Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.07 @ 15:02:28 Player: JitterGlitch Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (87) 435 Value Destroyed (3561) 3561 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8256 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 99/100 System Corruption 3% Temperature Cool (6) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Signal Interpreter Target Analyzer Recalibrator > --- WEAPON ----------- Proton Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Coolant Injector Weapon Cycler Advanced Beam Cannon Advanced Assault Cannon [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Protection Backup Plating III Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Slots Evolved 8 | . . . 2 2 . 2 . . 2 . . Power 3 | . . . 1 . . 1 . . 1 . . Propulsion 2 | . . . . 1 . 1 . . . . . Utility 2 | . . . 1 1 . . . . . . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 62 | 6 3 . 2 1 13 3 5 . 18 3 8 Power 13 | 1 1 . . . 2 . 1 . 5 2 1 Engine 7 | 1 . . . . 1 . . . 5 . . Core 5 | . 1 . . . 1 . 1 . . 1 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 20 | 2 . . . . 8 2 . . 6 . 2 Treads 4 | 2 . . . . 1 . . . 1 . . Leg 10 | . . . . . 3 . . . 5 . 2 Wheel . | . . . . . . . . . . . . Hover 6 | . . . . . 4 2 . . . . . Flight . | . . . . . . . . . . . . Utility 12 | 1 1 . 1 1 . 1 1 . 3 . 3 Device 8 | . 1 . . 1 . 1 1 . 1 . 3 Storage 1 | 1 . . . . . . . . . . . Processor 3 | . . . 1 . . . . . 2 . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 1 . 1 . 3 . 3 . 4 1 2 Energy Gun 5 | 2 1 . . . 1 . . . . . 1 Energy Cannon 7 | . . . . . 1 . 1 . 3 1 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 3 | . . . 1 . 1 . 1 . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . . Parts Lost 45 | . . . . . 5 1 11 . 10 6 12 Power 11 | . . . . . 2 . 3 . 2 1 3 Propulsion 16 | . . . . . 2 1 4 . 4 1 4 Utility 9 | . . . . . 1 . 2 . 1 3 2 Weapon 9 | . . . . . . . 2 . 3 1 3 Highest Loss Streak 9 | . . . . . 3 1 6 . 2 4 9 To Critical Strikes 2 | . . . . . 1 . . . . 1 . Average Backups 6 | 2 5 8 7 7 6 5 7 8 6 5 . Power . | 1 1 2 . . . . . . . 1 . Propulsion 1 | . 2 4 3 3 1 . . . . . . Utility 2 | . . 1 1 1 1 1 3 3 2 1 . Weapon 2 | . 1 1 2 3 3 4 3 5 2 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . . 2 . 1 . 2 . 1 1 . Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . Utility 3 | . . . . . . . 2 . 1 . . Weapon 1 | . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 90 100 99 90 84 87 62 30 77 43 33 Engine 10 | . 8 . 10 9 7 7 5 . 16 7 4 Core 3 | . 5 14 11 9 4 7 . . . 2 2 Treads 6 | . 28 28 22 18 9 . . . . . . Leg 6 | . . . . . 7 . . . 15 5 1 Hover 4 | . . . . . 7 26 14 . . . 4 Device 9 | . 5 14 11 18 11 14 12 . 6 7 4 Storage 6 | . 14 14 11 9 9 7 7 7 4 . . Processor 9 | . . . 11 9 9 7 7 7 13 10 . Energy Gun 4 | . 28 28 15 9 5 . . . . . . Energy Cannon 8 | . . . . . 3 7 11 7 14 8 5 Launcher 2 | . . . 6 9 9 7 1 . . . . Peak Build Rating 60 | 6 11 11 17 20 34 40 39 13 56 60 41 Average Rating 28 | 4 8 11 15 20 23 37 24 13 42 26 19 On Entrance 17 | . 6 11 11 17 20 34 39 13 13 48 2 Avg Prop Armor Cover (%) 8 | . . . . . 9 . . . 7 5 . Naked Turns 16 | . . . . . . . . . . 10 6 Heaviest Build 50 | 11 14 14 21 22 30 31 32 12 50 50 28 Greatest Support 70 | 40 40 40 40 40 40 32 31 3 70 20 16 Greatest Overweight (x) 7 | . . . . . 3 1 3 3 7 2 4 Average Overweight (x) . | . . . . . . . . 3 . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 4 8 8 8 7 8 8 8 8 8 5 5 Average Carried 6 | 2 5 8 7 7 6 5 7 8 6 4 . Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 8 8 8 7 7 8 8 8 5 5 . Class Distribution -------------------- 65% | Mutant 15% | Scavenger-Gunner 12% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Matter Collected 1795 | 195 75 20 20 33 371 262 296 . 