Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 09:58:19 Player: Devilhunter10 Result: Destroyed by as-38151 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 400 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Medium Laser Grenade Launcher Grenade Launcher [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 5 2 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 94 74 Engine 11 | . 12 7 Leg 26 | . 28 23 Device 9 | . 10 7 Storage 14 | . 14 14 Ballistic Gun 26 | . 28 20 Naked Turns . | . . . Heaviest Build 13 | 9 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 7 Average Carried 6 | 4 6 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 5 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 223 | 223 . . Remotely . | . . . Salvage Created 29 | . . 29 Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . . 8 Guns 1 | . . 1 AOE 7 | . . 7 Classes Destroyed 1 | . . 1 Assembled 8 | . . 8 Best Kill Streak 8 | . . 8 Combat Bots Only 8 | . . 8 Max Kills in Single Turn 7 | . . 7 Gunslinging . | . . . Exploded 7 | . . 7 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 74 | . . 74 Missed 24 | . . 24 Damage Taken 1002 | . . 1002 Core 267 | . . 267 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 5 | . . 5 Largest 2 | . . 2 Hottest 60 | . . 60 Shots Fired 6 | . . 6 Gun 4 | . . 4 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 4 | . . 4 Thermal . | . . . Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 2 | . . 2 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 3 | . . 3 Core Hits 15 | . . 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 464 | . . 464 Guns 24 | . . 24 Cannons . | . . . Explosions 440 | . . 440 Melee . | . . . Ramming . | . . . Kinetic 24 | . . 24 Thermal . | . . . Explosive 440 | . . 440 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 72 | . . 72 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 40 | . . 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 2 | . . 2 Initial . | . . . Average . | . . . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . . 13 Peak Tracking Total 11 | . . 11 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 434 | 80 261 93 Spaces Moved 330 | 66 199 65 Core 30 | 21 . 9 Treads . | . . . Legs 300 | 45 199 56 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 116 | 100 120 120 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 16 | 4 28 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . . 24 Melee . | . . . Projectile . | . . . AOE 24 | . . 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 372 | 78 221 73 Wait 17 | . 17 . Move 327 | 65 198 64 Hop . | . . . Pick Up 12 | 8 4 . Fast Attach 2 | 2 . . Attach 8 | 3 2 3 Detach . | . . . Swap . | . . . Drop . | . . . Fire 5 | . . 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 251 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered Mines 359 | -10/Mines | Assembled infested the area 410 | -10/Mines | Learned Materials terminal intel 419 | -10/Mines | Core integrity fell below 50% 432 | -10/Mines | Core integrity fell below 20% 433 | -10/Mines | Crushed by falling debris 435 | -10/Mines | Destroyed by as-38151 with Assembled Heavy Rifle Last Messages --------------- 00423_ as-85781 destroyed. [Achievement: Quick And Dirty] 00423_ as-86447 destroyed. 00423_ as-17140 destroyed. 00423_ Aluminum Leg destroyed. 00423_ Destroyed Aluminum Leg. 00425_ Grenade Launcher destroyed. 00425_ System corrupted by crushing effect (+4). 00425_ System corrupted by crushing effect (+1). 00425_ Knocked back. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 00433_ The unstable cave ceiling collapses. 00433_ Crushed by falling debris. [Achievement: Unlikely Earthworm] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????######????????????????? | | ?????????????????????????# ## ##???????????????? | | ?????????????????????????# ##??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# % #??????????????? | | ?????????????????????????# % #??????????????? | | ?????????????????????????# % #??????????????? | | ?????????????????????????# #??????????????? | | ???????????????????????#### a #######?????###??? | | ???????????????????????# @ #???## ##?? | | ???????????????????????# ######### #???# #?? | | ???????????????????????# ????????# #???# #?? | | ???????????????????????#?????????# #??## #?? | | ?????????????????????????????????# #### #?? | | ???????????????????????????????### # #?? | | ??????????????????????????????## = #?? | | ??????????????????????????????# #?? | | ??????????????????????????????# "" #?? | | ??????????????????????????????# ## "" #?? | | ????????????????????????????# ?## """ ##?? | | ????????????????????????????# ??# ##?? | | ????????????????????????????# #???# ##? | | ????????????????????????????# ????## #? | | ????????????????????????????# ??????## #? | | ????????????????????????????# ???????### #? | | ????????????????????????????# ?????????# # ##? | | ????????????????????????????# ????????# ## #?? | | ???????????????????????????## #???????# ## #?? | | ?????????????????????????### #??????# ## #?? | | ????????????????????????? #?????# ## #?? | | ??????????????????????????# ###??# ## #?? | | ???????????????????????????# #?# ## #?? | | ????????????????????????????# ?# ## #?? | | ?????????????????????????????# ## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 273 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Unlikely Earthworm Challenges ------------ None Game ------ Seed FlakAlertSource Manual? 0 Play Time 00:08:15 Cumulative 6.1 hours Start 2024.04.03 @ 09:50:56 End 2024.04.03 @ 09:58:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08ff2a38-13dc-4e95-b290-de236b90fb89