Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.04 @ 12:22:50 Player: Sir Cheese Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (852) 852 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 8854 Bonus ------- Follower Combat Kills 121 Aligned with FarCom 300 Friendly Fire -179 Cogmind --------- Core Integrity 0/1450 Matter 5/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Signal Interpreter Experimental Target Analyzer Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Reaction Control System Cloaking Device Enhanced Nova Cannon Enhanced Hardcell Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor ECM Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Katana > --- INVENTORY -------- Light Ion Engine Advanced Cloaking Device System Shield Advanced Datajack [Rating: 121] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Scythe Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 2 . 1 . . . . . 1 1 1 Utility 9 | . . . . . 2 1 1 2 . . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 92 | 6 4 7 1 2 6 10 12 2 1 12 1 . 10 8 10 Power 12 | 1 . 1 . . . 2 1 . . 1 . . 1 3 2 Engine 5 | 1 . 1 . . . . 1 . . . . . . 2 . Core 3 | . . . . . . 2 . . . . . . 1 . . Reactor 4 | . . . . . . . . . . 1 . . . 1 2 Propulsion 29 | 2 . 3 . 2 2 3 5 . . 5 . . 1 3 3 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 4 | . . 2 . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 10 | . . . . . 2 2 4 . . 1 . . . . 1 Flight 13 | . . 1 . . . 1 1 . . 4 . . 1 3 2 Utility 35 | 1 2 1 1 . 3 3 4 2 1 4 . . 8 2 3 Device 16 | . 1 1 . . 2 1 1 . 1 3 . . 4 1 1 Storage 3 | 1 1 . 1 . . . . . . . . . . . . Processor 7 | . . . . . . 2 2 1 . . . . 1 . 1 Hackware 7 | . . . . . 1 . 1 . . 1 . . 3 1 . Protection 2 | . . . . . . . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | 2 2 2 . . 1 2 2 . . 2 1 . . . 2 Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . 1 . . 1 2 . . . . . . . . . Ballistic Cannon 4 | . 2 . . . . . . . . . 1 . . . 1 Launcher 2 | . . . . . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . . . . . . . 2 Parts Lost 35 | . 6 . . . . . 1 . . 2 1 . 3 3 19 Power 8 | . 1 . . . . . . . . . . . 2 1 4 Propulsion 10 | . 2 . . . . . . . . 1 . . . . 7 Utility 10 | . 1 . . . . . 1 . . . . . 1 1 6 Weapon 7 | . 2 . . . . . . . . 1 1 . . 1 2 Highest Loss Streak 15 | . 6 . . . . . 1 . . 2 1 . 2 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 2 6 7 8 8 7 7 7 7 8 7 3 4 4 4 4 Power . | . 1 . . . . . . 1 1 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . 1 2 4 5 4 4 4 5 5 3 3 3 3 2 3 Weapon 1 | 1 3 4 2 2 2 2 1 . 1 1 . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 28 | 1 1 2 1 1 2 4 3 2 1 5 . . . 1 4 Power 2 | . . 1 . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . Utility 14 | 1 . . . 1 . 2 2 2 1 3 . . . . 2 Weapon 9 | . 1 1 1 . 1 2 1 . . . . . . 1 1 Tool/Special 2 | . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 86 | . 92 70 100 100 92 95 92 87 91 89 81 82 80 84 60 Engine 6 | . 12 6 14 14 9 . 2 5 5 4 5 5 4 3 3 Core 3 | . . . . . . 14 9 5 5 3 . . 2 . . Treads 3 | . 24 . . . . . . . . . . . . . . Leg 5 | . . 14 28 28 18 2 . . . . . . . . . Hover 9 | . . . . . 13 24 25 23 23 17 . . . . . Flight 5 | . . 3 . . . 1 . . . 3 17 17 15 20 16 Device 13 | . 