332 . 191 Remotely . | . . . . . . . . . . . . Salvage Created 3287 | . 128 81 164 . 881 160 630 . 936 . 307 Parts 159 | . 7 4 17 . 53 5 27 . 35 . 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 22 . . . . Prevented 1 | . . . . . . . 1 . . . . Parts Restored 2 | . . . . . . . . . 2 . . Broken 2 | . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Combat Hostiles Destroyed 78 | . 3 2 7 . 20 1 23 . 17 . 5 Guns 16 | . 3 1 6 . 6 . . . . . . Cannons 36 | . . . . . 6 1 9 . 15 . 5 AOE 23 | . . . 1 . 8 . 14 . . . . Classes Destroyed 12 | . 1 . 3 . 6 . 2 . . . . Worker 2 | . . . . . 1 . . . 1 . . Builder 1 | . . . . . 1 . . . . . . Recycler 2 | . . . . . 1 1 . . . . . Operator 2 | . . . . . 1 . . . 1 . . Watcher 2 | . . . 1 . . 1 . . . . . Swarmer 15 | . . . 6 . 2 . 7 . . . . Grunt 30 | . 3 2 . . 8 . 6 . 6 . 5 Brawler 2 | . . . . . . . 2 . . . . Duelist 5 | . . . . . 1 . 4 . . . . Sentry 17 | . . . 1 . 8 1 2 . 5 . . Hunter 1 | . . . . . 1 . . . . . . Programmer 8 | . . . . . . . 2 . 6 . . Best Kill Streak 8 | . 3 2 4 . 5 2 8 . 2 . 2 Combat Bots Only 8 | . 3 2 4 . 5 1 8 . 2 . 2 Max Kills in Single Turn 5 | . 1 1 1 . 4 1 5 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . 1 . 2 . 5 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Hostile Shots Fired 757 | . 10 8 20 . 92 18 71 . 286 7 245 Missed 256 | . 2 3 8 . 15 7 28 . 106 1 86 Hits 501 | . 8 5 12 . 77 11 43 . 180 6 159 Melee 18 | . . . . . 12 . . . . 6 . Projectile 483 | . 8 5 12 . 65 11 43 . 180 . 159 Critical Strikes 15 | . 1 . . . 5 . 1 . 3 2 3 Damage Taken 5242 | . 90 60 76 . 1136 111 677 . 1720 199 1173 Core 1232 | . 24 . 14 . 197 33 114 . 424 153 273 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 1496 | . 26 17 24 . 321 34 182 . 470 53 369 Core Remaining (%) 85 | 100 . 90 96 . 64 . . 79 . . . Volleys Fired 288 | . 8 6 15 . 68 11 38 . 106 2 34 Largest 3 | . 2 2 2 . 2 1 2 . 3 3 2 Hottest 211 | . 90 90 90 . 118 68 136 . 204 211 160 Shots Fired 352 | . 16 12 21 . 69 11 45 . 129 6 43 Gun 81 | . 16 12 20 . 32 . . . . . 1 Cannon 250 | . . . . . 25 11 39 . 127 6 42 Launcher 19 | . . . 1 . 12 . 6 . . . . Special 2 | . . . . . . . . . 2 . . Kinetic 19 | . . . . . . . . . 12 . 7 Thermal 307 | . 16 12 20 . 57 11 39 . 112 4 36 Explosive 19 | . . . 1 . 12 . 6 . . . . Electromagnetic 5 | . . . . . . . . . 3 2 . Robot Hit Streak 58 | . 8 9 9 . 19 8 33 . 58 3 14 Robot Miss Streak 8 | . 1 1 4 . 5 1 8 . 4 3 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 294 | . 14 10 13 . 58 9 42 . 111 3 34 Core Hits 194 | . 7 4 8 . 52 6 61 . 40 1 15 Critical Kills 3 | . . . . . . . . . 3 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . . 1 . . 1 . . . 5 . . Burn 2 | . . 1 . . 1 . . . . . . Meltdown 3 | . . . . . . . . . 3 . . Blast 2 | . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8557 | . 167 120 164 . 2216 186 2289 . 2542 42 831 Guns 836 | . 167 120 135 . 396 . . . . . 18 Cannons 4814 | . . . . . 473 186 788 . 2531 42 794 Explosions 2877 | . . . 29 . 1347 . 1501 . . . . Melee . | . . . . . . . . . . . . Ramming 30 | . . . . . . . . . 11 . 19 Kinetic 474 | . . . . . . . . . 309 . 165 Thermal 5083 | . 167 120 135 . 869 186 788 . 2131 40 647 Explosive 2877 | . . . 29 . 1347 . 1501 . . . . Electromagnetic 93 | . . . . . . . . . 91 2 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 3 3 Average Corruption 1 | . . . . . . . . . 1 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . . . . . . . 18 2 8 Message Errors 11 | . . . . . . . . . 7 1 3 Matter Fused 6 | . . . . . . . . . 3 1 2 Heat Flow Errors 2 | . . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 2 . . Data Loss (major) 3 | . . . . . . . . . 