Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:41:51 Player: Yovador Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (664) 664 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2504 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 60/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Armored Treads Aluminum Leg Aluminum Leg Small Storage Unit Seismic Detector ECM Suite Small Laser Small Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Subdweller Optics Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Minigun Battle Cannon > --- INVENTORY -------- Subdweller Power Source Armored Treads Aluminum Leg Aluminum Leg Small Storage Unit Seismic Detector ECM Suite Small Laser Small Laser Subdweller Beam Cannon Rocket Launcher Mining Laser [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Device Subdweller Optics Storage Huge Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 36 | 6 5 12 13 Power 5 | 1 1 2 1 Engine 4 | 1 . 2 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 2 | 2 . . . Leg . | . . . . Wheel 5 | . . 3 2 Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 2 7 7 Energy Gun 4 | 1 . 1 2 Energy Cannon 6 | . 1 3 2 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 2 | . 1 1 . Launcher 1 | . . 1 . Special Weapon 3 | . . 1 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 7 11 Power 3 | . . 2 1 Propulsion 6 | . . 2 4 Utility 2 | . . . 2 Weapon 7 | . . 3 4 Highest Loss Streak 6 | . . 6 5 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 98 78 Engine 5 | . 1 11 8 Core 7 | . 12 2 . Treads 19 | . 28 10 . Wheel 7 | . . 16 16 Device 1 | . . . 9 Storage 13 | . 14 14 9 Processor 13 | . 11 14 16 Energy Gun 2 | . 2 1 5 Energy Cannon 10 | . 11 13 3 Ballistic Gun 2 | . 3 . . Ballistic Cannon 9 | . 10 11 5 Naked Turns . | . . . . Heaviest Build 99 | 10 91 94 99 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 28 | 1 2 3 28 Average Overweight (x) 2 | . 1 2 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 22 25 25 Most Carried 13 | 6 13 13 13 Average Carried 10 | 3 10 10 9 Final Capacity 25 | 8 25 25 25 Final Carried 13 | 6 13 10 11 Class Distribution -------------------- 93% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 686 | 207 214 212 53 Remotely . | . . . . Salvage Created 582 | . 255 174 153 Parts 51 | . 25 20 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 23 | . 9 11 3 Guns 8 | . 5 2 1 Cannons 13 | . 4 7 2 AOE 2 | . . 2 . Classes Destroyed 5 | . 3 1 1 Builder 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 12 | . 6 6 . Grunt 6 | . 3 . 3 Subdweller 5 | . . 5 . Best Kill Streak 3 | . 3 3 3 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 214 | . 40 56 118 Missed 56 | . 5 16 35 Damage Taken 2170 | . 309 736 1125 Core 665 | . 61 54 550 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 97 | . 33 38 26 Largest 3 | . 2 2 3 Hottest 179 | . 95 120 179 Shots Fired 185 | . 65 71 49 Gun 63 | . 38 6 19 Cannon 109 | . 27 55 27 Launcher 6 | . . 6 . Special 7 | . . 4 3 Kinetic 85 | . 32 26 27 Thermal 91 | . 33 39 19 Explosive 6 | . . 6 . Electromagnetic 3 | . . . 3 Robot Hit Streak 13 | . 6 13 6 Robot Miss Streak 5 | . 5 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | . 35 23 31 Core Hits 48 | . 19 16 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Blast 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1962 | . 443 685 834 Guns 436 | . 223 21 192 Cannons 939 | . 220 294 425 Explosions 476 | . . 322 154 Melee . | . . . . Ramming 15 | . . . 15 Kinetic 712 | . 192 91 429 Thermal 861 | . 251 272 338 Explosive 322 | . . 322 . Electromagnetic 52 | . . . 52 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . 21 8 . Message Errors 10 | . 7 3 . Matter Fused 4 | . 3 1 . Heat Flow Errors 2 | . 2 . . Energy Discharges 5 | . 4 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 3 | . 