1 13 14 14 24 15 6 5 8 12 23 23 18 21 14 Storage 8 | . 24 14 14 14 9 7 6 5 5 4 . . . . . Processor 7 | . . . . . . 6 13 16 17 17 17 17 12 9 7 Hackware 6 | . . . . . . 7 12 5 5 5 5 5 14 15 11 Energy Gun 3 | . 24 3 . . . . . . . . . . . . . Ballistic Gun 3 | . . 2 14 14 8 5 4 . . . . . . . . Ballistic Cannon 1 | . 3 . . . . . . . . . . 5 5 4 . Slashing Weapon 4 | . . 11 14 14 9 7 4 . . 2 5 5 5 2 . Peak Build Rating 121 | 6 8 14 15 15 27 44 62 66 75 79 81 81 100 121 111 Average Rating 48 | 5 7 9 14 15 24 40 54 65 71 75 78 81 91 112 87 On Entrance 47 | . 6 4 14 15 15 24 43 58 66 75 78 81 81 86 111 Avg Prop Armor Cover (%) 7 | . . 10 . . 10 6 . . . 4 . . 14 14 17 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 18 16 31 16 18 22 32 34 35 35 30 30 35 48 40 Greatest Support 55 | 40 40 20 20 20 20 42 44 44 44 50 33 33 50 52 55 Greatest Overweight (x) 4 | 1 3 2 1 . 2 . 4 . . 2 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 9 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 9 | 4 8 8 9 8 8 8 8 8 8 8 4 4 5 5 5 Average Carried 6 | 2 6 7 8 8 7 7 7 7 7 7 3 4 4 4 4 Final Capacity 15 | 8 8 8 15 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 9 | 4 8 8 9 8 8 8 8 8 8 4 4 4 5 5 5 Class Distribution -------------------- 33% | Mutant 16% | Hacker-Scout 15% | Scout 13% | Ninja 10% | Hacker-Ninja 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Assassin | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Scout | -5/Factory Ninja | -5/Waste Ninja | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Matter Collected 1326 | 259 42 145 . 71 . 92 111 12 305 120 . . 97 46 26 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1174 | 146 393 . . 34 . 102 133 12 61 112 . . 136 45 . Parts 97 | 11 30 . . 1 . 5 7 2 2 12 . . 19 8 . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 17 | . 13 . . 1 . . . . . 1 . . 2 . . Melee 1 | . . . . . . . . . . 1 . . . . . Guns 9 | . 8 . . 1 . . . . . . . . . . . Cannons 6 | . 4 . . . . . . . . . . . 2 . . Classes Destroyed 11 | 3 5 . . . . . 1 . . 1 . . 1 . . Worker 5 | 1 1 . . . . 1 1 . . . . . . 1 . Builder 3 | . 1 . . . . . . . . 1 . . 1 . . Tunneler 6 | 3 1 . . . . . 1 1 . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . . . Operator 7 | . 1 . . . . 1 . . . 1 . . 3 1 . Watcher 3 | . 2 . . . . . 1 . . . . . . . . Swarmer 8 | . 8 . . . . . . . . . . . . . . Grunt 6 | . 5 . . 1 . . . . . . . . . . . Sentry 1 | . . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . Best Kill Streak 11 | 3 11 . . 1 . 3 1 1 . 1 . . 3 1 . Combat Bots Only 7 | . 7 . . 1 . . . . . 1 . . 1 . . Max Kills in Single Turn 2 | 1 2 . . 1 . 1 1 1 . 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Hostile Shots Fired 551 | . 149 . . 7 9 18 46 3 . 24 9 1 41 6 238 Missed 236 | . 42 . . 3 4 8 27 2 . 7 5 1 20 3 114 Hits 315 | . 107 . . 4 5 10 19 1 . 17 4 . 21 3 124 Projectile 315 | . 107 . . 4 5 10 19 1 . 17 4 . 21 3 124 AOE 2 | . . . . . . . . . . 2 . . . . . Critical Strikes 15 | . . . . . . . 1 1 . . . . . . 13 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 5760 | . 933 22 . 51 148 79 254 22 . 517 77 . 416 282 2959 Core 1869 | . 178 . . . 14 28 21 . . 83 19 . 68 . 1458 Absorbed by Shields 4 | . . . . . . . 