2 . 1 Misfires 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 208 | . . . . . 36 . 75 . 97 . . Projectiles 126 | . . . . . 10 . 19 . 97 . . Explosions 82 | . . . . . 26 . 56 . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 269 | . . . . . 126 . 143 . . . . Shots 13 | . . . . . 6 . 7 . . . . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 22 | . . . . . . . . . 4 . 18 Kicked 19 | . . . . . . . . . 4 . 15 Crushed . | . . . . . . . . . . . . Highest Temperature 617 | . 315 21 . . 149 7 99 . 617 294 389 Average Temperature 146 | . 167 12 . . 52 7 49 . 167 166 160 Received Heat Transfer 1591 | . 84 45 . . 225 24 213 . 447 . 553 Effects 40 | . 2 . . . . . . . 36 . 2 Shutdowns 16 | . . . . . . . . . 16 . . Energy Bleed 2 | . 1 . . . . . . . 1 . . Interference 9 | . . . . . . . . . 9 . . Matter Decay 4 | . . . . . . . . . 2 . 2 Short Circuit 4 | . . . . . . . . . 4 . . Damage (minor) 3 | . 1 . . . . . . . 2 . . Damage (major) 1 | . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . 1 . . . . . . 3 . . Combat Hostiles 3 | . . 1 . . . . . . 2 . . Parts Melted 24 | . 1 . . . 3 . 1 . 18 . 1 Heat Transferred 9517 | . 434 396 348 . 1925 333 1369 . 3515 74 1123 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 95 | 100 100 100 100 100 79 100 . . 100 100 100 Level 1 4 | . . . . . 20 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 354 | . 80 59 151 12 354 133 . . 60 . 55 Initial 133 | . . 9 . 12 . 133 . . . . . Average 32 | . 25 12 59 3 82 100 . . 9 . 9 Influence Increases 2338 | . 80 50 209 . 768 56 501 . 500 . 174 Destroy 0b10 Robot/C 1560 | . 60 40 140 . 400 20 460 . 340 . 100 Destroy 0b10 Robot/NC 45 | . . . 5 . 20 10 . . 10 . . Destroy Leader 344 | . 20 10 32 . 110 12 40 . 120 . . Allied During Kill 1 | . . . . . . . 1 . . . . Successful Hack 63 | . . . 8 . 12 14 . . 15 . 14 Disable Machine 36 | . . . . . 36 . . . . . . Destroy Structure 199 | . . . 9 . 190 . . . . . . Lose Combat Pursuer 90 | . . . 15 . . . . . 15 . 60 Influence Decreases 2338 | . 50 80 174 35 424 291 579 31 500 . 174 Entered New Map 314 | . . 21 . 23 . 211 50 9 . . . Time Decay 1724 | . 50 59 174 12 384 70 419 22 460 . 74 Lost Part 300 | . . . . . 40 10 110 . 40 . 100 Squads Dispatched 8 | . 1 . . . 1 . . . 4 . 2 Investigation 1 | . 1 . . . . . . . . . . Extermination 4 | . . . . . . . . . 4 . . Reinforcement 1 | . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Distress Signals 3 | . . . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . 3 2 8 . 30 2 18 . 21 6 12 Peak Tracking Total 7 | . 3 1 4 . 5 1 7 . 3 6 4 Tactical Retreats 4 | . . . 1 . . . . . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Traps Triggered 6 | . . . . . 4 1 . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Machines Disabled 5 | . . . . . 4 . 1 . . . . Max in Single Turn 2 | . . . . . 2 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Machines Accessed 18 | . . . 3 . 6 1 1 . 6 . 1 Terminals 13 | . . . 3 . 5 1 . . 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 2 . 1 Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 25 | . . . 5 . 8 1 1 . 9 . 1 Successful 15 | . . . 2 . 5 1 1 . 5 . 1 Failed 10 | . . . 3 . 3 . . . 4 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 18 | . . . 5 . 6 1 . . 6 . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 3 . 1 Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . . 2 . 4 1 1 . 3 . . Record 2 | . . . . . 1 . . . 1 . . Open Door 3 | . . . . . 2 . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . . 2 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 2 . 1 Scan Component 1 | . . . . . . . . . 1 . . Refit 2 | . . . . . . . . . 1 . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . . 2 . 2 . . . 4 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 1 1 . . Highest-Rated Group 30 | . . . . . . . 30 30 30 . . Highest-Rated Ally 30 | . . . . . . . 30 30 30 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Active Infowar (turns) 589 | . . . . . . . 589 . . . . Terrain 589 | . . . . . . . 589 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Turns Passed 6017 | 114 203 276 467 83 999 147 1096 68 2133 127 304 Spaces Moved 3880 | 61 99 162 260 52 527 198 1140 35 1086 127 133 Core 419 | 5 . . . . . . 98 35 95 111 75 Treads 838 | 56 99 162 260 52 177 . . . 32 . . Legs 1160 | . . . . . 163 . . . 959 16 22 Wheels . | . . . . . . . . . . . . Hover 1463 | . . . . . 187 198 1042 . . . 36 Flight . | . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 102 38 40 200 120 50 50 Average Speed 129 | 150 160 160 160 160 151 59 85 200 161 90 143 Slowest Speed 400 | 160 160 160 160 160 260 102 200 200 400 260 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 34 | 4 23 54 24 4 80 6 81 10 22 97 4 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . Scrap Searched 3 | . . 1 . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 427 | . . . 9 . 312 . 106 . . . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . AOE 426 | . . . 9 . 311 . 106 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Fac Was Fac Total 4492 | 81 126 167 291 52 646 215 1210 34 1330 133 207 Wait 174 | 10 14 . 6 . 23 . 9 . 108 . 4 Move 3870 | 60 98 161 259 51 526 197 1139 34 1086 126 133 Hop . | . . . . . . . . . . . . Pick Up 40 | 5 3 . 5 . 8 4 3 . 5 1 6 Fast Attach 24 | 5 1 . . . 5 . 2 . 10 1 . Attach 30 | 1 . . 2 1 4 3 1 . 7 . 11 Detach 1 | . . . . . . . . . 1 . . Swap 14 | . 2 . 1 . 4 . 2 . 3 2 . Drop 14 | . . . 3 . 8 . 2 . . 1 . Fire 288 | . 8 6 15 . 68 11 38 . 106 2 34 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 Kick 19 | . . . . . . . . . 4 . 15 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 15 | . . . . . . . 14 . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Met a group of wandering Federalists 286 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Entered Mines 319 | -10/Mines | Build established: Mutant 380 | -10/Mines | Found a hidden stash of uninstalled traps 454 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 573 | -10/Mines | Discovered new exit (range 13) 594 | -10/Mines | Entered Materials 594 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1042 | -9/Materials | Discovered new exit (range 12) 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1117 | -8/Materials | Discovered new exit (range 15) 1144 | -8/Materials | Entered Storage 1484 | -8/Storage | Lost 3 parts (1p1n1u) 1724 | -8/Storage | Build established: Scavenger-Mutant 1732 | -8/Storage | Found Prototype Launcher 1733 | -8/Storage | Identified Scatter Rocket Array 2128 | -8/Storage | Discovered new exit (range 15) 2143 | -8/Storage | Entered Factory 2143 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2184 | -7/Factory | Build established: Mutant 2266 | -7/Factory | Identified exit to Lower Caves 2290 | -7/Factory | Entered Lower Caves 2294 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2318 | -7/Lower Caves | Destroyed 8 combat bots 2650 | -7/Lower Caves | Encountered a Warlord checkpoint 2722 | -7/Lower Caves | Learned location of Zion (-7) 3161 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3181 | -7/Lower Caves | Crushed by falling debris 3212 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 3220 | -7/Lower Caves | Destroyed 7 combat bots 3358 | -7/Lower Caves | Discovered new exit (range 13) 3386 | -7/Lower Caves | Entered another Lower Caves