2 1 . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Alerts 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles 21 | . . . 21 Explosions . | . . . . Melee 1 | . . . 1 Knockbacks 10 | . 1 1 8 Impact 1 | . . . 1 Kinetic 9 | . 1 1 7 Secondary . | . . . . Self-Inflicted Damage 38 | . . 18 20 Shots 2 | . . 1 1 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 367 | . 354 4 367 Average Temperature 131 | . 101 4 176 Received Heat Transfer 780 | . 66 120 594 Effects 5 | . 3 . 2 Shutdowns 1 | . 1 . . Matter Decay 2 | . 1 . 1 Short Circuit 2 | . 1 . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1603 | . 546 520 537 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 100 | . 100 . 56 Initial 15 | . . . 15 Average 36 | . 41 . 25 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 16 16 16 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 5 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 16 . 3 Successful 6 | . 4 . 2 Failed 13 | . 12 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 14 . 3 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 . 2 Prototype ID Bank 3 | . 2 . 1 Alert Level 1 | . . . 1 Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3249 | 120 1803 878 448 Spaces Moved 1279 | 58 566 421 234 Core 3 | 2 . . 1 Treads 715 | 56 566 93 . Legs . | . . . . Wheels 561 | . . 328 233 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 129 122 Average Speed 218 | 157 286 174 146 Slowest Speed 1450 | 160 320 320 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 92 35 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 49 | . . 38 11 Melee . | . . . . Projectile 6 | . . 1 5 AOE 43 | . . 37 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1555 | 87 688 485 295 Wait 92 | 12 71 6 3 Move 1276 | 57 565 420 234 Hop . | . . . . Pick Up 39 | 12 11 6 10 Fast Attach . | . . . . Attach 27 | 6 2 9 10 Detach 5 | . . 1 4 Swap 9 | . 3 3 3 Drop 8 | . 3 2 3 Fire 97 | . 33 38 26 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 809 | -10/Materials | Discovered new exit (range 12) 821 | -10/Materials | Discovered new exit (range 16) 1283 | -10/Materials | Discovered new exit (range 12) 1646 | -10/Materials | Discovered new exit (range 15) 1768 | -10/Materials | Discovered new exit (range 12) 1924 | -10/Materials | Entered Subcaves 1934 | -10/Subcaves | Learned location of Recycling (-7) 1956 | -10/Subcaves | Learned Materials terminal intel 2217 | -10/Subcaves | Discovered new exit (range 12) 2294 | -10/Subcaves | Lost 6 parts (1p2n3w) 2376 | -10/Subcaves | Discovered new exit (range 11) 2386 | -10/Subcaves | Disturbed a concealed Subdweller 2628 | -10/Subcaves | Learned location of Zion (-7) 2628 | -10/Subcaves | Met a Zionite searching for "candidates" 2632 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2662 | -10/Subcaves | Discovered new exit (range 13) 2802 | -10/Subcaves | Entered Materials 2802 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2803 | -8/Materials | Loaded intel: 12 terminal locations 3164 | -8/Materials | Lost 5 parts (1n4w) 3183 | -8/Materials | Core integrity fell below 50% 3244 | -8/Materials | Core integrity fell below 20% 3250 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Rocket Launcher. Acquired Broken Sml. Laser. G-47 Trooper suffers critical hit (Burn). Mining Laser destroyed. Sub. Monowheel destroyed. Critical hit (Burn: +37). Slammed into O-16 Technician. Destroyed Datajack. O-16 Technician system corrupted by crushing effect. O-16 Technician knocked back. Destabilizing: System corrupted (+2). O-16 Technician system terminally corrupted. Acquired 16 matter. Acquired 5 matter. Slammed into A-02 Transporter. Com. Wheel destroyed. Sub. Optics destroyed. Sub. Power Source destroyed. Targeting Computer destroyed. 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