4 . . . . . . . . Redirected to Shielding 70 | . . . . . . . . . . 70 . . . . . Regen/Repaired (Parts) 1 | . . . . . . 1 . . . . . . . . . Core Remaining (%) 87 | 100 . . . 28 97 96 97 . . . . 89 94 100 . Volleys Fired 149 | 25 56 1 1 3 3 9 16 . . . . . 19 11 5 Largest 2 | 2 2 1 1 1 1 1 1 . . . . . 1 1 1 Hottest 90 | 90 90 40 25 25 25 28 36 . . . . . 47 47 58 Shots Fired 223 | 50 105 1 1 3 3 9 16 . . . . . 19 11 5 Gun 158 | 50 76 1 1 3 3 9 15 . . . . . . . . Cannon 64 | . 29 . . . . . . . . . . . 19 11 5 Launcher 1 | . . . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 95 | . 29 . 1 3 3 9 15 . . . . . 19 11 5 Thermal 127 | 50 76 1 . . . . . . . . . . . . . Explosive 1 | . . . . . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 6 8 . . 5 . 2 3 . . . . . 4 6 2 Robot Miss Streak 7 | 3 7 . . 1 . 7 5 . . . . . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 133 | 30 48 . . 3 . 11 12 1 3 11 . . 9 4 1 Core Hits 61 | 6 25 . . 1 . 9 5 1 . 5 . . 6 3 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . 3 . . . . . . . . 1 . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 113 | . . . . . 4 23 12 14 3 23 . . 8 26 . Impact . | . . . . . . . . . . . . . . . . Slashing 86 | . . . . . 4 23 7 . . 18 . . 8 26 . Piercing 27 | . . . . . . . 5 14 3 5 . . . . . Sneak Attacks 7 | . . . . . . 2 2 1 . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2917 | 353 728 . . 69 27 222 355 47 179 403 . . 331 160 43 Guns 1145 | 353 500 . . 69 . 92 131 . . . . . . . . Cannons 694 | . 228 . . . . . . . . . . . 331 100 35 Explosions 27 | . . . . . 27 . . . . . . . . . . Melee 1043 | . . . . . . 130 224 47 179 403 . . . 60 . Ramming 8 | . . . . . . . . . . . . . . . 8 Kinetic 986 | . 228 . . 69 . 92 131 . . . . . 331 100 35 Thermal 880 | 353 500 . . . 27 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 714 | . . . . . . 130 184 . . 340 . . . 60 . Piercing 329 | . . . . . . . 40 47 179 63 . . . . . Highest Corruption 19 | . . . . . . . . . . 1 1 1 . 7 19 Average Corruption 4 | . . . . . . . . . . 1 1 1 . 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . . 3 5 Message Errors 4 | . . . . . . . . . . . . . . 2 2 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 150 | . . . . . . 24 22 . 68 1 . . 7 28 . Projectiles 35 | . . . . . . . . . . . . . 7 28 . Explosions . | . . . . . . . . . . . . . . . . Melee 115 | . . . . . . 24 22 . 68 1 . . . . . Knockbacks 6 | . 4 . . . . . . . . . . . 1 . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . 4 . . . . . . . . . . . 1 . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . 74 . 55 . . . . . . . 3 Shots 2 | . . . . . 1 . 1 . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 302 | 150 302 . . 7 . 6 14 . . . 1 . 14 4 3 Average Temperature 57 | 59 68 . . 7 . 3 7 . . . 1 . 7 2 2 Received Heat Transfer 513 | . 168 . . 27 27 24 24 . . 123 27 . 39 9 45 Effects 1 | . 1 . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Melted 8 | 1 7 . . . . . . . . . . . . . . Heat Transferred 2478 | 954 1474 . . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 166 | 5 154 53 . 81 62 102 28 41 8 30 . . 42 30 166 Initial 53 | . . 53 . . 23 3 25 . 8 . . . . 8 11 Average 17 | . 29 8 . 65 13 29 5 12 2 3 . . 13 5 34 Influence Increases 1680 | 25 362 . . 