area 3386 | -7/Lower Caves | Accompanied by 1 ally 3436 | -7/Lower Caves | Discovered new exit (range 9) 3454 | -7/Lower Caves | Entered Factory 3454 | -6/Factory | Accompanied by 1 ally 3454 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4297 | -6/Factory | Build established: Gunner 4800 | -6/Factory | Build established: Scavenger-Gunner 5587 | -6/Factory | Sucked down chute 5587 | -6/Factory | Entered Waste 5607 | -6/Waste | Spotted C-40 Crusher 5627 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5630 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5631 | -6/Waste | Core integrity fell below 50% 5635 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5666 | -6/Waste | Lost 4 parts (1p1n1u1w) 5670 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5672 | -6/Waste | Spotted C-40 Crusher 5674 | -6/Waste | Spotted C-40 Crusher 5680 | -6/Waste | Spotted C-40 Crusher 5701 | -6/Waste | Spotted C-40 Crusher 5701 | -6/Waste | Spotted C-40 Crusher 5704 | -6/Waste | Crushed by Compactor (1 part destroyed) 5709 | -6/Waste | Discovered new exit (range 11) 5714 | -6/Waste | Entered Factory 5864 | -6/Factory | Garrison activated, responded to threat 5894 | -6/Factory | Build established: Mutant 5912 | -6/Factory | Core integrity fell below 20% 5958 | -6/Factory | Lost 9 parts (3p3n1u2w) 6018 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Backup Plating III destroyed. Backup Propulsion III destroyed. K-01 Serf collects debris. Acquired Hvy. Particle Cannon. G-50 Soldier destroyed. Acquired Carbon-fiber Leg. G-50 Soldier destroyed. R-10 Processor collects Carbon-fiber Leg. Acquired Thermic Laser. SXA4 ND|W:9UJ1 Kicked Y-54 Guardian. Thermic Laser destroyed. Carbon-fiber Leg destroyed. OPPKFG1TL0S<<4EWTQUDYNN6RN,K/TSP Map ----- +----------------------------------------------------+ | ????????????????????????# + #????????????? | | ????????????????######### # #????????????? | | ????????????????#! # # #????????????? | | ????????????????# ! %+%# #????????????? | | ????????????????# # ###########????????????? | | ????????????????##/###### ####???????????????????? | | ?????????????????# #???????????????????? | | ?????????? ######/## #???????????????????? | | ?????????## ## ] #?????????????????????? | | ??????????# ## #?????????????????????? | | ??????????# ## !!! #?????????????????????? | | ??????????# ## !!! #?????????????????????? | | ??????????# """" ## !!! #?????????????????????? | | ??????????# """" ##! Y #?????????????????????? | | ??????????# """" T####/###?????????????????????? | | ??????????# ??""" ##### #???????????????????????? | | ??????????#???""" #???#???????????????????? | | ??????????# """" #?? #???????????????????? | | ??????????# #?? +???????????????????? | | ??????????# ### #???????????????????? | | ??????????# ! #???????????????????? | | ????????? #???????????????????? | | ??????????###/########## #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ##??????????????????? | | ???????????????????????# @ #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????#####+##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 55 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 160 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 57 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend DATA ERROR: Steam Global Achievement% Fitting Room For Emergencies Only Novice Programmer Organ Harvest Resistances Are Futile There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed ReinforcedSwordSword Manual? 0 Play Time 00:57:12 Cumulative 16.8 hours Start 2025.12.07 @ 14:05:50 End 2025.12.07 @ 15:02:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51ec7a5f-9afd-4f62-bf76-25d0b1e055cf