) 644 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 652 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 724 | -9/Mines | Discovered new exit (range 5) 726 | -9/Mines | Entered Materials 726 | -8/Materials | Evolved 2 slots: Utility x2 1004 | -8/Materials | Discovered new exit (range 16) 1037 | -8/Materials | Identified exit to Factory 1039 | -8/Materials | Entered Factory 1039 | -7/Factory | Evolved 2 slots: Utility x2 1254 | -7/Factory | Sucked down chute 1254 | -7/Factory | Entered Waste 1262 | -7/Waste | Spotted C-40 Crusher 1262 | -7/Waste | Spotted C-40 Crusher 1285 | -7/Waste | Crushed by Compactor (1 part destroyed) 1285 | -7/Waste | Spotted C-40 Crusher 1295 | -7/Waste | Spotted C-40 Crusher 1297 | -7/Waste | Spotted C-40 Crusher 1308 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1309 | -7/Waste | Spotted C-40 Crusher 1312 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1315 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1318 | -7/Waste | Crushed by Compactor (1 part destroyed) 1321 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1327 | -7/Waste | Discovered new exit (range 15) 1334 | -7/Waste | Entered Factory 1352 | -7/Factory | Lost 7 parts (2n3u2w) 1428 | -7/Factory | Discovered new exit (range 16) 1551 | -7/Factory | Core integrity fell below 50% 1568 | -7/Factory | Lost 4 parts (1p3w) 1610 | -7/Factory | Core integrity fell below 20% 1655 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- radiation during robot deconstruction. 01577_ Acquired Missile Launcher. 01581_ Dropped Adv. Signal Interpreter. 01582_ Acquired Electrolaser. 01584_ Dropped Assault Rifle. 01584_ Acquired Flak Gun. 01587_ Slug penetrates Door. 01590_ Slug penetrates Wall. 01594_ Acquired Launcher Guidance Computer. 01606_ Armor Integrity Analyzer destroyed. 01610_ Door malfunctions. 01612_ Missile Launcher destroyed. 01615_ Slammed into R-06 Scavenger. 01616_ H-55 Commando destroyed. 01622_ Door malfunctions. 01626_ K-01 Serf cleans the Assembly Bed. 01632_ Connecting with Fabricator... 01632_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. 01640_ Acquired Imp. Titanium Leg. 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