81 140 199 82 70 . 105 . . 147 124 345 Destroy 0b10 Robot/C 560 | . 260 . . 60 20 . . . . 20 . . 40 . 160 Destroy 0b10 Robot/NC 135 | 25 30 . . . . 15 20 5 . 10 . . 20 10 . Destroy Leader 128 | . 64 . . 10 10 . 4 . . 10 . . 20 . 10 Allied During Kill 40 | . . . . 11 2 . . . . . . . . . 27 Successful Hack 202 | . 8 . . . 13 66 16 . . 45 . . 12 8 34 Disable Machine 60 | . . . . . 30 15 . . . . . . . 15 . Destroy Structure 240 | . . . . . 35 13 12 20 . 20 . . 40 46 54 Partial Spotted 135 | . . . . . . 30 . 30 . . . . 15 45 15 Lose Combat Pursuer 180 | . . . . . 30 60 30 15 . . . . . . 45 Influence Decreases 1651 | 25 224 138 . 20 193 153 136 45 25 92 13 . 130 121 336 Entered New Map 197 | . . 85 . . 38 5 29 . 17 . 5 . . 9 9 Time Decay 1086 | 25 163 53 . 20 101 138 106 45 8 91 8 . 85 107 136 Lost Part 162 | . 60 . . . . . 1 . . 1 . . 24 5 71 Lost Ally 150 | . . . . . 20 10 . . . . . . . . 120 Purge Threat 56 | . 1 . . . 34 . . . . . . . 21 . . Squads Dispatched 32 | . 2 1 . . 1 2 5 . . 5 . . 3 4 9 Investigation 12 | . . 1 . . 1 . . . . 4 . . 1 2 3 Extermination 7 | . . . . . . 1 1 . . 1 . . 1 1 2 Reinforcement 11 | . 2 . . . . 1 2 . . . . . 1 1 4 Assault . | . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Distress Signals 12 | . 2 . . . . 2 . . . 1 . . 2 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 180 | . 20 . . 3 6 9 14 2 . 12 11 5 24 10 64 Peak Tracking Total 16 | . 7 . . 3 6 7 5 2 . 5 5 5 16 4 14 Tactical Retreats 29 | . . . . . 1 3 2 1 . 1 3 . 4 3 11 ECM-based Alert Blocks 79 | . . . . . . . . . . 2 10 . 12 6 49 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Traps Triggered 5 | . . 1 . . . . 2 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Machines Disabled 4 | . . . . . 2 1 . . . . . . . 1 . Max in Single Turn 2 | . . . . . 2 1 . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Machines Accessed 66 | . 5 2 2 . 4 11 8 2 . 10 1 . 4 5 12 Terminals 28 | . 4 . . . 3 4 3 . . 5 . . 3 2 4 Fabricators 7 | . . . . . . 2 . . . 2 . . 1 1 1 Repair Stations 5 | . . . . . 1 1 1 1 . 1 . . . . . Recycling Units 10 | . 1 . . . . 1 3 1 . 1 . . . 1 2 Scanalyzers 5 | . . . . . . 2 . . . 1 . . . . 2 Garrison Access 6 | . . . . . . 1 1 . . . . . . 1 3 Total Hacks 197 | . 13 2 24 . 13 34 19 3 . 32 1 . 10 13 33 Successful 105 | . 7 2 24 . 5 14 8 1 . 20 1 . 4 4 15 Failed 92 | . 6 . . . 8 20 11 2 . 12 . . 6 9 18 Catastrophic 19 | . 1 . . . . 4 2 . . 3 . . . 4 5 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 38 | . 5 . 1 . 5 10 5 . . 4 . . 2 1 5 Terminals 79 | . 9 . . . 12 16 7 . . 14 . . 8 5 8 Fabricators 21 | . . . . . . 4 . . . 7 . . 2 4 4 Repair Stations 8 | . . . . . 1 3 1 1 . 2 . . . . . Recycling Units 24 | . 4 . . . . 2 9 2 . 1 . . . 2 4 Scanalyzers 25 | . . . . . . 7 . . . 8 . . . . 10 Garrison Access 13 | . . . . . . 2 2 . . . . . . 2 7 Terminal Hacks 49 | . 3 2 24 . 4 2 2 . . 6 1 . 2 1 2 Record 27 | . . . 23 . . . 1 . . 2 . . . 1 . Part Schematic 1 | . . . . . . . . . . 1 . . . . . Open Door 3 | . . 2 . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . . 2 . 1 . . . . . 1 . . Locate Traps 3 | . 1 . . . 1 . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . Recall Investigation 3 | . . . . . 1 . . . . . . . 1 . 1 Zone Layout 3 | . . . . . . 1 . . . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 2 . . . 4 . . 2 3 4 Network Status 4 | . . . . . . 1 . . . 1 . . . 1 1 Load Schematic 5 | . . . . . . . . . . 2 . . 1 1 1 Build 6 | . . . . . . 1 . . . 1 . . 1 1 2 Repair Station Hacks 4 | . . . . . . 2 1 . . 1 . . . . . Scan Component 3 | . . . . . . 1 1 . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 14 | . 3 . . . . 2 5 1 . 1 . . . . 2 Report Inventory 9 | . 1 . . . . 1 3 1 . 1 . . . . 2 Retrieve Matter 2 | . 1 . . . . . 1 . . . . . . . . Retrieve Components 3 | . 1 . . . . 1 1 . . . . . . . . Scanalyzer 15 | . . . . . . 2 . . . 8 . . . . 5 Insert Component 3 | . . . . . . . . . . 2 . . . . 1 Analyze 2 | . . . . . . . . . . 2 . . . . . Retrieve Study 10 | . . . . . . 2 . . . 4 . . . . 4 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 1 3 . . . . . . . . 2 Terminals 4 | . 1 . . . 1 2 . . . . . . . . . Assimilate 2 | . . . . . 1 1 . . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Reprogram 2 | . . . . . . . . . . . . . . . 2 Data Cores Recovered 4 | . . . . . . 1 . . . 1 . . 2 . . Used 2 | . . . . . . . . . . 1 . . 1 . . Hacking Detections 52 | . 5 . . . 4 9 5 1 . 9 . . 4 5 10 Full Trace Events 7 | . . . . . . . . . . 3 . . 1 2 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . Parts Built 8 | . . . . . . 2 . . . 1 . . 1 2 2 Authchips . | . . . . . . . . . . . . . . . . Time 520 | . . . . . . 47 . . . 95 . . 47 64 267 Total Part Build Rating 52 | . . . . . . 10 . . . 5 . . 5 16 16 Part Studies Acquired 10 | . . . . . . 2 . . . 4 . . . . 4 Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . 2 . . . . 3 3 . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 2 . . . . 1 Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . Parts Damaged 2 | . . . . . . . . . . 1 . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Total Allies 12 | . . 3 . . . 1 . . . . . . . . 8 Largest Group 8 | . . 3 3 3 3 1 . . . . . . . . 8 Highest-Rated Group 467 | . . 40 40 40 40 10 . . . . . . . . 467 Highest-Rated Ally 59 | . . 16 16 16 16 10 . . . . . . . . 59 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . 9 9 . . . . . . . . . 36 Total Damage 1213 | . . . . 110 80 . . . . . . . . . 1023 Kills 12 | . . . . 2 1 . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Active Infowar (turns) 4164 | . 77 393 309 43 394 613 395 149 76 459 155 14 295 385 407 Optics 974 | . . . . . . . . 138 76 459 155 14 132 . . Sensors 1183 | . 77 393 309 43 361 . . . . . . . . . . Terrain 3246 | . . . . . 383 528 395 149 76 459 155 14 295 385 407 Structural 469 | . . . . . 344 125 . . . . . . . . . Cloaking 409 | . . . . . . . . . 50 357 . . . 2 . ECM 1242 | . . . . . . . . . . 53 155 14 295 385 340 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Turns Passed 5083 | 227 676 412 309 43 394 614 395 149 76 459 155 14 295 385 480 Spaces Moved 7383 | 88 312 293 237 28 316 1078 683 267 159 790 437 40 624 787 1244 Core 207 | 5 29 115 . . . . . . . 1 . . . . 57 Treads 366 | 83 283 . . . . . . . . . . . . . . Legs 723 | . . 178 237 28 280 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2883 | . . . . . 36 1078 682 267 159 619 . . . . 42 Flight 3204 | . . . . . . . 1 . . 170 437 40 624 787 1145 Fastest Speed 28 | 50 100 120 120 120 66 43 40 40 40 35 35 35 34 28 28 Average Speed 54 | 154 160 132 128 120 114 46 42 40 40 44 35 35 34 29 32 Slowest Speed 300 | 160 200 190 190 120 190 66 300 40 40 200 35 35 40 114 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . 4 11 Potential Cave-ins 14 | . . . . . . 6 . . . . . . . 8 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 4 48 60 60 9 36 30 21 6 84 29 65 7 20 22 37 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . . . . . . . . 1 . . . . Spaces Dug 100 | . . . . . 4 20 7 11 . 11 . . 15 29 3 Terrain Destroyed 158 | . . . . . 50 20 13 11 . 11 . . 19 31 3 Melee 85 | . . . . . 4 20 7 11 . 11 . . 8 24 . Projectile 21 | . . . . . . . . . . . . . 11 7 3 AOE 52 | . . . . . 46 . 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Res Total 8016 | 130 382 318 242 35 341 1147 760 289 167 870 438 39 668 883 1307 Wait 97 | . . . . . . . . . . 18 . . . 36 43 Move 7338 | 87 311 292 236 27 315 1077 682 267 158 789 436 39 622 777 1223 Hop 14 | . . . . . . . . . . . . . . 4 10 Pick Up 92 | 11 8 9 2 . 5 12 9 4 3 10 1 . 3 9 6 Fast Attach 34 | . . 4 . . 3 5 5 . . 4 . . 6 3 4 Attach 54 | 6 4 6 . . 3 5 4 2 1 6 1 . 1 8 7 Detach 7 | . 1 . . . 1 . . . . 1 . . . 1 3 Swap 21 | . 1 . 1 3 1 2 5 . . 3 . . 3 2 . Drop 82 | 1 1 6 2 2 6 14 16 2 2 16 . . 5 5 4 Fire 149 | 25 56 1 1 3 3 9 16 . . . . . 19 11 5 Melee 113 | . . . . . 4 23 12 14 3 23 . . 8 26 . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 11 . . . . . 1 1 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 819 | -10/Materials | Core integrity fell below 50% 857 | -10/Materials | Lost 6 parts (1p2n1u2w) 869 | -10/Materials | Destroyed 7 combat bots 888 | -10/Materials | Discovered new exit (range 10) 904 | -10/Materials | Entered Mines 938 | -10/Mines | Met a Derelict bent on vengeance 982 | -10/Mines | Met a Derelict shopkeep closing up shop 1123 | -10/Mines | Discovered new exit (range 5) 1144 | -10/Mines | Assembled infested the area 1149 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1161 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1216 | -10/Mines | Learned location of Storage (-9) 1250 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1311 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1311 | -10/Mines | Discovered new exit (range 5) 1316 | -10/Mines | Entered Exiles 1316 | -10/Exiles | Accompanied by 3 allies 1345 | -10/Exiles | Met 8R-AWN 1366 | -10/Exiles | Met EX-HEX 1403 | -10/Exiles | Met EX-BIN 1420 | -10/Exiles | Aligned with FarCom system 1421 | -10/Exiles | Given EX-Vault access code 1448 | -10/Exiles | Opened EX-Vault 1461 | -10/Exiles | Found Superbattery 1484 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1523 | -10/Exiles | Learned location of Zion (-6) 1600 | -10/Exiles | Discovered new exit (range 14) 1625 | -10/Exiles | Left Exiles lab with Superbattery 1625 | -10/Exiles | Entered Mines 1625 | -9/Mines | Accompanied by 3 allies 1653 | -9/Mines | Discovered new exit (range 9) 1668 | -9/Mines | Entered Materials 1668 | -8/Materials | Accompanied by 3 allies 1668 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1925 | -8/Materials | Build established: Assassin 2044 | -8/Materials | Discovered new exit (range 16) 2062 | -8/Materials | Lost 3 allies 2062 | -8/Materials | Entered Factory 2062 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2143 | -7/Factory | Discovered new exit (range 4) 2221 | -7/Factory | Fabricated Triangulator (x2) 2495 | -7/Factory | Build established: Scout 2641 | -7/Factory | Repaired Hacking Suite 2667 | -7/Factory | Discovered new exit (range 12) 2676 | -7/Factory | Entered another Factory area 2676 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2720 | -6/Factory | Discovered new exit (range 6) 3007 | -6/Factory | Build established: Hacker-Scout 3070 | -6/Factory | Identified exit to Factory 3071 | -6/Factory | Entered another Factory area 3071 | -5/Factory | Evolved 2 slots: Utility x2 3100 | -5/Factory | Discovered new exit (range 4) 3101 | -5/Factory | Identified exit to Factory 3220 | -5/Factory | Sucked down chute 3220 | -5/Factory | Entered Waste 3220 | -5/Waste | The area was eerily silent 3278 | -5/Waste | Discovered new exit (range 22) 3296 | -5/Waste | Identified exit to Factory 3296 | -5/Waste | Entered Factory 3574 | -5/Factory | Build established: Ninja 3589 | -5/Factory | Fabricated Imp. Hacking Suite? 3742 | -5/Factory | Discovered new exit (range 8) 3755 | -5/Factory | Identified exit to Upper Caves 3755 | -5/Factory | Entered Upper Caves 3772 | -5/Upper Caves | Encountered a Warlord checkpoint 3836 | -5/Upper Caves | Spotted B-75 Beast 3909 | -5/Upper Caves | Discovered new exit (range 4) 3910 | -5/Upper Caves | Identified exit to Upper Caves 3910 | -5/Upper Caves | Entered another Upper Caves area 3918 | -5/Upper Caves | Encountered a Warlord checkpoint 3920 | -5/Upper Caves | Discovered exit to Factory (range 14) 3924 | -5/Upper Caves | Entered Factory 3924 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3974 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 4212 | -4/Factory | Discovered new exit (range 18) 4218 | -4/Factory | Identified exit to Research 4219 | -4/Factory | Entered Research 4219 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4277 | -3/Research | Build established: Hacker-Ninja 4360 | -3/Research | Fabricated Q-thruster (x2) 4507 | -3/Research | Crushed by falling debris 4538 | -3/Research | Lost 3 parts (1p1u1w) 4573 | -3/Research | Discovered new exit (range 12) 4604 | -3/Research | Identified exit to Research 4604 | -3/Research | Entered another Research area 4604 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4621 | -2/Research | Identified exit to DSF 4692 | -2/Research | Found Gamma Bomb Array 4751 | -2/Research | Found Prototype Processor 4819 | -2/Research | Build established: Hacker-Scout 4912 | -2/Research | Fabricated Q-thruster? 4941 | -2/Research | Identified Exp. Target Analyzer 5041 | -2/Research | Core integrity fell below 50% 5050 | -2/Research | System corruption reached 10% 5065 | -2/Research | Core integrity fell below 20% 5073 | -2/Research | Lost 15 parts (4p5n5u1w) 5073 | -2/Research | Spotted B-90 Cyclops 5084 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- P-80 Master resets A-15 Conveyor, system corruption cleaned. Field Propulsion Drive destroyed. Terminal disabled. Field Propulsion Array+ destroyed. Identified Exp. Reaction Control System. Slammed into P-80 Master. ECM Suite destroyed. Slammed into P-80 Master. Slug penetrates Wall. K-01 Serf collects debris. Acquired Cmb. Linear Gravjet. Slug penetrates Wall. 2%U NVYYGWLEKBI4FSUX51PDRAR/ P-80 Master resets P-80 Master, system corruption cleaned. Slug penetrates Wall. System corrupted: Component data lost. P-80 Master resets Y-72 Warden, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | ????###############??????????????????????????????? | | ????# #??????##??????????????????????? | | ????# #??????? ??????????????????????? | | ????# #??????? ?#############????????? | | ????# ! #??????? ? ! ?????????? | | ????# * #??????? # ###????????? | | ????# * #########" #????????? | | ????# / p p !! #????????? | | ????# ######"p ! #??????????? | | ????# = #????##p #??????????? | | ????# #????#" p #??????????? | | ????# #????##p##+"####### #??????????? | | +########/#########?????# # ??????????????????# | | ###########??# # #????????????????? | | #??# # ! #??????????????#?? | | n #??# # #????????????????? | | ######## #### #######????????????????? | | ####/######???# ??# #???????????????#??#"" | | # #???# ## Y ######????cc????? ?#"" | | # #???# p +???????c??? ?#"" | | / """#???# ## ! * ######?????????????# " | | # """#???# ??# #????????????? ????? | | # ] """#???#???###@###????????????????????? | | # #???????? ?????????????????????? | | # #??????# ?????????????####### | | # #??????# #???????????# | | ###############??# #???????????#* | | # #??###########?#?????????#* ] | | # #??????????????????#?????# | | # #????????????????????????# | | # #??#?????????????????????# = | | # ! #???????????????????#????# | | # #h #?????????????????????# | | ###/########### +??? ????????????????## | | #??????#h #????Y???????########## | | ####???#h #????????????# # | | #???# #??? ????????# =!! # | | #???# #???? ??? ???# = !! ####### | | ####### ##### #??????????#?# !! # | | ####### ! #????????????# # | | # #????????????# # | | + #????????????# # | | # "" # ??????????#] # | | # ""T"" # ? ??????### #? | | ?# "" "" #####+###########/########+## | | ?# | | ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 45 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 66 Evasion (%) 76 Melee Accuracy 6 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 22 Item Schematics ----------------- Imp. Hacking Suite | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Q-thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Triangulator | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -4/Factory Q-thruster | x2 | -3/Research Q-thruster | x2 | -2/Research Repaired ---------- Hacking Suite | 90% | -7/Factory Studied --------- Imp. Hover Unit | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Gravmag Array | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Q-thruster | -2/Research | Hacked Field Propulsion Array | -2/Research | Hacked Lgt. Ion Engine | -2/Research | Hacked Particle Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed WaveTerrainPick Manual? 0 Play Time 01:41:04 Cumulative 91.4 hours Start 2026.11.04 @ 09:45:54 End 2026.11.04 @ 12:22:50 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 85 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dfc965c4-a732-445f-a04d-b1713881690a